chore : Update materials in DevTex to reference new texture asset

This commit is contained in:
Thibault Pouch
2026-03-06 18:24:15 +01:00
parent 10c25d88a4
commit b568e547d1
47 changed files with 66 additions and 47 deletions

View File

@@ -39,6 +39,7 @@ Material:
disabledShaderPasses:
- MOTIONVECTORS
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@@ -68,7 +69,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 824f945e571a5174aaa9703ee1d360d3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: