chore : Update materials in DevTex to reference new texture asset
This commit is contained in:
@@ -26,6 +26,7 @@ Material:
|
||||
disabledShaderPasses:
|
||||
- MOTIONVECTORS
|
||||
- DepthOnly
|
||||
- SHADOWCASTER
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
@@ -55,7 +56,7 @@ Material:
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Texture: {fileID: 2800000, guid: 8c206ac34833eed4f8c6ff447fd23840, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
|
||||
Reference in New Issue
Block a user