Compare commits
14 Commits
7f2c58f864
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feat/level
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f4ae6fe47b |
2
.gitignore
vendored
2
.gitignore
vendored
@@ -62,5 +62,3 @@ Thumbs.db.meta
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# VS Code
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*.vscode
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.vsconfig
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Assets/Level/Scenes/DevRoom/Perso/
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@@ -2,7 +2,7 @@
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- Project name: HeadlessHazard
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- Unity version: Unity 6000.3.10f1
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- Active game object:
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- Name: Player
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- Tag: Player
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- Name: Button_3
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- Tag: Untagged
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- Layer: Default
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<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
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@@ -1,46 +0,0 @@
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using UnityEngine;
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public class SlowdownArea : MonoBehaviour
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{
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[Header("References")]
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public float maxSlow;
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public float slowSpeed;
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public float timer;
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private float baseSpeed;
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private bool isInZone = false;
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private PlayerMovement player;
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private void OnTriggerEnter(Collider area)
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{
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if (area.CompareTag("Player")){
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player = area.GetComponent<PlayerMovement>();
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baseSpeed = player.WalkSpeed;
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isInZone = true;
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}
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}
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private void OnTriggerExit(Collider area)
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{
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if (area.CompareTag("Player"))
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{
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isInZone = false;
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timer = 0f;
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player.WalkSpeed = baseSpeed;
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}
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}
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// Update is called once per frame
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void Update()
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{
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if (!isInZone || player == null)
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return;
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timer += Time.deltaTime;
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float t = Mathf.Clamp(timer * slowSpeed, 0f, 1f);
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float multiplicator = Mathf.Lerp(1f, maxSlow, t);
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player.WalkSpeed = baseSpeed * multiplicator;
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}
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}
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@@ -1,2 +0,0 @@
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@@ -1,5 +1,5 @@
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357
Assets/Level/Prefabs/World/Celings/Celing_30x30.prefab
Normal file
357
Assets/Level/Prefabs/World/Celings/Celing_30x30.prefab
Normal file
@@ -0,0 +1,357 @@
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Reference in New Issue
Block a user