fix: replace mesh collider to sphere collider from the button

This commit is contained in:
Antoine Papillon
2026-03-11 11:29:43 +01:00
parent 94e44ad7af
commit fff812bd03
6 changed files with 948 additions and 839 deletions

View File

@@ -13,7 +13,7 @@ GameObject:
- component: {fileID: 7188501903215599936}
- component: {fileID: 2249752946204529007}
- component: {fileID: 8097217384448450469}
- component: {fileID: 3970929985668534253}
- component: {fileID: 513860795296143253}
- component: {fileID: 9200216552899707794}
- component: {fileID: 3436190445336344638}
m_Layer: 0
@@ -34078,8 +34078,8 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6532970485135766022}
m_Mesh: {fileID: 0}
--- !u!64 &3970929985668534253
MeshCollider:
--- !u!135 &513860795296143253
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -34096,10 +34096,9 @@ MeshCollider:
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 0}
serializedVersion: 3
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!135 &9200216552899707794
SphereCollider:
m_ObjectHideFlags: 0