10 Commits

64 changed files with 178097 additions and 122 deletions

View File

@@ -50,7 +50,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 35ab53bef1f1a954cb756b2878e66c59, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -50,7 +50,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 4cbf6265c6e95644a98b9801ad67e18d, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -63,7 +63,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 7445403625d6a2a41b2a8862e711959c, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -50,7 +50,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 423391cbbe5ecd94b94ef01cc234a46d, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -50,7 +50,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: edbd1f26a74da8f45b34d7a07d5aac22, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -50,7 +50,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 682dde2b3012d924bb7ea8e62e07f935, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -50,7 +50,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 38fbec325fe791149aceb45cb8d1fe8a, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -63,7 +63,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: b4378bd152ed6824a90c459d6b625a2d, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -63,7 +63,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 3fd20171da7bd6548b4c7f5f826ad9f9, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -63,7 +63,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: e61c1e60462c13c4c8b36bbe95814ae5, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -63,7 +63,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 9d75e9f07b95b04489b58dab513a8e47, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -63,7 +63,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 7aec87028f70b254eba685a7e74b5b0b, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -50,7 +50,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 1763c27db58e0514aae9cc0bb4116dff, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -65,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 35ab53bef1f1a954cb756b2878e66c59, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -65,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 4cbf6265c6e95644a98b9801ad67e18d, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -65,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 7445403625d6a2a41b2a8862e711959c, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -52,7 +52,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 423391cbbe5ecd94b94ef01cc234a46d, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -52,7 +52,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: edbd1f26a74da8f45b34d7a07d5aac22, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -65,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 682dde2b3012d924bb7ea8e62e07f935, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -65,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 38fbec325fe791149aceb45cb8d1fe8a, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -65,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: b4378bd152ed6824a90c459d6b625a2d, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -52,7 +52,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 3fd20171da7bd6548b4c7f5f826ad9f9, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -65,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: e61c1e60462c13c4c8b36bbe95814ae5, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -52,7 +52,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 9d75e9f07b95b04489b58dab513a8e47, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -65,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 7aec87028f70b254eba685a7e74b5b0b, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -65,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 1763c27db58e0514aae9cc0bb4116dff, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -52,7 +52,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: a40fa2693b59eae42afc9eed3e10b3fd, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -52,7 +52,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: a40fa2693b59eae42afc9eed3e10b3fd, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -65,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: a40fa2693b59eae42afc9eed3e10b3fd, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -65,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: a40fa2693b59eae42afc9eed3e10b3fd, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -39,6 +39,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -68,7 +69,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 824f945e571a5174aaa9703ee1d360d3, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -38,6 +38,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -67,7 +68,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 798ec416011b72942b1b4694cbc14eff, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -39,6 +39,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -68,7 +69,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: cfd85ceaefb8600438a4aeb6589031ce, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -39,6 +39,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -68,7 +69,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: bac4909bc8316f64d847112aa1c59e61, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -26,6 +26,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -55,7 +56,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: b6181935a2534ff47bc4b0f67c13bf9d, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -39,6 +39,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -68,7 +69,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 0f81f560420ee5643a5b9a974717975f, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -26,6 +26,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -55,7 +56,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 9eb5136048cda804c99fc3f7837f3bb2, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -39,6 +39,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -68,7 +69,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 40f424e731fca594598a90b3a14c4114, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -39,6 +39,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -68,7 +69,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: aec01169946eb05479435d4ce5f980ae, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

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@@ -26,6 +26,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -55,7 +56,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
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m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -26,6 +26,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -55,7 +56,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
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@@ -26,6 +26,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -55,7 +56,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 0282a7324c0d39b4986149a1a97255ea, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

View File

@@ -27,6 +27,7 @@ Material:
m_ValidKeywords: m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON - _ALPHAPREMULTIPLY_ON
- _EMISSION - _EMISSION
- _ENVIRONMENTREFLECTIONS_OFF
- _SURFACE_TYPE_TRANSPARENT - _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHABLEND_ON - _ALPHABLEND_ON
@@ -40,6 +41,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -69,7 +71,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 0f23691f2fdd342419ac3d41c7e91734, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

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@@ -26,6 +26,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -55,7 +56,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 4b2ec62d304149344ae135e6ba287be6, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
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View File

@@ -27,6 +27,7 @@ Material:
m_ValidKeywords: m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON - _ALPHAPREMULTIPLY_ON
- _EMISSION - _EMISSION
- _ENVIRONMENTREFLECTIONS_OFF
- _SURFACE_TYPE_TRANSPARENT - _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHABLEND_ON - _ALPHABLEND_ON
@@ -40,6 +41,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly - DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -69,7 +71,7 @@ Material:
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@@ -26,6 +26,7 @@ Material:
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- DepthOnly - DepthOnly
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@@ -55,7 +56,7 @@ Material:
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@@ -39,6 +39,7 @@ Material:
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- DepthOnly - DepthOnly
- SHADOWCASTER
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m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -68,7 +69,7 @@ Material:
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@@ -0,0 +1,90 @@
using UnityEngine;
/// <summary>
/// Displays a controls legend in the top-left corner of the screen.
/// Attach to any active GameObject in the DevRoom scene.
/// </summary>
public class DevRoomHUD : MonoBehaviour
{
[Header("Layout")]
[SerializeField] private float paddingX = 16f;
[SerializeField] private float paddingY = 16f;
[SerializeField] private float lineHeight = 22f;
[SerializeField] private int fontSize = 14;
[Header("Style")]
[SerializeField] private Color backgroundColor = new Color(0f, 0f, 0f, 0.55f);
[SerializeField] private Color keyColor = new Color(1f, 0.85f, 0.2f);
[SerializeField] private Color labelColor = Color.white;
private static readonly (string key, string action)[] k_Controls =
{
("WASD / Arrows", "Move"),
("Mouse", "Look"),
("Space", "Jump"),
("Left Shift", "Sprint"),
("C", "Crouch"),
("LMB", "Throw head"),
("E (hold)", "Retrieve head"),
("1 / 2", "Previous / Next"),
};
private GUIStyle m_keyStyle;
private GUIStyle m_labelStyle;
private GUIStyle m_boxStyle;
private Texture2D m_bgTexture;
private void OnGUI()
{
EnsureStyles();
float keyColWidth = 110f;
float labelColWidth = 130f;
float totalWidth = paddingX * 2 + keyColWidth + 8f + labelColWidth;
float totalHeight = paddingY * 2 + k_Controls.Length * lineHeight;
Rect bgRect = new Rect(8f, 8f, totalWidth, totalHeight);
GUI.DrawTexture(bgRect, m_bgTexture);
float x = bgRect.x + paddingX;
float y = bgRect.y + paddingY;
for (int i = 0; i < k_Controls.Length; i++)
{
float rowY = y + i * lineHeight;
GUI.Label(new Rect(x, rowY, keyColWidth, lineHeight), k_Controls[i].key, m_keyStyle);
GUI.Label(new Rect(x + keyColWidth + 8f, rowY, labelColWidth, lineHeight), k_Controls[i].action, m_labelStyle);
}
}
private void EnsureStyles()
{
if (m_keyStyle != null)
return;
m_bgTexture = new Texture2D(1, 1);
m_bgTexture.SetPixel(0, 0, backgroundColor);
m_bgTexture.Apply();
m_keyStyle = new GUIStyle(GUI.skin.label)
{
fontSize = fontSize,
fontStyle = FontStyle.Bold,
};
m_keyStyle.normal.textColor = keyColor;
m_labelStyle = new GUIStyle(GUI.skin.label)
{
fontSize = fontSize,
fontStyle = FontStyle.Normal,
};
m_labelStyle.normal.textColor = labelColor;
}
private void OnDestroy()
{
if (m_bgTexture != null)
Destroy(m_bgTexture);
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: c34284eb72c0cc841b21e6425e27606a

View File

@@ -0,0 +1,114 @@
using UnityEngine;
using UnityEngine.Events;
public class SlidingDoor : MonoBehaviour
{
public enum SlideAxis { X, Y, Z }
public enum SlideDirection { Positive = 1, Negative = -1 }
[Header("Slide Settings")]
[Tooltip("Local axis the door slides along.")]
[SerializeField] private SlideAxis axis = SlideAxis.X;
[Tooltip("Which way along the axis the door opens.")]
[SerializeField] private SlideDirection direction = SlideDirection.Positive;
[Tooltip("How far the door travels when fully open.")]
[SerializeField] private float slideDistance = 2f;
[Tooltip("Movement speed (units per second).")]
[SerializeField] private float speed = 3f;
[Header("Start State")]
[SerializeField] private bool startOpen = false;
[Header("Events")]
public UnityEvent OnOpened;
public UnityEvent OnClosed;
private Vector3 m_closedPos;
private Vector3 m_openPos;
private Vector3 m_targetPos;
private bool m_isOpen;
private bool m_eventFiredOpen;
private bool m_eventFiredClosed;
private void Awake()
{
m_closedPos = transform.localPosition;
m_openPos = m_closedPos + GetSlideVector() * slideDistance;
if (startOpen)
{
transform.localPosition = m_openPos;
m_isOpen = true;
}
m_targetPos = m_isOpen ? m_openPos : m_closedPos;
}
private void Update()
{
transform.localPosition = Vector3.MoveTowards(
transform.localPosition, m_targetPos, speed * Time.deltaTime);
if (Vector3.Distance(transform.localPosition, m_openPos) < 0.01f && !m_eventFiredOpen)
{
m_eventFiredOpen = true;
m_eventFiredClosed = false;
OnOpened?.Invoke();
}
else if (Vector3.Distance(transform.localPosition, m_closedPos) < 0.01f && !m_eventFiredClosed)
{
m_eventFiredClosed = true;
m_eventFiredOpen = false;
OnClosed?.Invoke();
}
}
public void Open()
{
m_isOpen = true;
m_targetPos = m_openPos;
}
public void Close()
{
m_isOpen = false;
m_targetPos = m_closedPos;
}
public void Toggle()
{
if (m_isOpen)
Close();
else
Open();
}
private Vector3 GetSlideVector()
{
float sign = (float)direction;
return axis switch
{
SlideAxis.X => new Vector3(sign, 0f, 0f),
SlideAxis.Y => new Vector3(0f, sign, 0f),
SlideAxis.Z => new Vector3(0f, 0f, sign),
_ => Vector3.right,
};
}
#if UNITY_EDITOR
private void OnDrawGizmos()
{
Vector3 worldClosed = transform.parent != null
? transform.parent.TransformPoint(transform.localPosition)
: transform.position;
Vector3 slideVec = transform.TransformDirection(GetSlideVector()) * slideDistance;
Gizmos.color = Color.cyan;
Gizmos.DrawLine(worldClosed, worldClosed + slideVec);
Gizmos.DrawWireSphere(worldClosed + slideVec, 0.08f);
}
#endif
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 0cc6c36a261296f4c82e315da147ba93

View File

@@ -1,4 +1,3 @@
using TMPro;
using UnityEngine; using UnityEngine;
using UnityEngine.Events; using UnityEngine.Events;
using UnityEngine.InputSystem; using UnityEngine.InputSystem;
@@ -7,23 +6,31 @@ using UnityEngine.InputSystem;
public class WallInteractButton : MonoBehaviour public class WallInteractButton : MonoBehaviour
{ {
[Header("Interaction")] [Header("Interaction")]
[Tooltip("Optional Input Action. If empty, fallback key will be used.")] [Tooltip("Key the player must press to interact (keyboard fallback).")]
[SerializeField] private InputActionReference interactAction; [SerializeField] private Key interactKey = Key.E;
[Tooltip("Used only if no Input Action is assigned.")]
[SerializeField] private Key fallbackKey = Key.E;
[Tooltip("If true, the button can only be triggered once.")]
[SerializeField] private bool oneShot = false; [SerializeField] private bool oneShot = false;
[Header("Prompt")] [Header("Physical Press")]
[SerializeField] private TMP_Text promptText; [Tooltip("Transform that moves to simulate a physical press (optional).")]
[SerializeField] private string promptMessage = "Press E to interact"; [SerializeField] private Transform buttonMesh;
[Tooltip("How far the button moves when pressed.")]
[SerializeField] private float pressDepth = 0.05f;
[Tooltip("Speed of the press/release animation.")]
[SerializeField] private float pressSpeed = 10f;
[Header("Events")] [Header("Events")]
public UnityEvent OnInteract; public UnityEvent OnInteract;
private bool m_playerInRange; private bool m_playerInRange;
private bool m_hasInteracted; private bool m_used;
private Vector3 m_buttonRestPos;
private Vector3 m_buttonPressedPos;
private bool m_isVisuallyPressed;
private void Reset() private void Reset()
{ {
@@ -31,79 +38,99 @@ public class WallInteractButton : MonoBehaviour
col.isTrigger = true; col.isTrigger = true;
} }
private void OnEnable()
{
if (interactAction != null)
{
interactAction.action.Enable();
}
}
private void OnDisable()
{
if (interactAction != null)
{
interactAction.action.Disable();
}
}
private void Start() private void Start()
{ {
UpdatePrompt(false); if (buttonMesh != null)
{
m_buttonRestPos = buttonMesh.localPosition;
m_buttonPressedPos = m_buttonRestPos - buttonMesh.localRotation * Vector3.forward * pressDepth;
}
} }
private void Update() private void Update()
{ {
if (!m_playerInRange) if (m_playerInRange && Keyboard.current != null && Keyboard.current[interactKey].wasPressedThisFrame)
return;
if (oneShot && m_hasInteracted)
return;
if (WasInteractPressed())
{ {
m_hasInteracted = true; TryInteract();
OnInteract?.Invoke();
} }
AnimateButton();
}
private void TryInteract()
{
if (oneShot && m_used)
return;
m_used = true;
m_isVisuallyPressed = true;
OnInteract?.Invoke();
if (!oneShot)
Invoke(nameof(ReleaseVisual), 0.15f);
}
private void ReleaseVisual()
{
m_isVisuallyPressed = false;
}
private void AnimateButton()
{
if (buttonMesh == null)
return;
Vector3 target = m_isVisuallyPressed ? m_buttonPressedPos : m_buttonRestPos;
buttonMesh.localPosition = Vector3.Lerp(buttonMesh.localPosition, target, Time.deltaTime * pressSpeed);
} }
private void OnTriggerEnter(Collider other) private void OnTriggerEnter(Collider other)
{ {
if (!IsPlayer(other)) if (IsPlayer(other))
return;
m_playerInRange = true; m_playerInRange = true;
UpdatePrompt(true);
} }
private void OnTriggerExit(Collider other) private void OnTriggerExit(Collider other)
{ {
if (!IsPlayer(other)) if (IsPlayer(other))
return;
m_playerInRange = false; m_playerInRange = false;
UpdatePrompt(false);
}
private bool WasInteractPressed()
{
if (interactAction != null)
return interactAction.action.WasPressedThisFrame() || interactAction.action.WasPerformedThisFrame();
return Keyboard.current != null && Keyboard.current[fallbackKey].wasPressedThisFrame;
} }
private bool IsPlayer(Collider other) private bool IsPlayer(Collider other)
{ {
return other.CompareTag("Player") || other.GetComponentInParent<PlayerMovement>() != null; if (other.CompareTag("Player"))
return true;
if (other.GetComponentInParent<PlayerMovement>() != null)
return true;
return false;
} }
private void UpdatePrompt(bool visible) #if UNITY_EDITOR
private void OnDrawGizmos()
{ {
if (promptText == null) Collider col = GetComponent<Collider>();
if (col == null)
return; return;
promptText.text = promptMessage; Gizmos.matrix = transform.localToWorldMatrix;
promptText.gameObject.SetActive(visible); Gizmos.color = m_playerInRange
? new Color(0f, 1f, 0f, 0.25f)
: new Color(1f, 0.9f, 0f, 0.15f);
if (col is SphereCollider sphere)
{
Gizmos.DrawSphere(sphere.center, sphere.radius);
Gizmos.color = m_playerInRange ? Color.green : Color.yellow;
Gizmos.DrawWireSphere(sphere.center, sphere.radius);
} }
else if (col is BoxCollider box)
{
Gizmos.DrawCube(box.center, box.size);
Gizmos.color = m_playerInRange ? Color.green : Color.yellow;
Gizmos.DrawWireCube(box.center, box.size);
}
}
#endif
} }

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