3 Commits

Author SHA1 Message Date
timote koenig
a9314979ad fix: unecessary rigid body 2026-03-12 13:13:15 +01:00
timote koenig
1dbc2734f3 fix: remove useless action 2026-03-12 13:00:28 +01:00
timote koenig
67a1717b86 feat: drop head 2026-03-12 10:33:37 +01:00
45 changed files with 8747 additions and 24310 deletions

View File

@@ -2,7 +2,7 @@
- Project name: HeadlessHazard
- Unity version: Unity 6000.3.10f1
- Active game object:
- Name: GroundCheck
- Tag: Untagged
- Name: Head
- Tag: Player
- Layer: Default
<!-- UNITY CODE ASSIST INSTRUCTIONS END -->

View File

@@ -1,143 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Dev_trans_grey
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- MOTIONVECTORS
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 423391cbbe5ecd94b94ef01cc234a46d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 423391cbbe5ecd94b94ef01cc234a46d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 0.4745098}
- _Color: {r: 1, g: 1, b: 1, a: 0.4745098}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2556394321436131706
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
version: 10

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e2ff028127aed49898d5db254c679ffa
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7382003762351373957
--- !u!114 &-4017841189937380044
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
@@ -20,20 +20,24 @@ Material:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base
m_Name: Trajectory Material
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _SPECULAR_SETUP
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Opaque
RenderType: Transparent
disabledShaderPasses:
- MOTIONVECTORS
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@@ -100,7 +104,7 @@ Material:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BlendModePreserveSpecular: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
@@ -108,8 +112,8 @@ Material:
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
@@ -122,15 +126,15 @@ Material:
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _Surface: 1
- _WorkflowMode: 0
- _XRMotionVectorsPass: 1
- _ZWrite: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 0, b: 0, a: 0.6862745}
- _Color: {r: 1, g: 0, b: 0, a: 0.6862745}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d1a257a00e51547a6be8f795bcdf5cae
guid: 51588d9f6325eb54eaa0c67389672860
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: c06cd160cc1ea554b8ba343bd3b83845
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,189 +0,0 @@
using System;
using UnityEngine;
using UnityEngine.Events;
public class ButtonSequenceDoorPuzzle : MonoBehaviour
{
[Header("References")]
[Tooltip("All available buttons for this puzzle.")]
[SerializeField] private WallInteractButton[] buttons;
[Tooltip("Door to open when the sequence is correct.")]
[SerializeField] private SlidingDoor targetDoor;
[Tooltip("Optional blocks controlled by this puzzle (reset with SetOff on start/wrong input).")]
[SerializeField] private TestBlock[] puzzleBlocks;
[Header("Sequence")]
[Tooltip("Button indices (from the buttons array) that must be pressed in order. Example: 2,0,3")]
[SerializeField] private int[] requiredSequence = { 0, 1, 2 };
[Tooltip("If true, wrong input resets progress back to 0.")]
[SerializeField] private bool resetOnWrongPress = true;
[Tooltip("If true, puzzle can only be solved once.")]
[SerializeField] private bool lockAfterSolved = true;
[Header("Debug")]
[SerializeField] private bool enableDebugLogs = true;
private int m_progress;
private bool m_isSolved;
private UnityAction[] m_cachedListeners;
private void OnEnable()
{
SetAllBlocksOff();
RegisterAllButtons();
}
private void OnDisable()
{
UnregisterAllButtons();
}
private void RegisterAllButtons()
{
if (buttons == null)
return;
m_cachedListeners = new UnityAction[buttons.Length];
for (int i = 0; i < buttons.Length; i++)
{
WallInteractButton button = buttons[i];
if (button == null)
continue;
int buttonIndex = i;
UnityAction action = () => OnButtonPressed(buttonIndex);
m_cachedListeners[i] = action;
button.OnInteract.AddListener(action);
}
}
private void UnregisterAllButtons()
{
if (buttons == null)
return;
for (int i = 0; i < buttons.Length; i++)
{
WallInteractButton button = buttons[i];
if (button == null)
continue;
if (m_cachedListeners != null && i < m_cachedListeners.Length && m_cachedListeners[i] != null)
button.OnInteract.RemoveListener(m_cachedListeners[i]);
}
m_cachedListeners = null;
m_progress = 0;
}
private void OnButtonPressed(int buttonIndex)
{
Log($"Button pressed: index {buttonIndex}");
if (m_isSolved && lockAfterSolved)
{
Log("Puzzle already solved and locked.");
return;
}
if (!IsSequenceValid())
{
Log("Invalid sequence configuration.");
return;
}
int expectedIndex = requiredSequence[m_progress];
Log($"Expected button index: {expectedIndex} (step {m_progress + 1}/{requiredSequence.Length})");
if (buttonIndex == expectedIndex)
{
m_progress++;
Log($"Correct input. Progress: {m_progress}/{requiredSequence.Length}");
if (m_progress >= requiredSequence.Length)
{
SolvePuzzle();
}
return;
}
if (resetOnWrongPress)
{
Log("Wrong input. Resetting sequence and turning puzzle blocks OFF.");
m_progress = 0;
SetAllBlocksOff();
return;
}
Log("Wrong input, but resetOnWrongPress is disabled.");
}
private bool IsSequenceValid()
{
if (requiredSequence == null || requiredSequence.Length == 0)
return false;
if (buttons == null || buttons.Length == 0)
return false;
for (int i = 0; i < requiredSequence.Length; i++)
{
int index = requiredSequence[i];
if (index < 0 || index >= buttons.Length)
return false;
}
return true;
}
private void SolvePuzzle()
{
m_isSolved = true;
m_progress = 0;
Log("Sequence completed. Opening door.");
if (targetDoor != null)
targetDoor.Open();
}
private void SetAllBlocksOff()
{
if (puzzleBlocks == null)
return;
for (int i = 0; i < puzzleBlocks.Length; i++)
{
if (puzzleBlocks[i] == null)
continue;
puzzleBlocks[i].SetOff();
}
}
private void Log(string message)
{
if (!enableDebugLogs)
return;
Debug.Log($"[{nameof(ButtonSequenceDoorPuzzle)}] {message}", this);
}
#if UNITY_EDITOR
private void OnValidate()
{
if (requiredSequence == null)
return;
for (int i = 0; i < requiredSequence.Length; i++)
{
requiredSequence[i] = Math.Max(0, requiredSequence[i]);
}
}
#endif
}

View File

@@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 920802292ba9a49d2bee3519a905717d

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 2e7b9c54377674993a7922f84e9cfcce
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,262 +0,0 @@
using System;
using System.Collections;
using UnityEngine;
/// <summary>
/// Reusable subtitle player that renders and plays subtitle lines loaded from JSON.
/// </summary>
public class SubtitleSequencePlayer : MonoBehaviour
{
[Serializable]
private struct SubtitleLine
{
public string speaker;
public string text;
public float duration;
}
[Serializable]
private struct SubtitleFile
{
public SubtitleLine[] lines;
}
[Header("Optional Default Data")]
[Tooltip("Used only if trigger zone calls PlayDefault().")]
[SerializeField] private TextAsset defaultSubtitleJson;
[SerializeField] private float typewriterCharsPerSecond = 40f;
[SerializeField] private float fadeDuration = 0.2f;
[SerializeField] private float gapBetweenLines = 0.15f;
[Header("Visual")]
[SerializeField] private int fontSize = 28;
[SerializeField] private int speakerFontSize = 18;
[SerializeField] private float horizontalPadding = 28f;
[SerializeField] private float bottomOffset = 56f;
[SerializeField] private Color textColor = new Color(1f, 1f, 1f, 1f);
[SerializeField] private Color speakerColor = new Color(1f, 0.85f, 0.35f, 1f);
[SerializeField] private Color backgroundColor = new Color(0f, 0f, 0f, 0.62f);
private string m_currentSpeaker;
private string m_currentText;
private GUIStyle m_textStyle;
private GUIStyle m_speakerStyle;
private Texture2D m_background;
private bool m_isShowing;
private bool m_isPlaying;
private float m_alpha;
private SubtitleLine[] m_runtimeLines = Array.Empty<SubtitleLine>();
public bool IsPlaying => m_isPlaying;
public bool TryPlay(TextAsset subtitleJson, float initialDelay = 0f)
{
if (m_isPlaying)
return false;
if (!TryReadLinesFromJson(subtitleJson, out SubtitleLine[] parsedLines))
return false;
m_runtimeLines = parsedLines;
StartCoroutine(PlaySequence(initialDelay));
return true;
}
public bool PlayDefault(float initialDelay = 0f)
{
return TryPlay(defaultSubtitleJson, initialDelay);
}
private IEnumerator PlaySequence(float initialDelay)
{
m_isPlaying = true;
if (m_runtimeLines == null || m_runtimeLines.Length == 0)
{
m_isPlaying = false;
yield break;
}
if (initialDelay > 0f)
yield return new WaitForSeconds(initialDelay);
for (int i = 0; i < m_runtimeLines.Length; i++)
{
if (string.IsNullOrWhiteSpace(m_runtimeLines[i].text) || m_runtimeLines[i].duration <= 0f)
continue;
yield return StartCoroutine(ShowLine(m_runtimeLines[i]));
if (gapBetweenLines > 0f)
yield return new WaitForSeconds(gapBetweenLines);
}
m_currentSpeaker = string.Empty;
m_currentText = string.Empty;
m_isPlaying = false;
}
private bool TryReadLinesFromJson(TextAsset subtitleJson, out SubtitleLine[] parsedLines)
{
parsedLines = Array.Empty<SubtitleLine>();
if (subtitleJson == null || string.IsNullOrWhiteSpace(subtitleJson.text))
return false;
SubtitleFile file;
try
{
file = JsonUtility.FromJson<SubtitleFile>(subtitleJson.text);
}
catch
{
return false;
}
if (file.lines == null || file.lines.Length == 0)
return false;
parsedLines = file.lines;
return true;
}
private IEnumerator ShowLine(SubtitleLine line)
{
m_currentSpeaker = line.speaker;
m_currentText = string.Empty;
m_isShowing = true;
if (fadeDuration > 0f)
{
float fadeIn = 0f;
while (fadeIn < fadeDuration)
{
fadeIn += Time.deltaTime;
m_alpha = Mathf.Clamp01(fadeIn / fadeDuration);
yield return null;
}
}
else
{
m_alpha = 1f;
}
float typeTime = 0f;
int totalChars = line.text.Length;
if (typewriterCharsPerSecond > 0f)
{
while (m_currentText.Length < totalChars)
{
typeTime += Time.deltaTime;
int visibleChars = Mathf.Clamp(Mathf.FloorToInt(typeTime * typewriterCharsPerSecond), 0, totalChars);
m_currentText = line.text.Substring(0, visibleChars);
yield return null;
}
}
else
{
m_currentText = line.text;
}
float holdDuration = Mathf.Max(0f, line.duration - (typewriterCharsPerSecond > 0f ? typeTime : 0f));
if (holdDuration > 0f)
yield return new WaitForSeconds(holdDuration);
if (fadeDuration > 0f)
{
float fadeOut = fadeDuration;
while (fadeOut > 0f)
{
fadeOut -= Time.deltaTime;
m_alpha = Mathf.Clamp01(fadeOut / fadeDuration);
yield return null;
}
}
m_alpha = 0f;
m_isShowing = false;
}
private void OnGUI()
{
if (!m_isShowing || string.IsNullOrEmpty(m_currentText))
return;
EnsureStyles();
float maxWidth = Mathf.Min(Screen.width - 24f, 940f);
float textWidth = maxWidth - horizontalPadding * 2f;
float speakerHeight = string.IsNullOrEmpty(m_currentSpeaker)
? 0f
: m_speakerStyle.CalcHeight(new GUIContent(m_currentSpeaker), textWidth);
float textHeight = m_textStyle.CalcHeight(new GUIContent(string.IsNullOrEmpty(m_currentText) ? " " : m_currentText), textWidth);
float boxWidth = maxWidth;
float boxHeight = speakerHeight + textHeight + 28f;
float boxX = (Screen.width - boxWidth) * 0.5f;
float boxY = Screen.height - bottomOffset - boxHeight;
Rect boxRect = new Rect(boxX, boxY, boxWidth, boxHeight);
Color previousColor = GUI.color;
GUI.color = new Color(1f, 1f, 1f, m_alpha);
GUI.DrawTexture(boxRect, m_background);
float yOffset = boxRect.y + 10f;
if (!string.IsNullOrEmpty(m_currentSpeaker))
{
Rect speakerRect = new Rect(
boxRect.x + horizontalPadding,
yOffset,
textWidth,
speakerHeight);
GUI.Label(speakerRect, m_currentSpeaker, m_speakerStyle);
yOffset += speakerHeight + 2f;
}
Rect textRect = new Rect(
boxRect.x + horizontalPadding,
yOffset,
textWidth,
textHeight);
GUI.Label(textRect, m_currentText, m_textStyle);
GUI.color = previousColor;
}
private void EnsureStyles()
{
if (m_textStyle != null)
return;
m_background = new Texture2D(1, 1);
m_background.SetPixel(0, 0, backgroundColor);
m_background.Apply();
m_textStyle = new GUIStyle(GUI.skin.label)
{
alignment = TextAnchor.MiddleCenter,
fontSize = fontSize,
wordWrap = true,
richText = false,
clipping = TextClipping.Clip,
};
m_textStyle.normal.textColor = textColor;
m_speakerStyle = new GUIStyle(GUI.skin.label)
{
alignment = TextAnchor.MiddleCenter,
fontSize = speakerFontSize,
fontStyle = FontStyle.Bold,
wordWrap = false,
clipping = TextClipping.Clip,
};
m_speakerStyle.normal.textColor = speakerColor;
}
private void OnDestroy()
{
if (m_background != null)
Destroy(m_background);
}
}

View File

@@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 4947743d7bc9b4589b9932d429517d3a

View File

@@ -1,51 +0,0 @@
using UnityEngine;
/// <summary>
/// Trigger zone that starts a subtitle JSON sequence on a linked SubtitleSequencePlayer.
/// Put this on the zone collider object, and link the player on your empty object.
/// </summary>
[RequireComponent(typeof(Collider))]
public class SubtitleTriggerZone : MonoBehaviour
{
[Header("References")]
[SerializeField] private SubtitleSequencePlayer subtitlePlayer;
[SerializeField] private TextAsset subtitleJson;
[Header("Playback")]
[SerializeField] private float initialDelay = 0f;
[SerializeField] private bool oneShot = true;
private bool m_hasPlayed;
private void Reset()
{
Collider col = GetComponent<Collider>();
col.isTrigger = true;
}
private void OnTriggerEnter(Collider other)
{
if (!IsPlayer(other))
return;
if (oneShot && m_hasPlayed)
return;
if (subtitlePlayer == null)
return;
if (subtitlePlayer.TryPlay(subtitleJson, initialDelay))
m_hasPlayed = true;
}
private bool IsPlayer(Collider other)
{
if (other.CompareTag("Player"))
return true;
if (other.GetComponentInParent<PlayerMovement>() != null)
return true;
return false;
}
}

View File

@@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 33a33c65f75e2443383c2e29bd6bf5f1

View File

@@ -25,7 +25,7 @@
"initialStateCheck": true
},
{
"name": "Pickup",
"name": "HeadInteract",
"type": "Button",
"id": "5a0c555a-8fc4-4188-9eed-401eb8f017b5",
"expectedControlType": "",
@@ -504,7 +504,7 @@
{
"name": "",
"id": "05a519b8-f991-4f43-a438-fbe3db38625b",
"path": "<Mouse>/rightButton",
"path": "<Mouse>/leftButton",
"interactions": "",
"processors": "",
"groups": ";Keyboard&Mouse",
@@ -519,7 +519,7 @@
"interactions": "",
"processors": "",
"groups": ";Keyboard&Mouse",
"action": "Pickup",
"action": "HeadInteract",
"isComposite": false,
"isPartOfComposite": false
},

View File

@@ -34,22 +34,27 @@ public class PlayerHeadController : MonoBehaviour
void Update()
{
if (input.HeadInteractionPressed)
{
InteractHead();
}
if (input.ThrowPressed)
{
ThrowHead();
}
if (input.PickupPressed)
{
TryPickupHead();
}
}
private void ThrowHead()
private void InteractHead()
{
if (!isHoldingHead)
return;
TryPickupHead();
else
DropHead();
}
private void DropHead()
{
animator.SetTrigger("Throw");
isHoldingHead = false;
@@ -63,6 +68,14 @@ public class PlayerHeadController : MonoBehaviour
RigidbodyConstraints.FreezeRotationX |
RigidbodyConstraints.FreezeRotationZ |
RigidbodyConstraints.FreezeRotationY;
}
private void ThrowHead()
{
if (!isHoldingHead)
return;
DropHead();
m_headRigidbody.AddForce(CameraTransform.forward * ThrowForce, ForceMode.Impulse);
}
@@ -94,4 +107,4 @@ public class PlayerHeadController : MonoBehaviour
Head.localPosition = m_headInitialLocalPos;
Head.localRotation = m_headInitialLocalRot;
}
}
}

View File

@@ -1,6 +1,5 @@
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Windows;
public class PlayerInputController : MonoBehaviour
{
@@ -10,8 +9,8 @@ public class PlayerInputController : MonoBehaviour
private InputAction m_lookAction;
private InputAction m_jumpAction;
private InputAction m_throwAction;
private InputAction m_pickupAction;
private InputAction m_shiftAction;
private InputAction m_headInteractAction;
public Vector2 MoveAmount { get; private set; }
public Vector2 LookAmount { get; private set; }
@@ -19,7 +18,7 @@ public class PlayerInputController : MonoBehaviour
public bool JumpPressed { get; private set; }
public bool ShiftPressed { get; private set; }
public bool ThrowPressed { get; private set; }
public bool PickupPressed { get; private set; }
public bool HeadInteractionPressed { get; private set; }
private void Awake()
{
@@ -30,7 +29,7 @@ public class PlayerInputController : MonoBehaviour
m_jumpAction = map.FindAction("Jump");
m_shiftAction = map.FindAction("Shift");
m_throwAction = map.FindAction("Throw");
m_pickupAction = map.FindAction("Pickup");
m_headInteractAction = map.FindAction("HeadInteract");
}
private void OnEnable()
@@ -51,6 +50,6 @@ public class PlayerInputController : MonoBehaviour
ShiftPressed = m_shiftAction.IsPressed();
JumpPressed = m_jumpAction.WasPressedThisFrame();
ThrowPressed = m_throwAction.WasPressedThisFrame();
PickupPressed = m_pickupAction.WasPressedThisFrame();
HeadInteractionPressed = m_headInteractAction.WasPressedThisFrame();
}
}

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 3952fe191e7e945b3ba35d76408a51a6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,19 +0,0 @@
{
"lines": [
{
"speaker": "SYSTEME",
"text": "...Ici, quelque chose cloche.",
"duration": 2.5
},
{
"speaker": "SYSTEME",
"text": "Reste calme. Observe la piece.",
"duration": 2.5
},
{
"speaker": "SYSTEME",
"text": "Trouve une sortie.",
"duration": 2.2
}
]
}

View File

@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: c4b9d13b29337441dbdb06a8a45e32c3
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -13,6 +13,7 @@ GameObject:
- component: {fileID: 489735366413190748}
- component: {fileID: 6101101176935368636}
- component: {fileID: 6700426716916120764}
- component: {fileID: 5678899781269647745}
- component: {fileID: 7552511637356990312}
m_Layer: 0
m_Name: TestBlock
@@ -334,6 +335,28 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2408983304096713058}
m_Mesh: {fileID: 0}
--- !u!64 &5678899781269647745
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2408983304096713058}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 0}
--- !u!114 &7552511637356990312
MonoBehaviour:
m_ObjectHideFlags: 0

File diff suppressed because it is too large Load Diff

View File

@@ -13,8 +13,8 @@ GameObject:
- component: {fileID: 3884605895522482221}
- component: {fileID: 16871832050785725}
- component: {fileID: 8512140229507148937}
- component: {fileID: 6734862024670495346}
- component: {fileID: 6921400718617286756}
- component: {fileID: 7987102888823411772}
m_Layer: 0
m_Name: Door
m_TagString: Untagged
@@ -30,7 +30,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6922175388650039756}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0.82162, y: 0, z: 0.17412949}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@@ -47,7 +47,7 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
m_Name:
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
m_MeshFormatVersion: 2
m_Faces:
@@ -154,80 +154,84 @@ MonoBehaviour:
elementGroup: -1
m_TextureGroup: -1
m_SharedVertices:
- m_Vertices: 00000000020000000d000000000000000000000000000000
- m_Vertices: 010000000300000004000000000000000000000000000000
- m_Vertices: 050000000700000008000000000000000000000000000000
- m_Vertices: 090000000b0000000c000000000000000000000000000000
- m_Vertices: 000000000d00000016000000
- m_Vertices: 010000000400000017000000
- m_Vertices: 020000000f00000010000000
- m_Vertices: 030000000600000011000000
- m_Vertices: 050000000800000015000000
- m_Vertices: 070000000a00000013000000
- m_Vertices: 090000000c00000014000000
- m_Vertices: 0b0000000e00000012000000
m_SharedTextures: []
m_Positions:
- {x: -0.05, y: -4, z: 4}
- {x: 0.05, y: -4, z: 4}
- {x: -0.05, y: 4, z: 4}
- {x: 0.05, y: 4, z: 4}
- {x: 0.05, y: -4, z: 4}
- {x: 0.05, y: -4, z: -4}
- {x: 0.05, y: 4, z: 4}
- {x: 0.05, y: 4, z: -4}
- {x: 0.05, y: -4, z: -4}
- {x: -0.05, y: -4, z: -4}
- {x: 0.05, y: 4, z: -4}
- {x: -0.05, y: 4, z: -4}
- {x: -0.05, y: -4, z: -4}
- {x: -0.05, y: -4, z: 4}
- {x: -0.05, y: 4, z: -4}
- {x: -0.05, y: 4, z: 4}
- {x: -0.05, y: 4, z: 4}
- {x: 0.05, y: 4, z: 4}
- {x: -0.05, y: 4, z: -4}
- {x: 0.05, y: 4, z: -4}
- {x: -0.05, y: -4, z: -4}
- {x: 0.05, y: -4, z: -4}
- {x: -0.05, y: -4, z: 4}
- {x: 0.05, y: -4, z: 4}
- {x: -0.05, y: -1, z: 0.5}
- {x: 0.05, y: -1, z: 0.5}
- {x: -0.05, y: 1, z: 0.5}
- {x: 0.05, y: 1, z: 0.5}
- {x: 0.05, y: -1, z: 0.5}
- {x: 0.05, y: -1, z: -0.5}
- {x: 0.05, y: 1, z: 0.5}
- {x: 0.05, y: 1, z: -0.5}
- {x: 0.05, y: -1, z: -0.5}
- {x: -0.05, y: -1, z: -0.5}
- {x: 0.05, y: 1, z: -0.5}
- {x: -0.05, y: 1, z: -0.5}
- {x: -0.05, y: -1, z: -0.5}
- {x: -0.05, y: -1, z: 0.5}
- {x: -0.05, y: 1, z: -0.5}
- {x: -0.05, y: 1, z: 0.5}
- {x: -0.05, y: 1, z: 0.5}
- {x: 0.05, y: 1, z: 0.5}
- {x: -0.05, y: 1, z: -0.5}
- {x: 0.05, y: 1, z: -0.5}
- {x: -0.05, y: -1, z: -0.5}
- {x: 0.05, y: -1, z: -0.5}
- {x: -0.05, y: -1, z: 0.5}
- {x: 0.05, y: -1, z: 0.5}
m_Textures0:
- {x: 0, y: -7}
- {x: 0.1, y: -7}
- {x: 0.1, y: -1}
- {x: 0, y: -1}
- {x: 0.1, y: 1}
- {x: 0, y: 1}
- {x: 1, y: -1}
- {x: 0, y: -1}
- {x: 1, y: 1}
- {x: 0, y: 1}
- {x: 0.1, y: -1}
- {x: 0, y: -1}
- {x: 0.1, y: 1}
- {x: 0, y: 1}
- {x: 1, y: -1}
- {x: 0, y: -1}
- {x: 1, y: 1}
- {x: 0, y: 1}
- {x: 0, y: 1}
- {x: 0.1, y: 1}
- {x: 8, y: -7}
- {x: 0, y: -7}
- {x: 8, y: 1}
- {x: 0, y: 0}
- {x: 0.1, y: -7}
- {x: 0, y: -7}
- {x: 0.1, y: 1}
- {x: 0, y: 1}
- {x: 8, y: -7}
- {x: 0, y: -7}
- {x: 8, y: 0}
- {x: 0, y: 1}
- {x: 0, y: 1}
- {x: 0.1, y: 1}
- {x: 0, y: -7}
- {x: 0.1, y: -7}
- {x: 0.1, y: -7}
- {x: 0, y: -7}
- {x: 0.1, y: 0}
- {x: 0.1, y: 0}
- {x: 0, y: 0}
- {x: 0.1, y: 1}
- {x: 0, y: 1}
m_Textures2: []
m_Textures3: []
m_Tangents:
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -0, y: 1, z: 0, w: 1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
@@ -243,13 +247,13 @@ MonoBehaviour:
m_AngleError: 8
m_AreaError: 15
m_PreserveMeshAssetOnDestroy: 0
assetGuid:
assetGuid:
m_Mesh: {fileID: 0}
m_VersionIndex: 59
m_VersionIndex: 23
m_IsSelectable: 1
m_SelectedFaces:
m_SelectedFaces:
m_SelectedEdges: []
m_SelectedVertices:
m_SelectedVertices:
--- !u!114 &3884605895522482221
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -260,20 +264,20 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
m_Name:
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
m_Shape:
rid: 1325630791375913023
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
m_UnmodifiedMeshVersion: 59
m_Size: {x: 0.1, y: 8, z: 8}
m_UnmodifiedMeshVersion: 23
m_Size: {x: 0.1, y: 2, z: 1}
m_LocalCenter: {x: 0, y: 0, z: 0}
references:
version: 2
RefIds:
- rid: 1325630791375913023
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
data:
data:
--- !u!23 &16871832050785725
MeshRenderer:
m_ObjectHideFlags: 0
@@ -331,31 +335,8 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6922175388650039756}
m_Mesh: {fileID: 0}
--- !u!114 &6921400718617286756
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6922175388650039756}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cc6c36a261296f4c82e315da147ba93, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::SlidingDoor
axis: 1
direction: -1
slideDistance: 10
speed: 3
startOpen: 0
OnOpened:
m_PersistentCalls:
m_Calls: []
OnClosed:
m_PersistentCalls:
m_Calls: []
--- !u!65 &7987102888823411772
BoxCollider:
--- !u!64 &6734862024670495346
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -372,6 +353,30 @@ BoxCollider:
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 0.1, y: 8, z: 8}
m_Center: {x: 0, y: 0, z: 0}
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 0}
--- !u!114 &6921400718617286756
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6922175388650039756}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cc6c36a261296f4c82e315da147ba93, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::SlidingDoor
axis: 1
direction: 1
slideDistance: 2
speed: 3
startOpen: 0
OnOpened:
m_PersistentCalls:
m_Calls: []
OnClosed:
m_PersistentCalls:
m_Calls: []

View File

@@ -71,6 +71,10 @@ PrefabInstance:
propertyPath: m_Name
value: Head
objectReference: {fileID: 0}
- target: {fileID: 4513738306462009106, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
propertyPath: m_TagString
value: Player
objectReference: {fileID: 0}
- target: {fileID: 4522719369371878407, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
propertyPath: m_LocalPosition.y
value: 0
@@ -248,8 +252,29 @@ PrefabInstance:
m_RemovedGameObjects:
- {fileID: 2059550454731354505, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
m_AddedGameObjects: []
m_AddedComponents: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 1015176535145037065, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
insertIndex: -1
addedObject: {fileID: 2084843937911841166}
m_SourcePrefab: {fileID: 100100000, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
--- !u!1 &1446289441119343760 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1015176535145037065, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
m_PrefabInstance: {fileID: 1874870990122559897}
m_PrefabAsset: {fileID: 0}
--- !u!114 &2084843937911841166
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1446289441119343760}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1d8f349ed7dc088a4a6e2690ee87094a, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
InputActions: {fileID: 0}
--- !u!4 &6975610370707183838 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
@@ -545,15 +570,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
propertyPath: m_LocalPosition.y
value: 1.48
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
propertyPath: m_LocalPosition.z
value: -6.57
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
propertyPath: m_LocalRotation.w
value: 1
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
propertyPath: m_LocalRotation.x
@@ -561,7 +586,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
propertyPath: m_LocalRotation.y
value: 0
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
propertyPath: m_LocalRotation.z
@@ -573,7 +598,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
value: 90
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
propertyPath: m_LocalEulerAnglesHint.z

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f58da68f9b7cd4f1489b7b0e17c841dc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,640 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7358282048986567246
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 7620239766451692460, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
m_PrefabInstance: {fileID: 6073171541110751723}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6730954181803855235}
- component: {fileID: 412118018221697532}
- component: {fileID: 7340938401879862527}
- component: {fileID: 7383390462390725690}
- component: {fileID: 6002584575896669468}
- component: {fileID: 4193616611914722518}
m_Layer: 0
m_Name: TileDoorFrame
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6730954181803855235
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
m_PrefabInstance: {fileID: 6073171541110751723}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7358282048986567246}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: -15.4, y: 5, z: -20.000002}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!114 &412118018221697532
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 749139187830528030, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
m_PrefabInstance: {fileID: 6073171541110751723}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7358282048986567246}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
m_MeshFormatVersion: 2
m_Faces:
- m_Indexes: 000000000100000002000000010000000300000002000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 040000000500000006000000050000000700000006000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 100000001100000012000000110000001300000012000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 140000001500000016000000150000001700000016000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 18000000190000001a000000190000001b0000001a000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 1c0000001d0000001e0000001d0000001f0000001e000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 200000002100000022000000210000002300000022000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 240000002500000026000000250000002700000026000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 28000000290000002a000000290000002b0000002a000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 2c0000002d0000002e0000002d0000002f0000002e000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 300000003100000032000000310000003300000032000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
m_SharedVertices:
- m_Vertices: 0000000008000000
- m_Vertices: 01000000
- m_Vertices: 0200000009000000100000002900000032000000
- m_Vertices: 0300000030000000
- m_Vertices: 040000002d000000
- m_Vertices: 05000000
- m_Vertices: 060000000d00000011000000280000002f000000
- m_Vertices: 070000000f000000
- m_Vertices: 0a000000
- m_Vertices: 0b00000012000000
- m_Vertices: 0c00000013000000
- m_Vertices: 0e000000
- m_Vertices: 140000001c000000
- m_Vertices: 150000001e000000240000002b00000033000000
- m_Vertices: 16000000
- m_Vertices: 1700000031000000
- m_Vertices: 180000002c000000
- m_Vertices: 1900000022000000260000002a0000002e000000
- m_Vertices: 1a000000
- m_Vertices: 1b00000023000000
- m_Vertices: 1d000000
- m_Vertices: 1f00000025000000
- m_Vertices: 2000000027000000
- m_Vertices: 21000000
m_SharedTextures: []
m_Positions:
- {x: -5, y: 3, z: 0.05}
- {x: -5, y: -5, z: 0.05}
- {x: -3, y: 3, z: 0.05}
- {x: -3, y: -5, z: 0.05}
- {x: 3, y: -5, z: 0.05}
- {x: 5, y: -5, z: 0.05}
- {x: 3, y: 3, z: 0.05}
- {x: 5, y: 3, z: 0.05}
- {x: -5, y: 3, z: 0.05}
- {x: -3, y: 3, z: 0.05}
- {x: -5, y: 5, z: 0.05}
- {x: -3, y: 5, z: 0.05}
- {x: 3, y: 5, z: 0.05}
- {x: 3, y: 3, z: 0.05}
- {x: 5, y: 5, z: 0.05}
- {x: 5, y: 3, z: 0.05}
- {x: -3, y: 3, z: 0.05}
- {x: 3, y: 3, z: 0.05}
- {x: -3, y: 5, z: 0.05}
- {x: 3, y: 5, z: 0.05}
- {x: -5, y: 3, z: -0.05}
- {x: -3, y: 3, z: -0.05}
- {x: -5, y: -5, z: -0.05}
- {x: -3, y: -5, z: -0.05}
- {x: 3, y: -5, z: -0.05}
- {x: 3, y: 3, z: -0.05}
- {x: 5, y: -5, z: -0.05}
- {x: 5, y: 3, z: -0.05}
- {x: -5, y: 3, z: -0.05}
- {x: -5, y: 5, z: -0.05}
- {x: -3, y: 3, z: -0.05}
- {x: -3, y: 5, z: -0.05}
- {x: 3, y: 5, z: -0.05}
- {x: 5, y: 5, z: -0.05}
- {x: 3, y: 3, z: -0.05}
- {x: 5, y: 3, z: -0.05}
- {x: -3, y: 3, z: -0.05}
- {x: -3, y: 5, z: -0.05}
- {x: 3, y: 3, z: -0.05}
- {x: 3, y: 5, z: -0.05}
- {x: 3, y: 3, z: 0.05}
- {x: -3, y: 3, z: 0.05}
- {x: 3, y: 3, z: -0.05}
- {x: -3, y: 3, z: -0.05}
- {x: 3, y: -5, z: -0.05}
- {x: 3, y: -5, z: 0.05}
- {x: 3, y: 3, z: -0.05}
- {x: 3, y: 3, z: 0.05}
- {x: -3, y: -5, z: 0.05}
- {x: -3, y: -5, z: -0.05}
- {x: -3, y: 3, z: 0.05}
- {x: -3, y: 3, z: -0.05}
m_Textures0:
- {x: 5, y: 3}
- {x: 5, y: -5}
- {x: 3, y: 3}
- {x: 3, y: -5}
- {x: -3, y: -5}
- {x: -5, y: -5}
- {x: -3, y: 3}
- {x: -5, y: 3}
- {x: 5, y: 3}
- {x: 3, y: 3}
- {x: 5, y: 5}
- {x: 3, y: 5}
- {x: -3, y: 5}
- {x: -3, y: 3}
- {x: -5, y: 5}
- {x: -5, y: 3}
- {x: 3, y: 3}
- {x: -3, y: 3}
- {x: 3, y: 5}
- {x: -3, y: 5}
- {x: -5, y: 3}
- {x: -3, y: 3}
- {x: -5, y: -5}
- {x: -3, y: -5}
- {x: 3, y: -5}
- {x: 3, y: 3}
- {x: 5, y: -5}
- {x: 5, y: 3}
- {x: -5, y: 3}
- {x: -5, y: 5}
- {x: -3, y: 3}
- {x: -3, y: 5}
- {x: 3, y: 5}
- {x: 5, y: 5}
- {x: 3, y: 3}
- {x: 5, y: 3}
- {x: -3, y: 3}
- {x: -3, y: 5}
- {x: 3, y: 3}
- {x: 3, y: 5}
- {x: -3, y: 0.05}
- {x: 3, y: 0.05}
- {x: -3, y: -0.05}
- {x: 3, y: -0.05}
- {x: 0.05, y: -5}
- {x: -0.05, y: -5}
- {x: 0.05, y: 3}
- {x: -0.05, y: 3}
- {x: 0.05, y: -5}
- {x: -0.05, y: -5}
- {x: 0.05, y: 3}
- {x: -0.05, y: 3}
m_Textures2: []
m_Textures3: []
m_Tangents:
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
m_Colors: []
m_UnwrapParameters:
m_HardAngle: 88
m_PackMargin: 20
m_AngleError: 8
m_AreaError: 15
m_PreserveMeshAssetOnDestroy: 0
assetGuid:
m_Mesh: {fileID: 0}
m_VersionIndex: 30
m_IsSelectable: 1
m_SelectedFaces:
m_SelectedEdges: []
m_SelectedVertices:
--- !u!114 &7340938401879862527
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 7655303172860173597, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
m_PrefabInstance: {fileID: 6073171541110751723}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7358282048986567246}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
m_Shape:
rid: 1398870395349368919
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
m_UnmodifiedMeshVersion: 21
m_Size: {x: 10, y: 10, z: 0.1}
m_LocalCenter: {x: 0, y: 0, z: 0}
references:
version: 2
RefIds:
- rid: 1398870395349368919
type: {class: Door, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
data:
m_DoorHeight: 2
m_LegWidth: 2
--- !u!23 &7383390462390725690
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 7613981380323352024, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
m_PrefabInstance: {fileID: 6073171541110751723}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7358282048986567246}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d6cbb9d7d974ade448bd811a9cec399d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &6002584575896669468
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 6669883714582723838, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
m_PrefabInstance: {fileID: 6073171541110751723}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7358282048986567246}
m_Mesh: {fileID: 0}
--- !u!64 &4193616611914722518
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 3886572594434432308, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
m_PrefabInstance: {fileID: 6073171541110751723}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7358282048986567246}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 0}
--- !u!1001 &6073171541110751723
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 749139187830528030, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_VersionIndex
value: 27
objectReference: {fileID: 0}
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_LocalPosition.x
value: -15.4
objectReference: {fileID: 0}
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_LocalPosition.y
value: 5
objectReference: {fileID: 0}
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_LocalPosition.z
value: -20.000002
objectReference: {fileID: 0}
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_LocalRotation.y
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 90
objectReference: {fileID: 0}
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7620239766451692460, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
propertyPath: m_Name
value: TileDoorFrame
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}

View File

@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 5f58ef95766204095a310e56ba6b80ca
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,357 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5840335221072158843
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 495342671324507826}
- component: {fileID: 5158937175993662519}
- component: {fileID: 4175848428221556727}
- component: {fileID: 6830455346839416856}
- component: {fileID: 9192243752437355431}
- component: {fileID: 1753047251571399430}
m_Layer: 3
m_Name: TileFloor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &495342671324507826
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5840335221072158843}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5158937175993662519
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5840335221072158843}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
m_MeshFormatVersion: 2
m_Faces:
- m_Indexes: 000000000100000002000000010000000300000002000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 040000000500000006000000050000000700000006000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 100000001100000012000000110000001300000012000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 140000001500000016000000150000001700000016000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
m_SharedVertices:
- m_Vertices: 000000000d00000016000000
- m_Vertices: 010000000400000017000000
- m_Vertices: 020000000f00000010000000
- m_Vertices: 030000000600000011000000
- m_Vertices: 050000000800000015000000
- m_Vertices: 070000000a00000013000000
- m_Vertices: 090000000c00000014000000
- m_Vertices: 0b0000000e00000012000000
m_SharedTextures: []
m_Positions:
- {x: -25, y: -0.05, z: 30}
- {x: 25, y: -0.05, z: 30}
- {x: -25, y: 0.05, z: 30}
- {x: 25, y: 0.05, z: 30}
- {x: 25, y: -0.05, z: 30}
- {x: 25, y: -0.05, z: -30}
- {x: 25, y: 0.05, z: 30}
- {x: 25, y: 0.05, z: -30}
- {x: 25, y: -0.05, z: -30}
- {x: -25, y: -0.05, z: -30}
- {x: 25, y: 0.05, z: -30}
- {x: -25, y: 0.05, z: -30}
- {x: -25, y: -0.05, z: -30}
- {x: -25, y: -0.05, z: 30}
- {x: -25, y: 0.05, z: -30}
- {x: -25, y: 0.05, z: 30}
- {x: -25, y: 0.05, z: 30}
- {x: 25, y: 0.05, z: 30}
- {x: -25, y: 0.05, z: -30}
- {x: 25, y: 0.05, z: -30}
- {x: -25, y: -0.05, z: -30}
- {x: 25, y: -0.05, z: -30}
- {x: -25, y: -0.05, z: 30}
- {x: 25, y: -0.05, z: 30}
m_Textures0:
- {x: 50, y: 0.9}
- {x: 0, y: 0.9}
- {x: 50, y: 1}
- {x: 0, y: 1}
- {x: 60, y: 0.9}
- {x: 0, y: 0.9}
- {x: 60, y: 1}
- {x: 0, y: 1}
- {x: 50, y: 0.9}
- {x: 0, y: 0.9}
- {x: 50, y: 1}
- {x: 0, y: 1}
- {x: 60, y: 0.9}
- {x: 0, y: 0.9}
- {x: 60, y: 1}
- {x: 0, y: 1}
- {x: 0, y: 1}
- {x: 50, y: 1}
- {x: 0, y: -59}
- {x: 50, y: -59}
- {x: 50, y: -59}
- {x: 0, y: -59}
- {x: 50, y: 1}
- {x: 0, y: 1}
m_Textures2: []
m_Textures3: []
m_Tangents:
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
m_Colors: []
m_UnwrapParameters:
m_HardAngle: 88
m_PackMargin: 20
m_AngleError: 8
m_AreaError: 15
m_PreserveMeshAssetOnDestroy: 0
assetGuid:
m_Mesh: {fileID: 0}
m_VersionIndex: 147
m_IsSelectable: 1
m_SelectedFaces:
m_SelectedEdges: []
m_SelectedVertices:
--- !u!114 &4175848428221556727
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5840335221072158843}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
m_Shape:
rid: 1398870395349368895
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
m_UnmodifiedMeshVersion: 147
m_Size: {x: 50, y: 0.1, z: 60}
m_LocalCenter: {x: 0, y: 0, z: 0}
references:
version: 2
RefIds:
- rid: 1398870395349368895
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
data:
--- !u!23 &6830455346839416856
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5840335221072158843}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a7ae6b34c1352bd419c92ad25692fcb1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &9192243752437355431
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5840335221072158843}
m_Mesh: {fileID: 0}
--- !u!65 &1753047251571399430
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5840335221072158843}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 10, y: 0.1, z: 10}
m_Center: {x: 0, y: 0, z: 0}

View File

@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 6c473a12ab25142ec90b284ea34213f2
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,357 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7423121966632867460
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5676916603420269486}
- component: {fileID: 8715567582214355493}
- component: {fileID: 8404390266503327226}
- component: {fileID: 2553083886184869086}
- component: {fileID: 7112311031510233378}
- component: {fileID: 8869586897791223017}
m_Layer: 0
m_Name: TileGlass
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5676916603420269486
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7423121966632867460}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: -20.03938, y: 5, z: -15.141106}
m_LocalScale: {x: 1, y: 1, z: 0.5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!114 &8715567582214355493
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7423121966632867460}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
m_MeshFormatVersion: 2
m_Faces:
- m_Indexes: 000000000100000002000000010000000300000002000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 040000000500000006000000050000000700000006000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 100000001100000012000000110000001300000012000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 140000001500000016000000150000001700000016000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
m_SharedVertices:
- m_Vertices: 000000000d00000016000000
- m_Vertices: 010000000400000017000000
- m_Vertices: 020000000f00000010000000
- m_Vertices: 030000000600000011000000
- m_Vertices: 050000000800000015000000
- m_Vertices: 070000000a00000013000000
- m_Vertices: 090000000c00000014000000
- m_Vertices: 0b0000000e00000012000000
m_SharedTextures: []
m_Positions:
- {x: -0.05, y: -5, z: 5}
- {x: 0.05, y: -5, z: 5}
- {x: -0.05, y: 5, z: 5}
- {x: 0.05, y: 5, z: 5}
- {x: 0.05, y: -5, z: 5}
- {x: 0.05, y: -5, z: -5}
- {x: 0.05, y: 5, z: 5}
- {x: 0.05, y: 5, z: -5}
- {x: 0.05, y: -5, z: -5}
- {x: -0.05, y: -5, z: -5}
- {x: 0.05, y: 5, z: -5}
- {x: -0.05, y: 5, z: -5}
- {x: -0.05, y: -5, z: -5}
- {x: -0.05, y: -5, z: 5}
- {x: -0.05, y: 5, z: -5}
- {x: -0.05, y: 5, z: 5}
- {x: -0.05, y: 5, z: 5}
- {x: 0.05, y: 5, z: 5}
- {x: -0.05, y: 5, z: -5}
- {x: 0.05, y: 5, z: -5}
- {x: -0.05, y: -5, z: -5}
- {x: 0.05, y: -5, z: -5}
- {x: -0.05, y: -5, z: 5}
- {x: 0.05, y: -5, z: 5}
m_Textures0:
- {x: 0.1, y: -9}
- {x: 0, y: -9}
- {x: 0.1, y: 1}
- {x: 0, y: 1}
- {x: 10, y: -9}
- {x: 0, y: -9}
- {x: 10, y: 1}
- {x: 0, y: 1}
- {x: 0.1, y: -9}
- {x: 0, y: -9}
- {x: 0.1, y: 1}
- {x: 0, y: 1}
- {x: 10, y: -9}
- {x: 0, y: -9}
- {x: 10, y: 1}
- {x: 0, y: 1}
- {x: 0, y: 1}
- {x: 0.1, y: 1}
- {x: 0, y: -9}
- {x: 0.1, y: -9}
- {x: 0.1, y: -9}
- {x: 0, y: -9}
- {x: 0.1, y: 1}
- {x: 0, y: 1}
m_Textures2: []
m_Textures3: []
m_Tangents:
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
m_Colors: []
m_UnwrapParameters:
m_HardAngle: 88
m_PackMargin: 20
m_AngleError: 8
m_AreaError: 15
m_PreserveMeshAssetOnDestroy: 0
assetGuid:
m_Mesh: {fileID: 0}
m_VersionIndex: 26
m_IsSelectable: 1
m_SelectedFaces:
m_SelectedEdges: []
m_SelectedVertices:
--- !u!114 &8404390266503327226
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7423121966632867460}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
m_Shape:
rid: 1398870395349368904
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
m_UnmodifiedMeshVersion: 23
m_Size: {x: 0.1, y: 10, z: 10}
m_LocalCenter: {x: 0, y: 0, z: 0}
references:
version: 2
RefIds:
- rid: 1398870395349368904
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
data:
--- !u!23 &2553083886184869086
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7423121966632867460}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e2ff028127aed49898d5db254c679ffa, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &7112311031510233378
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7423121966632867460}
m_Mesh: {fileID: 0}
--- !u!65 &8869586897791223017
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7423121966632867460}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 0.100000024, y: 10, z: 10.000002}
m_Center: {x: 0, y: 0, z: 0}

View File

@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 2d24a72aa97834b4a9baff9020719d61
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,357 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2843516741972607348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4751072299030562733}
- component: {fileID: 8868111042538970869}
- component: {fileID: 4579864586410663392}
- component: {fileID: 8458375974803422925}
- component: {fileID: 3605484921720718291}
- component: {fileID: 8463408000742725404}
m_Layer: 0
m_Name: TileWall
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4751072299030562733
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2843516741972607348}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -15, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8868111042538970869
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2843516741972607348}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
m_MeshFormatVersion: 2
m_Faces:
- m_Indexes: 000000000100000002000000010000000300000002000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 040000000500000006000000050000000700000006000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 100000001100000012000000110000001300000012000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 140000001500000016000000150000001700000016000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 0
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
m_SharedVertices:
- m_Vertices: 000000000d00000016000000
- m_Vertices: 010000000400000017000000
- m_Vertices: 020000000f00000010000000
- m_Vertices: 030000000600000011000000
- m_Vertices: 050000000800000015000000
- m_Vertices: 070000000a00000013000000
- m_Vertices: 090000000c00000014000000
- m_Vertices: 0b0000000e00000012000000
m_SharedTextures: []
m_Positions:
- {x: -0.05, y: -5, z: 5}
- {x: 0.05, y: -5, z: 5}
- {x: -0.05, y: 5, z: 5}
- {x: 0.05, y: 5, z: 5}
- {x: 0.05, y: -5, z: 5}
- {x: 0.05, y: -5, z: -5}
- {x: 0.05, y: 5, z: 5}
- {x: 0.05, y: 5, z: -5}
- {x: 0.05, y: -5, z: -5}
- {x: -0.05, y: -5, z: -5}
- {x: 0.05, y: 5, z: -5}
- {x: -0.05, y: 5, z: -5}
- {x: -0.05, y: -5, z: -5}
- {x: -0.05, y: -5, z: 5}
- {x: -0.05, y: 5, z: -5}
- {x: -0.05, y: 5, z: 5}
- {x: -0.05, y: 5, z: 5}
- {x: 0.05, y: 5, z: 5}
- {x: -0.05, y: 5, z: -5}
- {x: 0.05, y: 5, z: -5}
- {x: -0.05, y: -5, z: -5}
- {x: 0.05, y: -5, z: -5}
- {x: -0.05, y: -5, z: 5}
- {x: 0.05, y: -5, z: 5}
m_Textures0:
- {x: 0.1, y: -9}
- {x: 0, y: -9}
- {x: 0.1, y: 1}
- {x: 0, y: 1}
- {x: 10, y: -9}
- {x: 0, y: -9}
- {x: 10, y: 1}
- {x: 0, y: 1}
- {x: 0.1, y: -9}
- {x: 0, y: -9}
- {x: 0.1, y: 1}
- {x: 0, y: 1}
- {x: 10, y: -9}
- {x: 0, y: -9}
- {x: 10, y: 1}
- {x: 0, y: 1}
- {x: 0, y: 1}
- {x: 0.1, y: 1}
- {x: 0, y: -9}
- {x: 0.1, y: -9}
- {x: 0.1, y: -9}
- {x: 0, y: -9}
- {x: 0.1, y: 1}
- {x: 0, y: 1}
m_Textures2: []
m_Textures3: []
m_Tangents:
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
m_Colors: []
m_UnwrapParameters:
m_HardAngle: 88
m_PackMargin: 20
m_AngleError: 8
m_AreaError: 15
m_PreserveMeshAssetOnDestroy: 0
assetGuid:
m_Mesh: {fileID: 0}
m_VersionIndex: 26
m_IsSelectable: 1
m_SelectedFaces:
m_SelectedEdges: []
m_SelectedVertices:
--- !u!114 &4579864586410663392
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2843516741972607348}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
m_Shape:
rid: 1398870395349368900
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
m_UnmodifiedMeshVersion: 23
m_Size: {x: 0.1, y: 10, z: 10}
m_LocalCenter: {x: 0, y: 0, z: 0}
references:
version: 2
RefIds:
- rid: 1398870395349368900
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
data:
--- !u!23 &8458375974803422925
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2843516741972607348}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d6cbb9d7d974ade448bd811a9cec399d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &3605484921720718291
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2843516741972607348}
m_Mesh: {fileID: 0}
--- !u!65 &8463408000742725404
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2843516741972607348}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 0.1, y: 10, z: 10}
m_Center: {x: 0, y: 0.00000047683716, z: -0.00000059604645}

View File

@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 4175a5602e4244d988c11bca2debea28
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 17d8e143bab382c4ca8c4e33dee4bb41
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: ae8418939e8b8544591bb64fbe136fb3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,428 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 10
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 13
m_BakeOnSceneLoad: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 2
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 1
m_PVRFilteringGaussRadiusAO: 1
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1001 &146034592
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
propertyPath: m_LocalPosition.x
value: 8.9335
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
propertyPath: m_LocalPosition.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
propertyPath: m_LocalPosition.z
value: -16.64573
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
propertyPath: m_Name
value: Level
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: -3121380241203253555, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
insertIndex: -1
addedObject: {fileID: 146034594}
m_SourcePrefab: {fileID: 100100000, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
--- !u!1 &146034593 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -3121380241203253555, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
m_PrefabInstance: {fileID: 146034592}
m_PrefabAsset: {fileID: 0}
--- !u!114 &146034594
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 146034593}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cc6c36a261296f4c82e315da147ba93, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::SlidingDoor
axis: 1
direction: -1
slideDistance: 2
speed: 3
startOpen: 0
OnOpened:
m_PersistentCalls:
m_Calls: []
OnClosed:
m_PersistentCalls:
m_Calls: []
--- !u!1001 &1044583204
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 6544026473454475707, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_Name
value: Player
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalScale.x
value: 4
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalScale.y
value: 4
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalScale.z
value: 4
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalPosition.x
value: -33.61331
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalPosition.y
value: 0.0000022767708
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalPosition.z
value: -20.720806
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalRotation.y
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 90
objectReference: {fileID: 0}
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8079687630579216978, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalScale.x
value: 0.8
objectReference: {fileID: 0}
- target: {fileID: 8079687630579216978, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_LocalScale.z
value: 0.8
objectReference: {fileID: 0}
- target: {fileID: 9113767139962055966, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_Radius
value: 0.4
objectReference: {fileID: 0}
- target: {fileID: 9113767139962055966, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
propertyPath: m_Center.y
value: 1.3
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
--- !u!1 &1168512180
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1168512182}
- component: {fileID: 1168512181}
- component: {fileID: 1168512183}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1168512181
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1168512180}
m_Enabled: 1
serializedVersion: 12
m_Type: 1
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize2D: {x: 0.5, y: 0.5}
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &1168512182
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1168512180}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &1168512183
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1168512180}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_CustomShadowLayers: 0
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
m_RenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_ShadowRenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_Version: 4
m_LightLayerMask: 1
m_ShadowLayerMask: 1
m_RenderingLayers: 1
m_ShadowRenderingLayers: 1
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 1168512182}
- {fileID: 1044583204}
- {fileID: 146034592}

View File

@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: c27b10b5ca850594298ef98e0486babd
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 002c7c1365eb84470a077e39ac50a31c
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: f5c0ebee25ced1d42b0312b27d0aad54
guid: f9ccf03e1da5f4a4683903447659b3d7
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 13400000

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 7c0881b5a8885c9f0a5954bd7ca490b4
guid: f7ddf8204ae4327bb84e928c9ae561d4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 13400000

View File

@@ -1,4 +1,3 @@
<Solution>
<Project Path="MerryYellow.CodeAssist.Editor.csproj" />
<Project Path="Assembly-CSharp.csproj" />
</Solution>
<Solution>
<Project Path="Assembly-CSharp.csproj" />
</Solution>

View File

@@ -2,7 +2,6 @@
"dependencies": {
"com.unity.ai.navigation": "2.0.10",
"com.unity.collab-proxy": "2.11.3",
"com.unity.formats.fbx": "5.1.5",
"com.unity.ide.rider": "3.0.39",
"com.unity.ide.visualstudio": "2.0.26",
"com.unity.inputsystem": "1.18.0",

View File

@@ -1,12 +1,5 @@
{
"dependencies": {
"com.autodesk.fbx": {
"version": "5.1.3",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.merry-yellow.code-assist": {
"version": "file:com.merry-yellow.code-assist",
"depth": 0,
@@ -58,16 +51,6 @@
"source": "builtin",
"dependencies": {}
},
"com.unity.formats.fbx": {
"version": "5.1.5",
"depth": 0,
"source": "registry",
"dependencies": {
"com.autodesk.fbx": "5.1.1",
"com.unity.timeline": "1.7.1"
},
"url": "https://packages.unity.com"
},
"com.unity.ide.rider": {
"version": "3.0.39",
"depth": 0,

View File

@@ -74,23 +74,13 @@
{
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.LastSize.Cube",
"value": "{\"m_Value\":{\"x\":4.0,\"y\":0.10000000149011612,\"z\":5.0}}"
"value": "{\"m_Value\":{\"x\":0.10000000149011612,\"y\":2.0,\"z\":1.0}}"
},
{
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.LastSize.Sphere",
"value": "{\"m_Value\":{\"x\":0.5,\"y\":0.5,\"z\":0.5}}"
},
{
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.LastSize.Door",
"value": "{\"m_Value\":{\"x\":10.0,\"y\":5.0,\"z\":0.10000000149011612}}"
},
{
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.LastSize.Arch",
"value": "{\"m_Value\":{\"x\":10.0,\"y\":0.10000000149011612,\"z\":10.0}}"
},
{
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.LastRotation.Cube",
@@ -101,16 +91,6 @@
"key": "ShapeBuilder.LastRotation.Sphere",
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
},
{
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.LastRotation.Door",
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
},
{
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.LastRotation.Arch",
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
},
{
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.PivotLocation.Cube",
@@ -121,16 +101,6 @@
"key": "ShapeBuilder.PivotLocation.Sphere",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.PivotLocation.Door",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.PivotLocation.Arch",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.Cube",
@@ -141,16 +111,6 @@
"key": "ShapeBuilder.Sphere",
"value": "{}"
},
{
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.Door",
"value": "{}"
},
{
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "ShapeBuilder.Arch",
"value": "{}"
},
{
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.shadowCastingMode",