feat: player movement

This commit is contained in:
timote koenig
2026-03-10 15:10:05 +01:00
parent 9779430531
commit 8c4c2b372b
225 changed files with 191345 additions and 185 deletions

View File

@@ -0,0 +1,45 @@
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using UnityEngine;
using UnityEditor;
#pragma warning disable IDE0005
using Serilog = Meryel.Serilog;
#pragma warning restore IDE0005
#nullable enable
namespace Meryel.UnityCodeAssist.Editor
{
//[InitializeOnLoad]
public static class MainThreadDispatcher
{
readonly static ConcurrentBag<System.Action> actions;
static MainThreadDispatcher()
{
actions = new ConcurrentBag<System.Action>();
EditorApplication.update += Update;
}
/// <summary>
/// Empty method for invoking static class ctor
/// </summary>
public static void Bump() {}
static void Update()
{
while (actions.TryTake(out var action))
{
action.Invoke();
}
}
public static void Add(System.Action action) => actions.Add(action);
}
}