fix (sphere): remove the sphere

This commit is contained in:
Pierre Ryssen
2026-05-04 22:17:59 +02:00
parent 4d4a54094e
commit e9187351a6
2 changed files with 4 additions and 95 deletions

View File

@@ -106,7 +106,7 @@ Material:
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _Smoothness: 0.51
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
@@ -116,8 +116,8 @@ Material:
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.26895663, g: 0.2830189, b: 0.05473478, a: 1}
- _Color: {r: 0.2689566, g: 0.28301886, b: 0.05473476, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@@ -30,8 +30,7 @@ Transform:
m_LocalPosition: {x: -3.2, y: 9.29, z: -1.74}
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3116162970488227892}
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4811596309560135411
@@ -164,93 +163,3 @@ LineRenderer:
m_UseWorldSpace: 1
m_Loop: 0
m_ApplyActiveColorSpace: 1
--- !u!1 &8507854225114473222
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
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- component: {fileID: 6883716734630436355}
- component: {fileID: 6035361235411756981}
m_Layer: 0
m_Name: Sphere
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8507854225114473222}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7919538883693841265}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6883716734630436355
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m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8507854225114473222}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6035361235411756981
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8507854225114473222}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
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subMeshCount: 0
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m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
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m_MinimumChartSize: 4
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m_AutoUVMaxAngle: 89
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m_GlobalIlluminationMeshLod: 0
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