fix: strange raction with head, and bigger pressure plate
This commit is contained in:
@@ -2,7 +2,7 @@
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- Project name: HeadlessHazard
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- Project name: HeadlessHazard
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- Unity version: Unity 6000.3.10f1
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- Unity version: Unity 6000.3.10f1
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- Active game object:
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- Active game object:
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- Name: Head
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- Name: TileFloor
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- Tag: Player
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- Tag: Ground
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- Layer: Default
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- Layer: Ground
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<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
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<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
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@@ -5,10 +5,12 @@ public class PlayerHeadController : MonoBehaviour
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public Transform Head;
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public Transform Head;
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public Transform CameraTransform;
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public Transform CameraTransform;
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public float ThrowForce = 10f;
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public Transform BodyTransform;
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public float PickupDistance = 3f;
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public bool isHoldingHead = true;
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public float ThrowForce;
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public float PickupDistance;
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public bool isHoldingHead;
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private Rigidbody m_headRigidbody;
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private Rigidbody m_headRigidbody;
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@@ -28,8 +30,13 @@ public class PlayerHeadController : MonoBehaviour
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{
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{
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Cursor.lockState = CursorLockMode.Locked;
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Cursor.lockState = CursorLockMode.Locked;
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m_headInitialLocalPos = Head.localPosition;
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Vector3 offset = new Vector3(0f, -0.5f, 0.5f);
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m_headInitialLocalRot = Head.localRotation;
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m_headInitialLocalPos = BodyTransform.localPosition + offset;
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m_headInitialLocalRot = BodyTransform.localRotation;
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m_headRigidbody = Head.GetComponent<Rigidbody>();
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Head.SetParent(null);
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}
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}
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void Update()
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void Update()
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@@ -55,6 +62,7 @@ public class PlayerHeadController : MonoBehaviour
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private void DropHead()
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private void DropHead()
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{
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{
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Debug.Log("DropHead");
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animator.SetTrigger("Throw");
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animator.SetTrigger("Throw");
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isHoldingHead = false;
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isHoldingHead = false;
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@@ -72,6 +80,7 @@ public class PlayerHeadController : MonoBehaviour
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private void ThrowHead()
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private void ThrowHead()
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{
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{
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Debug.Log("ThrowHead");
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if (!isHoldingHead)
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if (!isHoldingHead)
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return;
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return;
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@@ -95,6 +104,7 @@ public class PlayerHeadController : MonoBehaviour
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private void PickupHead()
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private void PickupHead()
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{
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{
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Debug.Log("PickupHead");
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isHoldingHead = true;
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isHoldingHead = true;
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if (m_headRigidbody != null)
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if (m_headRigidbody != null)
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GameObject:
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@@ -184,8 +187,35 @@ BoxCollider:
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m_ProvidesContacts: 0
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m_Script: {fileID: 11500000, guid: 7f91586e8c2742341aa8f6925e597bf1, type: 3}
|
m_Script: {fileID: 11500000, guid: 7f91586e8c2742341aa8f6925e597bf1, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
|
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
|
||||||
WalkSpeed: 7.5
|
WalkSpeed: 10
|
||||||
rotationSpeed: 10
|
rotationSpeed: 10
|
||||||
animator: {fileID: 144211389547005650}
|
animator: {fileID: 144211389547005650}
|
||||||
cameraTransform: {fileID: 8258725777112540271}
|
cameraTransform: {fileID: 8258725777112540271}
|
||||||
@@ -976,9 +1022,10 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerHeadController
|
m_EditorClassIdentifier: Assembly-CSharp::PlayerHeadController
|
||||||
Head: {fileID: 8079687630579216978}
|
Head: {fileID: 8079687630579216978}
|
||||||
CameraTransform: {fileID: 8258725777112540271}
|
CameraTransform: {fileID: 8258725777112540271}
|
||||||
ThrowForce: 10
|
BodyTransform: {fileID: 6975610370707183838}
|
||||||
PickupDistance: 3
|
ThrowForce: 20
|
||||||
isHoldingHead: 1
|
PickupDistance: 10
|
||||||
|
isHoldingHead: 0
|
||||||
--- !u!114 &2936940972087595065
|
--- !u!114 &2936940972087595065
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
2261
Assets/Level/Prefabs/ROOM1.prefab
Normal file
2261
Assets/Level/Prefabs/ROOM1.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Level/Prefabs/ROOM1.prefab.meta
Normal file
7
Assets/Level/Prefabs/ROOM1.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e432ef0440d877645a18c87cd2c11379
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because one or more lines are too long
@@ -74,23 +74,13 @@
|
|||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Cube",
|
"key": "ShapeBuilder.LastSize.Cube",
|
||||||
"value": "{\"m_Value\":{\"x\":4.0,\"y\":0.10000000149011612,\"z\":5.0}}"
|
"value": "{\"m_Value\":{\"x\":0.10000000149011612,\"y\":2.0,\"z\":1.0}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Sphere",
|
"key": "ShapeBuilder.LastSize.Sphere",
|
||||||
"value": "{\"m_Value\":{\"x\":0.5,\"y\":0.5,\"z\":0.5}}"
|
"value": "{\"m_Value\":{\"x\":0.5,\"y\":0.5,\"z\":0.5}}"
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
|
||||||
"key": "ShapeBuilder.LastSize.Door",
|
|
||||||
"value": "{\"m_Value\":{\"x\":10.0,\"y\":5.0,\"z\":0.10000000149011612}}"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
|
||||||
"key": "ShapeBuilder.LastSize.Arch",
|
|
||||||
"value": "{\"m_Value\":{\"x\":10.0,\"y\":0.10000000149011612,\"z\":10.0}}"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastRotation.Cube",
|
"key": "ShapeBuilder.LastRotation.Cube",
|
||||||
@@ -101,16 +91,6 @@
|
|||||||
"key": "ShapeBuilder.LastRotation.Sphere",
|
"key": "ShapeBuilder.LastRotation.Sphere",
|
||||||
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
|
||||||
"key": "ShapeBuilder.LastRotation.Door",
|
|
||||||
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
|
||||||
"key": "ShapeBuilder.LastRotation.Arch",
|
|
||||||
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.PivotLocation.Cube",
|
"key": "ShapeBuilder.PivotLocation.Cube",
|
||||||
@@ -121,16 +101,6 @@
|
|||||||
"key": "ShapeBuilder.PivotLocation.Sphere",
|
"key": "ShapeBuilder.PivotLocation.Sphere",
|
||||||
"value": "{\"m_Value\":0}"
|
"value": "{\"m_Value\":0}"
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
|
||||||
"key": "ShapeBuilder.PivotLocation.Door",
|
|
||||||
"value": "{\"m_Value\":0}"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
|
||||||
"key": "ShapeBuilder.PivotLocation.Arch",
|
|
||||||
"value": "{\"m_Value\":0}"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.Cube",
|
"key": "ShapeBuilder.Cube",
|
||||||
@@ -141,16 +111,6 @@
|
|||||||
"key": "ShapeBuilder.Sphere",
|
"key": "ShapeBuilder.Sphere",
|
||||||
"value": "{}"
|
"value": "{}"
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
|
||||||
"key": "ShapeBuilder.Door",
|
|
||||||
"value": "{}"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
|
||||||
"key": "ShapeBuilder.Arch",
|
|
||||||
"value": "{}"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "mesh.shadowCastingMode",
|
"key": "mesh.shadowCastingMode",
|
||||||
|
|||||||
Reference in New Issue
Block a user