diff --git a/Assets/Code/Scripts/Interaction/ButtonSequenceDoorPuzzle.cs b/Assets/Code/Scripts/Interaction/ButtonSequenceDoorPuzzle.cs index 361ac6a..8a4e3fc 100644 --- a/Assets/Code/Scripts/Interaction/ButtonSequenceDoorPuzzle.cs +++ b/Assets/Code/Scripts/Interaction/ButtonSequenceDoorPuzzle.cs @@ -55,8 +55,7 @@ public class ButtonSequenceDoorPuzzle : MonoBehaviour if (button == null) continue; - int buttonIndex = i; - UnityAction action = () => OnButtonPressed(buttonIndex); + UnityAction action = () => OnButtonPressed(i); m_cachedListeners[i] = action; button.OnInteract.AddListener(action); }