Thibault Pouch
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c3c487999d
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refactor : move room 3
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2026-03-12 13:20:56 +01:00 |
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Thibault Pouch
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eee022fa5f
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refactor : modify the shelf
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2026-03-12 10:09:56 +01:00 |
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Thibault Pouch
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bf59556985
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feat : add text for the code order of button
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2026-03-12 09:40:49 +01:00 |
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Thibault Pouch
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4593b3714c
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refactor : add number of each button
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2026-03-12 09:36:26 +01:00 |
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Thibault Pouch
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47dc0b3886
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feat : add subtilte for the room 1 and 2
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2026-03-12 09:21:02 +01:00 |
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Thibault Pouch
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e92cbe1f4b
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refactor : update scene
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2026-03-11 14:59:28 +01:00 |
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Thibault Pouch
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421df26822
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feat : add a pedestal
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2026-03-11 14:57:54 +01:00 |
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Thibault Pouch
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467dabc2f6
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feat : add button and puzzle logic
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2026-03-11 14:48:16 +01:00 |
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Thibault Pouch
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f4137c8b04
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feat: add BigDoor prefab and update references in Level01_Work scene
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2026-03-11 14:10:03 +01:00 |
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Thibault Pouch
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ffe6d73a50
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fix : all box coliders
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2026-03-11 10:59:35 +01:00 |
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Thibault Pouch
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303866fa6d
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chroe : add layer to wall and floor
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2026-03-11 10:41:39 +01:00 |
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Thibault Pouch
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30085123c2
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refactor : simplify the scene
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2026-03-11 10:34:24 +01:00 |
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Thibault Pouch
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e6bd28ec1c
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fix : error of history
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2026-03-11 09:50:06 +01:00 |
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Thibault Pouch
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a7320b5ec6
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fix : make all object a boxcolider instead of mesh
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2026-03-10 21:18:33 +01:00 |
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Thibault Pouch
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d7474f6d4a
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chore : move scene to approprate folder and create scenne final
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2026-03-10 21:06:16 +01:00 |
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