%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6922175388650039756
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8500599826884145603}
  - component: {fileID: 5140597600133624551}
  - component: {fileID: 3884605895522482221}
  - component: {fileID: 16871832050785725}
  - component: {fileID: 8512140229507148937}
  - component: {fileID: 6921400718617286756}
  - component: {fileID: 7987102888823411772}
  m_Layer: 0
  m_Name: BigDoor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8500599826884145603
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6922175388650039756}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
  m_LocalPosition: {x: -0.82162, y: 0, z: 0.17412949}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!114 &5140597600133624551
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6922175388650039756}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
  m_Name: 
  m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
  m_MeshFormatVersion: 2
  m_Faces:
  - m_Indexes: 000000000100000002000000010000000300000002000000
    m_SmoothingGroup: 0
    m_Uv:
      m_UseWorldSpace: 0
      m_FlipU: 0
      m_FlipV: 0
      m_SwapUV: 0
      m_Fill: 1
      m_Scale: {x: 1, y: 1}
      m_Offset: {x: 0, y: 0}
      m_Rotation: 0
      m_Anchor: 0
    m_Material: {fileID: 0}
    m_SubmeshIndex: 0
    m_ManualUV: 0
    elementGroup: -1
    m_TextureGroup: -1
  - m_Indexes: 040000000500000006000000050000000700000006000000
    m_SmoothingGroup: 0
    m_Uv:
      m_UseWorldSpace: 0
      m_FlipU: 0
      m_FlipV: 0
      m_SwapUV: 0
      m_Fill: 1
      m_Scale: {x: 1, y: 1}
      m_Offset: {x: 0, y: 0}
      m_Rotation: 0
      m_Anchor: 0
    m_Material: {fileID: 0}
    m_SubmeshIndex: 0
    m_ManualUV: 0
    elementGroup: -1
    m_TextureGroup: -1
  - m_Indexes: 08000000090000000a000000090000000b0000000a000000
    m_SmoothingGroup: 0
    m_Uv:
      m_UseWorldSpace: 0
      m_FlipU: 0
      m_FlipV: 0
      m_SwapUV: 0
      m_Fill: 1
      m_Scale: {x: 1, y: 1}
      m_Offset: {x: 0, y: 0}
      m_Rotation: 0
      m_Anchor: 0
    m_Material: {fileID: 0}
    m_SubmeshIndex: 0
    m_ManualUV: 0
    elementGroup: -1
    m_TextureGroup: -1
  - m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
    m_SmoothingGroup: 0
    m_Uv:
      m_UseWorldSpace: 0
      m_FlipU: 0
      m_FlipV: 0
      m_SwapUV: 0
      m_Fill: 1
      m_Scale: {x: 1, y: 1}
      m_Offset: {x: 0, y: 0}
      m_Rotation: 0
      m_Anchor: 0
    m_Material: {fileID: 0}
    m_SubmeshIndex: 0
    m_ManualUV: 0
    elementGroup: -1
    m_TextureGroup: -1
  - m_Indexes: 100000001100000012000000110000001300000012000000
    m_SmoothingGroup: 0
    m_Uv:
      m_UseWorldSpace: 0
      m_FlipU: 0
      m_FlipV: 0
      m_SwapUV: 0
      m_Fill: 1
      m_Scale: {x: 1, y: 1}
      m_Offset: {x: 0, y: 0}
      m_Rotation: 0
      m_Anchor: 0
    m_Material: {fileID: 0}
    m_SubmeshIndex: 0
    m_ManualUV: 0
    elementGroup: -1
    m_TextureGroup: -1
  - m_Indexes: 140000001500000016000000150000001700000016000000
    m_SmoothingGroup: 0
    m_Uv:
      m_UseWorldSpace: 0
      m_FlipU: 0
      m_FlipV: 0
      m_SwapUV: 0
      m_Fill: 1
      m_Scale: {x: 1, y: 1}
      m_Offset: {x: 0, y: 0}
      m_Rotation: 0
      m_Anchor: 0
    m_Material: {fileID: 0}
    m_SubmeshIndex: 0
    m_ManualUV: 0
    elementGroup: -1
    m_TextureGroup: -1
  m_SharedVertices:
  - m_Vertices: 00000000020000000d000000000000000000000000000000
  - m_Vertices: 010000000300000004000000000000000000000000000000
  - m_Vertices: 050000000700000008000000000000000000000000000000
  - m_Vertices: 090000000b0000000c000000000000000000000000000000
  m_SharedTextures: []
  m_Positions:
  - {x: -0.05, y: -4, z: 4}
  - {x: 0.05, y: -4, z: 4}
  - {x: -0.05, y: 4, z: 4}
  - {x: 0.05, y: 4, z: 4}
  - {x: 0.05, y: -4, z: 4}
  - {x: 0.05, y: -4, z: -4}
  - {x: 0.05, y: 4, z: 4}
  - {x: 0.05, y: 4, z: -4}
  - {x: 0.05, y: -4, z: -4}
  - {x: -0.05, y: -4, z: -4}
  - {x: 0.05, y: 4, z: -4}
  - {x: -0.05, y: 4, z: -4}
  - {x: -0.05, y: -4, z: -4}
  - {x: -0.05, y: -4, z: 4}
  - {x: -0.05, y: 4, z: -4}
  - {x: -0.05, y: 4, z: 4}
  - {x: -0.05, y: 4, z: 4}
  - {x: 0.05, y: 4, z: 4}
  - {x: -0.05, y: 4, z: -4}
  - {x: 0.05, y: 4, z: -4}
  - {x: -0.05, y: -4, z: -4}
  - {x: 0.05, y: -4, z: -4}
  - {x: -0.05, y: -4, z: 4}
  - {x: 0.05, y: -4, z: 4}
  m_Textures0:
  - {x: 0, y: -7}
  - {x: 0.1, y: -7}
  - {x: 0, y: 1}
  - {x: 0.1, y: 1}
  - {x: 8, y: -7}
  - {x: 0, y: -7}
  - {x: 8, y: 1}
  - {x: 0, y: 0}
  - {x: 0.1, y: -7}
  - {x: 0, y: -7}
  - {x: 0.1, y: 1}
  - {x: 0, y: 1}
  - {x: 8, y: -7}
  - {x: 0, y: -7}
  - {x: 8, y: 0}
  - {x: 0, y: 1}
  - {x: 0, y: 1}
  - {x: 0.1, y: 1}
  - {x: 0, y: -7}
  - {x: 0.1, y: -7}
  - {x: 0.1, y: -7}
  - {x: 0, y: -7}
  - {x: 0.1, y: 1}
  - {x: 0, y: 1}
  m_Textures2: []
  m_Textures3: []
  m_Tangents:
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: -0, y: 1, z: 0, w: 1}
  - {x: 1, y: 0, z: 0, w: -1}
  - {x: 1, y: 0, z: 0, w: -1}
  - {x: 1, y: 0, z: 0, w: -1}
  - {x: 1, y: 0, z: 0, w: -1}
  - {x: -1, y: 0, z: 0, w: -1}
  - {x: -1, y: 0, z: 0, w: -1}
  - {x: -1, y: 0, z: 0, w: -1}
  - {x: -1, y: 0, z: 0, w: -1}
  m_Colors: []
  m_UnwrapParameters:
    m_HardAngle: 88
    m_PackMargin: 20
    m_AngleError: 8
    m_AreaError: 15
  m_PreserveMeshAssetOnDestroy: 0
  assetGuid: 
  m_Mesh: {fileID: 0}
  m_VersionIndex: 59
  m_IsSelectable: 1
  m_SelectedFaces: 
  m_SelectedEdges: []
  m_SelectedVertices: 
--- !u!114 &3884605895522482221
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6922175388650039756}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
  m_Name: 
  m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
  m_Shape:
    rid: 1325630791375913023
  m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
  m_UnmodifiedMeshVersion: 59
  m_Size: {x: 0.1, y: 8, z: 8}
  m_LocalCenter: {x: 0, y: 0, z: 0}
  references:
    version: 2
    RefIds:
    - rid: 1325630791375913023
      type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
      data: 
--- !u!23 &16871832050785725
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6922175388650039756}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: bb742d83ed804da40afff0bb98de17b3, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &8512140229507148937
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6922175388650039756}
  m_Mesh: {fileID: 0}
--- !u!114 &6921400718617286756
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6922175388650039756}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0cc6c36a261296f4c82e315da147ba93, type: 3}
  m_Name: 
  m_EditorClassIdentifier: Assembly-CSharp::SlidingDoor
  axis: 1
  direction: -1
  slideDistance: 10
  speed: 3
  startOpen: 0
  OnOpened:
    m_PersistentCalls:
      m_Calls: []
  OnClosed:
    m_PersistentCalls:
      m_Calls: []
--- !u!65 &7987102888823411772
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6922175388650039756}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 0
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Size: {x: 0.1, y: 8, z: 8}
  m_Center: {x: 0, y: 0, z: 0}
