chore : Update materials in DevTex to reference new texture asset

This commit is contained in:
Thibault Pouch
2026-03-06 18:24:15 +01:00
parent 10c25d88a4
commit b568e547d1
47 changed files with 66 additions and 47 deletions

View File

@@ -27,6 +27,7 @@ Material:
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _EMISSION
- _ENVIRONMENTREFLECTIONS_OFF
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _ALPHABLEND_ON
@@ -40,6 +41,7 @@ Material:
disabledShaderPasses:
- MOTIONVECTORS
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@@ -69,7 +71,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 0f23691f2fdd342419ac3d41c7e91734, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: