timote koenig
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67a1717b86
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feat: drop head
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2026-03-12 10:33:37 +01:00 |
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timote koenig
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94e44ad7af
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Resolve merge conflicts using incoming branch
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2026-03-10 15:26:52 +01:00 |
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timote koenig
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8c4c2b372b
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feat: player movement
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2026-03-10 15:10:05 +01:00 |
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Thibault Pouch
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e9ee111bce
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feat(SlidingDoor): implement sliding door functionality with open/close events
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2026-03-08 20:20:24 +01:00 |
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Thibault Pouch
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cf523f77ec
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refactor (button) : change the script of the wall button, and ad it in the dev room
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2026-03-08 11:27:25 +01:00 |
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Thibault Pouch
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322f8d1986
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feat(DevRoom): add HUD prefab and DevRoomHUD script for controls display
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2026-03-06 18:37:56 +01:00 |
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Thibault Pouch
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1402e4c7b8
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feat(PlayerMovement): Enhance input action handling for backward compatibility
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2026-03-06 18:15:14 +01:00 |
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Thibault Pouch
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d7dae868a9
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feat (interaction): Add PressurePlateButton and WallInteractButton classes with interaction logic
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2026-03-06 18:15:08 +01:00 |
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timote koenig
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5d2cb312ea
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feat: Player
movement, with assets, and throwable head
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2026-03-06 14:13:39 +01:00 |
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timote koenig
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9779430531
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chore: folder architecture
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2026-03-06 09:25:23 +01:00 |
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