refactor: Update prefabs for Door, TileFloor, TileGlass, and TileWall with new components and adjustments
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@@ -13,7 +13,7 @@ GameObject:
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- component: {fileID: 8404390266503327226}
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- component: {fileID: 2553083886184869086}
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- component: {fileID: 7112311031510233378}
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- component: {fileID: 395850085018812323}
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- component: {fileID: 8869586897791223017}
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m_Layer: 0
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m_Name: TileGlass
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m_TagString: Untagged
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@@ -31,7 +31,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: -20.03938, y: 5, z: -15.141106}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 0.5}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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@@ -248,7 +248,7 @@ MonoBehaviour:
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m_PreserveMeshAssetOnDestroy: 0
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assetGuid:
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m_Mesh: {fileID: 0}
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m_VersionIndex: 23
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m_VersionIndex: 26
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m_IsSelectable: 1
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m_SelectedFaces:
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m_SelectedEdges: []
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@@ -334,8 +334,8 @@ MeshFilter:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7423121966632867460}
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m_Mesh: {fileID: 0}
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--- !u!64 &395850085018812323
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MeshCollider:
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--- !u!65 &8869586897791223017
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BoxCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@@ -352,7 +352,6 @@ MeshCollider:
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m_IsTrigger: 0
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m_ProvidesContacts: 0
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m_Enabled: 1
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serializedVersion: 5
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m_Convex: 0
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m_CookingOptions: 30
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m_Mesh: {fileID: 0}
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serializedVersion: 3
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m_Size: {x: 0.100000024, y: 10, z: 10.000002}
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m_Center: {x: 0, y: 0, z: 0}
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