Thibault Pouch
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f4137c8b04
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feat: add BigDoor prefab and update references in Level01_Work scene
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2026-03-11 14:10:03 +01:00 |
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Thibault Pouch
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303866fa6d
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chroe : add layer to wall and floor
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2026-03-11 10:41:39 +01:00 |
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Thibault Pouch
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30085123c2
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refactor : simplify the scene
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2026-03-11 10:34:24 +01:00 |
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Thibault Pouch
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fb9e02efd6
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refactor: Update prefabs for Door, TileFloor, TileGlass, and TileWall with new components and adjustments
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2026-03-10 21:16:49 +01:00 |
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Thibault Pouch
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4a3811f72e
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refactor : structure for improved readability and maintainability
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2026-03-10 10:23:26 +01:00 |
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Thibault Pouch
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f8ef2c1c0e
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feat : Add Level01 scene meta file to project
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2026-03-10 09:49:36 +01:00 |
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Thibault Pouch
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69518ab9a0
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feat (prefabs) : add prefab of button, door and pressure plate
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2026-03-08 20:30:03 +01:00 |
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Thibault Pouch
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322f8d1986
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feat(DevRoom): add HUD prefab and DevRoomHUD script for controls display
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2026-03-06 18:37:56 +01:00 |
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Thibault Pouch
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0195ac9ba8
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Refactor : code structure for improved readability and maintainability
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2026-03-06 18:15:28 +01:00 |
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timote koenig
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5d2cb312ea
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feat: Player
movement, with assets, and throwable head
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2026-03-06 14:13:39 +01:00 |
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timote koenig
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9779430531
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chore: folder architecture
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2026-03-06 09:25:23 +01:00 |
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