From 382e664b906cf329d419e0370167cef7185c45c5 Mon Sep 17 00:00:00 2001 From: Thibault Pouch Date: Wed, 11 Mar 2026 11:38:05 +0100 Subject: [PATCH] fix: add MeshCollider component to Button prefab --- .../Level/Prefabs/Interactives/Button.prefab | 39 +++++++++++++++---- 1 file changed, 31 insertions(+), 8 deletions(-) diff --git a/Assets/Level/Prefabs/Interactives/Button.prefab b/Assets/Level/Prefabs/Interactives/Button.prefab index 489dd01..e546b9d 100644 --- a/Assets/Level/Prefabs/Interactives/Button.prefab +++ b/Assets/Level/Prefabs/Interactives/Button.prefab @@ -13,6 +13,7 @@ GameObject: - component: {fileID: 7188501903215599936} - component: {fileID: 2249752946204529007} - component: {fileID: 8097217384448450469} + - component: {fileID: 3970929985668534253} - component: {fileID: 9200216552899707794} - component: {fileID: 3436190445336344638} m_Layer: 0 @@ -48,7 +49,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3} - m_Name: + m_Name: m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh m_MeshFormatVersion: 2 m_Faces: @@ -33988,13 +33989,13 @@ MonoBehaviour: m_AngleError: 8 m_AreaError: 15 m_PreserveMeshAssetOnDestroy: 0 - assetGuid: + assetGuid: m_Mesh: {fileID: 0} m_VersionIndex: 65 m_IsSelectable: 1 - m_SelectedFaces: + m_SelectedFaces: m_SelectedEdges: [] - m_SelectedVertices: + m_SelectedVertices: --- !u!114 &7188501903215599936 MonoBehaviour: m_ObjectHideFlags: 0 @@ -34005,7 +34006,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3} - m_Name: + m_Name: m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape m_Shape: rid: 1325630782895554630 @@ -34078,6 +34079,28 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6532970485135766022} m_Mesh: {fileID: 0} +--- !u!64 &3970929985668534253 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6532970485135766022} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 0} --- !u!135 &9200216552899707794 SphereCollider: m_ObjectHideFlags: 0 @@ -34109,7 +34132,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 96a3f628ff18ea34788167cc398180ca, type: 3} - m_Name: + m_Name: m_EditorClassIdentifier: Assembly-CSharp::WallInteractButton interactKey: 19 oneShot: 0 @@ -34128,7 +34151,7 @@ MonoBehaviour: m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 - m_StringArgument: + m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1001 &8138469848693915943 @@ -34202,5 +34225,5 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b93699191d7b58146b2c38540cbed40f, type: 3} - m_Name: + m_Name: m_EditorClassIdentifier: Assembly-CSharp::PressurePlateTestBlock