Files
HeadlessHazard/Assets/Level/Prefabs/Dev/IndicatorBlock.prefab

355 lines
9.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2408983304096713058
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8088638068924982289}
- component: {fileID: 876434215209821112}
- component: {fileID: 489735366413190748}
- component: {fileID: 6101101176935368636}
- component: {fileID: 6700426716916120764}
- component: {fileID: 7552511637356990312}
m_Layer: 0
m_Name: IndicatorBlock
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8088638068924982289
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2408983304096713058}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 7, y: 1.5, z: 1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &876434215209821112
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2408983304096713058}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
m_MeshFormatVersion: 2
m_Faces:
- m_Indexes: 000000000100000002000000010000000300000002000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 040000000500000006000000050000000700000006000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 100000001100000012000000110000001300000012000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 140000001500000016000000150000001700000016000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
m_SharedVertices:
- m_Vertices: 000000000d00000016000000
- m_Vertices: 010000000400000017000000
- m_Vertices: 020000000f00000010000000
- m_Vertices: 030000000600000011000000
- m_Vertices: 050000000800000015000000
- m_Vertices: 070000000a00000013000000
- m_Vertices: 090000000c00000014000000
- m_Vertices: 0b0000000e00000012000000
m_SharedTextures: []
m_Positions:
- {x: -0.25, y: -0.25, z: 0.25}
- {x: 0.25, y: -0.25, z: 0.25}
- {x: -0.25, y: 0.25, z: 0.25}
- {x: 0.25, y: 0.25, z: 0.25}
- {x: 0.25, y: -0.25, z: 0.25}
- {x: 0.25, y: -0.25, z: -0.25}
- {x: 0.25, y: 0.25, z: 0.25}
- {x: 0.25, y: 0.25, z: -0.25}
- {x: 0.25, y: -0.25, z: -0.25}
- {x: -0.25, y: -0.25, z: -0.25}
- {x: 0.25, y: 0.25, z: -0.25}
- {x: -0.25, y: 0.25, z: -0.25}
- {x: -0.25, y: -0.25, z: -0.25}
- {x: -0.25, y: -0.25, z: 0.25}
- {x: -0.25, y: 0.25, z: -0.25}
- {x: -0.25, y: 0.25, z: 0.25}
- {x: -0.25, y: 0.25, z: 0.25}
- {x: 0.25, y: 0.25, z: 0.25}
- {x: -0.25, y: 0.25, z: -0.25}
- {x: 0.25, y: 0.25, z: -0.25}
- {x: -0.25, y: -0.25, z: -0.25}
- {x: 0.25, y: -0.25, z: -0.25}
- {x: -0.25, y: -0.25, z: 0.25}
- {x: 0.25, y: -0.25, z: 0.25}
m_Textures0:
- {x: 0.5, y: 0.5}
- {x: 0, y: 0.5}
- {x: 0.5, y: 1}
- {x: 0, y: 1}
- {x: 0.5, y: 0.5}
- {x: 0, y: 0.5}
- {x: 0.5, y: 1}
- {x: 0, y: 1}
- {x: 0.5, y: 0.5}
- {x: 0, y: 0.5}
- {x: 0.5, y: 1}
- {x: 0, y: 1}
- {x: 0.5, y: 0.5}
- {x: 0, y: 0.5}
- {x: 0.5, y: 1}
- {x: 0, y: 1}
- {x: 0, y: 1}
- {x: 0.5, y: 1}
- {x: 0, y: 0.5}
- {x: 0.5, y: 0.5}
- {x: 0.5, y: 0.5}
- {x: 0, y: 0.5}
- {x: 0.5, y: 1}
- {x: 0, y: 1}
m_Textures2: []
m_Textures3: []
m_Tangents:
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
m_Colors: []
m_UnwrapParameters:
m_HardAngle: 88
m_PackMargin: 20
m_AngleError: 8
m_AreaError: 15
m_PreserveMeshAssetOnDestroy: 0
assetGuid:
m_Mesh: {fileID: 0}
m_VersionIndex: 23
m_IsSelectable: 1
m_SelectedFaces:
m_SelectedEdges: []
m_SelectedVertices:
--- !u!114 &489735366413190748
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2408983304096713058}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
m_Shape:
rid: 1325630742307537158
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
m_UnmodifiedMeshVersion: 23
m_Size: {x: 0.5, y: 0.5, z: 0.5}
m_LocalCenter: {x: 0, y: 0, z: 0}
references:
version: 2
RefIds:
- rid: 1325630742307537158
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
data:
--- !u!23 &6101101176935368636
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2408983304096713058}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &6700426716916120764
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2408983304096713058}
m_Mesh: {fileID: 0}
--- !u!114 &7552511637356990312
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2408983304096713058}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b93699191d7b58146b2c38540cbed40f, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PressurePlateTestBlock
targetRenderer: {fileID: 0}
offColor: {r: 1, g: 0, b: 0, a: 1}
onColor: {r: 0, g: 1, b: 0, a: 1}
colorPropertyName: _BaseColor
pressurePlates: []
wallButtons: []