Commit Graph

  • dc8d53a710 Merge pull request #4 from CrowMate/feat/root-enemies Level-1 Marouette 2026-05-04 20:54:48 +02:00
  • e9187351a6 fix (sphere): remove the sphere feat/root-enemies Pierre Ryssen 2026-05-04 22:17:59 +02:00
  • 4d4a54094e feat (material): add a vine around the player and set a material on it Pierre Ryssen 2026-05-04 21:10:41 +02:00
  • 22da6f75e1 feat: adding personel devroom feat/deplacement-range Antoine2507 2026-05-04 20:40:11 +02:00
  • 360b30370a feat (orbiting spere): create a sphere that orbiting around thats mimic the living root behaviour Pierre Ryssen 2026-05-03 17:10:19 +02:00
  • af01c1ee76 feat (root crawler): start the vine grip around the player body when it enter in the slowdown area Pierre Ryssen 2026-05-03 15:14:29 +02:00
  • 6b3913fe2b feat (rootCrawler): create a sphere with a trailing line Pierre Ryssen 2026-05-03 14:12:07 +02:00
  • 79dad388a1 refactor: resize scale player from 4 to 1 Antoine Papillon 2026-05-01 22:12:29 +02:00
  • 203f3e548b feat (slowdown): reduce the animation speed when in the slowdown area Pierre Ryssen 2026-05-01 22:04:56 +02:00
  • 94c28dca2f refactor (slowndow): create a function in movement script to apply the slowdown 'keep the logic' Pierre Ryssen 2026-05-01 21:53:19 +02:00
  • f120b487ec feat (root enemies): entrave the jump of the player when in area Pierre Ryssen 2026-04-30 18:48:17 +02:00
  • 7f2c58f864 feat (rootEnemies): create a slowdown area that slow the player Pierre Ryssen 2026-04-29 23:16:46 +02:00
  • 7a4f79ac6b feat (architecture): create an 'Enemies' directory and 'LivingRoot' directory in Script Pierre Ryssen 2026-04-26 18:34:11 +02:00
  • 14310f742f feat: add the personnal devroom directory Pierre Ryssen 2026-04-26 18:22:56 +02:00
  • 4a3f0ec740 feat (.gitignore): add the DevRoom/Perso/ in the .gitignore Pierre Ryssen 2026-04-26 16:20:34 +02:00
  • 2a5d8a0944 Merge pull request #3 from CrowMate/Prototype Dev Marouette 2026-04-26 15:35:35 +02:00
  • cceee1df1b Merge pull request 'fix: remove merge confilct from PC_Renderer.asset' (#10) from fix-compilation-issue into Prototype Prototype timote1koenig 2026-04-23 16:45:51 +02:00
  • 9926d6c24f fix: remove merge confilct from PC_Renderer.asset fix-compilation-issue timote koenig 2026-04-23 13:51:06 +02:00
  • 9d8f3e46bd feat: add Wall_20x60 prefab with initial properties and settings feat/level-1-modeling Thibault Pouch 2026-04-10 17:42:24 +02:00
  • d934fa4fe2 feat: add Floor_30x60 prefab with initial properties and settings Thibault Pouch 2026-04-10 17:42:21 +02:00
  • 9236841637 feat: add Celing_30x60 prefab with initial properties and settings Thibault Pouch 2026-04-10 17:42:16 +02:00
  • 140e306301 chore : make ROOM-1 longer Thibault Pouch 2026-04-10 17:42:08 +02:00
  • 7be5b58ccb fix : put layer ground for all floor prefab Thibault Pouch 2026-04-10 17:32:29 +02:00
  • 74c63a1500 feat: add Door shape properties to ShapeBuilder settings Thibault Pouch 2026-04-10 17:28:14 +02:00
  • 94a899e066 feat: add Celing_30x30 prefab with updated properties and adjustments Thibault Pouch 2026-04-10 17:28:08 +02:00
  • 33f1e9037f refactor : replace meshColider to boxColider Thibault Pouch 2026-04-10 17:27:48 +02:00
  • 98ebbeda41 feat: add meta files for Celings, Floors, and Walls prefabs Thibault Pouch 2026-04-10 17:02:29 +02:00
  • a9be0f924c Add new wall prefabs: Wall_10x10, Wall_10x30, and Wall_20x20 Thibault Pouch 2026-04-10 17:02:19 +02:00
  • beeb0830b8 feat: add Floor_30x10 and Floor_30x30 prefabs Thibault Pouch 2026-04-10 17:02:08 +02:00
  • 325304fd74 feat: add Celing_30x30 prefab Thibault Pouch 2026-04-10 17:02:02 +02:00
  • 66d901588b feat : modeling room 1 Thibault Pouch 2026-04-10 17:01:43 +02:00
  • f4ae6fe47b chore : rename old level 1 sncen to level proto Thibault Pouch 2026-04-10 16:37:35 +02:00
  • 3a758bb245 Merge pull request 'feat/add-throwable-items' (#9) from feat/add-throwable-items into Prototype Pierre1901 2026-04-06 21:50:27 +02:00
  • 0554662c32 fix: change the typo 'teh' into 'the' in the throw script feat/add-throwable-items Pierre Ryssen 2026-03-31 22:03:32 +02:00
  • e42114602a test: add throwable items in the dev room Pierre Ryssen 2026-03-31 22:01:29 +02:00
  • f593bc2e20 perf: add a grabbable layer and set all things that can be grab in one file Pierre Ryssen 2026-03-31 20:54:44 +02:00
  • cac96fd09f feat: add throwable boxs and set it as prefab Pierre Ryssen 2026-03-30 23:49:36 +02:00
  • fcb0f813dd fix: sync the prototype Pierre Ryssen 2026-03-30 18:01:33 +02:00
  • 175162fccf Merge branch 'feat/add-juices' into Prototype Pierre Ryssen 2026-03-30 17:55:17 +02:00
  • cc82294cd9 feat: add packages feat/level/create-level-1 Pierre Ryssen 2026-03-30 17:26:36 +02:00
  • 280626bf6b merge feat/level/create-level-1 : keep the most recent Pierre Ryssen 2026-03-30 17:23:31 +02:00
  • bf59f9b2da assets: mobile_RPAsset Pierre Ryssen 2026-03-30 16:41:02 +02:00
  • 9183a4e687 recovery: set the recovery Pierre Ryssen 2026-03-30 16:40:04 +02:00
  • d0d5fccc37 feat (vision): remove the crt feat/add-juices Pierre Ryssen 2026-03-30 16:16:30 +02:00
  • 66b8ea1c3f git: Merge pull request 'fix/dev-room' (#5) from fix/dev-room into Prototype Antoine2507 2026-03-17 10:49:58 +01:00
  • d906c93460 Resolve merge conflicts using incoming branch fix/dev-room Antoine Papillon 2026-03-16 11:32:15 +01:00
  • e3852c7f60 fix: remove no_frcition due to bad spelling Antoine Papillon 2026-03-16 10:56:22 +01:00
  • 187c4fbf61 fix: debug cube for sliding door Antoine Papillon 2026-03-15 20:52:01 +01:00
  • faf2f92521 feat: add editor-specific quit functionality to RetroMainMenuUI Thibault Pouch 2026-03-13 21:25:34 +01:00
  • ffa489db0d fix : error in the menu and rename files Thibault Pouch 2026-03-13 21:23:42 +01:00
  • 53fd617abe feat: add RetroMainMenuUI script and associated meta file for main menu functionality Thibault Pouch 2026-03-13 19:28:19 +01:00
  • 64b2d63799 refactor: update text wrapping mode in RobotBootSequence and clean up CRTRendererFeature Thibault Pouch 2026-03-13 19:28:03 +01:00
  • f42463176f feat: add robot boot sequence with input control management Thibault Pouch 2026-03-13 18:58:15 +01:00
  • ab434be65f feat : add a cathodic efect on the player cam Thibault Pouch 2026-03-13 18:38:48 +01:00
  • 935b4c089a refactor : modify the box colider for invisible wall Thibault Pouch 2026-03-13 13:48:15 +01:00
  • bf80659d7b fix: center head / player timote koenig 2026-03-13 13:19:35 +01:00
  • 4f19d135df fix: can't interact with head and roof timote koenig 2026-03-13 13:11:23 +01:00
  • 2dbe21ec62 refactor: initialise int before the loop Antoine Papillon 2026-03-13 11:16:25 +01:00
  • ceb4c54b9d fix: unused int in RegisterAllButtons function Antoine Papillon 2026-03-13 10:58:51 +01:00
  • 7d7b288b4f chore : remove arrow Thibault Pouch 2026-03-13 10:25:23 +01:00
  • 4cf0dc7765 feat: create animation to raise head but don't work prototype/headAnimation clementaugustinowick 2026-03-13 10:21:00 +01:00
  • e1d520e9fb build : remove the build files Thibault Pouch 2026-03-13 10:17:13 +01:00
  • efea27a503 build : add build file Thibault Pouch 2026-03-13 09:56:41 +01:00
  • 4c9436ae74 refactor : add no_frixtion for bottom shelf Thibault Pouch 2026-03-13 09:54:56 +01:00
  • 44d3ef02a3 fix: presure plate when the head is on it and pick up Antoine Papillon 2026-03-13 09:49:50 +01:00
  • 0892ac9de3 refactor : add wall for door Thibault Pouch 2026-03-13 09:36:36 +01:00
  • 18a12a11a5 refactor : modify the wall Thibault Pouch 2026-03-13 09:33:46 +01:00
  • 7daba4cb56 Refactor : remake the prefab Thibault Pouch 2026-03-13 09:31:27 +01:00
  • 46c1094b7f feat: clement image and smaller pedestal timote koenig 2026-03-13 09:12:53 +01:00
  • 43792c347e feat: Antoine Image timote koenig 2026-03-12 18:56:22 +01:00
  • ee621dfc24 feat: end room with Crowmate timote koenig 2026-03-12 18:46:17 +01:00
  • 09acac00c7 fix: save the scene timote koenig 2026-03-12 16:57:48 +01:00
  • e506bce879 fix: strange raction with head, and bigger pressure plate timote koenig 2026-03-12 16:55:03 +01:00
  • 08b051de1c feat : create prefab of each room Thibault Pouch 2026-03-12 15:14:48 +01:00
  • 8ed3a97669 chore : remove final scene and rename work scene Thibault Pouch 2026-03-12 15:04:14 +01:00
  • 4d5af9b60f refactor : modify startup game Thibault Pouch 2026-03-12 14:51:42 +01:00
  • 66a8ca6e49 refactor : make the player slitly bigger Thibault Pouch 2026-03-12 14:04:56 +01:00
  • fb76786cf9 feat : add new player Thibault Pouch 2026-03-12 13:34:48 +01:00
  • a28f6287be git : Merge branch 'Prototype' into feat/level/create-level-1 Thibault Pouch 2026-03-12 13:27:55 +01:00
  • c3c487999d refactor : move room 3 Thibault Pouch 2026-03-12 13:20:56 +01:00
  • 7a281dcb6c git : Merge pull request 'feat/DropHead' (#4) from feat/throwingArc into Prototype BoxOfPandor 2026-03-12 13:19:47 +01:00
  • a9314979ad fix: unecessary rigid body feat/throwingArc timote koenig 2026-03-12 13:13:15 +01:00
  • 1dbc2734f3 fix: remove useless action timote koenig 2026-03-12 13:00:28 +01:00
  • 67a1717b86 feat: drop head timote koenig 2026-03-12 10:33:37 +01:00
  • eee022fa5f refactor : modify the shelf Thibault Pouch 2026-03-12 10:09:56 +01:00
  • bf59556985 feat : add text for the code order of button Thibault Pouch 2026-03-12 09:40:49 +01:00
  • 4593b3714c refactor : add number of each button Thibault Pouch 2026-03-12 09:36:26 +01:00
  • 530e9e0bd2 feat : add TextMeshPro Thibault Pouch 2026-03-12 09:36:02 +01:00
  • 47dc0b3886 feat : add subtilte for the room 1 and 2 Thibault Pouch 2026-03-12 09:21:02 +01:00
  • 0fea90a480 fix: Prefabs IndicatorBlock for showing the green or red color Antoine Papillon 2026-03-11 17:02:17 +01:00
  • 22764e933b fix: remove moving doors without prefabs Antoine Papillon 2026-03-11 16:52:58 +01:00
  • b98c72a10d refactor: moving door with prefab Antoine Papillon 2026-03-11 16:46:23 +01:00
  • de9ea88cd2 fix: update SlidingDoor to use parent space for slide vector calculations Thibault Pouch 2026-03-11 15:07:59 +01:00
  • e92cbe1f4b refactor : update scene Thibault Pouch 2026-03-11 14:59:28 +01:00
  • 421df26822 feat : add a pedestal Thibault Pouch 2026-03-11 14:57:54 +01:00
  • 467dabc2f6 feat : add button and puzzle logic Thibault Pouch 2026-03-11 14:48:16 +01:00
  • f4137c8b04 feat: add BigDoor prefab and update references in Level01_Work scene Thibault Pouch 2026-03-11 14:10:03 +01:00
  • 382e664b90 fix: add MeshCollider component to Button prefab Thibault Pouch 2026-03-11 11:38:05 +01:00
  • 200209df9a git : Merge branch 'feat/level/create-level-1' into fix/dev-room Thibault Pouch 2026-03-11 11:37:33 +01:00
  • fff812bd03 fix: replace mesh collider to sphere collider from the button Antoine Papillon 2026-03-11 11:29:43 +01:00