Compare commits
1 Commits
fix/dev-ro
...
f0baf1b4d4
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
f0baf1b4d4 |
@@ -1,8 +0,0 @@
|
|||||||
<!-- UNITY CODE ASSIST INSTRUCTIONS START -->
|
|
||||||
- Project name: HeadlessHazard
|
|
||||||
- Unity version: Unity 6000.3.10f1
|
|
||||||
- Active game object:
|
|
||||||
- Name: Head
|
|
||||||
- Tag: Player
|
|
||||||
- Layer: Default
|
|
||||||
<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
|
|
||||||
@@ -1,137 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!114 &-7382003762351373957
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 11
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
|
|
||||||
version: 10
|
|
||||||
--- !u!21 &2100000
|
|
||||||
Material:
|
|
||||||
serializedVersion: 8
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Base
|
|
||||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
|
||||||
m_Parent: {fileID: 0}
|
|
||||||
m_ModifiedSerializedProperties: 0
|
|
||||||
m_ValidKeywords: []
|
|
||||||
m_InvalidKeywords: []
|
|
||||||
m_LightmapFlags: 4
|
|
||||||
m_EnableInstancingVariants: 0
|
|
||||||
m_DoubleSidedGI: 0
|
|
||||||
m_CustomRenderQueue: -1
|
|
||||||
stringTagMap:
|
|
||||||
RenderType: Opaque
|
|
||||||
disabledShaderPasses:
|
|
||||||
- MOTIONVECTORS
|
|
||||||
m_LockedProperties:
|
|
||||||
m_SavedProperties:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TexEnvs:
|
|
||||||
- _BaseMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _BumpMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailAlbedoMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailMask:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailNormalMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _EmissionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MainTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MetallicGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _OcclusionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _ParallaxMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _SpecGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_Lightmaps:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_LightmapsInd:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_ShadowMasks:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Ints: []
|
|
||||||
m_Floats:
|
|
||||||
- _AddPrecomputedVelocity: 0
|
|
||||||
- _AlphaClip: 0
|
|
||||||
- _AlphaToMask: 0
|
|
||||||
- _Blend: 0
|
|
||||||
- _BlendModePreserveSpecular: 1
|
|
||||||
- _BumpScale: 1
|
|
||||||
- _ClearCoatMask: 0
|
|
||||||
- _ClearCoatSmoothness: 0
|
|
||||||
- _Cull: 2
|
|
||||||
- _Cutoff: 0.5
|
|
||||||
- _DetailAlbedoMapScale: 1
|
|
||||||
- _DetailNormalMapScale: 1
|
|
||||||
- _DstBlend: 0
|
|
||||||
- _DstBlendAlpha: 0
|
|
||||||
- _EnvironmentReflections: 1
|
|
||||||
- _GlossMapScale: 0
|
|
||||||
- _Glossiness: 0
|
|
||||||
- _GlossyReflections: 0
|
|
||||||
- _Metallic: 0
|
|
||||||
- _OcclusionStrength: 1
|
|
||||||
- _Parallax: 0.005
|
|
||||||
- _QueueOffset: 0
|
|
||||||
- _ReceiveShadows: 1
|
|
||||||
- _Smoothness: 0.5
|
|
||||||
- _SmoothnessTextureChannel: 0
|
|
||||||
- _SpecularHighlights: 1
|
|
||||||
- _SrcBlend: 1
|
|
||||||
- _SrcBlendAlpha: 1
|
|
||||||
- _Surface: 0
|
|
||||||
- _WorkflowMode: 1
|
|
||||||
- _XRMotionVectorsPass: 1
|
|
||||||
- _ZWrite: 1
|
|
||||||
m_Colors:
|
|
||||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
|
||||||
m_BuildTextureStacks: []
|
|
||||||
m_AllowLocking: 1
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: d1a257a00e51547a6be8f795bcdf5cae
|
|
||||||
NativeFormatImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
mainObjectFileID: 2100000
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,141 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!114 &-4017841189937380044
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 11
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
|
|
||||||
version: 10
|
|
||||||
--- !u!21 &2100000
|
|
||||||
Material:
|
|
||||||
serializedVersion: 8
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Trajectory Material
|
|
||||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
|
||||||
m_Parent: {fileID: 0}
|
|
||||||
m_ModifiedSerializedProperties: 0
|
|
||||||
m_ValidKeywords:
|
|
||||||
- _SPECULAR_SETUP
|
|
||||||
- _SURFACE_TYPE_TRANSPARENT
|
|
||||||
m_InvalidKeywords: []
|
|
||||||
m_LightmapFlags: 4
|
|
||||||
m_EnableInstancingVariants: 0
|
|
||||||
m_DoubleSidedGI: 0
|
|
||||||
m_CustomRenderQueue: 3000
|
|
||||||
stringTagMap:
|
|
||||||
RenderType: Transparent
|
|
||||||
disabledShaderPasses:
|
|
||||||
- MOTIONVECTORS
|
|
||||||
- DepthOnly
|
|
||||||
- SHADOWCASTER
|
|
||||||
m_LockedProperties:
|
|
||||||
m_SavedProperties:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TexEnvs:
|
|
||||||
- _BaseMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _BumpMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailAlbedoMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailMask:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailNormalMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _EmissionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MainTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MetallicGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _OcclusionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _ParallaxMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _SpecGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_Lightmaps:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_LightmapsInd:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_ShadowMasks:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Ints: []
|
|
||||||
m_Floats:
|
|
||||||
- _AddPrecomputedVelocity: 0
|
|
||||||
- _AlphaClip: 0
|
|
||||||
- _AlphaToMask: 0
|
|
||||||
- _Blend: 0
|
|
||||||
- _BlendModePreserveSpecular: 0
|
|
||||||
- _BumpScale: 1
|
|
||||||
- _ClearCoatMask: 0
|
|
||||||
- _ClearCoatSmoothness: 0
|
|
||||||
- _Cull: 2
|
|
||||||
- _Cutoff: 0.5
|
|
||||||
- _DetailAlbedoMapScale: 1
|
|
||||||
- _DetailNormalMapScale: 1
|
|
||||||
- _DstBlend: 10
|
|
||||||
- _DstBlendAlpha: 10
|
|
||||||
- _EnvironmentReflections: 1
|
|
||||||
- _GlossMapScale: 0
|
|
||||||
- _Glossiness: 0
|
|
||||||
- _GlossyReflections: 0
|
|
||||||
- _Metallic: 0
|
|
||||||
- _OcclusionStrength: 1
|
|
||||||
- _Parallax: 0.005
|
|
||||||
- _QueueOffset: 0
|
|
||||||
- _ReceiveShadows: 1
|
|
||||||
- _Smoothness: 0.5
|
|
||||||
- _SmoothnessTextureChannel: 0
|
|
||||||
- _SpecularHighlights: 1
|
|
||||||
- _SrcBlend: 5
|
|
||||||
- _SrcBlendAlpha: 1
|
|
||||||
- _Surface: 1
|
|
||||||
- _WorkflowMode: 0
|
|
||||||
- _XRMotionVectorsPass: 1
|
|
||||||
- _ZWrite: 0
|
|
||||||
m_Colors:
|
|
||||||
- _BaseColor: {r: 1, g: 0, b: 0, a: 0.6862745}
|
|
||||||
- _Color: {r: 1, g: 0, b: 0, a: 0.6862745}
|
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
|
||||||
m_BuildTextureStacks: []
|
|
||||||
m_AllowLocking: 1
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 51588d9f6325eb54eaa0c67389672860
|
|
||||||
NativeFormatImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
mainObjectFileID: 2100000
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
12000
Assets/Art/Models/Level/Level.fbx
Normal file
12000
Assets/Art/Models/Level/Level.fbx
Normal file
File diff suppressed because it is too large
Load Diff
110
Assets/Art/Models/Level/Level.fbx.meta
Normal file
110
Assets/Art/Models/Level/Level.fbx.meta
Normal file
@@ -0,0 +1,110 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cdecbcd15c5a18b409d15603630bb654
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,188 +0,0 @@
|
|||||||
using System;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.Events;
|
|
||||||
|
|
||||||
public class ButtonSequenceDoorPuzzle : MonoBehaviour
|
|
||||||
{
|
|
||||||
[Header("References")]
|
|
||||||
[Tooltip("All available buttons for this puzzle.")]
|
|
||||||
[SerializeField] private WallInteractButton[] buttons;
|
|
||||||
|
|
||||||
[Tooltip("Door to open when the sequence is correct.")]
|
|
||||||
[SerializeField] private SlidingDoor targetDoor;
|
|
||||||
|
|
||||||
[Tooltip("Optional blocks controlled by this puzzle (reset with SetOff on start/wrong input).")]
|
|
||||||
[SerializeField] private TestBlock[] puzzleBlocks;
|
|
||||||
|
|
||||||
[Header("Sequence")]
|
|
||||||
[Tooltip("Button indices (from the buttons array) that must be pressed in order. Example: 2,0,3")]
|
|
||||||
[SerializeField] private int[] requiredSequence = { 0, 1, 2 };
|
|
||||||
|
|
||||||
[Tooltip("If true, wrong input resets progress back to 0.")]
|
|
||||||
[SerializeField] private bool resetOnWrongPress = true;
|
|
||||||
|
|
||||||
[Tooltip("If true, puzzle can only be solved once.")]
|
|
||||||
[SerializeField] private bool lockAfterSolved = true;
|
|
||||||
|
|
||||||
[Header("Debug")]
|
|
||||||
[SerializeField] private bool enableDebugLogs = true;
|
|
||||||
|
|
||||||
private int m_progress;
|
|
||||||
private bool m_isSolved;
|
|
||||||
private UnityAction[] m_cachedListeners;
|
|
||||||
|
|
||||||
private void OnEnable()
|
|
||||||
{
|
|
||||||
SetAllBlocksOff();
|
|
||||||
RegisterAllButtons();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnDisable()
|
|
||||||
{
|
|
||||||
UnregisterAllButtons();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void RegisterAllButtons()
|
|
||||||
{
|
|
||||||
if (buttons == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
m_cachedListeners = new UnityAction[buttons.Length];
|
|
||||||
|
|
||||||
for (int i = 0; i < buttons.Length; i++)
|
|
||||||
{
|
|
||||||
WallInteractButton button = buttons[i];
|
|
||||||
if (button == null)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
UnityAction action = () => OnButtonPressed(i);
|
|
||||||
m_cachedListeners[i] = action;
|
|
||||||
button.OnInteract.AddListener(action);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void UnregisterAllButtons()
|
|
||||||
{
|
|
||||||
if (buttons == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
for (int i = 0; i < buttons.Length; i++)
|
|
||||||
{
|
|
||||||
WallInteractButton button = buttons[i];
|
|
||||||
if (button == null)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (m_cachedListeners != null && i < m_cachedListeners.Length && m_cachedListeners[i] != null)
|
|
||||||
button.OnInteract.RemoveListener(m_cachedListeners[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
m_cachedListeners = null;
|
|
||||||
m_progress = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnButtonPressed(int buttonIndex)
|
|
||||||
{
|
|
||||||
Log($"Button pressed: index {buttonIndex}");
|
|
||||||
|
|
||||||
if (m_isSolved && lockAfterSolved)
|
|
||||||
{
|
|
||||||
Log("Puzzle already solved and locked.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!IsSequenceValid())
|
|
||||||
{
|
|
||||||
Log("Invalid sequence configuration.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int expectedIndex = requiredSequence[m_progress];
|
|
||||||
Log($"Expected button index: {expectedIndex} (step {m_progress + 1}/{requiredSequence.Length})");
|
|
||||||
|
|
||||||
if (buttonIndex == expectedIndex)
|
|
||||||
{
|
|
||||||
m_progress++;
|
|
||||||
Log($"Correct input. Progress: {m_progress}/{requiredSequence.Length}");
|
|
||||||
|
|
||||||
if (m_progress >= requiredSequence.Length)
|
|
||||||
{
|
|
||||||
SolvePuzzle();
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (resetOnWrongPress)
|
|
||||||
{
|
|
||||||
Log("Wrong input. Resetting sequence and turning puzzle blocks OFF.");
|
|
||||||
m_progress = 0;
|
|
||||||
SetAllBlocksOff();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Log("Wrong input, but resetOnWrongPress is disabled.");
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool IsSequenceValid()
|
|
||||||
{
|
|
||||||
if (requiredSequence == null || requiredSequence.Length == 0)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (buttons == null || buttons.Length == 0)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
for (int i = 0; i < requiredSequence.Length; i++)
|
|
||||||
{
|
|
||||||
int index = requiredSequence[i];
|
|
||||||
if (index < 0 || index >= buttons.Length)
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SolvePuzzle()
|
|
||||||
{
|
|
||||||
m_isSolved = true;
|
|
||||||
m_progress = 0;
|
|
||||||
Log("Sequence completed. Opening door.");
|
|
||||||
|
|
||||||
if (targetDoor != null)
|
|
||||||
targetDoor.Open();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SetAllBlocksOff()
|
|
||||||
{
|
|
||||||
if (puzzleBlocks == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
for (int i = 0; i < puzzleBlocks.Length; i++)
|
|
||||||
{
|
|
||||||
if (puzzleBlocks[i] == null)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
puzzleBlocks[i].SetOff();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Log(string message)
|
|
||||||
{
|
|
||||||
if (!enableDebugLogs)
|
|
||||||
return;
|
|
||||||
|
|
||||||
Debug.Log($"[{nameof(ButtonSequenceDoorPuzzle)}] {message}", this);
|
|
||||||
}
|
|
||||||
|
|
||||||
#if UNITY_EDITOR
|
|
||||||
private void OnValidate()
|
|
||||||
{
|
|
||||||
if (requiredSequence == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
for (int i = 0; i < requiredSequence.Length; i++)
|
|
||||||
{
|
|
||||||
requiredSequence[i] = Math.Max(0, requiredSequence[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 920802292ba9a49d2bee3519a905717d
|
|
||||||
@@ -20,7 +20,6 @@ public class PressurePlateButton : MonoBehaviour
|
|||||||
public UnityEvent OnReleased;
|
public UnityEvent OnReleased;
|
||||||
|
|
||||||
private readonly HashSet<Collider> m_validCollidersOnPlate = new HashSet<Collider>();
|
private readonly HashSet<Collider> m_validCollidersOnPlate = new HashSet<Collider>();
|
||||||
private readonly HashSet<Collider> m_stayedThisPhysicsFrame = new HashSet<Collider>();
|
|
||||||
private bool m_isPressed;
|
private bool m_isPressed;
|
||||||
|
|
||||||
private void Reset()
|
private void Reset()
|
||||||
@@ -43,16 +42,8 @@ public class PressurePlateButton : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnTriggerStay(Collider other)
|
|
||||||
{
|
|
||||||
if (IsValidActivator(other))
|
|
||||||
m_stayedThisPhysicsFrame.Add(other);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnTriggerExit(Collider other)
|
private void OnTriggerExit(Collider other)
|
||||||
{
|
{
|
||||||
m_stayedThisPhysicsFrame.Remove(other);
|
|
||||||
|
|
||||||
if (!m_validCollidersOnPlate.Remove(other))
|
if (!m_validCollidersOnPlate.Remove(other))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -63,26 +54,6 @@ public class PressurePlateButton : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void FixedUpdate()
|
|
||||||
{
|
|
||||||
if (m_validCollidersOnPlate.Count == 0)
|
|
||||||
{
|
|
||||||
m_stayedThisPhysicsFrame.Clear();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_validCollidersOnPlate.RemoveWhere(c => c == null || !c.enabled || !c.gameObject.activeInHierarchy);
|
|
||||||
|
|
||||||
m_validCollidersOnPlate.IntersectWith(m_stayedThisPhysicsFrame);
|
|
||||||
m_stayedThisPhysicsFrame.Clear();
|
|
||||||
|
|
||||||
if (m_validCollidersOnPlate.Count == 0 && m_isPressed)
|
|
||||||
{
|
|
||||||
m_isPressed = false;
|
|
||||||
OnReleased?.Invoke();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool IsValidActivator(Collider other)
|
private bool IsValidActivator(Collider other)
|
||||||
{
|
{
|
||||||
if (((1 << other.gameObject.layer) & detectionMask) == 0)
|
if (((1 << other.gameObject.layer) & detectionMask) == 0)
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ public class SlidingDoor : MonoBehaviour
|
|||||||
public enum SlideDirection { Positive = 1, Negative = -1 }
|
public enum SlideDirection { Positive = 1, Negative = -1 }
|
||||||
|
|
||||||
[Header("Slide Settings")]
|
[Header("Slide Settings")]
|
||||||
[Tooltip("Axis in parent space (or world space if no parent) the door slides along.")]
|
[Tooltip("Local axis the door slides along.")]
|
||||||
[SerializeField] private SlideAxis axis = SlideAxis.X;
|
[SerializeField] private SlideAxis axis = SlideAxis.X;
|
||||||
|
|
||||||
[Tooltip("Which way along the axis the door opens.")]
|
[Tooltip("Which way along the axis the door opens.")]
|
||||||
@@ -36,7 +36,7 @@ public class SlidingDoor : MonoBehaviour
|
|||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
m_closedPos = transform.localPosition;
|
m_closedPos = transform.localPosition;
|
||||||
m_openPos = m_closedPos + GetParentSpaceSlideVector() * slideDistance;
|
m_openPos = m_closedPos + GetSlideVector() * slideDistance;
|
||||||
|
|
||||||
if (startOpen)
|
if (startOpen)
|
||||||
{
|
{
|
||||||
@@ -86,7 +86,7 @@ public class SlidingDoor : MonoBehaviour
|
|||||||
Open();
|
Open();
|
||||||
}
|
}
|
||||||
|
|
||||||
private Vector3 GetParentSpaceSlideVector()
|
private Vector3 GetSlideVector()
|
||||||
{
|
{
|
||||||
float sign = (float)direction;
|
float sign = (float)direction;
|
||||||
return axis switch
|
return axis switch
|
||||||
@@ -98,19 +98,14 @@ public class SlidingDoor : MonoBehaviour
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private Vector3 GetWorldSpaceSlideVector()
|
|
||||||
{
|
|
||||||
return transform.parent != null
|
|
||||||
? transform.parent.TransformDirection(GetParentSpaceSlideVector()).normalized
|
|
||||||
: GetParentSpaceSlideVector().normalized;
|
|
||||||
}
|
|
||||||
|
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
private void OnDrawGizmos()
|
private void OnDrawGizmos()
|
||||||
{
|
{
|
||||||
Vector3 worldClosed = transform.position;
|
Vector3 worldClosed = transform.parent != null
|
||||||
|
? transform.parent.TransformPoint(transform.localPosition)
|
||||||
|
: transform.position;
|
||||||
|
|
||||||
Vector3 slideVec = GetWorldSpaceSlideVector() * slideDistance;
|
Vector3 slideVec = transform.TransformDirection(GetSlideVector()) * slideDistance;
|
||||||
Gizmos.color = Color.cyan;
|
Gizmos.color = Color.cyan;
|
||||||
Gizmos.DrawLine(worldClosed, worldClosed + slideVec);
|
Gizmos.DrawLine(worldClosed, worldClosed + slideVec);
|
||||||
Gizmos.DrawWireSphere(worldClosed + slideVec, 0.08f);
|
Gizmos.DrawWireSphere(worldClosed + slideVec, 0.08f);
|
||||||
|
|||||||
@@ -144,13 +144,12 @@ public class SubtitleSequencePlayer : MonoBehaviour
|
|||||||
|
|
||||||
float typeTime = 0f;
|
float typeTime = 0f;
|
||||||
int totalChars = line.text.Length;
|
int totalChars = line.text.Length;
|
||||||
int visibleChars = 0;
|
|
||||||
if (typewriterCharsPerSecond > 0f)
|
if (typewriterCharsPerSecond > 0f)
|
||||||
{
|
{
|
||||||
while (m_currentText.Length < totalChars)
|
while (m_currentText.Length < totalChars)
|
||||||
{
|
{
|
||||||
typeTime += Time.deltaTime;
|
typeTime += Time.deltaTime;
|
||||||
visibleChars = Mathf.Clamp(Mathf.FloorToInt(typeTime * typewriterCharsPerSecond), 0, totalChars);
|
int visibleChars = Mathf.Clamp(Mathf.FloorToInt(typeTime * typewriterCharsPerSecond), 0, totalChars);
|
||||||
m_currentText = line.text.Substring(0, visibleChars);
|
m_currentText = line.text.Substring(0, visibleChars);
|
||||||
yield return null;
|
yield return null;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,7 +25,7 @@
|
|||||||
"initialStateCheck": true
|
"initialStateCheck": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "HeadInteract",
|
"name": "Pickup",
|
||||||
"type": "Button",
|
"type": "Button",
|
||||||
"id": "5a0c555a-8fc4-4188-9eed-401eb8f017b5",
|
"id": "5a0c555a-8fc4-4188-9eed-401eb8f017b5",
|
||||||
"expectedControlType": "",
|
"expectedControlType": "",
|
||||||
@@ -100,16 +100,7 @@
|
|||||||
"name": "Sprint",
|
"name": "Sprint",
|
||||||
"type": "Button",
|
"type": "Button",
|
||||||
"id": "641cd816-40e6-41b4-8c3d-04687c349290",
|
"id": "641cd816-40e6-41b4-8c3d-04687c349290",
|
||||||
"expectedControlType": "",
|
"expectedControlType": "Button",
|
||||||
"processors": "",
|
|
||||||
"interactions": "",
|
|
||||||
"initialStateCheck": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "Shift",
|
|
||||||
"type": "Button",
|
|
||||||
"id": "082f2b53-d4e1-4cc7-b174-c2975cd57d3f",
|
|
||||||
"expectedControlType": "",
|
|
||||||
"processors": "",
|
"processors": "",
|
||||||
"interactions": "",
|
"interactions": "",
|
||||||
"initialStateCheck": false
|
"initialStateCheck": false
|
||||||
@@ -504,7 +495,7 @@
|
|||||||
{
|
{
|
||||||
"name": "",
|
"name": "",
|
||||||
"id": "05a519b8-f991-4f43-a438-fbe3db38625b",
|
"id": "05a519b8-f991-4f43-a438-fbe3db38625b",
|
||||||
"path": "<Mouse>/leftButton",
|
"path": "<Mouse>/rightButton",
|
||||||
"interactions": "",
|
"interactions": "",
|
||||||
"processors": "",
|
"processors": "",
|
||||||
"groups": ";Keyboard&Mouse",
|
"groups": ";Keyboard&Mouse",
|
||||||
@@ -519,18 +510,7 @@
|
|||||||
"interactions": "",
|
"interactions": "",
|
||||||
"processors": "",
|
"processors": "",
|
||||||
"groups": ";Keyboard&Mouse",
|
"groups": ";Keyboard&Mouse",
|
||||||
"action": "HeadInteract",
|
"action": "Pickup",
|
||||||
"isComposite": false,
|
|
||||||
"isPartOfComposite": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "",
|
|
||||||
"id": "768d31fb-914a-42c1-900b-45ff3725e46c",
|
|
||||||
"path": "<Keyboard>/shift",
|
|
||||||
"interactions": "",
|
|
||||||
"processors": "",
|
|
||||||
"groups": ";Touch;Keyboard&Mouse",
|
|
||||||
"action": "Shift",
|
|
||||||
"isComposite": false,
|
"isComposite": false,
|
||||||
"isPartOfComposite": false
|
"isPartOfComposite": false
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,110 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class PlayerHeadController : MonoBehaviour
|
|
||||||
{
|
|
||||||
public Transform Head;
|
|
||||||
public Transform CameraTransform;
|
|
||||||
|
|
||||||
public float ThrowForce = 10f;
|
|
||||||
public float PickupDistance = 3f;
|
|
||||||
|
|
||||||
public bool isHoldingHead = true;
|
|
||||||
|
|
||||||
private Rigidbody m_headRigidbody;
|
|
||||||
|
|
||||||
private Vector3 m_headInitialLocalPos;
|
|
||||||
private Quaternion m_headInitialLocalRot;
|
|
||||||
|
|
||||||
private Animator animator;
|
|
||||||
private PlayerInputController input;
|
|
||||||
|
|
||||||
private void Awake()
|
|
||||||
{
|
|
||||||
animator = GetComponent<Animator>();
|
|
||||||
input = GetComponent<PlayerInputController>();
|
|
||||||
}
|
|
||||||
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
Cursor.lockState = CursorLockMode.Locked;
|
|
||||||
|
|
||||||
m_headInitialLocalPos = Head.localPosition;
|
|
||||||
m_headInitialLocalRot = Head.localRotation;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
if (input.HeadInteractionPressed)
|
|
||||||
{
|
|
||||||
InteractHead();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (input.ThrowPressed)
|
|
||||||
{
|
|
||||||
ThrowHead();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void InteractHead()
|
|
||||||
{
|
|
||||||
if (!isHoldingHead)
|
|
||||||
TryPickupHead();
|
|
||||||
else
|
|
||||||
DropHead();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DropHead()
|
|
||||||
{
|
|
||||||
animator.SetTrigger("Throw");
|
|
||||||
|
|
||||||
isHoldingHead = false;
|
|
||||||
|
|
||||||
Head.SetParent(null);
|
|
||||||
|
|
||||||
m_headRigidbody = Head.gameObject.AddComponent<Rigidbody>();
|
|
||||||
m_headRigidbody.mass = 1f;
|
|
||||||
|
|
||||||
m_headRigidbody.constraints =
|
|
||||||
RigidbodyConstraints.FreezeRotationX |
|
|
||||||
RigidbodyConstraints.FreezeRotationZ |
|
|
||||||
RigidbodyConstraints.FreezeRotationY;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ThrowHead()
|
|
||||||
{
|
|
||||||
if (!isHoldingHead)
|
|
||||||
return;
|
|
||||||
|
|
||||||
DropHead();
|
|
||||||
|
|
||||||
m_headRigidbody.AddForce(CameraTransform.forward * ThrowForce, ForceMode.Impulse);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void TryPickupHead()
|
|
||||||
{
|
|
||||||
if (isHoldingHead)
|
|
||||||
return;
|
|
||||||
|
|
||||||
float distance = Vector3.Distance(transform.position, Head.position);
|
|
||||||
|
|
||||||
if (distance <= PickupDistance)
|
|
||||||
{
|
|
||||||
PickupHead();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void PickupHead()
|
|
||||||
{
|
|
||||||
isHoldingHead = true;
|
|
||||||
|
|
||||||
if (m_headRigidbody != null)
|
|
||||||
{
|
|
||||||
Destroy(m_headRigidbody);
|
|
||||||
}
|
|
||||||
|
|
||||||
Head.SetParent(transform);
|
|
||||||
|
|
||||||
Head.localPosition = m_headInitialLocalPos;
|
|
||||||
Head.localRotation = m_headInitialLocalRot;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 2da51dfecccc45b469912e3bb3f1953b
|
|
||||||
@@ -1,55 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
using UnityEngine.InputSystem;
|
|
||||||
|
|
||||||
public class PlayerInputController : MonoBehaviour
|
|
||||||
{
|
|
||||||
public InputActionAsset InputActions;
|
|
||||||
|
|
||||||
private InputAction m_moveAction;
|
|
||||||
private InputAction m_lookAction;
|
|
||||||
private InputAction m_jumpAction;
|
|
||||||
private InputAction m_throwAction;
|
|
||||||
private InputAction m_shiftAction;
|
|
||||||
private InputAction m_headInteractAction;
|
|
||||||
|
|
||||||
public Vector2 MoveAmount { get; private set; }
|
|
||||||
public Vector2 LookAmount { get; private set; }
|
|
||||||
|
|
||||||
public bool JumpPressed { get; private set; }
|
|
||||||
public bool ShiftPressed { get; private set; }
|
|
||||||
public bool ThrowPressed { get; private set; }
|
|
||||||
public bool HeadInteractionPressed { get; private set; }
|
|
||||||
|
|
||||||
private void Awake()
|
|
||||||
{
|
|
||||||
var map = InputActions.FindActionMap("Player");
|
|
||||||
|
|
||||||
m_moveAction = map.FindAction("Move");
|
|
||||||
m_lookAction = map.FindAction("Look");
|
|
||||||
m_jumpAction = map.FindAction("Jump");
|
|
||||||
m_shiftAction = map.FindAction("Shift");
|
|
||||||
m_throwAction = map.FindAction("Throw");
|
|
||||||
m_headInteractAction = map.FindAction("HeadInteract");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnEnable()
|
|
||||||
{
|
|
||||||
InputActions.FindActionMap("Player").Enable();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnDisable()
|
|
||||||
{
|
|
||||||
InputActions.FindActionMap("Player").Disable();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Update()
|
|
||||||
{
|
|
||||||
MoveAmount = m_moveAction.ReadValue<Vector2>();
|
|
||||||
LookAmount = m_lookAction.ReadValue<Vector2>();
|
|
||||||
|
|
||||||
ShiftPressed = m_shiftAction.IsPressed();
|
|
||||||
JumpPressed = m_jumpAction.WasPressedThisFrame();
|
|
||||||
ThrowPressed = m_throwAction.WasPressedThisFrame();
|
|
||||||
HeadInteractionPressed = m_headInteractAction.WasPressedThisFrame();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 1d8f349ed7dc088a4a6e2690ee87094a
|
|
||||||
@@ -1,34 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class PlayerJump : MonoBehaviour
|
|
||||||
{
|
|
||||||
public float JumpForce = 5;
|
|
||||||
|
|
||||||
public Transform GroundCheck;
|
|
||||||
public float GroundCheckRadius = 0.2f;
|
|
||||||
|
|
||||||
private Rigidbody m_rigidbody;
|
|
||||||
private PlayerInputController input;
|
|
||||||
|
|
||||||
private void Awake()
|
|
||||||
{
|
|
||||||
m_rigidbody = GetComponent<Rigidbody>();
|
|
||||||
input = GetComponent<PlayerInputController>();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Update()
|
|
||||||
{
|
|
||||||
if (input.JumpPressed)
|
|
||||||
{
|
|
||||||
Jump();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Jump()
|
|
||||||
{
|
|
||||||
if (Physics.CheckSphere(GroundCheck.position, GroundCheckRadius, LayerMask.GetMask("Ground")))
|
|
||||||
{
|
|
||||||
m_rigidbody.AddForce(Vector3.up * JumpForce, ForceMode.Impulse);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 9c524d12bc1668e42a00cbd8050107f6
|
|
||||||
@@ -1,57 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class PlayerLook : MonoBehaviour
|
|
||||||
{
|
|
||||||
public Transform CameraTransform;
|
|
||||||
public Transform Head;
|
|
||||||
|
|
||||||
public float RotateSpeed = 5;
|
|
||||||
public float MaxLookAngle = 90f;
|
|
||||||
|
|
||||||
private float m_verticalRotation = 0f;
|
|
||||||
|
|
||||||
private Rigidbody m_rigidbody;
|
|
||||||
private PlayerInputController input;
|
|
||||||
private PlayerHeadController headController;
|
|
||||||
|
|
||||||
private void Awake()
|
|
||||||
{
|
|
||||||
m_rigidbody = GetComponent<Rigidbody>();
|
|
||||||
input = GetComponent<PlayerInputController>();
|
|
||||||
headController = GetComponent<PlayerHeadController>();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void FixedUpdate()
|
|
||||||
{
|
|
||||||
Vector2 m_lookAmt = input.LookAmount;
|
|
||||||
|
|
||||||
if (m_lookAmt.magnitude <= 0.01f)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!headController.isHoldingHead || input.ShiftPressed && headController.isHoldingHead)
|
|
||||||
{
|
|
||||||
float headRotation = m_lookAmt.x * RotateSpeed * Time.deltaTime;
|
|
||||||
Head.Rotate(0, headRotation, 0);
|
|
||||||
|
|
||||||
if (CameraTransform != null)
|
|
||||||
{
|
|
||||||
m_verticalRotation -= m_lookAmt.y * RotateSpeed * Time.deltaTime;
|
|
||||||
m_verticalRotation = Mathf.Clamp(m_verticalRotation, -MaxLookAngle, MaxLookAngle);
|
|
||||||
CameraTransform.localRotation = Quaternion.Euler(m_verticalRotation, 0, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
float horizontalRotation = m_lookAmt.x * RotateSpeed * Time.deltaTime;
|
|
||||||
Quaternion deltaRotation = Quaternion.Euler(0, horizontalRotation, 0);
|
|
||||||
m_rigidbody.MoveRotation(m_rigidbody.rotation * deltaRotation);
|
|
||||||
|
|
||||||
if (CameraTransform != null)
|
|
||||||
{
|
|
||||||
m_verticalRotation -= m_lookAmt.y * RotateSpeed * Time.deltaTime;
|
|
||||||
m_verticalRotation = Mathf.Clamp(m_verticalRotation, -MaxLookAngle, MaxLookAngle);
|
|
||||||
CameraTransform.localRotation = Quaternion.Euler(m_verticalRotation, 0, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 6c1ddada0161b8c4783806ef6775348a
|
|
||||||
@@ -1,74 +1,216 @@
|
|||||||
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
public class PlayerMovement : MonoBehaviour
|
public class PlayerMovement : MonoBehaviour
|
||||||
{
|
{
|
||||||
public float WalkSpeed = 10;
|
public InputActionAsset InputActions;
|
||||||
public float rotationSpeed = 10f;
|
|
||||||
|
|
||||||
public Animator animator;
|
private InputAction m_moveAction;
|
||||||
public Transform cameraTransform;
|
private InputAction m_lookAction;
|
||||||
|
private InputAction m_jumpAction;
|
||||||
|
private InputAction m_throwAction;
|
||||||
|
private InputAction m_pickupAction;
|
||||||
|
|
||||||
|
private Vector2 m_moveAmt;
|
||||||
|
private Vector2 m_lookAmt;
|
||||||
|
|
||||||
private Rigidbody m_rigidbody;
|
private Rigidbody m_rigidbody;
|
||||||
private PlayerInputController input;
|
|
||||||
private PlayerHeadController headController;
|
|
||||||
|
|
||||||
private Vector3 moveDirection;
|
[Header("Camera/Head")]
|
||||||
|
public Transform CameraTransform;
|
||||||
|
public float MaxLookAngle = 90f;
|
||||||
|
|
||||||
|
private float m_verticalRotation = 0f;
|
||||||
|
|
||||||
|
public float WalkSpeed = 10;
|
||||||
|
public float RotateSpeed = 5;
|
||||||
|
public float JumpForce = 5;
|
||||||
|
|
||||||
|
public Transform GroundCheck;
|
||||||
|
public float GroundCheckRadius = 0.2f;
|
||||||
|
|
||||||
|
public Animator animator;
|
||||||
|
|
||||||
|
[Header("Head Settings")]
|
||||||
|
public Transform Head;
|
||||||
|
public float ThrowForce = 10f;
|
||||||
|
public float PickupDistance = 3f;
|
||||||
|
|
||||||
|
private bool m_isHeadThrown = false;
|
||||||
|
private Rigidbody m_headRigidbody;
|
||||||
|
|
||||||
|
private Vector3 m_headInitialLocalPos;
|
||||||
|
private Quaternion m_headInitialLocalRot;
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
m_rigidbody = GetComponent<Rigidbody>();
|
var map = InputActions.FindActionMap("Player");
|
||||||
input = GetComponent<PlayerInputController>();
|
|
||||||
animator = GetComponent<Animator>();
|
|
||||||
headController = GetComponent<PlayerHeadController>();
|
|
||||||
|
|
||||||
if (m_rigidbody != null)
|
m_moveAction = map.FindAction("Move");
|
||||||
|
m_lookAction = map.FindAction("Look");
|
||||||
|
m_jumpAction = map.FindAction("Jump");
|
||||||
|
// Support both old and new action names without breaking the scene setup.
|
||||||
|
m_throwAction = map.FindAction("Throw") ?? map.FindAction("Attack");
|
||||||
|
m_pickupAction = map.FindAction("Pickup") ?? map.FindAction("Interact");
|
||||||
|
|
||||||
|
m_rigidbody = GetComponent<Rigidbody>();
|
||||||
|
animator = GetComponent<Animator>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
InputActions.FindActionMap("Player").Enable();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
InputActions.FindActionMap("Player").Disable();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
Cursor.lockState = CursorLockMode.Locked;
|
||||||
|
m_headInitialLocalPos = Head.localPosition;
|
||||||
|
m_headInitialLocalRot = Head.localRotation;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
m_moveAmt = m_moveAction != null ? m_moveAction.ReadValue<Vector2>() : Vector2.zero;
|
||||||
|
m_lookAmt = m_lookAction != null ? m_lookAction.ReadValue<Vector2>() : Vector2.zero;
|
||||||
|
|
||||||
|
if (m_jumpAction != null && m_jumpAction.WasPressedThisFrame())
|
||||||
{
|
{
|
||||||
m_rigidbody.freezeRotation = true;
|
Jump();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (m_throwAction != null && m_throwAction.WasPressedThisFrame())
|
||||||
|
{
|
||||||
|
ThrowHead();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m_pickupAction != null && (m_pickupAction.WasPressedThisFrame() || m_pickupAction.WasPerformedThisFrame()))
|
||||||
|
{
|
||||||
|
TryPickupHead();
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void FixedUpdate()
|
private void FixedUpdate()
|
||||||
{
|
{
|
||||||
Vector2 m_moveAmt = input.MoveAmount;
|
Walking();
|
||||||
|
Rotating();
|
||||||
|
}
|
||||||
|
|
||||||
float horizontal = m_moveAmt.x;
|
private void Walking()
|
||||||
float vertical = m_moveAmt.y;
|
{
|
||||||
|
Vector3 move =
|
||||||
|
transform.forward * m_moveAmt.y +
|
||||||
|
transform.right * m_moveAmt.x;
|
||||||
|
|
||||||
Vector3 cameraForward = cameraTransform.forward;
|
m_rigidbody.MovePosition(
|
||||||
Vector3 cameraRight = cameraTransform.right;
|
m_rigidbody.position + move * WalkSpeed * Time.deltaTime
|
||||||
|
);
|
||||||
cameraForward.y = 0f;
|
|
||||||
cameraRight.y = 0f;
|
|
||||||
|
|
||||||
cameraForward.Normalize();
|
|
||||||
cameraRight.Normalize();
|
|
||||||
|
|
||||||
moveDirection = (cameraForward * vertical + cameraRight * horizontal).normalized;
|
|
||||||
|
|
||||||
if (headController.isHoldingHead)
|
|
||||||
{
|
|
||||||
m_rigidbody.MovePosition(
|
|
||||||
m_rigidbody.position + Time.deltaTime * WalkSpeed * moveDirection
|
|
||||||
);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (moveDirection.magnitude >= 0.1f)
|
|
||||||
{
|
|
||||||
m_rigidbody.MovePosition(
|
|
||||||
m_rigidbody.position + Time.deltaTime * WalkSpeed * moveDirection
|
|
||||||
);
|
|
||||||
|
|
||||||
Quaternion targetRotation = Quaternion.LookRotation(moveDirection);
|
|
||||||
transform.rotation = Quaternion.Slerp(
|
|
||||||
transform.rotation,
|
|
||||||
targetRotation,
|
|
||||||
rotationSpeed * Time.deltaTime
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isMoving = m_moveAmt.magnitude > 0.1f;
|
bool isMoving = m_moveAmt.magnitude > 0.1f;
|
||||||
animator.SetBool("isWalking", isMoving);
|
animator.SetBool("isWalking", isMoving);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void Rotating()
|
||||||
|
{
|
||||||
|
if (m_lookAmt.magnitude <= 0.01f)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!m_isHeadThrown)
|
||||||
|
{
|
||||||
|
// NORMAL BODY ROTATION
|
||||||
|
float horizontalRotation = m_lookAmt.x * RotateSpeed * Time.deltaTime;
|
||||||
|
Quaternion deltaRotation = Quaternion.Euler(0, horizontalRotation, 0);
|
||||||
|
m_rigidbody.MoveRotation(m_rigidbody.rotation * deltaRotation);
|
||||||
|
|
||||||
|
if (CameraTransform != null)
|
||||||
|
{
|
||||||
|
m_verticalRotation -= m_lookAmt.y * RotateSpeed * Time.deltaTime;
|
||||||
|
m_verticalRotation = Mathf.Clamp(m_verticalRotation, -MaxLookAngle, MaxLookAngle);
|
||||||
|
CameraTransform.localRotation = Quaternion.Euler(m_verticalRotation, 0, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// HEAD ROTATION ON GROUND
|
||||||
|
float headRotation = m_lookAmt.x * RotateSpeed * Time.deltaTime;
|
||||||
|
Head.Rotate(0, headRotation, 0);
|
||||||
|
|
||||||
|
// Add vertical camera rotation when head is on ground
|
||||||
|
if (CameraTransform != null)
|
||||||
|
{
|
||||||
|
m_verticalRotation -= m_lookAmt.y * RotateSpeed * Time.deltaTime;
|
||||||
|
m_verticalRotation = Mathf.Clamp(m_verticalRotation, -MaxLookAngle, MaxLookAngle);
|
||||||
|
CameraTransform.localRotation = Quaternion.Euler(m_verticalRotation, 0, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Jump()
|
||||||
|
{
|
||||||
|
if (Physics.CheckSphere(GroundCheck.position, GroundCheckRadius, LayerMask.GetMask("Ground"))) {
|
||||||
|
m_rigidbody.AddForce(Vector3.up * JumpForce, ForceMode.Impulse);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ThrowHead()
|
||||||
|
{
|
||||||
|
if (m_isHeadThrown)
|
||||||
|
return;
|
||||||
|
|
||||||
|
animator.SetTrigger("Throw");
|
||||||
|
|
||||||
|
m_isHeadThrown = true;
|
||||||
|
|
||||||
|
Head.SetParent(null);
|
||||||
|
|
||||||
|
m_headRigidbody = Head.gameObject.AddComponent<Rigidbody>();
|
||||||
|
m_headRigidbody.mass = 1f;
|
||||||
|
|
||||||
|
m_headRigidbody.constraints =
|
||||||
|
RigidbodyConstraints.FreezeRotationX |
|
||||||
|
RigidbodyConstraints.FreezeRotationZ;
|
||||||
|
|
||||||
|
m_headRigidbody.AddForce(CameraTransform.forward * ThrowForce, ForceMode.Impulse);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void TryPickupHead()
|
||||||
|
{
|
||||||
|
if (!m_isHeadThrown)
|
||||||
|
return;
|
||||||
|
|
||||||
|
float distance = Vector3.Distance(transform.position, Head.position);
|
||||||
|
|
||||||
|
if (distance <= PickupDistance)
|
||||||
|
{
|
||||||
|
PickupHead();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PickupHead()
|
||||||
|
{
|
||||||
|
m_isHeadThrown = false;
|
||||||
|
|
||||||
|
// Remove Rigidbody
|
||||||
|
if (m_headRigidbody != null)
|
||||||
|
{
|
||||||
|
Destroy(m_headRigidbody);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reattach to player
|
||||||
|
Head.SetParent(transform);
|
||||||
|
|
||||||
|
// Reset position & rotation
|
||||||
|
Head.localPosition = m_headInitialLocalPos;
|
||||||
|
Head.localRotation = m_headInitialLocalRot;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,2 +1,2 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 7f91586e8c2742341aa8f6925e597bf1
|
guid: 1d8f349ed7dc088a4a6e2690ee87094a
|
||||||
@@ -1,216 +0,0 @@
|
|||||||
//using TMPro;
|
|
||||||
//using UnityEngine;
|
|
||||||
//using UnityEngine.InputSystem;
|
|
||||||
|
|
||||||
//public class PlayerMovement : MonoBehaviour
|
|
||||||
//{
|
|
||||||
// public InputActionAsset InputActions;
|
|
||||||
|
|
||||||
// private InputAction m_moveAction;
|
|
||||||
// private InputAction m_lookAction;
|
|
||||||
// private InputAction m_jumpAction;
|
|
||||||
// private InputAction m_throwAction;
|
|
||||||
// private InputAction m_pickupAction;
|
|
||||||
|
|
||||||
// private Vector2 m_moveAmt;
|
|
||||||
// private Vector2 m_lookAmt;
|
|
||||||
|
|
||||||
// private Rigidbody m_rigidbody;
|
|
||||||
|
|
||||||
// [Header("Camera/Head")]
|
|
||||||
// public Transform CameraTransform;
|
|
||||||
// public float MaxLookAngle = 90f;
|
|
||||||
|
|
||||||
// private float m_verticalRotation = 0f;
|
|
||||||
|
|
||||||
// public float WalkSpeed = 10;
|
|
||||||
// public float RotateSpeed = 5;
|
|
||||||
// public float JumpForce = 5;
|
|
||||||
|
|
||||||
// public Transform GroundCheck;
|
|
||||||
// public float GroundCheckRadius = 0.2f;
|
|
||||||
|
|
||||||
// public Animator animator;
|
|
||||||
|
|
||||||
// [Header("Head Settings")]
|
|
||||||
// public Transform Head;
|
|
||||||
// public float ThrowForce = 10f;
|
|
||||||
// public float PickupDistance = 3f;
|
|
||||||
|
|
||||||
// private bool m_isHeadThrown = false;
|
|
||||||
// private Rigidbody m_headRigidbody;
|
|
||||||
|
|
||||||
// private Vector3 m_headInitialLocalPos;
|
|
||||||
// private Quaternion m_headInitialLocalRot;
|
|
||||||
|
|
||||||
// private void Awake()
|
|
||||||
// {
|
|
||||||
// var map = InputActions.FindActionMap("Player");
|
|
||||||
|
|
||||||
// m_moveAction = map.FindAction("Move");
|
|
||||||
// m_lookAction = map.FindAction("Look");
|
|
||||||
// m_jumpAction = map.FindAction("Jump");
|
|
||||||
// m_throwAction = map.FindAction("Throw");
|
|
||||||
// m_pickupAction = map.FindAction("Pickup");
|
|
||||||
|
|
||||||
// m_rigidbody = GetComponent<Rigidbody>();
|
|
||||||
// animator = GetComponent<Animator>();
|
|
||||||
// }
|
|
||||||
|
|
||||||
// private void OnEnable()
|
|
||||||
// {
|
|
||||||
// InputActions.FindActionMap("Player").Enable();
|
|
||||||
// }
|
|
||||||
|
|
||||||
// private void OnDisable()
|
|
||||||
// {
|
|
||||||
// InputActions.FindActionMap("Player").Disable();
|
|
||||||
// }
|
|
||||||
|
|
||||||
// void Start()
|
|
||||||
// {
|
|
||||||
// Cursor.lockState = CursorLockMode.Locked;
|
|
||||||
// m_headInitialLocalPos = Head.localPosition;
|
|
||||||
// m_headInitialLocalRot = Head.localRotation;
|
|
||||||
// }
|
|
||||||
|
|
||||||
// private void Update()
|
|
||||||
// {
|
|
||||||
// m_moveAmt = m_moveAction.ReadValue<Vector2>();
|
|
||||||
// m_lookAmt = m_lookAction.ReadValue<Vector2>();
|
|
||||||
|
|
||||||
// if (m_jumpAction.WasPressedThisFrame())
|
|
||||||
// {
|
|
||||||
// Jump();
|
|
||||||
// }
|
|
||||||
|
|
||||||
// if (m_throwAction.WasPressedThisFrame())
|
|
||||||
// {
|
|
||||||
// ThrowHead();
|
|
||||||
// }
|
|
||||||
|
|
||||||
// if (m_pickupAction.WasPressedThisFrame())
|
|
||||||
// {
|
|
||||||
// TryPickupHead();
|
|
||||||
// }
|
|
||||||
|
|
||||||
// }
|
|
||||||
|
|
||||||
// private void FixedUpdate()
|
|
||||||
// {
|
|
||||||
// Walking();
|
|
||||||
// Rotating();
|
|
||||||
// }
|
|
||||||
|
|
||||||
// private void Walking()
|
|
||||||
// {
|
|
||||||
// Vector3 move =
|
|
||||||
// transform.forward * m_moveAmt.y +
|
|
||||||
// transform.right * m_moveAmt.x;
|
|
||||||
|
|
||||||
// m_rigidbody.MovePosition(
|
|
||||||
// m_rigidbody.position + move * WalkSpeed * Time.deltaTime
|
|
||||||
// );
|
|
||||||
|
|
||||||
// bool isMoving = m_moveAmt.magnitude > 0.1f;
|
|
||||||
// animator.SetBool("isWalking", isMoving);
|
|
||||||
// }
|
|
||||||
|
|
||||||
|
|
||||||
// private void Rotating()
|
|
||||||
// {
|
|
||||||
// if (m_lookAmt.magnitude <= 0.01f)
|
|
||||||
// return;
|
|
||||||
|
|
||||||
// if (!m_isHeadThrown)
|
|
||||||
// {
|
|
||||||
// NORMAL BODY ROTATION
|
|
||||||
// float horizontalRotation = m_lookAmt.x * RotateSpeed * Time.deltaTime;
|
|
||||||
// Quaternion deltaRotation = Quaternion.Euler(0, horizontalRotation, 0);
|
|
||||||
// m_rigidbody.MoveRotation(m_rigidbody.rotation * deltaRotation);
|
|
||||||
|
|
||||||
// if (CameraTransform != null)
|
|
||||||
// {
|
|
||||||
// m_verticalRotation -= m_lookAmt.y * RotateSpeed * Time.deltaTime;
|
|
||||||
// m_verticalRotation = Mathf.Clamp(m_verticalRotation, -MaxLookAngle, MaxLookAngle);
|
|
||||||
// CameraTransform.localRotation = Quaternion.Euler(m_verticalRotation, 0, 0);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// HEAD ROTATION ON GROUND
|
|
||||||
// float headRotation = m_lookAmt.x * RotateSpeed * Time.deltaTime;
|
|
||||||
// Head.Rotate(0, headRotation, 0);
|
|
||||||
|
|
||||||
// Add vertical camera rotation when head is on ground
|
|
||||||
// if (CameraTransform != null)
|
|
||||||
// {
|
|
||||||
// m_verticalRotation -= m_lookAmt.y * RotateSpeed * Time.deltaTime;
|
|
||||||
// m_verticalRotation = Mathf.Clamp(m_verticalRotation, -MaxLookAngle, MaxLookAngle);
|
|
||||||
// CameraTransform.localRotation = Quaternion.Euler(m_verticalRotation, 0, 0);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|
||||||
// public void Jump()
|
|
||||||
// {
|
|
||||||
// if (Physics.CheckSphere(GroundCheck.position, GroundCheckRadius, LayerMask.GetMask("Ground")))
|
|
||||||
// {
|
|
||||||
// m_rigidbody.AddForce(Vector3.up * JumpForce, ForceMode.Impulse);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|
||||||
// private void ThrowHead()
|
|
||||||
// {
|
|
||||||
// if (m_isHeadThrown)
|
|
||||||
// return;
|
|
||||||
|
|
||||||
// animator.SetTrigger("Throw");
|
|
||||||
|
|
||||||
// m_isHeadThrown = true;
|
|
||||||
|
|
||||||
// Head.SetParent(null);
|
|
||||||
|
|
||||||
// m_headRigidbody = Head.gameObject.AddComponent<Rigidbody>();
|
|
||||||
// m_headRigidbody.mass = 1f;
|
|
||||||
|
|
||||||
// m_headRigidbody.constraints =
|
|
||||||
// RigidbodyConstraints.FreezeRotationX |
|
|
||||||
// RigidbodyConstraints.FreezeRotationZ;
|
|
||||||
|
|
||||||
// m_headRigidbody.AddForce(CameraTransform.forward * ThrowForce, ForceMode.Impulse);
|
|
||||||
// }
|
|
||||||
|
|
||||||
// private void TryPickupHead()
|
|
||||||
// {
|
|
||||||
// if (!m_isHeadThrown)
|
|
||||||
// return;
|
|
||||||
|
|
||||||
// float distance = Vector3.Distance(transform.position, Head.position);
|
|
||||||
|
|
||||||
// if (distance <= PickupDistance)
|
|
||||||
// {
|
|
||||||
// PickupHead();
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|
||||||
// private void PickupHead()
|
|
||||||
// {
|
|
||||||
// m_isHeadThrown = false;
|
|
||||||
|
|
||||||
// Remove Rigidbody
|
|
||||||
// if (m_headRigidbody != null)
|
|
||||||
// {
|
|
||||||
// Destroy(m_headRigidbody);
|
|
||||||
// }
|
|
||||||
|
|
||||||
// Reattach to player
|
|
||||||
// Head.SetParent(transform);
|
|
||||||
|
|
||||||
// Reset position & rotation
|
|
||||||
// Head.localPosition = m_headInitialLocalPos;
|
|
||||||
// Head.localRotation = m_headInitialLocalRot;
|
|
||||||
// }
|
|
||||||
|
|
||||||
|
|
||||||
//}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 85fce5e45a2682243a133de9ba0a4324
|
|
||||||
@@ -13,9 +13,10 @@ GameObject:
|
|||||||
- component: {fileID: 489735366413190748}
|
- component: {fileID: 489735366413190748}
|
||||||
- component: {fileID: 6101101176935368636}
|
- component: {fileID: 6101101176935368636}
|
||||||
- component: {fileID: 6700426716916120764}
|
- component: {fileID: 6700426716916120764}
|
||||||
|
- component: {fileID: 5678899781269647745}
|
||||||
- component: {fileID: 7552511637356990312}
|
- component: {fileID: 7552511637356990312}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: IndicatorBlock
|
m_Name: TestBlock
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
@@ -302,7 +303,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
- {fileID: 2100000, guid: c22777d6e868e4f2fb421913386b154e, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@@ -334,6 +335,28 @@ MeshFilter:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 2408983304096713058}
|
m_GameObject: {fileID: 2408983304096713058}
|
||||||
m_Mesh: {fileID: 0}
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!64 &5678899781269647745
|
||||||
|
MeshCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2408983304096713058}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 5
|
||||||
|
m_Convex: 0
|
||||||
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
--- !u!114 &7552511637356990312
|
--- !u!114 &7552511637356990312
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!1 &3447548547199960664
|
--- !u!1 &6532970485135766022
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@@ -8,14 +8,14 @@ GameObject:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 3409292395080329393}
|
- component: {fileID: 3318556058996940315}
|
||||||
- component: {fileID: 3367547568072182626}
|
- component: {fileID: 2573419581855463883}
|
||||||
- component: {fileID: 7005389988207065122}
|
- component: {fileID: 7188501903215599936}
|
||||||
- component: {fileID: 8185151838061699633}
|
- component: {fileID: 2249752946204529007}
|
||||||
- component: {fileID: 9006403385411445372}
|
- component: {fileID: 8097217384448450469}
|
||||||
- component: {fileID: 8505298019210857382}
|
- component: {fileID: 3970929985668534253}
|
||||||
- component: {fileID: 5975286146208293876}
|
- component: {fileID: 9200216552899707794}
|
||||||
- component: {fileID: 4732436080467371682}
|
- component: {fileID: 3436190445336344638}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Button
|
m_Name: Button
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@@ -23,28 +23,28 @@ GameObject:
|
|||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &3409292395080329393
|
--- !u!4 &3318556058996940315
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 3447548547199960664}
|
m_GameObject: {fileID: 6532970485135766022}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
|
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
|
||||||
m_LocalPosition: {x: 0.17838001, y: 0.0076000094, z: 0.17412949}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
|
||||||
--- !u!114 &3367547568072182626
|
--- !u!114 &2573419581855463883
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 3447548547199960664}
|
m_GameObject: {fileID: 6532970485135766022}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||||
@@ -33995,13 +33995,13 @@ MonoBehaviour:
|
|||||||
m_SelectedFaces:
|
m_SelectedFaces:
|
||||||
m_SelectedEdges: []
|
m_SelectedEdges: []
|
||||||
m_SelectedVertices:
|
m_SelectedVertices:
|
||||||
--- !u!114 &7005389988207065122
|
--- !u!114 &7188501903215599936
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 3447548547199960664}
|
m_GameObject: {fileID: 6532970485135766022}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||||
@@ -34021,13 +34021,13 @@ MonoBehaviour:
|
|||||||
data:
|
data:
|
||||||
m_Subdivisions: 3
|
m_Subdivisions: 3
|
||||||
m_Smooth: 1
|
m_Smooth: 1
|
||||||
--- !u!23 &8185151838061699633
|
--- !u!23 &2249752946204529007
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 3447548547199960664}
|
m_GameObject: {fileID: 6532970485135766022}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_CastShadows: 1
|
||||||
m_ReceiveShadows: 1
|
m_ReceiveShadows: 1
|
||||||
@@ -34070,21 +34070,21 @@ MeshRenderer:
|
|||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!33 &9006403385411445372
|
--- !u!33 &8097217384448450469
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 3447548547199960664}
|
m_GameObject: {fileID: 6532970485135766022}
|
||||||
m_Mesh: {fileID: 0}
|
m_Mesh: {fileID: 0}
|
||||||
--- !u!135 &8505298019210857382
|
--- !u!64 &3970929985668534253
|
||||||
SphereCollider:
|
MeshCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 3447548547199960664}
|
m_GameObject: {fileID: 6532970485135766022}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IncludeLayers:
|
m_IncludeLayers:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -34096,16 +34096,17 @@ SphereCollider:
|
|||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 5
|
||||||
m_Radius: 0.25000006
|
m_Convex: 0
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_CookingOptions: 30
|
||||||
--- !u!135 &5975286146208293876
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!135 &9200216552899707794
|
||||||
SphereCollider:
|
SphereCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 3447548547199960664}
|
m_GameObject: {fileID: 6532970485135766022}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IncludeLayers:
|
m_IncludeLayers:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -34120,13 +34121,13 @@ SphereCollider:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_Radius: 2
|
m_Radius: 2
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &4732436080467371682
|
--- !u!114 &3436190445336344638
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 3447548547199960664}
|
m_GameObject: {fileID: 6532970485135766022}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 96a3f628ff18ea34788167cc398180ca, type: 3}
|
m_Script: {fileID: 11500000, guid: 96a3f628ff18ea34788167cc398180ca, type: 3}
|
||||||
@@ -34139,28 +34140,4 @@ MonoBehaviour:
|
|||||||
pressSpeed: 10
|
pressSpeed: 10
|
||||||
OnInteract:
|
OnInteract:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls:
|
m_Calls: []
|
||||||
- m_Target: {fileID: 0}
|
|
||||||
m_TargetAssemblyTypeName: SlidingDoor, Assembly-CSharp
|
|
||||||
m_MethodName: Toggle
|
|
||||||
m_Mode: 1
|
|
||||||
m_Arguments:
|
|
||||||
m_ObjectArgument: {fileID: 0}
|
|
||||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
|
||||||
m_IntArgument: 0
|
|
||||||
m_FloatArgument: 0
|
|
||||||
m_StringArgument:
|
|
||||||
m_BoolArgument: 0
|
|
||||||
m_CallState: 2
|
|
||||||
- m_Target: {fileID: 0}
|
|
||||||
m_TargetAssemblyTypeName: TestBlock, Assembly-CSharp
|
|
||||||
m_MethodName: Toggle
|
|
||||||
m_Mode: 1
|
|
||||||
m_Arguments:
|
|
||||||
m_ObjectArgument: {fileID: 0}
|
|
||||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
|
||||||
m_IntArgument: 0
|
|
||||||
m_FloatArgument: 0
|
|
||||||
m_StringArgument:
|
|
||||||
m_BoolArgument: 0
|
|
||||||
m_CallState: 2
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: d6fdf4761aa22fdaca0e9d4470c7ee73
|
guid: 0eece4d381450d440a0abcb205ba126e
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|||||||
@@ -12,10 +12,11 @@ GameObject:
|
|||||||
- component: {fileID: 5140597600133624551}
|
- component: {fileID: 5140597600133624551}
|
||||||
- component: {fileID: 3884605895522482221}
|
- component: {fileID: 3884605895522482221}
|
||||||
- component: {fileID: 16871832050785725}
|
- component: {fileID: 16871832050785725}
|
||||||
- component: {fileID: 7987102888823411772}
|
- component: {fileID: 8512140229507148937}
|
||||||
- component: {fileID: 6921400718617286756}
|
- component: {fileID: 6921400718617286756}
|
||||||
|
- component: {fileID: 7987102888823411772}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: MovingDoor
|
m_Name: Door
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
@@ -153,84 +154,80 @@ MonoBehaviour:
|
|||||||
elementGroup: -1
|
elementGroup: -1
|
||||||
m_TextureGroup: -1
|
m_TextureGroup: -1
|
||||||
m_SharedVertices:
|
m_SharedVertices:
|
||||||
- m_Vertices: 000000000d00000016000000
|
- m_Vertices: 00000000020000000d000000000000000000000000000000
|
||||||
- m_Vertices: 010000000400000017000000
|
- m_Vertices: 010000000300000004000000000000000000000000000000
|
||||||
- m_Vertices: 020000000f00000010000000
|
- m_Vertices: 050000000700000008000000000000000000000000000000
|
||||||
- m_Vertices: 030000000600000011000000
|
- m_Vertices: 090000000b0000000c000000000000000000000000000000
|
||||||
- m_Vertices: 050000000800000015000000
|
|
||||||
- m_Vertices: 070000000a00000013000000
|
|
||||||
- m_Vertices: 090000000c00000014000000
|
|
||||||
- m_Vertices: 0b0000000e00000012000000
|
|
||||||
m_SharedTextures: []
|
m_SharedTextures: []
|
||||||
m_Positions:
|
m_Positions:
|
||||||
- {x: -0.05, y: -1, z: 0.5}
|
- {x: -0.05, y: -4, z: 4}
|
||||||
- {x: 0.05, y: -1, z: 0.5}
|
- {x: 0.05, y: -4, z: 4}
|
||||||
- {x: -0.05, y: 1, z: 0.5}
|
- {x: -0.05, y: 4, z: 4}
|
||||||
- {x: 0.05, y: 1, z: 0.5}
|
- {x: 0.05, y: 4, z: 4}
|
||||||
- {x: 0.05, y: -1, z: 0.5}
|
- {x: 0.05, y: -4, z: 4}
|
||||||
- {x: 0.05, y: -1, z: -0.5}
|
- {x: 0.05, y: -4, z: -4}
|
||||||
- {x: 0.05, y: 1, z: 0.5}
|
- {x: 0.05, y: 4, z: 4}
|
||||||
- {x: 0.05, y: 1, z: -0.5}
|
- {x: 0.05, y: 4, z: -4}
|
||||||
- {x: 0.05, y: -1, z: -0.5}
|
- {x: 0.05, y: -4, z: -4}
|
||||||
- {x: -0.05, y: -1, z: -0.5}
|
- {x: -0.05, y: -4, z: -4}
|
||||||
- {x: 0.05, y: 1, z: -0.5}
|
- {x: 0.05, y: 4, z: -4}
|
||||||
- {x: -0.05, y: 1, z: -0.5}
|
- {x: -0.05, y: 4, z: -4}
|
||||||
- {x: -0.05, y: -1, z: -0.5}
|
- {x: -0.05, y: -4, z: -4}
|
||||||
- {x: -0.05, y: -1, z: 0.5}
|
- {x: -0.05, y: -4, z: 4}
|
||||||
- {x: -0.05, y: 1, z: -0.5}
|
- {x: -0.05, y: 4, z: -4}
|
||||||
- {x: -0.05, y: 1, z: 0.5}
|
- {x: -0.05, y: 4, z: 4}
|
||||||
- {x: -0.05, y: 1, z: 0.5}
|
- {x: -0.05, y: 4, z: 4}
|
||||||
- {x: 0.05, y: 1, z: 0.5}
|
- {x: 0.05, y: 4, z: 4}
|
||||||
- {x: -0.05, y: 1, z: -0.5}
|
- {x: -0.05, y: 4, z: -4}
|
||||||
- {x: 0.05, y: 1, z: -0.5}
|
- {x: 0.05, y: 4, z: -4}
|
||||||
- {x: -0.05, y: -1, z: -0.5}
|
- {x: -0.05, y: -4, z: -4}
|
||||||
- {x: 0.05, y: -1, z: -0.5}
|
- {x: 0.05, y: -4, z: -4}
|
||||||
- {x: -0.05, y: -1, z: 0.5}
|
- {x: -0.05, y: -4, z: 4}
|
||||||
- {x: 0.05, y: -1, z: 0.5}
|
- {x: 0.05, y: -4, z: 4}
|
||||||
m_Textures0:
|
m_Textures0:
|
||||||
- {x: 0.1, y: -1}
|
- {x: 0, y: -7}
|
||||||
- {x: 0, y: -1}
|
- {x: 0.1, y: -7}
|
||||||
- {x: 0.1, y: 1}
|
|
||||||
- {x: 0, y: 1}
|
|
||||||
- {x: 1, y: -1}
|
|
||||||
- {x: 0, y: -1}
|
|
||||||
- {x: 1, y: 1}
|
|
||||||
- {x: 0, y: 1}
|
|
||||||
- {x: 0.1, y: -1}
|
|
||||||
- {x: 0, y: -1}
|
|
||||||
- {x: 0.1, y: 1}
|
|
||||||
- {x: 0, y: 1}
|
|
||||||
- {x: 1, y: -1}
|
|
||||||
- {x: 0, y: -1}
|
|
||||||
- {x: 1, y: 1}
|
|
||||||
- {x: 0, y: 1}
|
|
||||||
- {x: 0, y: 1}
|
- {x: 0, y: 1}
|
||||||
- {x: 0.1, y: 1}
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 8, y: -7}
|
||||||
|
- {x: 0, y: -7}
|
||||||
|
- {x: 8, y: 1}
|
||||||
- {x: 0, y: 0}
|
- {x: 0, y: 0}
|
||||||
- {x: 0.1, y: 0}
|
- {x: 0.1, y: -7}
|
||||||
- {x: 0.1, y: 0}
|
- {x: 0, y: -7}
|
||||||
- {x: 0, y: 0}
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 8, y: -7}
|
||||||
|
- {x: 0, y: -7}
|
||||||
|
- {x: 8, y: 0}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: -7}
|
||||||
|
- {x: 0.1, y: -7}
|
||||||
|
- {x: 0.1, y: -7}
|
||||||
|
- {x: 0, y: -7}
|
||||||
- {x: 0.1, y: 1}
|
- {x: 0.1, y: 1}
|
||||||
- {x: 0, y: 1}
|
- {x: 0, y: 1}
|
||||||
m_Textures2: []
|
m_Textures2: []
|
||||||
m_Textures3: []
|
m_Textures3: []
|
||||||
m_Tangents:
|
m_Tangents:
|
||||||
- {x: -1, y: 0, z: 0, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: -1, y: 0, z: 0, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: -1, y: 0, z: 0, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: -1, y: 0, z: 0, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 0, y: 0, z: 1, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 0, y: 0, z: 1, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 0, y: 0, z: 1, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 0, y: 0, z: 1, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 1, y: 0, z: 0, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 1, y: 0, z: 0, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 1, y: 0, z: 0, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 1, y: 0, z: 0, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 0, y: 0, z: -1, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 0, y: 0, z: -1, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 0, y: 0, z: -1, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 0, y: 0, z: -1, w: -1}
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
- {x: 1, y: 0, z: 0, w: -1}
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
- {x: 1, y: 0, z: 0, w: -1}
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
- {x: 1, y: 0, z: 0, w: -1}
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
@@ -248,7 +245,7 @@ MonoBehaviour:
|
|||||||
m_PreserveMeshAssetOnDestroy: 0
|
m_PreserveMeshAssetOnDestroy: 0
|
||||||
assetGuid:
|
assetGuid:
|
||||||
m_Mesh: {fileID: 0}
|
m_Mesh: {fileID: 0}
|
||||||
m_VersionIndex: 95
|
m_VersionIndex: 59
|
||||||
m_IsSelectable: 1
|
m_IsSelectable: 1
|
||||||
m_SelectedFaces:
|
m_SelectedFaces:
|
||||||
m_SelectedEdges: []
|
m_SelectedEdges: []
|
||||||
@@ -268,8 +265,8 @@ MonoBehaviour:
|
|||||||
m_Shape:
|
m_Shape:
|
||||||
rid: 1325630791375913023
|
rid: 1325630791375913023
|
||||||
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_UnmodifiedMeshVersion: 95
|
m_UnmodifiedMeshVersion: 59
|
||||||
m_Size: {x: 0.1, y: 2, z: 1}
|
m_Size: {x: 0.1, y: 8, z: 8}
|
||||||
m_LocalCenter: {x: 0, y: 0, z: 0}
|
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||||
references:
|
references:
|
||||||
version: 2
|
version: 2
|
||||||
@@ -326,6 +323,37 @@ MeshRenderer:
|
|||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &8512140229507148937
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6922175388650039756}
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!114 &6921400718617286756
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6922175388650039756}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 0cc6c36a261296f4c82e315da147ba93, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::SlidingDoor
|
||||||
|
axis: 1
|
||||||
|
direction: -1
|
||||||
|
slideDistance: 10
|
||||||
|
speed: 3
|
||||||
|
startOpen: 0
|
||||||
|
OnOpened:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
OnClosed:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
--- !u!65 &7987102888823411772
|
--- !u!65 &7987102888823411772
|
||||||
BoxCollider:
|
BoxCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -345,28 +373,5 @@ BoxCollider:
|
|||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_Size: {x: 0.1, y: 2, z: 1}
|
m_Size: {x: 0.1, y: 8, z: 8}
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &6921400718617286756
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 6922175388650039756}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 0cc6c36a261296f4c82e315da147ba93, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::SlidingDoor
|
|
||||||
axis: 1
|
|
||||||
direction: -1
|
|
||||||
slideDistance: 2
|
|
||||||
speed: 3
|
|
||||||
startOpen: 0
|
|
||||||
OnOpened:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
OnClosed:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
@@ -13,7 +13,7 @@ GameObject:
|
|||||||
- component: {fileID: 5853974941088398888}
|
- component: {fileID: 5853974941088398888}
|
||||||
- component: {fileID: 5042967542353382394}
|
- component: {fileID: 5042967542353382394}
|
||||||
- component: {fileID: 8480948550909164709}
|
- component: {fileID: 8480948550909164709}
|
||||||
- component: {fileID: -6766998345617383126}
|
- component: {fileID: 4852617768436622893}
|
||||||
- component: {fileID: 590849425322242843}
|
- component: {fileID: 590849425322242843}
|
||||||
- component: {fileID: 8973796063000431307}
|
- component: {fileID: 8973796063000431307}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
@@ -336,8 +336,8 @@ MeshFilter:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1261067352547520725}
|
m_GameObject: {fileID: 1261067352547520725}
|
||||||
m_Mesh: {fileID: 0}
|
m_Mesh: {fileID: 0}
|
||||||
--- !u!65 &-6766998345617383126
|
--- !u!64 &4852617768436622893
|
||||||
BoxCollider:
|
MeshCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
@@ -354,9 +354,10 @@ BoxCollider:
|
|||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 5
|
||||||
m_Size: {x: 1.5, y: 0.1, z: 1.5}
|
m_Convex: 0
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
--- !u!65 &590849425322242843
|
--- !u!65 &590849425322242843
|
||||||
BoxCollider:
|
BoxCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ GameObject:
|
|||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: GroundCheck
|
m_Name: GroundCheck
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: -964228994112308473, guid: 0000000000000000d000000000000000, type: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
@@ -25,7 +25,7 @@ Transform:
|
|||||||
m_GameObject: {fileID: 8021212901078439068}
|
m_GameObject: {fileID: 8021212901078439068}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0.004, z: -0.06500006}
|
m_LocalPosition: {x: 0, y: 0, z: -0.06500006}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
@@ -39,89 +39,21 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 7821156882341915560}
|
m_TransformParent: {fileID: 7821156882341915560}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 1316595833530241815, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1316595833530241815, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 3733736632917204230, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 3733736632917204230, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 3733736632917204230, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 3866203678110391311, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 3866203678110391311, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 4513738306462009106, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 4513738306462009106, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Head
|
value: Head
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4513738306462009106, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_TagString
|
|
||||||
value: Player
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 4522719369371878407, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 4522719369371878407, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 5926884563646191324, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 5926884563646191324, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 5926884563646191324, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7925603877176952742, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7925603877176952742, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 8182261421342382278, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 1.235
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 8182261421342382278, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: 0.3157
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalPosition.y
|
propertyPath: m_LocalPosition.y
|
||||||
value: -0.421
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
value: 0.475
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
|
||||||
@@ -151,41 +83,11 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents:
|
m_RemovedComponents: []
|
||||||
- {fileID: 9037390549028016567, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
m_AddedComponents:
|
m_AddedComponents: []
|
||||||
- targetCorrespondingSourceObject: {fileID: 4513738306462009106, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 6096268390463610501}
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
--- !u!1 &4446703388580953019 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 4513738306462009106, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 221195622690684073}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!65 &6096268390463610501
|
|
||||||
BoxCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 4446703388580953019}
|
|
||||||
m_Material: {fileID: 13400000, guid: 0e9f85473ca372a59bbff5adb28c18d2, type: 2}
|
|
||||||
m_IncludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_ExcludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_LayerOverridePriority: 0
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_ProvidesContacts: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Size: {x: 0.79742086, y: 0.5844476, z: 0.75984764}
|
|
||||||
m_Center: {x: -0.0018145442, y: 1.2922238, z: 0.060781002}
|
|
||||||
--- !u!4 &8079687630579216978 stripped
|
--- !u!4 &8079687630579216978 stripped
|
||||||
Transform:
|
Transform:
|
||||||
m_CorrespondingSourceObject: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
m_CorrespondingSourceObject: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
@@ -249,32 +151,10 @@ PrefabInstance:
|
|||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects:
|
m_RemovedGameObjects: []
|
||||||
- {fileID: 2059550454731354505, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
m_AddedComponents:
|
m_AddedComponents: []
|
||||||
- targetCorrespondingSourceObject: {fileID: 1015176535145037065, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 2084843937911841166}
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||||
--- !u!1 &1446289441119343760 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 1015176535145037065, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 1874870990122559897}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!114 &2084843937911841166
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1446289441119343760}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 1d8f349ed7dc088a4a6e2690ee87094a, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
|
|
||||||
InputActions: {fileID: 0}
|
|
||||||
--- !u!4 &6975610370707183838 stripped
|
--- !u!4 &6975610370707183838 stripped
|
||||||
Transform:
|
Transform:
|
||||||
m_CorrespondingSourceObject: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
m_CorrespondingSourceObject: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||||
@@ -570,15 +450,15 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalPosition.y
|
propertyPath: m_LocalPosition.y
|
||||||
value: 0.5
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
value: 0
|
value: -3
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
|
||||||
value: 0.7071068
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalRotation.x
|
propertyPath: m_LocalRotation.x
|
||||||
@@ -586,7 +466,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalRotation.y
|
propertyPath: m_LocalRotation.y
|
||||||
value: 0.7071068
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalRotation.z
|
propertyPath: m_LocalRotation.z
|
||||||
@@ -598,7 +478,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
value: 90
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
@@ -823,18 +703,6 @@ PrefabInstance:
|
|||||||
- targetCorrespondingSourceObject: {fileID: -927199367670048503, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- targetCorrespondingSourceObject: {fileID: -927199367670048503, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
insertIndex: -1
|
insertIndex: -1
|
||||||
addedObject: {fileID: 3047743202467582630}
|
addedObject: {fileID: 3047743202467582630}
|
||||||
- targetCorrespondingSourceObject: {fileID: -927199367670048503, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 2185157095970857719}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: -927199367670048503, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 2343678334924127783}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: -927199367670048503, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 4313489822343726709}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: -927199367670048503, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 2936940972087595065}
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
--- !u!95 &144211389547005650 stripped
|
--- !u!95 &144211389547005650 stripped
|
||||||
Animator:
|
Animator:
|
||||||
@@ -871,7 +739,7 @@ Rigidbody:
|
|||||||
m_UseGravity: 1
|
m_UseGravity: 1
|
||||||
m_IsKinematic: 0
|
m_IsKinematic: 0
|
||||||
m_Interpolate: 0
|
m_Interpolate: 0
|
||||||
m_Constraints: 112
|
m_Constraints: 80
|
||||||
m_CollisionDetection: 0
|
m_CollisionDetection: 0
|
||||||
--- !u!136 &3998354022717239476
|
--- !u!136 &3998354022717239476
|
||||||
CapsuleCollider:
|
CapsuleCollider:
|
||||||
@@ -892,10 +760,10 @@ CapsuleCollider:
|
|||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Radius: 0.26813045
|
m_Radius: 0.5
|
||||||
m_Height: 1.2649516
|
m_Height: 1.7
|
||||||
m_Direction: 1
|
m_Direction: 1
|
||||||
m_Center: {x: -0.029453307, y: 0.63073164, z: 0}
|
m_Center: {x: 0, y: 0.8, z: 0}
|
||||||
--- !u!65 &1215790106131549770
|
--- !u!65 &1215790106131549770
|
||||||
BoxCollider:
|
BoxCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -915,8 +783,8 @@ BoxCollider:
|
|||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_Size: {x: 0.6, y: 0.4560688, z: 0.3978837}
|
m_Size: {x: 0.6, y: 0.5, z: 0.6}
|
||||||
m_Center: {x: 0, y: 0.22196558, z: 0.101058155}
|
m_Center: {x: 0, y: 0.2, z: 0}
|
||||||
--- !u!114 &3047743202467582630
|
--- !u!114 &3047743202467582630
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -929,71 +797,18 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 1d8f349ed7dc088a4a6e2690ee87094a, type: 3}
|
m_Script: {fileID: 11500000, guid: 1d8f349ed7dc088a4a6e2690ee87094a, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
|
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
|
||||||
InputActions: {fileID: -944628639613478452, guid: b319948d6750538498f201a24c05aef3, type: 3}
|
InputActions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
|
||||||
--- !u!114 &2185157095970857719
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 6544026473454475707}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 6c1ddada0161b8c4783806ef6775348a, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerLook
|
|
||||||
CameraTransform: {fileID: 8258725777112540271}
|
CameraTransform: {fileID: 8258725777112540271}
|
||||||
Head: {fileID: 8079687630579216978}
|
|
||||||
RotateSpeed: 5
|
|
||||||
MaxLookAngle: 90
|
MaxLookAngle: 90
|
||||||
--- !u!114 &2343678334924127783
|
WalkSpeed: 5
|
||||||
MonoBehaviour:
|
RotateSpeed: 5
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 6544026473454475707}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 7f91586e8c2742341aa8f6925e597bf1, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
|
|
||||||
WalkSpeed: 7.5
|
|
||||||
rotationSpeed: 10
|
|
||||||
animator: {fileID: 144211389547005650}
|
|
||||||
cameraTransform: {fileID: 8258725777112540271}
|
|
||||||
--- !u!114 &4313489822343726709
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 6544026473454475707}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 2da51dfecccc45b469912e3bb3f1953b, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerHeadController
|
|
||||||
Head: {fileID: 8079687630579216978}
|
|
||||||
CameraTransform: {fileID: 8258725777112540271}
|
|
||||||
ThrowForce: 10
|
|
||||||
PickupDistance: 3
|
|
||||||
isHoldingHead: 1
|
|
||||||
--- !u!114 &2936940972087595065
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 6544026473454475707}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 9c524d12bc1668e42a00cbd8050107f6, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerJump
|
|
||||||
JumpForce: 5
|
JumpForce: 5
|
||||||
GroundCheck: {fileID: 5774252285975285596}
|
GroundCheck: {fileID: 5774252285975285596}
|
||||||
GroundCheckRadius: 0.2
|
GroundCheckRadius: 0.2
|
||||||
|
animator: {fileID: 144211389547005650}
|
||||||
|
Head: {fileID: 8079687630579216978}
|
||||||
|
ThrowForce: 10
|
||||||
|
PickupDistance: 3
|
||||||
--- !u!4 &7821156882341915560 stripped
|
--- !u!4 &7821156882341915560 stripped
|
||||||
Transform:
|
Transform:
|
||||||
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ GameObject:
|
|||||||
- component: {fileID: 6830455346839416856}
|
- component: {fileID: 6830455346839416856}
|
||||||
- component: {fileID: 9192243752437355431}
|
- component: {fileID: 9192243752437355431}
|
||||||
- component: {fileID: 1753047251571399430}
|
- component: {fileID: 1753047251571399430}
|
||||||
m_Layer: 3
|
m_Layer: 0
|
||||||
m_Name: TileFloor
|
m_Name: TileFloor
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
@@ -163,54 +163,54 @@ MonoBehaviour:
|
|||||||
- m_Vertices: 0b0000000e00000012000000
|
- m_Vertices: 0b0000000e00000012000000
|
||||||
m_SharedTextures: []
|
m_SharedTextures: []
|
||||||
m_Positions:
|
m_Positions:
|
||||||
- {x: -25, y: -0.05, z: 30}
|
- {x: -5, y: -0.05, z: 5}
|
||||||
- {x: 25, y: -0.05, z: 30}
|
- {x: 5, y: -0.05, z: 5}
|
||||||
- {x: -25, y: 0.05, z: 30}
|
- {x: -5, y: 0.05, z: 5}
|
||||||
- {x: 25, y: 0.05, z: 30}
|
- {x: 5, y: 0.05, z: 5}
|
||||||
- {x: 25, y: -0.05, z: 30}
|
- {x: 5, y: -0.05, z: 5}
|
||||||
- {x: 25, y: -0.05, z: -30}
|
- {x: 5, y: -0.05, z: -5}
|
||||||
- {x: 25, y: 0.05, z: 30}
|
- {x: 5, y: 0.05, z: 5}
|
||||||
- {x: 25, y: 0.05, z: -30}
|
- {x: 5, y: 0.05, z: -5}
|
||||||
- {x: 25, y: -0.05, z: -30}
|
- {x: 5, y: -0.05, z: -5}
|
||||||
- {x: -25, y: -0.05, z: -30}
|
- {x: -5, y: -0.05, z: -5}
|
||||||
- {x: 25, y: 0.05, z: -30}
|
- {x: 5, y: 0.05, z: -5}
|
||||||
- {x: -25, y: 0.05, z: -30}
|
- {x: -5, y: 0.05, z: -5}
|
||||||
- {x: -25, y: -0.05, z: -30}
|
- {x: -5, y: -0.05, z: -5}
|
||||||
- {x: -25, y: -0.05, z: 30}
|
- {x: -5, y: -0.05, z: 5}
|
||||||
- {x: -25, y: 0.05, z: -30}
|
- {x: -5, y: 0.05, z: -5}
|
||||||
- {x: -25, y: 0.05, z: 30}
|
- {x: -5, y: 0.05, z: 5}
|
||||||
- {x: -25, y: 0.05, z: 30}
|
- {x: -5, y: 0.05, z: 5}
|
||||||
- {x: 25, y: 0.05, z: 30}
|
- {x: 5, y: 0.05, z: 5}
|
||||||
- {x: -25, y: 0.05, z: -30}
|
- {x: -5, y: 0.05, z: -5}
|
||||||
- {x: 25, y: 0.05, z: -30}
|
- {x: 5, y: 0.05, z: -5}
|
||||||
- {x: -25, y: -0.05, z: -30}
|
- {x: -5, y: -0.05, z: -5}
|
||||||
- {x: 25, y: -0.05, z: -30}
|
- {x: 5, y: -0.05, z: -5}
|
||||||
- {x: -25, y: -0.05, z: 30}
|
- {x: -5, y: -0.05, z: 5}
|
||||||
- {x: 25, y: -0.05, z: 30}
|
- {x: 5, y: -0.05, z: 5}
|
||||||
m_Textures0:
|
m_Textures0:
|
||||||
- {x: 50, y: 0.9}
|
- {x: 10, y: 0.9}
|
||||||
- {x: 0, y: 0.9}
|
- {x: 0, y: 0.9}
|
||||||
- {x: 50, y: 1}
|
- {x: 10, y: 1}
|
||||||
- {x: 0, y: 1}
|
- {x: 0, y: 1}
|
||||||
- {x: 60, y: 0.9}
|
- {x: 10, y: 0.9}
|
||||||
- {x: 0, y: 0.9}
|
- {x: 0, y: 0.9}
|
||||||
- {x: 60, y: 1}
|
- {x: 10, y: 1}
|
||||||
- {x: 0, y: 1}
|
- {x: 0, y: 1}
|
||||||
- {x: 50, y: 0.9}
|
- {x: 10, y: 0.9}
|
||||||
- {x: 0, y: 0.9}
|
- {x: 0, y: 0.9}
|
||||||
- {x: 50, y: 1}
|
- {x: 10, y: 1}
|
||||||
- {x: 0, y: 1}
|
- {x: 0, y: 1}
|
||||||
- {x: 60, y: 0.9}
|
- {x: 10, y: 0.9}
|
||||||
- {x: 0, y: 0.9}
|
- {x: 0, y: 0.9}
|
||||||
- {x: 60, y: 1}
|
- {x: 10, y: 1}
|
||||||
- {x: 0, y: 1}
|
- {x: 0, y: 1}
|
||||||
- {x: 0, y: 1}
|
- {x: 0, y: 1}
|
||||||
- {x: 50, y: 1}
|
- {x: 10, y: 1}
|
||||||
- {x: 0, y: -59}
|
- {x: 0, y: -9}
|
||||||
- {x: 50, y: -59}
|
- {x: 10, y: -9}
|
||||||
- {x: 50, y: -59}
|
- {x: 10, y: -9}
|
||||||
- {x: 0, y: -59}
|
- {x: 0, y: -9}
|
||||||
- {x: 50, y: 1}
|
- {x: 10, y: 1}
|
||||||
- {x: 0, y: 1}
|
- {x: 0, y: 1}
|
||||||
m_Textures2: []
|
m_Textures2: []
|
||||||
m_Textures3: []
|
m_Textures3: []
|
||||||
@@ -248,7 +248,7 @@ MonoBehaviour:
|
|||||||
m_PreserveMeshAssetOnDestroy: 0
|
m_PreserveMeshAssetOnDestroy: 0
|
||||||
assetGuid:
|
assetGuid:
|
||||||
m_Mesh: {fileID: 0}
|
m_Mesh: {fileID: 0}
|
||||||
m_VersionIndex: 147
|
m_VersionIndex: 26
|
||||||
m_IsSelectable: 1
|
m_IsSelectable: 1
|
||||||
m_SelectedFaces:
|
m_SelectedFaces:
|
||||||
m_SelectedEdges: []
|
m_SelectedEdges: []
|
||||||
@@ -268,8 +268,8 @@ MonoBehaviour:
|
|||||||
m_Shape:
|
m_Shape:
|
||||||
rid: 1398870395349368895
|
rid: 1398870395349368895
|
||||||
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_UnmodifiedMeshVersion: 147
|
m_UnmodifiedMeshVersion: 23
|
||||||
m_Size: {x: 50, y: 0.1, z: 60}
|
m_Size: {x: 10, y: 0.1, z: 10}
|
||||||
m_LocalCenter: {x: 0, y: 0, z: 0}
|
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||||
references:
|
references:
|
||||||
version: 2
|
version: 2
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -246,11 +246,6 @@ MonoBehaviour:
|
|||||||
m_ShadowLayerMask: 1
|
m_ShadowLayerMask: 1
|
||||||
m_RenderingLayers: 1
|
m_RenderingLayers: 1
|
||||||
m_ShadowRenderingLayers: 1
|
m_ShadowRenderingLayers: 1
|
||||||
--- !u!4 &573532104 stripped
|
|
||||||
Transform:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 8258725777112540271, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 762024470}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1001 &762024470
|
--- !u!1001 &762024470
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -259,38 +254,10 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 0}
|
m_TransformParent: {fileID: 0}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 2343678334924127783, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
- target: {fileID: 3047743202467582630, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||||
propertyPath: animator
|
propertyPath: InputActions
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 2044346512}
|
objectReference: {fileID: -944628639613478452, guid: b319948d6750538498f201a24c05aef3, type: 3}
|
||||||
- target: {fileID: 2343678334924127783, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: cameraTransform
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 573532104}
|
|
||||||
- target: {fileID: 3702287221525863218, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_Constraints
|
|
||||||
value: 112
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 4313489822343726709, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: isHoldingHead
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6096268390463610501, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_Size.y
|
|
||||||
value: 0.5844476
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6096268390463610501, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_Size.z
|
|
||||||
value: 0.75984764
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6096268390463610501, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_Center.y
|
|
||||||
value: 1.2922238
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6096268390463610501, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_Center.z
|
|
||||||
value: 0.060781002
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6544026473454475707, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
- target: {fileID: 6544026473454475707, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Player
|
value: Player
|
||||||
@@ -335,13 +302,8 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8258725777112540271, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: 0.3157
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects:
|
m_RemovedGameObjects: []
|
||||||
- {fileID: 472912051752212496, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
m_AddedComponents: []
|
m_AddedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||||
@@ -613,17 +575,12 @@ Transform:
|
|||||||
m_GameObject: {fileID: 1430443543}
|
m_GameObject: {fileID: 1430443543}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0.3763, y: 0, z: 4.34}
|
m_LocalPosition: {x: 0.3763, y: 3.05, z: 10}
|
||||||
m_LocalScale: {x: 12.810944, y: 5.8166175, z: 1}
|
m_LocalScale: {x: 12.810944, y: 5.8166175, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!95 &2044346512 stripped
|
|
||||||
Animator:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 144211389547005650, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 762024470}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1660057539 &9223372036854775807
|
--- !u!1660057539 &9223372036854775807
|
||||||
SceneRoots:
|
SceneRoots:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ PhysicsMaterial:
|
|||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: No_Friction
|
m_Name: No_Frcition
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_DynamicFriction: 0
|
m_DynamicFriction: 0
|
||||||
m_StaticFriction: 0
|
m_StaticFriction: 0
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 7c0881b5a8885c9f0a5954bd7ca490b4
|
guid: f7ddf8204ae4327bb84e928c9ae561d4
|
||||||
NativeFormatImporter:
|
NativeFormatImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
mainObjectFileID: 13400000
|
mainObjectFileID: 13400000
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: f54d1bd14bd3ca042bd867b519fee8cc
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: ce51c8e33b734b4db6086586558c53a3
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: b63e0053080646b9819789bf3bf9fa17
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,93 +0,0 @@
|
|||||||
Copyright (c) 2011, Vernon Adams (vern@newtypography.co.uk),
|
|
||||||
with Reserved Font Name Anton.
|
|
||||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
|
||||||
This license is copied below, and is also available with a FAQ at:
|
|
||||||
http://scripts.sil.org/OFL
|
|
||||||
|
|
||||||
|
|
||||||
-----------------------------------------------------------
|
|
||||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
|
||||||
-----------------------------------------------------------
|
|
||||||
|
|
||||||
PREAMBLE
|
|
||||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
|
||||||
development of collaborative font projects, to support the font creation
|
|
||||||
efforts of academic and linguistic communities, and to provide a free and
|
|
||||||
open framework in which fonts may be shared and improved in partnership
|
|
||||||
with others.
|
|
||||||
|
|
||||||
The OFL allows the licensed fonts to be used, studied, modified and
|
|
||||||
redistributed freely as long as they are not sold by themselves. The
|
|
||||||
fonts, including any derivative works, can be bundled, embedded,
|
|
||||||
redistributed and/or sold with any software provided that any reserved
|
|
||||||
names are not used by derivative works. The fonts and derivatives,
|
|
||||||
however, cannot be released under any other type of license. The
|
|
||||||
requirement for fonts to remain under this license does not apply
|
|
||||||
to any document created using the fonts or their derivatives.
|
|
||||||
|
|
||||||
DEFINITIONS
|
|
||||||
"Font Software" refers to the set of files released by the Copyright
|
|
||||||
Holder(s) under this license and clearly marked as such. This may
|
|
||||||
include source files, build scripts and documentation.
|
|
||||||
|
|
||||||
"Reserved Font Name" refers to any names specified as such after the
|
|
||||||
copyright statement(s).
|
|
||||||
|
|
||||||
"Original Version" refers to the collection of Font Software components as
|
|
||||||
distributed by the Copyright Holder(s).
|
|
||||||
|
|
||||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
|
||||||
or substituting -- in part or in whole -- any of the components of the
|
|
||||||
Original Version, by changing formats or by porting the Font Software to a
|
|
||||||
new environment.
|
|
||||||
|
|
||||||
"Author" refers to any designer, engineer, programmer, technical
|
|
||||||
writer or other person who contributed to the Font Software.
|
|
||||||
|
|
||||||
PERMISSION & CONDITIONS
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining
|
|
||||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
|
||||||
redistribute, and sell modified and unmodified copies of the Font
|
|
||||||
Software, subject to the following conditions:
|
|
||||||
|
|
||||||
1) Neither the Font Software nor any of its individual components,
|
|
||||||
in Original or Modified Versions, may be sold by itself.
|
|
||||||
|
|
||||||
2) Original or Modified Versions of the Font Software may be bundled,
|
|
||||||
redistributed and/or sold with any software, provided that each copy
|
|
||||||
contains the above copyright notice and this license. These can be
|
|
||||||
included either as stand-alone text files, human-readable headers or
|
|
||||||
in the appropriate machine-readable metadata fields within text or
|
|
||||||
binary files as long as those fields can be easily viewed by the user.
|
|
||||||
|
|
||||||
3) No Modified Version of the Font Software may use the Reserved Font
|
|
||||||
Name(s) unless explicit written permission is granted by the corresponding
|
|
||||||
Copyright Holder. This restriction only applies to the primary font name as
|
|
||||||
presented to the users.
|
|
||||||
|
|
||||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
|
||||||
Software shall not be used to promote, endorse or advertise any
|
|
||||||
Modified Version, except to acknowledge the contribution(s) of the
|
|
||||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
|
||||||
permission.
|
|
||||||
|
|
||||||
5) The Font Software, modified or unmodified, in part or in whole,
|
|
||||||
must be distributed entirely under this license, and must not be
|
|
||||||
distributed under any other license. The requirement for fonts to
|
|
||||||
remain under this license does not apply to any document created
|
|
||||||
using the Font Software.
|
|
||||||
|
|
||||||
TERMINATION
|
|
||||||
This license becomes null and void if any of the above conditions are
|
|
||||||
not met.
|
|
||||||
|
|
||||||
DISCLAIMER
|
|
||||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
||||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
|
||||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
|
||||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
|
||||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
||||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
|
||||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
||||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
|
||||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 73a79399807f4e8388c2cbb5494681ca
|
|
||||||
timeCreated: 1484172033
|
|
||||||
licenseType: Pro
|
|
||||||
TextScriptImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
Binary file not shown.
@@ -1,19 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 997a43b767814dd0a7642ec9b78cba41
|
|
||||||
timeCreated: 1484172033
|
|
||||||
licenseType: Pro
|
|
||||||
TrueTypeFontImporter:
|
|
||||||
serializedVersion: 2
|
|
||||||
fontSize: 16
|
|
||||||
forceTextureCase: -2
|
|
||||||
characterSpacing: 1
|
|
||||||
characterPadding: 0
|
|
||||||
includeFontData: 1
|
|
||||||
use2xBehaviour: 0
|
|
||||||
fontNames: []
|
|
||||||
fallbackFontReferences: []
|
|
||||||
customCharacters:
|
|
||||||
fontRenderingMode: 0
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,93 +0,0 @@
|
|||||||
Copyright (c) 2010 by vernon adams (vern@newtypography.co.uk),
|
|
||||||
with Reserved Font Name Bangers.
|
|
||||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
|
||||||
This license is copied below, and is also available with a FAQ at:
|
|
||||||
http://scripts.sil.org/OFL
|
|
||||||
|
|
||||||
|
|
||||||
-----------------------------------------------------------
|
|
||||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
|
||||||
-----------------------------------------------------------
|
|
||||||
|
|
||||||
PREAMBLE
|
|
||||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
|
||||||
development of collaborative font projects, to support the font creation
|
|
||||||
efforts of academic and linguistic communities, and to provide a free and
|
|
||||||
open framework in which fonts may be shared and improved in partnership
|
|
||||||
with others.
|
|
||||||
|
|
||||||
The OFL allows the licensed fonts to be used, studied, modified and
|
|
||||||
redistributed freely as long as they are not sold by themselves. The
|
|
||||||
fonts, including any derivative works, can be bundled, embedded,
|
|
||||||
redistributed and/or sold with any software provided that any reserved
|
|
||||||
names are not used by derivative works. The fonts and derivatives,
|
|
||||||
however, cannot be released under any other type of license. The
|
|
||||||
requirement for fonts to remain under this license does not apply
|
|
||||||
to any document created using the fonts or their derivatives.
|
|
||||||
|
|
||||||
DEFINITIONS
|
|
||||||
"Font Software" refers to the set of files released by the Copyright
|
|
||||||
Holder(s) under this license and clearly marked as such. This may
|
|
||||||
include source files, build scripts and documentation.
|
|
||||||
|
|
||||||
"Reserved Font Name" refers to any names specified as such after the
|
|
||||||
copyright statement(s).
|
|
||||||
|
|
||||||
"Original Version" refers to the collection of Font Software components as
|
|
||||||
distributed by the Copyright Holder(s).
|
|
||||||
|
|
||||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
|
||||||
or substituting -- in part or in whole -- any of the components of the
|
|
||||||
Original Version, by changing formats or by porting the Font Software to a
|
|
||||||
new environment.
|
|
||||||
|
|
||||||
"Author" refers to any designer, engineer, programmer, technical
|
|
||||||
writer or other person who contributed to the Font Software.
|
|
||||||
|
|
||||||
PERMISSION & CONDITIONS
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining
|
|
||||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
|
||||||
redistribute, and sell modified and unmodified copies of the Font
|
|
||||||
Software, subject to the following conditions:
|
|
||||||
|
|
||||||
1) Neither the Font Software nor any of its individual components,
|
|
||||||
in Original or Modified Versions, may be sold by itself.
|
|
||||||
|
|
||||||
2) Original or Modified Versions of the Font Software may be bundled,
|
|
||||||
redistributed and/or sold with any software, provided that each copy
|
|
||||||
contains the above copyright notice and this license. These can be
|
|
||||||
included either as stand-alone text files, human-readable headers or
|
|
||||||
in the appropriate machine-readable metadata fields within text or
|
|
||||||
binary files as long as those fields can be easily viewed by the user.
|
|
||||||
|
|
||||||
3) No Modified Version of the Font Software may use the Reserved Font
|
|
||||||
Name(s) unless explicit written permission is granted by the corresponding
|
|
||||||
Copyright Holder. This restriction only applies to the primary font name as
|
|
||||||
presented to the users.
|
|
||||||
|
|
||||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
|
||||||
Software shall not be used to promote, endorse or advertise any
|
|
||||||
Modified Version, except to acknowledge the contribution(s) of the
|
|
||||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
|
||||||
permission.
|
|
||||||
|
|
||||||
5) The Font Software, modified or unmodified, in part or in whole,
|
|
||||||
must be distributed entirely under this license, and must not be
|
|
||||||
distributed under any other license. The requirement for fonts to
|
|
||||||
remain under this license does not apply to any document created
|
|
||||||
using the Font Software.
|
|
||||||
|
|
||||||
TERMINATION
|
|
||||||
This license becomes null and void if any of the above conditions are
|
|
||||||
not met.
|
|
||||||
|
|
||||||
DISCLAIMER
|
|
||||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
||||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
|
||||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
|
||||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
|
||||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
||||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
|
||||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
||||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
|
||||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: efe0bf4ac872451e91612d1ae593f480
|
|
||||||
timeCreated: 1484171296
|
|
||||||
licenseType: Pro
|
|
||||||
TextScriptImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
Binary file not shown.
@@ -1,19 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 5dd49b3eacc540408c98eee0de38e0f1
|
|
||||||
timeCreated: 1484171297
|
|
||||||
licenseType: Pro
|
|
||||||
TrueTypeFontImporter:
|
|
||||||
serializedVersion: 2
|
|
||||||
fontSize: 16
|
|
||||||
forceTextureCase: -2
|
|
||||||
characterSpacing: 1
|
|
||||||
characterPadding: 0
|
|
||||||
includeFontData: 1
|
|
||||||
use2xBehaviour: 0
|
|
||||||
fontNames: []
|
|
||||||
fallbackFontReferences: []
|
|
||||||
customCharacters:
|
|
||||||
fontRenderingMode: 0
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
Binary file not shown.
@@ -1,22 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 8a2b9e2a607dd2143b58c44bc32410b4
|
|
||||||
TrueTypeFontImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 4
|
|
||||||
fontSize: 16
|
|
||||||
forceTextureCase: -2
|
|
||||||
characterSpacing: 0
|
|
||||||
characterPadding: 1
|
|
||||||
includeFontData: 1
|
|
||||||
fontName: Electronic Highway Sign
|
|
||||||
fontNames:
|
|
||||||
- Electronic Highway Sign
|
|
||||||
fallbackFontReferences: []
|
|
||||||
customCharacters:
|
|
||||||
fontRenderingMode: 0
|
|
||||||
ascentCalculationMode: 1
|
|
||||||
useLegacyBoundsCalculation: 0
|
|
||||||
shouldRoundAdvanceValue: 1
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,92 +0,0 @@
|
|||||||
Copyright (c) 2011-2012, Vernon Adams (vern@newtypography.co.uk), with Reserved Font Names 'Oswald'
|
|
||||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
|
||||||
This license is copied below, and is also available with a FAQ at:
|
|
||||||
http://scripts.sil.org/OFL
|
|
||||||
|
|
||||||
|
|
||||||
-----------------------------------------------------------
|
|
||||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
|
||||||
-----------------------------------------------------------
|
|
||||||
|
|
||||||
PREAMBLE
|
|
||||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
|
||||||
development of collaborative font projects, to support the font creation
|
|
||||||
efforts of academic and linguistic communities, and to provide a free and
|
|
||||||
open framework in which fonts may be shared and improved in partnership
|
|
||||||
with others.
|
|
||||||
|
|
||||||
The OFL allows the licensed fonts to be used, studied, modified and
|
|
||||||
redistributed freely as long as they are not sold by themselves. The
|
|
||||||
fonts, including any derivative works, can be bundled, embedded,
|
|
||||||
redistributed and/or sold with any software provided that any reserved
|
|
||||||
names are not used by derivative works. The fonts and derivatives,
|
|
||||||
however, cannot be released under any other type of license. The
|
|
||||||
requirement for fonts to remain under this license does not apply
|
|
||||||
to any document created using the fonts or their derivatives.
|
|
||||||
|
|
||||||
DEFINITIONS
|
|
||||||
"Font Software" refers to the set of files released by the Copyright
|
|
||||||
Holder(s) under this license and clearly marked as such. This may
|
|
||||||
include source files, build scripts and documentation.
|
|
||||||
|
|
||||||
"Reserved Font Name" refers to any names specified as such after the
|
|
||||||
copyright statement(s).
|
|
||||||
|
|
||||||
"Original Version" refers to the collection of Font Software components as
|
|
||||||
distributed by the Copyright Holder(s).
|
|
||||||
|
|
||||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
|
||||||
or substituting -- in part or in whole -- any of the components of the
|
|
||||||
Original Version, by changing formats or by porting the Font Software to a
|
|
||||||
new environment.
|
|
||||||
|
|
||||||
"Author" refers to any designer, engineer, programmer, technical
|
|
||||||
writer or other person who contributed to the Font Software.
|
|
||||||
|
|
||||||
PERMISSION & CONDITIONS
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining
|
|
||||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
|
||||||
redistribute, and sell modified and unmodified copies of the Font
|
|
||||||
Software, subject to the following conditions:
|
|
||||||
|
|
||||||
1) Neither the Font Software nor any of its individual components,
|
|
||||||
in Original or Modified Versions, may be sold by itself.
|
|
||||||
|
|
||||||
2) Original or Modified Versions of the Font Software may be bundled,
|
|
||||||
redistributed and/or sold with any software, provided that each copy
|
|
||||||
contains the above copyright notice and this license. These can be
|
|
||||||
included either as stand-alone text files, human-readable headers or
|
|
||||||
in the appropriate machine-readable metadata fields within text or
|
|
||||||
binary files as long as those fields can be easily viewed by the user.
|
|
||||||
|
|
||||||
3) No Modified Version of the Font Software may use the Reserved Font
|
|
||||||
Name(s) unless explicit written permission is granted by the corresponding
|
|
||||||
Copyright Holder. This restriction only applies to the primary font name as
|
|
||||||
presented to the users.
|
|
||||||
|
|
||||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
|
||||||
Software shall not be used to promote, endorse or advertise any
|
|
||||||
Modified Version, except to acknowledge the contribution(s) of the
|
|
||||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
|
||||||
permission.
|
|
||||||
|
|
||||||
5) The Font Software, modified or unmodified, in part or in whole,
|
|
||||||
must be distributed entirely under this license, and must not be
|
|
||||||
distributed under any other license. The requirement for fonts to
|
|
||||||
remain under this license does not apply to any document created
|
|
||||||
using the Font Software.
|
|
||||||
|
|
||||||
TERMINATION
|
|
||||||
This license becomes null and void if any of the above conditions are
|
|
||||||
not met.
|
|
||||||
|
|
||||||
DISCLAIMER
|
|
||||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
||||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
|
||||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
|
||||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
|
||||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
||||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
|
||||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
||||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
|
||||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: d2cf87a8a7a94aa8b80dff1c807c1178
|
|
||||||
timeCreated: 1484171296
|
|
||||||
licenseType: Pro
|
|
||||||
TextScriptImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
Binary file not shown.
@@ -1,19 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: c9f6d0e7bc8541498c9a4799ba184ede
|
|
||||||
timeCreated: 1484171297
|
|
||||||
licenseType: Pro
|
|
||||||
TrueTypeFontImporter:
|
|
||||||
serializedVersion: 2
|
|
||||||
fontSize: 16
|
|
||||||
forceTextureCase: -2
|
|
||||||
characterSpacing: 1
|
|
||||||
characterPadding: 0
|
|
||||||
includeFontData: 1
|
|
||||||
use2xBehaviour: 0
|
|
||||||
fontNames: []
|
|
||||||
fallbackFontReferences: []
|
|
||||||
customCharacters:
|
|
||||||
fontRenderingMode: 0
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,202 +0,0 @@
|
|||||||
|
|
||||||
Apache License
|
|
||||||
Version 2.0, January 2004
|
|
||||||
http://www.apache.org/licenses/
|
|
||||||
|
|
||||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
|
||||||
|
|
||||||
1. Definitions.
|
|
||||||
|
|
||||||
"License" shall mean the terms and conditions for use, reproduction,
|
|
||||||
and distribution as defined by Sections 1 through 9 of this document.
|
|
||||||
|
|
||||||
"Licensor" shall mean the copyright owner or entity authorized by
|
|
||||||
the copyright owner that is granting the License.
|
|
||||||
|
|
||||||
"Legal Entity" shall mean the union of the acting entity and all
|
|
||||||
other entities that control, are controlled by, or are under common
|
|
||||||
control with that entity. For the purposes of this definition,
|
|
||||||
"control" means (i) the power, direct or indirect, to cause the
|
|
||||||
direction or management of such entity, whether by contract or
|
|
||||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
|
||||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
|
||||||
|
|
||||||
"You" (or "Your") shall mean an individual or Legal Entity
|
|
||||||
exercising permissions granted by this License.
|
|
||||||
|
|
||||||
"Source" form shall mean the preferred form for making modifications,
|
|
||||||
including but not limited to software source code, documentation
|
|
||||||
source, and configuration files.
|
|
||||||
|
|
||||||
"Object" form shall mean any form resulting from mechanical
|
|
||||||
transformation or translation of a Source form, including but
|
|
||||||
not limited to compiled object code, generated documentation,
|
|
||||||
and conversions to other media types.
|
|
||||||
|
|
||||||
"Work" shall mean the work of authorship, whether in Source or
|
|
||||||
Object form, made available under the License, as indicated by a
|
|
||||||
copyright notice that is included in or attached to the work
|
|
||||||
(an example is provided in the Appendix below).
|
|
||||||
|
|
||||||
"Derivative Works" shall mean any work, whether in Source or Object
|
|
||||||
form, that is based on (or derived from) the Work and for which the
|
|
||||||
editorial revisions, annotations, elaborations, or other modifications
|
|
||||||
represent, as a whole, an original work of authorship. For the purposes
|
|
||||||
of this License, Derivative Works shall not include works that remain
|
|
||||||
separable from, or merely link (or bind by name) to the interfaces of,
|
|
||||||
the Work and Derivative Works thereof.
|
|
||||||
|
|
||||||
"Contribution" shall mean any work of authorship, including
|
|
||||||
the original version of the Work and any modifications or additions
|
|
||||||
to that Work or Derivative Works thereof, that is intentionally
|
|
||||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
|
||||||
or by an individual or Legal Entity authorized to submit on behalf of
|
|
||||||
the copyright owner. For the purposes of this definition, "submitted"
|
|
||||||
means any form of electronic, verbal, or written communication sent
|
|
||||||
to the Licensor or its representatives, including but not limited to
|
|
||||||
communication on electronic mailing lists, source code control systems,
|
|
||||||
and issue tracking systems that are managed by, or on behalf of, the
|
|
||||||
Licensor for the purpose of discussing and improving the Work, but
|
|
||||||
excluding communication that is conspicuously marked or otherwise
|
|
||||||
designated in writing by the copyright owner as "Not a Contribution."
|
|
||||||
|
|
||||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
|
||||||
on behalf of whom a Contribution has been received by Licensor and
|
|
||||||
subsequently incorporated within the Work.
|
|
||||||
|
|
||||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
|
||||||
this License, each Contributor hereby grants to You a perpetual,
|
|
||||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
|
||||||
copyright license to reproduce, prepare Derivative Works of,
|
|
||||||
publicly display, publicly perform, sublicense, and distribute the
|
|
||||||
Work and such Derivative Works in Source or Object form.
|
|
||||||
|
|
||||||
3. Grant of Patent License. Subject to the terms and conditions of
|
|
||||||
this License, each Contributor hereby grants to You a perpetual,
|
|
||||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
|
||||||
(except as stated in this section) patent license to make, have made,
|
|
||||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
|
||||||
where such license applies only to those patent claims licensable
|
|
||||||
by such Contributor that are necessarily infringed by their
|
|
||||||
Contribution(s) alone or by combination of their Contribution(s)
|
|
||||||
with the Work to which such Contribution(s) was submitted. If You
|
|
||||||
institute patent litigation against any entity (including a
|
|
||||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
|
||||||
or a Contribution incorporated within the Work constitutes direct
|
|
||||||
or contributory patent infringement, then any patent licenses
|
|
||||||
granted to You under this License for that Work shall terminate
|
|
||||||
as of the date such litigation is filed.
|
|
||||||
|
|
||||||
4. Redistribution. You may reproduce and distribute copies of the
|
|
||||||
Work or Derivative Works thereof in any medium, with or without
|
|
||||||
modifications, and in Source or Object form, provided that You
|
|
||||||
meet the following conditions:
|
|
||||||
|
|
||||||
(a) You must give any other recipients of the Work or
|
|
||||||
Derivative Works a copy of this License; and
|
|
||||||
|
|
||||||
(b) You must cause any modified files to carry prominent notices
|
|
||||||
stating that You changed the files; and
|
|
||||||
|
|
||||||
(c) You must retain, in the Source form of any Derivative Works
|
|
||||||
that You distribute, all copyright, patent, trademark, and
|
|
||||||
attribution notices from the Source form of the Work,
|
|
||||||
excluding those notices that do not pertain to any part of
|
|
||||||
the Derivative Works; and
|
|
||||||
|
|
||||||
(d) If the Work includes a "NOTICE" text file as part of its
|
|
||||||
distribution, then any Derivative Works that You distribute must
|
|
||||||
include a readable copy of the attribution notices contained
|
|
||||||
within such NOTICE file, excluding those notices that do not
|
|
||||||
pertain to any part of the Derivative Works, in at least one
|
|
||||||
of the following places: within a NOTICE text file distributed
|
|
||||||
as part of the Derivative Works; within the Source form or
|
|
||||||
documentation, if provided along with the Derivative Works; or,
|
|
||||||
within a display generated by the Derivative Works, if and
|
|
||||||
wherever such third-party notices normally appear. The contents
|
|
||||||
of the NOTICE file are for informational purposes only and
|
|
||||||
do not modify the License. You may add Your own attribution
|
|
||||||
notices within Derivative Works that You distribute, alongside
|
|
||||||
or as an addendum to the NOTICE text from the Work, provided
|
|
||||||
that such additional attribution notices cannot be construed
|
|
||||||
as modifying the License.
|
|
||||||
|
|
||||||
You may add Your own copyright statement to Your modifications and
|
|
||||||
may provide additional or different license terms and conditions
|
|
||||||
for use, reproduction, or distribution of Your modifications, or
|
|
||||||
for any such Derivative Works as a whole, provided Your use,
|
|
||||||
reproduction, and distribution of the Work otherwise complies with
|
|
||||||
the conditions stated in this License.
|
|
||||||
|
|
||||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
|
||||||
any Contribution intentionally submitted for inclusion in the Work
|
|
||||||
by You to the Licensor shall be under the terms and conditions of
|
|
||||||
this License, without any additional terms or conditions.
|
|
||||||
Notwithstanding the above, nothing herein shall supersede or modify
|
|
||||||
the terms of any separate license agreement you may have executed
|
|
||||||
with Licensor regarding such Contributions.
|
|
||||||
|
|
||||||
6. Trademarks. This License does not grant permission to use the trade
|
|
||||||
names, trademarks, service marks, or product names of the Licensor,
|
|
||||||
except as required for reasonable and customary use in describing the
|
|
||||||
origin of the Work and reproducing the content of the NOTICE file.
|
|
||||||
|
|
||||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
|
||||||
agreed to in writing, Licensor provides the Work (and each
|
|
||||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
|
||||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
|
||||||
implied, including, without limitation, any warranties or conditions
|
|
||||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
|
||||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
|
||||||
appropriateness of using or redistributing the Work and assume any
|
|
||||||
risks associated with Your exercise of permissions under this License.
|
|
||||||
|
|
||||||
8. Limitation of Liability. In no event and under no legal theory,
|
|
||||||
whether in tort (including negligence), contract, or otherwise,
|
|
||||||
unless required by applicable law (such as deliberate and grossly
|
|
||||||
negligent acts) or agreed to in writing, shall any Contributor be
|
|
||||||
liable to You for damages, including any direct, indirect, special,
|
|
||||||
incidental, or consequential damages of any character arising as a
|
|
||||||
result of this License or out of the use or inability to use the
|
|
||||||
Work (including but not limited to damages for loss of goodwill,
|
|
||||||
work stoppage, computer failure or malfunction, or any and all
|
|
||||||
other commercial damages or losses), even if such Contributor
|
|
||||||
has been advised of the possibility of such damages.
|
|
||||||
|
|
||||||
9. Accepting Warranty or Additional Liability. While redistributing
|
|
||||||
the Work or Derivative Works thereof, You may choose to offer,
|
|
||||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
|
||||||
or other liability obligations and/or rights consistent with this
|
|
||||||
License. However, in accepting such obligations, You may act only
|
|
||||||
on Your own behalf and on Your sole responsibility, not on behalf
|
|
||||||
of any other Contributor, and only if You agree to indemnify,
|
|
||||||
defend, and hold each Contributor harmless for any liability
|
|
||||||
incurred by, or claims asserted against, such Contributor by reason
|
|
||||||
of your accepting any such warranty or additional liability.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
APPENDIX: How to apply the Apache License to your work.
|
|
||||||
|
|
||||||
To apply the Apache License to your work, attach the following
|
|
||||||
boilerplate notice, with the fields enclosed by brackets "[]"
|
|
||||||
replaced with your own identifying information. (Don't include
|
|
||||||
the brackets!) The text should be enclosed in the appropriate
|
|
||||||
comment syntax for the file format. We also recommend that a
|
|
||||||
file or class name and description of purpose be included on the
|
|
||||||
same "printed page" as the copyright notice for easier
|
|
||||||
identification within third-party archives.
|
|
||||||
|
|
||||||
Copyright [yyyy] [name of copyright owner]
|
|
||||||
|
|
||||||
Licensed under the Apache License, Version 2.0 (the "License");
|
|
||||||
you may not use this file except in compliance with the License.
|
|
||||||
You may obtain a copy of the License at
|
|
||||||
|
|
||||||
http://www.apache.org/licenses/LICENSE-2.0
|
|
||||||
|
|
||||||
Unless required by applicable law or agreed to in writing, software
|
|
||||||
distributed under the License is distributed on an "AS IS" BASIS,
|
|
||||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
||||||
See the License for the specific language governing permissions and
|
|
||||||
limitations under the License.
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: f28c334d44214474d9702d3ad79ecb0a
|
|
||||||
timeCreated: 1484171296
|
|
||||||
licenseType: Pro
|
|
||||||
TextScriptImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
This font is licensed under the Apache License, Version 2.0.
|
|
||||||
|
|
||||||
See the following link for full licensing terms https://www.apache.org/licenses/LICENSE-2.0
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: f0303f887b8fa7243a51432c478ff2f3
|
|
||||||
timeCreated: 1484171296
|
|
||||||
licenseType: Pro
|
|
||||||
TextScriptImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
Binary file not shown.
@@ -1,22 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 4beb055f07aaff244873dec698d0363e
|
|
||||||
TrueTypeFontImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 4
|
|
||||||
fontSize: 16
|
|
||||||
forceTextureCase: -2
|
|
||||||
characterSpacing: 0
|
|
||||||
characterPadding: 1
|
|
||||||
includeFontData: 1
|
|
||||||
fontName: Roboto
|
|
||||||
fontNames:
|
|
||||||
- Roboto
|
|
||||||
fallbackFontReferences: []
|
|
||||||
customCharacters:
|
|
||||||
fontRenderingMode: 0
|
|
||||||
ascentCalculationMode: 1
|
|
||||||
useLegacyBoundsCalculation: 0
|
|
||||||
shouldRoundAdvanceValue: 1
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,92 +0,0 @@
|
|||||||
Copyright (c) 2020-2021, Unity, with Reserved Font Names 'Unity'
|
|
||||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
|
||||||
This license is copied below, and is also available with a FAQ at:
|
|
||||||
http://scripts.sil.org/OFL
|
|
||||||
|
|
||||||
|
|
||||||
-----------------------------------------------------------
|
|
||||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
|
||||||
-----------------------------------------------------------
|
|
||||||
|
|
||||||
PREAMBLE
|
|
||||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
|
||||||
development of collaborative font projects, to support the font creation
|
|
||||||
efforts of academic and linguistic communities, and to provide a free and
|
|
||||||
open framework in which fonts may be shared and improved in partnership
|
|
||||||
with others.
|
|
||||||
|
|
||||||
The OFL allows the licensed fonts to be used, studied, modified and
|
|
||||||
redistributed freely as long as they are not sold by themselves. The
|
|
||||||
fonts, including any derivative works, can be bundled, embedded,
|
|
||||||
redistributed and/or sold with any software provided that any reserved
|
|
||||||
names are not used by derivative works. The fonts and derivatives,
|
|
||||||
however, cannot be released under any other type of license. The
|
|
||||||
requirement for fonts to remain under this license does not apply
|
|
||||||
to any document created using the fonts or their derivatives.
|
|
||||||
|
|
||||||
DEFINITIONS
|
|
||||||
"Font Software" refers to the set of files released by the Copyright
|
|
||||||
Holder(s) under this license and clearly marked as such. This may
|
|
||||||
include source files, build scripts and documentation.
|
|
||||||
|
|
||||||
"Reserved Font Name" refers to any names specified as such after the
|
|
||||||
copyright statement(s).
|
|
||||||
|
|
||||||
"Original Version" refers to the collection of Font Software components as
|
|
||||||
distributed by the Copyright Holder(s).
|
|
||||||
|
|
||||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
|
||||||
or substituting -- in part or in whole -- any of the components of the
|
|
||||||
Original Version, by changing formats or by porting the Font Software to a
|
|
||||||
new environment.
|
|
||||||
|
|
||||||
"Author" refers to any designer, engineer, programmer, technical
|
|
||||||
writer or other person who contributed to the Font Software.
|
|
||||||
|
|
||||||
PERMISSION & CONDITIONS
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining
|
|
||||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
|
||||||
redistribute, and sell modified and unmodified copies of the Font
|
|
||||||
Software, subject to the following conditions:
|
|
||||||
|
|
||||||
1) Neither the Font Software nor any of its individual components,
|
|
||||||
in Original or Modified Versions, may be sold by itself.
|
|
||||||
|
|
||||||
2) Original or Modified Versions of the Font Software may be bundled,
|
|
||||||
redistributed and/or sold with any software, provided that each copy
|
|
||||||
contains the above copyright notice and this license. These can be
|
|
||||||
included either as stand-alone text files, human-readable headers or
|
|
||||||
in the appropriate machine-readable metadata fields within text or
|
|
||||||
binary files as long as those fields can be easily viewed by the user.
|
|
||||||
|
|
||||||
3) No Modified Version of the Font Software may use the Reserved Font
|
|
||||||
Name(s) unless explicit written permission is granted by the corresponding
|
|
||||||
Copyright Holder. This restriction only applies to the primary font name as
|
|
||||||
presented to the users.
|
|
||||||
|
|
||||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
|
||||||
Software shall not be used to promote, endorse or advertise any
|
|
||||||
Modified Version, except to acknowledge the contribution(s) of the
|
|
||||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
|
||||||
permission.
|
|
||||||
|
|
||||||
5) The Font Software, modified or unmodified, in part or in whole,
|
|
||||||
must be distributed entirely under this license, and must not be
|
|
||||||
distributed under any other license. The requirement for fonts to
|
|
||||||
remain under this license does not apply to any document created
|
|
||||||
using the Font Software.
|
|
||||||
|
|
||||||
TERMINATION
|
|
||||||
This license becomes null and void if any of the above conditions are
|
|
||||||
not met.
|
|
||||||
|
|
||||||
DISCLAIMER
|
|
||||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
||||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
|
||||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
|
||||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
|
||||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
||||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
|
||||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
||||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
|
||||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 0251f66ebc602a944b35bccd13be2738
|
|
||||||
timeCreated: 1484171296
|
|
||||||
licenseType: Pro
|
|
||||||
TextScriptImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
Binary file not shown.
@@ -1,21 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: f4eec857a4fdf2f43be0e9f3d1a984e7
|
|
||||||
TrueTypeFontImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 4
|
|
||||||
fontSize: 16
|
|
||||||
forceTextureCase: -2
|
|
||||||
characterSpacing: 0
|
|
||||||
characterPadding: 1
|
|
||||||
includeFontData: 1
|
|
||||||
fontNames:
|
|
||||||
- Unity
|
|
||||||
fallbackFontReferences: []
|
|
||||||
customCharacters:
|
|
||||||
fontRenderingMode: 0
|
|
||||||
ascentCalculationMode: 1
|
|
||||||
useLegacyBoundsCalculation: 0
|
|
||||||
shouldRoundAdvanceValue: 1
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 5808953df7a24274a851aa6dee52d30e
|
|
||||||
folderAsset: yes
|
|
||||||
timeCreated: 1436068007
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,84 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!21 &2100000
|
|
||||||
Material:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Crate - Surface Shader Scene
|
|
||||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_ShaderKeywords: _EMISSION _NORMALMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
|
||||||
m_LightmapFlags: 1
|
|
||||||
m_EnableInstancingVariants: 0
|
|
||||||
m_DoubleSidedGI: 0
|
|
||||||
m_CustomRenderQueue: -1
|
|
||||||
stringTagMap: {}
|
|
||||||
disabledShaderPasses: []
|
|
||||||
m_SavedProperties:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TexEnvs:
|
|
||||||
- _BumpMap:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 8878a782f4334ecbbcf683b3ac780966, type: 3}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailAlbedoMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailMask:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailNormalMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _EmissionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MainTex:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 602cb87b6a29443b8636370ea0751574, type: 3}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MetallicGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _OcclusionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _ParallaxMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _SpecGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Floats:
|
|
||||||
- _BumpScale: 0.5
|
|
||||||
- _Cutoff: 0.5
|
|
||||||
- _DetailNormalMapScale: 1
|
|
||||||
- _DstBlend: 0
|
|
||||||
- _EmissionScaleUI: 0
|
|
||||||
- _GlossMapScale: 1
|
|
||||||
- _Glossiness: 0.233
|
|
||||||
- _GlossyReflections: 1
|
|
||||||
- _Metallic: 0
|
|
||||||
- _Mode: 0
|
|
||||||
- _OcclusionStrength: 1
|
|
||||||
- _Parallax: 0.02
|
|
||||||
- _SmoothnessTextureChannel: 1
|
|
||||||
- _SpecularHighlights: 1
|
|
||||||
- _SrcBlend: 1
|
|
||||||
- _UVSec: 0
|
|
||||||
- _ZWrite: 1
|
|
||||||
m_Colors:
|
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 0.712}
|
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
|
|
||||||
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: e6b9b44320f4448d9d5e0ee634259966
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,139 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!21 &2100000
|
|
||||||
Material:
|
|
||||||
serializedVersion: 8
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Crate - URP
|
|
||||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
|
||||||
m_Parent: {fileID: 0}
|
|
||||||
m_ModifiedSerializedProperties: 0
|
|
||||||
m_ValidKeywords:
|
|
||||||
- _EMISSION
|
|
||||||
- _NORMALMAP
|
|
||||||
m_InvalidKeywords: []
|
|
||||||
m_LightmapFlags: 7
|
|
||||||
m_EnableInstancingVariants: 0
|
|
||||||
m_DoubleSidedGI: 0
|
|
||||||
m_CustomRenderQueue: -1
|
|
||||||
stringTagMap:
|
|
||||||
RenderType: Opaque
|
|
||||||
disabledShaderPasses:
|
|
||||||
- MOTIONVECTORS
|
|
||||||
m_LockedProperties:
|
|
||||||
m_SavedProperties:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TexEnvs:
|
|
||||||
- _BaseMap:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 602cb87b6a29443b8636370ea0751574, type: 3}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _BumpMap:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 8878a782f4334ecbbcf683b3ac780966, type: 3}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailAlbedoMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailMask:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailNormalMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _EmissionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MainTex:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 602cb87b6a29443b8636370ea0751574, type: 3}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MetallicGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _OcclusionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _ParallaxMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _SpecGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_Lightmaps:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_LightmapsInd:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_ShadowMasks:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Ints: []
|
|
||||||
m_Floats:
|
|
||||||
- _AddPrecomputedVelocity: 0
|
|
||||||
- _AlphaClip: 0
|
|
||||||
- _AlphaToMask: 0
|
|
||||||
- _Blend: 0
|
|
||||||
- _BlendModePreserveSpecular: 1
|
|
||||||
- _BumpScale: 0.5
|
|
||||||
- _ClearCoatMask: 0
|
|
||||||
- _ClearCoatSmoothness: 0
|
|
||||||
- _Cull: 2
|
|
||||||
- _Cutoff: 0.5
|
|
||||||
- _DetailAlbedoMapScale: 1
|
|
||||||
- _DetailNormalMapScale: 1
|
|
||||||
- _DstBlend: 0
|
|
||||||
- _DstBlendAlpha: 0
|
|
||||||
- _EnvironmentReflections: 1
|
|
||||||
- _GlossMapScale: 0
|
|
||||||
- _Glossiness: 0
|
|
||||||
- _GlossyReflections: 0
|
|
||||||
- _Metallic: 0
|
|
||||||
- _OcclusionStrength: 1
|
|
||||||
- _Parallax: 0.005
|
|
||||||
- _QueueOffset: 0
|
|
||||||
- _ReceiveShadows: 1
|
|
||||||
- _Smoothness: 1
|
|
||||||
- _SmoothnessTextureChannel: 0
|
|
||||||
- _SpecularHighlights: 1
|
|
||||||
- _SrcBlend: 1
|
|
||||||
- _SrcBlendAlpha: 1
|
|
||||||
- _Surface: 0
|
|
||||||
- _WorkflowMode: 1
|
|
||||||
- _XRMotionVectorsPass: 1
|
|
||||||
- _ZWrite: 1
|
|
||||||
m_Colors:
|
|
||||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 0.7137255}
|
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 0.7137255}
|
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
|
||||||
m_BuildTextureStacks: []
|
|
||||||
m_AllowLocking: 1
|
|
||||||
--- !u!114 &7626160506639672020
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 11
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
version: 10
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 3b5cc91c3bf8cf74391252247f52fb59
|
|
||||||
NativeFormatImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
mainObjectFileID: 2100000
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,207 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!21 &2100000
|
|
||||||
Material:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 0}
|
|
||||||
m_Name: Ground - Logo Scene
|
|
||||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_ShaderKeywords: _NORMALMAP
|
|
||||||
m_LightmapFlags: 5
|
|
||||||
m_CustomRenderQueue: -1
|
|
||||||
stringTagMap: {}
|
|
||||||
m_SavedProperties:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_TexEnvs:
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _MainTex
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 1cdc5b506b1a4a33a53c30669ced1f51, type: 3}
|
|
||||||
m_Scale: {x: 20, y: 20}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _BumpMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 8b8c8a10edf94ddc8cc4cc4fcd5696a9, type: 3}
|
|
||||||
m_Scale: {x: 30, y: 50}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _DetailNormalMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _ParallaxMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _OcclusionMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _EmissionMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _DetailMask
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _DetailAlbedoMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _MetallicGlossMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _BorderTex
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _FillTex
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _EdgeTex
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Floats:
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _SrcBlend
|
|
||||||
second: 1
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _DstBlend
|
|
||||||
second: 0
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Radius
|
|
||||||
second: 0
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Cutoff
|
|
||||||
second: .5
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Shininess
|
|
||||||
second: .220354751
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Parallax
|
|
||||||
second: .0199999996
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _ZWrite
|
|
||||||
second: 1
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Glossiness
|
|
||||||
second: .344000012
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _BumpScale
|
|
||||||
second: 1
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _OcclusionStrength
|
|
||||||
second: 1
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _DetailNormalMapScale
|
|
||||||
second: 1
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _UVSec
|
|
||||||
second: 0
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Mode
|
|
||||||
second: 0
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Metallic
|
|
||||||
second: 0
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _EmissionScaleUI
|
|
||||||
second: 0
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _EdgeSoftness
|
|
||||||
second: 0
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _DiffusePower
|
|
||||||
second: 1
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Border
|
|
||||||
second: .0214285739
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Size
|
|
||||||
second: .100000001
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _EdgeWidth
|
|
||||||
second: 0
|
|
||||||
m_Colors:
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _EmissionColor
|
|
||||||
second: {r: 0, g: 0, b: 0, a: 0}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _Color
|
|
||||||
second: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _SpecColor
|
|
||||||
second: {r: .5, g: .5, b: .5, a: 1}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _EmissionColorUI
|
|
||||||
second: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _FaceColor
|
|
||||||
second: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
data:
|
|
||||||
first:
|
|
||||||
name: _BorderColor
|
|
||||||
second: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: c719e38f25a9480abd2480ab621a2949
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,112 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!21 &2100000
|
|
||||||
Material:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Ground - Surface Shader Scene
|
|
||||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_ShaderKeywords: _EMISSION
|
|
||||||
m_LightmapFlags: 1
|
|
||||||
m_EnableInstancingVariants: 0
|
|
||||||
m_DoubleSidedGI: 0
|
|
||||||
m_CustomRenderQueue: -1
|
|
||||||
stringTagMap: {}
|
|
||||||
disabledShaderPasses: []
|
|
||||||
m_SavedProperties:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TexEnvs:
|
|
||||||
- _BorderTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _BumpMap:
|
|
||||||
m_Texture: {fileID: 2800000, guid: c45cd05946364f32aba704f0853a975b, type: 3}
|
|
||||||
m_Scale: {x: 10, y: 10}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailAlbedoMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailMask:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailNormalMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _EdgeTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _EmissionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _FillTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MainTex:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 85ac55597b97403c82fc6601a93cf241, type: 3}
|
|
||||||
m_Scale: {x: 5, y: 5}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MetallicGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _OcclusionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _ParallaxMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Floats:
|
|
||||||
- _Border: 0.021428574
|
|
||||||
- _BumpScale: 0.25
|
|
||||||
- _ColorMask: 15
|
|
||||||
- _Cutoff: 0.5
|
|
||||||
- _DetailNormalMapScale: 1
|
|
||||||
- _DiffusePower: 1
|
|
||||||
- _DstBlend: 0
|
|
||||||
- _EdgeSoftness: 0
|
|
||||||
- _EdgeWidth: 0
|
|
||||||
- _EmissionScaleUI: 0
|
|
||||||
- _GlossMapScale: 1
|
|
||||||
- _Glossiness: 0.348
|
|
||||||
- _GlossyReflections: 1
|
|
||||||
- _Metallic: 0
|
|
||||||
- _Mode: 0
|
|
||||||
- _OcclusionStrength: 1
|
|
||||||
- _Parallax: 0.02
|
|
||||||
- _Radius: 0
|
|
||||||
- _Shininess: 0.24302611
|
|
||||||
- _Size: 0.1
|
|
||||||
- _SmoothnessTextureChannel: 0
|
|
||||||
- _SpecularHighlights: 1
|
|
||||||
- _SrcBlend: 1
|
|
||||||
- _Stencil: 0
|
|
||||||
- _StencilComp: 8
|
|
||||||
- _StencilOp: 0
|
|
||||||
- _StencilReadMask: 255
|
|
||||||
- _StencilWriteMask: 255
|
|
||||||
- _Strength: 0.2
|
|
||||||
- _UVSec: 0
|
|
||||||
- _ZWrite: 1
|
|
||||||
m_Colors:
|
|
||||||
- _BorderColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 0.8784314}
|
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
|
|
||||||
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: aadd5a709a48466c887296bb5b1b8110
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,174 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!21 &2100000
|
|
||||||
Material:
|
|
||||||
serializedVersion: 8
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Ground - URP
|
|
||||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
|
||||||
m_Parent: {fileID: 0}
|
|
||||||
m_ModifiedSerializedProperties: 0
|
|
||||||
m_ValidKeywords:
|
|
||||||
- _EMISSION
|
|
||||||
m_InvalidKeywords: []
|
|
||||||
m_LightmapFlags: 7
|
|
||||||
m_EnableInstancingVariants: 0
|
|
||||||
m_DoubleSidedGI: 0
|
|
||||||
m_CustomRenderQueue: -1
|
|
||||||
stringTagMap:
|
|
||||||
RenderType: Opaque
|
|
||||||
disabledShaderPasses:
|
|
||||||
- MOTIONVECTORS
|
|
||||||
m_LockedProperties:
|
|
||||||
m_SavedProperties:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TexEnvs:
|
|
||||||
- _BaseMap:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 85ac55597b97403c82fc6601a93cf241, type: 3}
|
|
||||||
m_Scale: {x: 5, y: 5}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _BorderTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _BumpMap:
|
|
||||||
m_Texture: {fileID: 2800000, guid: c45cd05946364f32aba704f0853a975b, type: 3}
|
|
||||||
m_Scale: {x: 10, y: 10}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailAlbedoMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailMask:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailNormalMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _DetailTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _EdgeTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _EmissionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _FillTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MainTex:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 85ac55597b97403c82fc6601a93cf241, type: 3}
|
|
||||||
m_Scale: {x: 5, y: 5}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MetallicGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _OcclusionMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _ParallaxMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _SpecGlossMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_Lightmaps:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_LightmapsInd:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- unity_ShadowMasks:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Ints: []
|
|
||||||
m_Floats:
|
|
||||||
- _AddPrecomputedVelocity: 0
|
|
||||||
- _AlphaClip: 0
|
|
||||||
- _AlphaToMask: 0
|
|
||||||
- _Blend: 0
|
|
||||||
- _BlendModePreserveSpecular: 1
|
|
||||||
- _Border: 0.021428574
|
|
||||||
- _BumpScale: 0.25
|
|
||||||
- _ClearCoatMask: 0
|
|
||||||
- _ClearCoatSmoothness: 0
|
|
||||||
- _ColorMask: 15
|
|
||||||
- _Cull: 2
|
|
||||||
- _Cutoff: 0.5
|
|
||||||
- _DetailAlbedoMapScale: 1
|
|
||||||
- _DetailNormalMapScale: 1
|
|
||||||
- _DiffusePower: 1
|
|
||||||
- _DstBlend: 0
|
|
||||||
- _DstBlendAlpha: 0
|
|
||||||
- _EdgeSoftness: 0
|
|
||||||
- _EdgeWidth: 0
|
|
||||||
- _EmissionScaleUI: 0
|
|
||||||
- _EnvironmentReflections: 1
|
|
||||||
- _GlossMapScale: 1
|
|
||||||
- _Glossiness: 0.348
|
|
||||||
- _GlossyReflections: 1
|
|
||||||
- _Metallic: 0
|
|
||||||
- _Mode: 0
|
|
||||||
- _OcclusionStrength: 1
|
|
||||||
- _Parallax: 0.02
|
|
||||||
- _QueueOffset: 0
|
|
||||||
- _Radius: 0
|
|
||||||
- _ReceiveShadows: 1
|
|
||||||
- _Shininess: 0.24302611
|
|
||||||
- _Size: 0.1
|
|
||||||
- _Smoothness: 0.348
|
|
||||||
- _SmoothnessTextureChannel: 0
|
|
||||||
- _SpecularHighlights: 1
|
|
||||||
- _SrcBlend: 1
|
|
||||||
- _SrcBlendAlpha: 1
|
|
||||||
- _Stencil: 0
|
|
||||||
- _StencilComp: 8
|
|
||||||
- _StencilOp: 0
|
|
||||||
- _StencilReadMask: 255
|
|
||||||
- _StencilWriteMask: 255
|
|
||||||
- _Strength: 0.2
|
|
||||||
- _Surface: 0
|
|
||||||
- _UVSec: 0
|
|
||||||
- _WorkflowMode: 1
|
|
||||||
- _XRMotionVectorsPass: 1
|
|
||||||
- _ZWrite: 1
|
|
||||||
m_Colors:
|
|
||||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _BorderColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
|
|
||||||
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
|
||||||
m_BuildTextureStacks: []
|
|
||||||
m_AllowLocking: 1
|
|
||||||
--- !u!114 &8510939975645199906
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 11
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
version: 10
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 71529b88994c1a341b22bc57c038674a
|
|
||||||
NativeFormatImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
mainObjectFileID: 2100000
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,127 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!21 &2100000
|
|
||||||
Material:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 0}
|
|
||||||
m_Name: Small Crate_diffuse
|
|
||||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_ShaderKeywords: _EMISSION _NORMALMAP
|
|
||||||
m_LightmapFlags: 1
|
|
||||||
m_CustomRenderQueue: -1
|
|
||||||
stringTagMap: {}
|
|
||||||
m_SavedProperties:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_TexEnvs:
|
|
||||||
- first:
|
|
||||||
name: _BumpMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 8878a782f4334ecbbcf683b3ac780966, type: 3}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- first:
|
|
||||||
name: _DetailAlbedoMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- first:
|
|
||||||
name: _DetailMask
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- first:
|
|
||||||
name: _DetailNormalMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- first:
|
|
||||||
name: _EmissionMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- first:
|
|
||||||
name: _MainTex
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 2800000, guid: 602cb87b6a29443b8636370ea0751574, type: 3}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- first:
|
|
||||||
name: _MetallicGlossMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- first:
|
|
||||||
name: _OcclusionMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- first:
|
|
||||||
name: _ParallaxMap
|
|
||||||
second:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Floats:
|
|
||||||
- first:
|
|
||||||
name: _BumpScale
|
|
||||||
second: 1
|
|
||||||
- first:
|
|
||||||
name: _Cutoff
|
|
||||||
second: 0.5
|
|
||||||
- first:
|
|
||||||
name: _DetailNormalMapScale
|
|
||||||
second: 1
|
|
||||||
- first:
|
|
||||||
name: _DstBlend
|
|
||||||
second: 0
|
|
||||||
- first:
|
|
||||||
name: _GlossMapScale
|
|
||||||
second: 1
|
|
||||||
- first:
|
|
||||||
name: _Glossiness
|
|
||||||
second: 0.5
|
|
||||||
- first:
|
|
||||||
name: _GlossyReflections
|
|
||||||
second: 1
|
|
||||||
- first:
|
|
||||||
name: _Metallic
|
|
||||||
second: 0
|
|
||||||
- first:
|
|
||||||
name: _Mode
|
|
||||||
second: 0
|
|
||||||
- first:
|
|
||||||
name: _OcclusionStrength
|
|
||||||
second: 1
|
|
||||||
- first:
|
|
||||||
name: _Parallax
|
|
||||||
second: 0.02
|
|
||||||
- first:
|
|
||||||
name: _SmoothnessTextureChannel
|
|
||||||
second: 0
|
|
||||||
- first:
|
|
||||||
name: _SpecularHighlights
|
|
||||||
second: 1
|
|
||||||
- first:
|
|
||||||
name: _SrcBlend
|
|
||||||
second: 1
|
|
||||||
- first:
|
|
||||||
name: _UVSec
|
|
||||||
second: 0
|
|
||||||
- first:
|
|
||||||
name: _ZWrite
|
|
||||||
second: 1
|
|
||||||
m_Colors:
|
|
||||||
- first:
|
|
||||||
name: _Color
|
|
||||||
second: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- first:
|
|
||||||
name: _EmissionColor
|
|
||||||
second: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 22262639920f43d6be32430e4e58350d
|
|
||||||
timeCreated: 1473643741
|
|
||||||
licenseType: Pro
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 5bff2544887143f5807c7d5059d07f79
|
|
||||||
folderAsset: yes
|
|
||||||
timeCreated: 1436068007
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,280 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1 &121924
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
serializedVersion: 4
|
|
||||||
m_Component:
|
|
||||||
- 224: {fileID: 22414422}
|
|
||||||
- 222: {fileID: 22260028}
|
|
||||||
- 114: {fileID: 11487728}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: TextMeshPro Text
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!1 &188050
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
serializedVersion: 4
|
|
||||||
m_Component:
|
|
||||||
- 224: {fileID: 22450954}
|
|
||||||
- 222: {fileID: 22204918}
|
|
||||||
- 114: {fileID: 11486278}
|
|
||||||
- 114: {fileID: 11427010}
|
|
||||||
- 114: {fileID: 11405862}
|
|
||||||
- 225: {fileID: 22524478}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Text Popup
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!114 &11405862
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 188050}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 1741964061, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_HorizontalFit: 2
|
|
||||||
m_VerticalFit: 2
|
|
||||||
--- !u!114 &11427010
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 188050}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 1297475563, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Padding:
|
|
||||||
m_Left: 10
|
|
||||||
m_Right: 10
|
|
||||||
m_Top: 10
|
|
||||||
m_Bottom: 10
|
|
||||||
m_ChildAlignment: 0
|
|
||||||
m_Spacing: 0
|
|
||||||
m_ChildForceExpandWidth: 1
|
|
||||||
m_ChildForceExpandHeight: 1
|
|
||||||
--- !u!114 &11486278
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 188050}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_Color: {r: 0.10542818, g: 0.21589755, b: 0.47794116, a: 0.9411765}
|
|
||||||
m_RaycastTarget: 1
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
|
||||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
||||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_Type: 1
|
|
||||||
m_PreserveAspect: 0
|
|
||||||
m_FillCenter: 1
|
|
||||||
m_FillMethod: 4
|
|
||||||
m_FillAmount: 1
|
|
||||||
m_FillClockwise: 1
|
|
||||||
m_FillOrigin: 0
|
|
||||||
--- !u!114 &11487728
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 121924}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
m_RaycastTarget: 1
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
|
||||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
||||||
m_text: Sample
|
|
||||||
m_isRightToLeft: 0
|
|
||||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
|
||||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
|
||||||
m_fontSharedMaterials: []
|
|
||||||
m_fontMaterial: {fileID: 0}
|
|
||||||
m_fontMaterials: []
|
|
||||||
m_fontColor32:
|
|
||||||
serializedVersion: 2
|
|
||||||
rgba: 4294967295
|
|
||||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
m_enableVertexGradient: 0
|
|
||||||
m_fontColorGradient:
|
|
||||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
m_fontColorGradientPreset: {fileID: 0}
|
|
||||||
m_spriteAsset: {fileID: 0}
|
|
||||||
m_tintAllSprites: 0
|
|
||||||
m_overrideHtmlColors: 0
|
|
||||||
m_faceColor:
|
|
||||||
serializedVersion: 2
|
|
||||||
rgba: 4294967295
|
|
||||||
m_outlineColor:
|
|
||||||
serializedVersion: 2
|
|
||||||
rgba: 4278190080
|
|
||||||
m_fontSize: 36
|
|
||||||
m_fontSizeBase: 36
|
|
||||||
m_fontWeight: 400
|
|
||||||
m_enableAutoSizing: 0
|
|
||||||
m_fontSizeMin: 18
|
|
||||||
m_fontSizeMax: 72
|
|
||||||
m_fontStyle: 0
|
|
||||||
m_textAlignment: 514
|
|
||||||
m_isAlignmentEnumConverted: 1
|
|
||||||
m_characterSpacing: 0
|
|
||||||
m_wordSpacing: 0
|
|
||||||
m_lineSpacing: 0
|
|
||||||
m_lineSpacingMax: 0
|
|
||||||
m_paragraphSpacing: 0
|
|
||||||
m_charWidthMaxAdj: 0
|
|
||||||
m_enableWordWrapping: 0
|
|
||||||
m_wordWrappingRatios: 0.4
|
|
||||||
m_overflowMode: 0
|
|
||||||
m_firstOverflowCharacterIndex: -1
|
|
||||||
m_linkedTextComponent: {fileID: 0}
|
|
||||||
m_isLinkedTextComponent: 0
|
|
||||||
m_enableKerning: 1
|
|
||||||
m_enableExtraPadding: 0
|
|
||||||
checkPaddingRequired: 0
|
|
||||||
m_isRichText: 1
|
|
||||||
m_parseCtrlCharacters: 1
|
|
||||||
m_isOrthographic: 1
|
|
||||||
m_isCullingEnabled: 0
|
|
||||||
m_ignoreRectMaskCulling: 0
|
|
||||||
m_ignoreCulling: 1
|
|
||||||
m_horizontalMapping: 0
|
|
||||||
m_verticalMapping: 0
|
|
||||||
m_uvLineOffset: 0
|
|
||||||
m_geometrySortingOrder: 0
|
|
||||||
m_firstVisibleCharacter: 0
|
|
||||||
m_useMaxVisibleDescender: 1
|
|
||||||
m_pageToDisplay: 1
|
|
||||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
m_textInfo:
|
|
||||||
textComponent: {fileID: 0}
|
|
||||||
characterCount: 6
|
|
||||||
spriteCount: 0
|
|
||||||
spaceCount: 0
|
|
||||||
wordCount: 1
|
|
||||||
linkCount: 0
|
|
||||||
lineCount: 1
|
|
||||||
pageCount: 1
|
|
||||||
materialCount: 1
|
|
||||||
m_havePropertiesChanged: 1
|
|
||||||
m_isUsingLegacyAnimationComponent: 0
|
|
||||||
m_isVolumetricText: 0
|
|
||||||
m_spriteAnimator: {fileID: 0}
|
|
||||||
m_isInputParsingRequired: 1
|
|
||||||
m_inputSource: 0
|
|
||||||
m_hasFontAssetChanged: 0
|
|
||||||
m_subTextObjects:
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
m_baseMaterial: {fileID: 2100000, guid: 316f956b856b45c448987b5018ec3ef4, type: 2}
|
|
||||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
--- !u!222 &22204918
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 188050}
|
|
||||||
--- !u!222 &22260028
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 121924}
|
|
||||||
--- !u!224 &22414422
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 121924}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 22450954}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
|
||||||
m_AnchorMax: {x: 0, y: 0}
|
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
|
||||||
m_SizeDelta: {x: 0, y: 0}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!224 &22450954
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 188050}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 22414422}
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
|
||||||
m_SizeDelta: {x: 0, y: 0}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!225 &22524478
|
|
||||||
CanvasGroup:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 188050}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_Alpha: 1
|
|
||||||
m_Interactable: 0
|
|
||||||
m_BlocksRaycasts: 0
|
|
||||||
m_IgnoreParentGroups: 0
|
|
||||||
--- !u!1001 &100100000
|
|
||||||
Prefab:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Modification:
|
|
||||||
m_TransformParent: {fileID: 0}
|
|
||||||
m_Modifications: []
|
|
||||||
m_RemovedComponents: []
|
|
||||||
m_ParentPrefab: {fileID: 0}
|
|
||||||
m_RootGameObject: {fileID: 188050}
|
|
||||||
m_IsPrefabParent: 1
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: b06f0e6c1dfa4356ac918da1bb32c603
|
|
||||||
timeCreated: 1435130987
|
|
||||||
licenseType: Store
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,219 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1 &100000
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
serializedVersion: 5
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 22495902}
|
|
||||||
- component: {fileID: 3300000}
|
|
||||||
- component: {fileID: 2300000}
|
|
||||||
- component: {fileID: 11400000}
|
|
||||||
- component: {fileID: 22227760}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: TextMeshPro - Prefab 1
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!23 &2300000
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 100000}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_CastShadows: 0
|
|
||||||
m_ReceiveShadows: 0
|
|
||||||
m_DynamicOccludee: 1
|
|
||||||
m_MotionVectors: 1
|
|
||||||
m_LightProbeUsage: 1
|
|
||||||
m_ReflectionProbeUsage: 1
|
|
||||||
m_RenderingLayerMask: 4294967295
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 0
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
--- !u!33 &3300000
|
|
||||||
MeshFilter:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 100000}
|
|
||||||
m_Mesh: {fileID: 0}
|
|
||||||
--- !u!114 &11400000
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 100000}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
m_RaycastTarget: 1
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
|
||||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
||||||
m_text: Seems to be ok!
|
|
||||||
m_isRightToLeft: 0
|
|
||||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
|
||||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
|
||||||
m_fontSharedMaterials: []
|
|
||||||
m_fontMaterial: {fileID: 0}
|
|
||||||
m_fontMaterials: []
|
|
||||||
m_fontColor32:
|
|
||||||
serializedVersion: 2
|
|
||||||
rgba: 4294967295
|
|
||||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
m_enableVertexGradient: 0
|
|
||||||
m_fontColorGradient:
|
|
||||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
m_fontColorGradientPreset: {fileID: 0}
|
|
||||||
m_spriteAsset: {fileID: 0}
|
|
||||||
m_tintAllSprites: 0
|
|
||||||
m_overrideHtmlColors: 0
|
|
||||||
m_faceColor:
|
|
||||||
serializedVersion: 2
|
|
||||||
rgba: 4294967295
|
|
||||||
m_outlineColor:
|
|
||||||
serializedVersion: 2
|
|
||||||
rgba: 4278190080
|
|
||||||
m_fontSize: 36
|
|
||||||
m_fontSizeBase: 36
|
|
||||||
m_fontWeight: 400
|
|
||||||
m_enableAutoSizing: 0
|
|
||||||
m_fontSizeMin: 18
|
|
||||||
m_fontSizeMax: 72
|
|
||||||
m_fontStyle: 0
|
|
||||||
m_textAlignment: 0
|
|
||||||
m_isAlignmentEnumConverted: 0
|
|
||||||
m_characterSpacing: 0
|
|
||||||
m_wordSpacing: 0
|
|
||||||
m_lineSpacing: 0
|
|
||||||
m_lineSpacingMax: 0
|
|
||||||
m_paragraphSpacing: 0
|
|
||||||
m_charWidthMaxAdj: 0
|
|
||||||
m_enableWordWrapping: 0
|
|
||||||
m_wordWrappingRatios: 0.4
|
|
||||||
m_overflowMode: 0
|
|
||||||
m_firstOverflowCharacterIndex: -1
|
|
||||||
m_linkedTextComponent: {fileID: 0}
|
|
||||||
m_isLinkedTextComponent: 0
|
|
||||||
m_isTextTruncated: 0
|
|
||||||
m_enableKerning: 0
|
|
||||||
m_enableExtraPadding: 0
|
|
||||||
checkPaddingRequired: 0
|
|
||||||
m_isRichText: 1
|
|
||||||
m_parseCtrlCharacters: 1
|
|
||||||
m_isOrthographic: 0
|
|
||||||
m_isCullingEnabled: 0
|
|
||||||
m_ignoreRectMaskCulling: 0
|
|
||||||
m_ignoreCulling: 1
|
|
||||||
m_horizontalMapping: 0
|
|
||||||
m_verticalMapping: 0
|
|
||||||
m_uvLineOffset: 0.3
|
|
||||||
m_geometrySortingOrder: 0
|
|
||||||
m_firstVisibleCharacter: 0
|
|
||||||
m_useMaxVisibleDescender: 1
|
|
||||||
m_pageToDisplay: 0
|
|
||||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
m_textInfo:
|
|
||||||
textComponent: {fileID: 11400000}
|
|
||||||
characterCount: 15
|
|
||||||
spriteCount: 0
|
|
||||||
spaceCount: 3
|
|
||||||
wordCount: 4
|
|
||||||
linkCount: 0
|
|
||||||
lineCount: 1
|
|
||||||
pageCount: 1
|
|
||||||
materialCount: 1
|
|
||||||
m_havePropertiesChanged: 1
|
|
||||||
m_isUsingLegacyAnimationComponent: 0
|
|
||||||
m_isVolumetricText: 0
|
|
||||||
m_spriteAnimator: {fileID: 0}
|
|
||||||
m_isInputParsingRequired: 1
|
|
||||||
m_inputSource: 0
|
|
||||||
m_hasFontAssetChanged: 0
|
|
||||||
m_renderer: {fileID: 2300000}
|
|
||||||
m_subTextObjects:
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
m_maskType: 0
|
|
||||||
--- !u!222 &22227760
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 100000}
|
|
||||||
--- !u!224 &22495902
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 100000}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
|
||||||
m_AnchoredPosition: {x: 0, y: -4.87}
|
|
||||||
m_SizeDelta: {x: 28.005241, y: 4.035484}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!1001 &100100000
|
|
||||||
Prefab:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Modification:
|
|
||||||
m_TransformParent: {fileID: 0}
|
|
||||||
m_Modifications: []
|
|
||||||
m_RemovedComponents: []
|
|
||||||
m_ParentPrefab: {fileID: 0}
|
|
||||||
m_RootGameObject: {fileID: 100000}
|
|
||||||
m_IsPrefabParent: 1
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: a6e39ced0ea046bcb636c3f0b2e2a745
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,219 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1 &100000
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
serializedVersion: 5
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 22478072}
|
|
||||||
- component: {fileID: 3300000}
|
|
||||||
- component: {fileID: 2300000}
|
|
||||||
- component: {fileID: 11400000}
|
|
||||||
- component: {fileID: 22224556}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: TextMeshPro - Prefab 2
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!23 &2300000
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 100000}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_CastShadows: 0
|
|
||||||
m_ReceiveShadows: 0
|
|
||||||
m_DynamicOccludee: 1
|
|
||||||
m_MotionVectors: 1
|
|
||||||
m_LightProbeUsage: 1
|
|
||||||
m_ReflectionProbeUsage: 1
|
|
||||||
m_RenderingLayerMask: 4294967295
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 0
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
--- !u!33 &3300000
|
|
||||||
MeshFilter:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 100000}
|
|
||||||
m_Mesh: {fileID: 0}
|
|
||||||
--- !u!114 &11400000
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 100000}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
m_RaycastTarget: 1
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
|
||||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
||||||
m_text: Hello World!
|
|
||||||
m_isRightToLeft: 0
|
|
||||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
|
||||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
|
||||||
m_fontSharedMaterials: []
|
|
||||||
m_fontMaterial: {fileID: 0}
|
|
||||||
m_fontMaterials: []
|
|
||||||
m_fontColor32:
|
|
||||||
serializedVersion: 2
|
|
||||||
rgba: 4294967295
|
|
||||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
m_enableVertexGradient: 0
|
|
||||||
m_fontColorGradient:
|
|
||||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
m_fontColorGradientPreset: {fileID: 0}
|
|
||||||
m_spriteAsset: {fileID: 0}
|
|
||||||
m_tintAllSprites: 0
|
|
||||||
m_overrideHtmlColors: 0
|
|
||||||
m_faceColor:
|
|
||||||
serializedVersion: 2
|
|
||||||
rgba: 4294967295
|
|
||||||
m_outlineColor:
|
|
||||||
serializedVersion: 2
|
|
||||||
rgba: 4278190080
|
|
||||||
m_fontSize: 36
|
|
||||||
m_fontSizeBase: 36
|
|
||||||
m_fontWeight: 400
|
|
||||||
m_enableAutoSizing: 0
|
|
||||||
m_fontSizeMin: 18
|
|
||||||
m_fontSizeMax: 72
|
|
||||||
m_fontStyle: 0
|
|
||||||
m_textAlignment: 0
|
|
||||||
m_isAlignmentEnumConverted: 0
|
|
||||||
m_characterSpacing: 0
|
|
||||||
m_wordSpacing: 0
|
|
||||||
m_lineSpacing: 0
|
|
||||||
m_lineSpacingMax: 0
|
|
||||||
m_paragraphSpacing: 0
|
|
||||||
m_charWidthMaxAdj: 0
|
|
||||||
m_enableWordWrapping: 0
|
|
||||||
m_wordWrappingRatios: 0.4
|
|
||||||
m_overflowMode: 0
|
|
||||||
m_firstOverflowCharacterIndex: -1
|
|
||||||
m_linkedTextComponent: {fileID: 0}
|
|
||||||
m_isLinkedTextComponent: 0
|
|
||||||
m_isTextTruncated: 0
|
|
||||||
m_enableKerning: 0
|
|
||||||
m_enableExtraPadding: 0
|
|
||||||
checkPaddingRequired: 0
|
|
||||||
m_isRichText: 1
|
|
||||||
m_parseCtrlCharacters: 1
|
|
||||||
m_isOrthographic: 0
|
|
||||||
m_isCullingEnabled: 0
|
|
||||||
m_ignoreRectMaskCulling: 0
|
|
||||||
m_ignoreCulling: 1
|
|
||||||
m_horizontalMapping: 0
|
|
||||||
m_verticalMapping: 0
|
|
||||||
m_uvLineOffset: 0.3
|
|
||||||
m_geometrySortingOrder: 0
|
|
||||||
m_firstVisibleCharacter: 0
|
|
||||||
m_useMaxVisibleDescender: 1
|
|
||||||
m_pageToDisplay: 0
|
|
||||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
m_textInfo:
|
|
||||||
textComponent: {fileID: 11400000}
|
|
||||||
characterCount: 12
|
|
||||||
spriteCount: 0
|
|
||||||
spaceCount: 1
|
|
||||||
wordCount: 2
|
|
||||||
linkCount: 0
|
|
||||||
lineCount: 1
|
|
||||||
pageCount: 1
|
|
||||||
materialCount: 1
|
|
||||||
m_havePropertiesChanged: 1
|
|
||||||
m_isUsingLegacyAnimationComponent: 0
|
|
||||||
m_isVolumetricText: 0
|
|
||||||
m_spriteAnimator: {fileID: 0}
|
|
||||||
m_isInputParsingRequired: 1
|
|
||||||
m_inputSource: 0
|
|
||||||
m_hasFontAssetChanged: 0
|
|
||||||
m_renderer: {fileID: 2300000}
|
|
||||||
m_subTextObjects:
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
- {fileID: 0}
|
|
||||||
m_maskType: 0
|
|
||||||
--- !u!222 &22224556
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 100000}
|
|
||||||
--- !u!224 &22478072
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
|
||||||
m_GameObject: {fileID: 100000}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
|
||||||
m_AnchoredPosition: {x: 0, y: 4.48}
|
|
||||||
m_SizeDelta: {x: 19.604034, y: 4.035484}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!1001 &100100000
|
|
||||||
Prefab:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Modification:
|
|
||||||
m_TransformParent: {fileID: 0}
|
|
||||||
m_Modifications: []
|
|
||||||
m_RemovedComponents: []
|
|
||||||
m_ParentPrefab: {fileID: 0}
|
|
||||||
m_RootGameObject: {fileID: 100000}
|
|
||||||
m_IsPrefabParent: 1
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: fdad9d952ae84cafb74c63f2e694d042
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: d6d3a169ad794942a21da6a552d62f6f
|
|
||||||
folderAsset: yes
|
|
||||||
timeCreated: 1436068007
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 7f422cd1388b01047a58cd07c7a23d9d
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!114 &11400000
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 54d21f6ece3b46479f0c328f8c6007e0, type: 3}
|
|
||||||
m_Name: Blue to Purple - Vertical
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
topLeft: {r: 0, g: 0.83448267, b: 1, a: 1}
|
|
||||||
topRight: {r: 0.1544118, g: 0.5801215, b: 1, a: 1}
|
|
||||||
bottomLeft: {r: 0.49168324, g: 0, b: 0.7058823, a: 1}
|
|
||||||
bottomRight: {r: 0.4901961, g: 0, b: 0.7019608, a: 1}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 479a66fa4b094512a62b0a8e553ad95a
|
|
||||||
timeCreated: 1468189245
|
|
||||||
licenseType: Pro
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!114 &11400000
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 54d21f6ece3b46479f0c328f8c6007e0, type: 3}
|
|
||||||
m_Name: Dark to Light Green - Vertical
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
topLeft: {r: 0, g: .661764741, b: 0, a: 1}
|
|
||||||
topRight: {r: 0, g: .573529422, b: .00224910071, a: 1}
|
|
||||||
bottomLeft: {r: .525490224, g: 1, b: .490196109, a: 1}
|
|
||||||
bottomRight: {r: .421999991, g: .992156923, b: .374000013, a: 1}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 4c86a3366cd840348ebe8dc438570ee4
|
|
||||||
timeCreated: 1468443381
|
|
||||||
licenseType: Pro
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!114 &11400000
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 54d21f6ece3b46479f0c328f8c6007e0, type: 3}
|
|
||||||
m_Name: Light to Dark Green - Vertical
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
topLeft: {r: 0.5147059, g: 1, b: 0.5147059, a: 1}
|
|
||||||
topRight: {r: 0.5137255, g: 1, b: 0.5137255, a: 1}
|
|
||||||
bottomLeft: {r: 0, g: 0.46323532, b: 0, a: 1}
|
|
||||||
bottomRight: {r: 0, g: 0.46274513, b: 0, a: 1}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 5cf8ae092ca54931b443bec5148f3c59
|
|
||||||
timeCreated: 1468443381
|
|
||||||
licenseType: Pro
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!114 &11400000
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_PrefabParentObject: {fileID: 0}
|
|
||||||
m_PrefabInternal: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 54d21f6ece3b46479f0c328f8c6007e0, type: 3}
|
|
||||||
m_Name: Yellow to Orange - Vertical
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
topLeft: {r: 1, g: 1, b: 0.5661765, a: 1}
|
|
||||||
topRight: {r: 1, g: 1, b: 0.252, a: 1}
|
|
||||||
bottomLeft: {r: 1, g: 0, b: 0, a: 1}
|
|
||||||
bottomRight: {r: 1, g: 0, b: 0, a: 1}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 69a525efa7e6472eab268f6ea605f06e
|
|
||||||
timeCreated: 1468213165
|
|
||||||
licenseType: Pro
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 4f1e85c79acf49968737939ce8b445c7
|
|
||||||
folderAsset: yes
|
|
||||||
timeCreated: 1436068007
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,104 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!21 &2100000
|
|
||||||
Material:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Anton SDF - Drop Shadow
|
|
||||||
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
|
|
||||||
m_ShaderKeywords: OUTLINE_ON UNDERLAY_ON
|
|
||||||
m_LightmapFlags: 5
|
|
||||||
m_EnableInstancingVariants: 0
|
|
||||||
m_DoubleSidedGI: 0
|
|
||||||
m_CustomRenderQueue: -1
|
|
||||||
stringTagMap: {}
|
|
||||||
disabledShaderPasses: []
|
|
||||||
m_SavedProperties:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TexEnvs:
|
|
||||||
- _BumpMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _Cube:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _FaceTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MainTex:
|
|
||||||
m_Texture: {fileID: 28933816116536082, guid: 8a89fa14b10d46a99122fd4f73fca9a2,
|
|
||||||
type: 2}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _OutlineTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Floats:
|
|
||||||
- _Ambient: 0.5
|
|
||||||
- _Bevel: 0.5
|
|
||||||
- _BevelClamp: 0
|
|
||||||
- _BevelOffset: 0
|
|
||||||
- _BevelRoundness: 0
|
|
||||||
- _BevelWidth: 0
|
|
||||||
- _BumpFace: 0
|
|
||||||
- _BumpOutline: 0
|
|
||||||
- _ColorMask: 15
|
|
||||||
- _Diffuse: 0.5
|
|
||||||
- _FaceDilate: 0.1
|
|
||||||
- _FaceUVSpeedX: 0
|
|
||||||
- _FaceUVSpeedY: 0
|
|
||||||
- _GlowInner: 0.05
|
|
||||||
- _GlowOffset: 0
|
|
||||||
- _GlowOuter: 0.05
|
|
||||||
- _GlowPower: 0.75
|
|
||||||
- _GradientScale: 10
|
|
||||||
- _LightAngle: 3.1416
|
|
||||||
- _MaskSoftnessX: 0
|
|
||||||
- _MaskSoftnessY: 0
|
|
||||||
- _OutlineSoftness: 0
|
|
||||||
- _OutlineUVSpeedX: 0
|
|
||||||
- _OutlineUVSpeedY: 0
|
|
||||||
- _OutlineWidth: 0.1
|
|
||||||
- _PerspectiveFilter: 0.875
|
|
||||||
- _Reflectivity: 10
|
|
||||||
- _ScaleRatioA: 0.9
|
|
||||||
- _ScaleRatioB: 0.6770833
|
|
||||||
- _ScaleRatioC: 0.64125
|
|
||||||
- _ScaleX: 1
|
|
||||||
- _ScaleY: 1
|
|
||||||
- _ShaderFlags: 0
|
|
||||||
- _Sharpness: 0
|
|
||||||
- _SpecularPower: 2
|
|
||||||
- _Stencil: 0
|
|
||||||
- _StencilComp: 8
|
|
||||||
- _StencilOp: 0
|
|
||||||
- _StencilReadMask: 255
|
|
||||||
- _StencilWriteMask: 255
|
|
||||||
- _TextureHeight: 1024
|
|
||||||
- _TextureWidth: 1024
|
|
||||||
- _UnderlayDilate: 0
|
|
||||||
- _UnderlayOffsetX: 0.5
|
|
||||||
- _UnderlayOffsetY: -0.5
|
|
||||||
- _UnderlaySoftness: 0.05
|
|
||||||
- _VertexOffsetX: 0
|
|
||||||
- _VertexOffsetY: 0
|
|
||||||
- _WeightBold: 0.75
|
|
||||||
- _WeightNormal: 0
|
|
||||||
m_Colors:
|
|
||||||
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
|
|
||||||
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
|
|
||||||
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
|
|
||||||
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
|
|
||||||
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 749b9069dc4742c5bfa5c74644049926
|
|
||||||
timeCreated: 1484173523
|
|
||||||
licenseType: Pro
|
|
||||||
NativeFormatImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,104 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!21 &2100000
|
|
||||||
Material:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Anton SDF - Outline
|
|
||||||
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
|
|
||||||
m_ShaderKeywords: OUTLINE_ON
|
|
||||||
m_LightmapFlags: 5
|
|
||||||
m_EnableInstancingVariants: 0
|
|
||||||
m_DoubleSidedGI: 0
|
|
||||||
m_CustomRenderQueue: -1
|
|
||||||
stringTagMap: {}
|
|
||||||
disabledShaderPasses: []
|
|
||||||
m_SavedProperties:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TexEnvs:
|
|
||||||
- _BumpMap:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _Cube:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _FaceTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _MainTex:
|
|
||||||
m_Texture: {fileID: 28933816116536082, guid: 8a89fa14b10d46a99122fd4f73fca9a2,
|
|
||||||
type: 2}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
- _OutlineTex:
|
|
||||||
m_Texture: {fileID: 0}
|
|
||||||
m_Scale: {x: 1, y: 1}
|
|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_Floats:
|
|
||||||
- _Ambient: 0.5
|
|
||||||
- _Bevel: 0.5
|
|
||||||
- _BevelClamp: 0
|
|
||||||
- _BevelOffset: 0
|
|
||||||
- _BevelRoundness: 0
|
|
||||||
- _BevelWidth: 0
|
|
||||||
- _BumpFace: 0
|
|
||||||
- _BumpOutline: 0
|
|
||||||
- _ColorMask: 15
|
|
||||||
- _Diffuse: 0.5
|
|
||||||
- _FaceDilate: 0.1
|
|
||||||
- _FaceUVSpeedX: 0
|
|
||||||
- _FaceUVSpeedY: 0
|
|
||||||
- _GlowInner: 0.05
|
|
||||||
- _GlowOffset: 0
|
|
||||||
- _GlowOuter: 0.05
|
|
||||||
- _GlowPower: 0.75
|
|
||||||
- _GradientScale: 10
|
|
||||||
- _LightAngle: 3.1416
|
|
||||||
- _MaskSoftnessX: 0
|
|
||||||
- _MaskSoftnessY: 0
|
|
||||||
- _OutlineSoftness: 0
|
|
||||||
- _OutlineUVSpeedX: 0
|
|
||||||
- _OutlineUVSpeedY: 0
|
|
||||||
- _OutlineWidth: 0.1
|
|
||||||
- _PerspectiveFilter: 0.875
|
|
||||||
- _Reflectivity: 10
|
|
||||||
- _ScaleRatioA: 0.8333333
|
|
||||||
- _ScaleRatioB: 0.6770833
|
|
||||||
- _ScaleRatioC: 0.59375
|
|
||||||
- _ScaleX: 1
|
|
||||||
- _ScaleY: 1
|
|
||||||
- _ShaderFlags: 0
|
|
||||||
- _Sharpness: 0
|
|
||||||
- _SpecularPower: 2
|
|
||||||
- _Stencil: 0
|
|
||||||
- _StencilComp: 8
|
|
||||||
- _StencilOp: 0
|
|
||||||
- _StencilReadMask: 255
|
|
||||||
- _StencilWriteMask: 255
|
|
||||||
- _TextureHeight: 1024
|
|
||||||
- _TextureWidth: 1024
|
|
||||||
- _UnderlayDilate: 0
|
|
||||||
- _UnderlayOffsetX: 0
|
|
||||||
- _UnderlayOffsetY: 0
|
|
||||||
- _UnderlaySoftness: 0
|
|
||||||
- _VertexOffsetX: 0
|
|
||||||
- _VertexOffsetY: 0
|
|
||||||
- _WeightBold: 0.75
|
|
||||||
- _WeightNormal: 0
|
|
||||||
m_Colors:
|
|
||||||
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
|
|
||||||
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
|
|
||||||
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
|
|
||||||
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
|
|
||||||
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user