fix: sync the prototype

This commit is contained in:
Pierre Ryssen
2026-03-30 18:01:33 +02:00
parent 175162fccf
commit fcb0f813dd
19 changed files with 156845 additions and 14766 deletions

View File

@@ -7,7 +7,7 @@ public class SlidingDoor : MonoBehaviour
public enum SlideDirection { Positive = 1, Negative = -1 }
[Header("Slide Settings")]
[Tooltip("Axis in parent space (or world space if no parent) the door slides along.")]
[Tooltip("Local axis the door slides along.")]
[SerializeField] private SlideAxis axis = SlideAxis.X;
[Tooltip("Which way along the axis the door opens.")]
@@ -36,7 +36,7 @@ public class SlidingDoor : MonoBehaviour
private void Awake()
{
m_closedPos = transform.localPosition;
m_openPos = m_closedPos + GetParentSpaceSlideVector() * slideDistance;
m_openPos = m_closedPos + GetSlideVector() * slideDistance;
if (startOpen)
{
@@ -86,7 +86,7 @@ public class SlidingDoor : MonoBehaviour
Open();
}
private Vector3 GetParentSpaceSlideVector()
private Vector3 GetSlideVector()
{
float sign = (float)direction;
return axis switch
@@ -98,19 +98,14 @@ public class SlidingDoor : MonoBehaviour
};
}
private Vector3 GetWorldSpaceSlideVector()
{
return transform.parent != null
? transform.parent.TransformDirection(GetParentSpaceSlideVector()).normalized
: GetParentSpaceSlideVector().normalized;
}
#if UNITY_EDITOR
private void OnDrawGizmos()
{
Vector3 worldClosed = transform.position;
Vector3 worldClosed = transform.parent != null
? transform.parent.TransformPoint(transform.localPosition)
: transform.position;
Vector3 slideVec = GetWorldSpaceSlideVector() * slideDistance;
Vector3 slideVec = transform.TransformDirection(GetSlideVector()) * slideDistance;
Gizmos.color = Color.cyan;
Gizmos.DrawLine(worldClosed, worldClosed + slideVec);
Gizmos.DrawWireSphere(worldClosed + slideVec, 0.08f);