fix: replace mesh collider to sphere collider from the button

This commit is contained in:
Antoine Papillon
2026-03-11 11:29:43 +01:00
parent 94e44ad7af
commit fff812bd03
6 changed files with 948 additions and 839 deletions

View File

@@ -13,7 +13,7 @@ GameObject:
- component: {fileID: 3884605895522482221}
- component: {fileID: 16871832050785725}
- component: {fileID: 8512140229507148937}
- component: {fileID: 6734862024670495346}
- component: {fileID: 5304359845802383427}
- component: {fileID: 6921400718617286756}
m_Layer: 0
m_Name: Door
@@ -335,8 +335,8 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6922175388650039756}
m_Mesh: {fileID: 0}
--- !u!64 &6734862024670495346
MeshCollider:
--- !u!65 &5304359845802383427
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -353,10 +353,9 @@ MeshCollider:
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 0}
serializedVersion: 3
m_Size: {x: 0.1, y: 2, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &6921400718617286756
MonoBehaviour:
m_ObjectHideFlags: 0