Files
HeadlessHazard/Assets/Code/Scripts/Enemies/LivingRoot/SlowdownArea.cs

17 lines
283 B
C#

using UnityEngine;
public class SlowdownArea : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}