feat : add SubtitleSequencePlayer and SubtitleTriggerZone for managing subtitle playback
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51
Assets/Code/Scripts/Level/SubtitleTriggerZone.cs
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51
Assets/Code/Scripts/Level/SubtitleTriggerZone.cs
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using UnityEngine;
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/// <summary>
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/// Trigger zone that starts a subtitle JSON sequence on a linked SubtitleSequencePlayer.
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/// Put this on the zone collider object, and link the player on your empty object.
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/// </summary>
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[RequireComponent(typeof(Collider))]
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public class SubtitleTriggerZone : MonoBehaviour
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{
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[Header("References")]
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[SerializeField] private SubtitleSequencePlayer subtitlePlayer;
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[SerializeField] private TextAsset subtitleJson;
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[Header("Playback")]
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[SerializeField] private float initialDelay = 0f;
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[SerializeField] private bool oneShot = true;
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private bool m_hasPlayed;
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private void Reset()
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{
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Collider col = GetComponent<Collider>();
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col.isTrigger = true;
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}
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private void OnTriggerEnter(Collider other)
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{
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if (!IsPlayer(other))
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return;
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if (oneShot && m_hasPlayed)
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return;
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if (subtitlePlayer == null)
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return;
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if (subtitlePlayer.TryPlay(subtitleJson, initialDelay))
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m_hasPlayed = true;
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}
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private bool IsPlayer(Collider other)
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{
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if (other.CompareTag("Player"))
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return true;
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if (other.GetComponentInParent<PlayerMovement>() != null)
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return true;
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return false;
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}
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}
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