Compare commits
60 Commits
fix/dev-ro
...
74c63a1500
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
74c63a1500 | ||
|
|
94a899e066 | ||
|
|
33f1e9037f | ||
|
|
98ebbeda41 | ||
|
|
a9be0f924c | ||
|
|
beeb0830b8 | ||
|
|
325304fd74 | ||
|
|
66d901588b | ||
|
|
f4ae6fe47b | ||
| 3a758bb245 | |||
|
|
0554662c32 | ||
|
|
e42114602a | ||
|
|
f593bc2e20 | ||
|
|
cac96fd09f | ||
|
|
fcb0f813dd | ||
|
|
175162fccf | ||
|
|
cc82294cd9 | ||
|
|
280626bf6b | ||
|
|
bf59f9b2da | ||
|
|
9183a4e687 | ||
|
|
d0d5fccc37 | ||
| 66b8ea1c3f | |||
|
|
187c4fbf61 | ||
|
|
faf2f92521 | ||
|
|
ffa489db0d | ||
|
|
53fd617abe | ||
|
|
64b2d63799 | ||
|
|
f42463176f | ||
|
|
ab434be65f | ||
|
|
935b4c089a | ||
|
|
bf80659d7b | ||
|
|
4f19d135df | ||
|
|
7d7b288b4f | ||
|
|
e1d520e9fb | ||
|
|
efea27a503 | ||
|
|
4c9436ae74 | ||
|
|
0892ac9de3 | ||
|
|
18a12a11a5 | ||
|
|
7daba4cb56 | ||
|
|
46c1094b7f | ||
|
|
43792c347e | ||
|
|
ee621dfc24 | ||
|
|
09acac00c7 | ||
|
|
e506bce879 | ||
|
|
08b051de1c | ||
|
|
8ed3a97669 | ||
|
|
4d5af9b60f | ||
|
|
66a8ca6e49 | ||
|
|
fb76786cf9 | ||
|
|
a28f6287be | ||
|
|
c3c487999d | ||
|
|
eee022fa5f | ||
|
|
bf59556985 | ||
|
|
4593b3714c | ||
|
|
530e9e0bd2 | ||
|
|
47dc0b3886 | ||
|
|
e92cbe1f4b | ||
|
|
421df26822 | ||
|
|
467dabc2f6 | ||
|
|
f4137c8b04 |
@@ -2,7 +2,7 @@
|
|||||||
- Project name: HeadlessHazard
|
- Project name: HeadlessHazard
|
||||||
- Unity version: Unity 6000.3.10f1
|
- Unity version: Unity 6000.3.10f1
|
||||||
- Active game object:
|
- Active game object:
|
||||||
- Name: Head
|
- Name: Button_3
|
||||||
- Tag: Player
|
- Tag: Untagged
|
||||||
- Layer: Default
|
- Layer: Default
|
||||||
<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
|
<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
|
||||||
8
Assets/Art/Image.meta
Normal file
8
Assets/Art/Image.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5bfad85b20c9eab4e8cdaf4afc258b3b
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Art/Image/Antoine.jpg
Normal file
BIN
Assets/Art/Image/Antoine.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 82 KiB |
117
Assets/Art/Image/Antoine.jpg.meta
Normal file
117
Assets/Art/Image/Antoine.jpg.meta
Normal file
@@ -0,0 +1,117 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f44f322e7863f3f4ba77cd4ad37e90bc
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 13
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
customData:
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spriteCustomMetadata:
|
||||||
|
entries: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Art/Image/Clement.jpg
Normal file
BIN
Assets/Art/Image/Clement.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.4 KiB |
117
Assets/Art/Image/Clement.jpg.meta
Normal file
117
Assets/Art/Image/Clement.jpg.meta
Normal file
@@ -0,0 +1,117 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 389e71f3d946b6e4383c046d3a615b59
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 13
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
customData:
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spriteCustomMetadata:
|
||||||
|
entries: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Art/Image/Dany.png
Normal file
BIN
Assets/Art/Image/Dany.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 26 KiB |
117
Assets/Art/Image/Dany.png.meta
Normal file
117
Assets/Art/Image/Dany.png.meta
Normal file
@@ -0,0 +1,117 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 028264f6bf548d84ea9c180aa65dfab4
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 13
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
customData:
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spriteCustomMetadata:
|
||||||
|
entries: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Art/Image/Thibault.jpg
Normal file
BIN
Assets/Art/Image/Thibault.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.9 MiB |
117
Assets/Art/Image/Thibault.jpg.meta
Normal file
117
Assets/Art/Image/Thibault.jpg.meta
Normal file
@@ -0,0 +1,117 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 64c3032bd5ea939499d2fdff0e7b2c68
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 13
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
customData:
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spriteCustomMetadata:
|
||||||
|
entries: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Art/Image/Timote.jpg
Normal file
BIN
Assets/Art/Image/Timote.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 33 KiB |
117
Assets/Art/Image/Timote.jpg.meta
Normal file
117
Assets/Art/Image/Timote.jpg.meta
Normal file
@@ -0,0 +1,117 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 91af048793b902f4a8985bc530c3a37a
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 13
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
customData:
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spriteCustomMetadata:
|
||||||
|
entries: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Art/Image/pierre.jpeg
Normal file
BIN
Assets/Art/Image/pierre.jpeg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.1 MiB |
117
Assets/Art/Image/pierre.jpeg.meta
Normal file
117
Assets/Art/Image/pierre.jpeg.meta
Normal file
@@ -0,0 +1,117 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d6547a8bbee6f454694b64d2c2daa939
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 13
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
customData:
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spriteCustomMetadata:
|
||||||
|
entries: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -55,7 +55,8 @@ public class ButtonSequenceDoorPuzzle : MonoBehaviour
|
|||||||
if (button == null)
|
if (button == null)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
UnityAction action = () => OnButtonPressed(i);
|
int buttonIndex = i;
|
||||||
|
UnityAction action = () => OnButtonPressed(buttonIndex);
|
||||||
m_cachedListeners[i] = action;
|
m_cachedListeners[i] = action;
|
||||||
button.OnInteract.AddListener(action);
|
button.OnInteract.AddListener(action);
|
||||||
}
|
}
|
||||||
|
|||||||
72
Assets/Code/Scripts/Interaction/PlayerBoxController.cs
Normal file
72
Assets/Code/Scripts/Interaction/PlayerBoxController.cs
Normal file
@@ -0,0 +1,72 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class BoxPickup : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Transform PlayerTransform;
|
||||||
|
public Transform CameraTransform;
|
||||||
|
public Transform HandTransform;
|
||||||
|
public float ThrowForce = 10f;
|
||||||
|
public float PickupDistance = 5f;
|
||||||
|
|
||||||
|
private bool isHeld;
|
||||||
|
private Rigidbody m_rigidbody;
|
||||||
|
private PlayerInputController input;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
m_rigidbody = GetComponent<Rigidbody>();
|
||||||
|
input = PlayerTransform.GetComponent<PlayerInputController>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (input.InteractPressed)
|
||||||
|
{
|
||||||
|
if (!isHeld)
|
||||||
|
TryPickup();
|
||||||
|
else
|
||||||
|
Drop();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (input.ThrowPressed)
|
||||||
|
Throw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void TryPickup()
|
||||||
|
{
|
||||||
|
Collider[] hits = Physics.OverlapSphere(PlayerTransform.position, PickupDistance);
|
||||||
|
|
||||||
|
foreach (Collider hit in hits)
|
||||||
|
{
|
||||||
|
if (hit.transform == transform) {
|
||||||
|
Pickup();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Pickup()
|
||||||
|
{
|
||||||
|
isHeld = true;
|
||||||
|
m_rigidbody.isKinematic = true;
|
||||||
|
transform.SetParent(HandTransform);
|
||||||
|
transform.localPosition = Vector3.zero;
|
||||||
|
transform.localRotation = Quaternion.identity;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Drop()
|
||||||
|
{
|
||||||
|
isHeld = false;
|
||||||
|
transform.SetParent(null);
|
||||||
|
m_rigidbody.isKinematic = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Throw()
|
||||||
|
{
|
||||||
|
if (!isHeld)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Drop();
|
||||||
|
m_rigidbody.AddForce(PlayerTransform.forward * ThrowForce, ForceMode.Impulse);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a36af2e55a3732eb2abc110ae2365702
|
||||||
@@ -20,7 +20,6 @@ public class PressurePlateButton : MonoBehaviour
|
|||||||
public UnityEvent OnReleased;
|
public UnityEvent OnReleased;
|
||||||
|
|
||||||
private readonly HashSet<Collider> m_validCollidersOnPlate = new HashSet<Collider>();
|
private readonly HashSet<Collider> m_validCollidersOnPlate = new HashSet<Collider>();
|
||||||
private readonly HashSet<Collider> m_stayedThisPhysicsFrame = new HashSet<Collider>();
|
|
||||||
private bool m_isPressed;
|
private bool m_isPressed;
|
||||||
|
|
||||||
private void Reset()
|
private void Reset()
|
||||||
@@ -43,16 +42,8 @@ public class PressurePlateButton : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnTriggerStay(Collider other)
|
|
||||||
{
|
|
||||||
if (IsValidActivator(other))
|
|
||||||
m_stayedThisPhysicsFrame.Add(other);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnTriggerExit(Collider other)
|
private void OnTriggerExit(Collider other)
|
||||||
{
|
{
|
||||||
m_stayedThisPhysicsFrame.Remove(other);
|
|
||||||
|
|
||||||
if (!m_validCollidersOnPlate.Remove(other))
|
if (!m_validCollidersOnPlate.Remove(other))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -63,26 +54,6 @@ public class PressurePlateButton : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void FixedUpdate()
|
|
||||||
{
|
|
||||||
if (m_validCollidersOnPlate.Count == 0)
|
|
||||||
{
|
|
||||||
m_stayedThisPhysicsFrame.Clear();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_validCollidersOnPlate.RemoveWhere(c => c == null || !c.enabled || !c.gameObject.activeInHierarchy);
|
|
||||||
|
|
||||||
m_validCollidersOnPlate.IntersectWith(m_stayedThisPhysicsFrame);
|
|
||||||
m_stayedThisPhysicsFrame.Clear();
|
|
||||||
|
|
||||||
if (m_validCollidersOnPlate.Count == 0 && m_isPressed)
|
|
||||||
{
|
|
||||||
m_isPressed = false;
|
|
||||||
OnReleased?.Invoke();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool IsValidActivator(Collider other)
|
private bool IsValidActivator(Collider other)
|
||||||
{
|
{
|
||||||
if (((1 << other.gameObject.layer) & detectionMask) == 0)
|
if (((1 << other.gameObject.layer) & detectionMask) == 0)
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ public class SlidingDoor : MonoBehaviour
|
|||||||
public enum SlideDirection { Positive = 1, Negative = -1 }
|
public enum SlideDirection { Positive = 1, Negative = -1 }
|
||||||
|
|
||||||
[Header("Slide Settings")]
|
[Header("Slide Settings")]
|
||||||
[Tooltip("Axis in parent space (or world space if no parent) the door slides along.")]
|
[Tooltip("Local axis the door slides along.")]
|
||||||
[SerializeField] private SlideAxis axis = SlideAxis.X;
|
[SerializeField] private SlideAxis axis = SlideAxis.X;
|
||||||
|
|
||||||
[Tooltip("Which way along the axis the door opens.")]
|
[Tooltip("Which way along the axis the door opens.")]
|
||||||
@@ -36,7 +36,7 @@ public class SlidingDoor : MonoBehaviour
|
|||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
m_closedPos = transform.localPosition;
|
m_closedPos = transform.localPosition;
|
||||||
m_openPos = m_closedPos + GetParentSpaceSlideVector() * slideDistance;
|
m_openPos = m_closedPos + GetSlideVector() * slideDistance;
|
||||||
|
|
||||||
if (startOpen)
|
if (startOpen)
|
||||||
{
|
{
|
||||||
@@ -86,7 +86,7 @@ public class SlidingDoor : MonoBehaviour
|
|||||||
Open();
|
Open();
|
||||||
}
|
}
|
||||||
|
|
||||||
private Vector3 GetParentSpaceSlideVector()
|
private Vector3 GetSlideVector()
|
||||||
{
|
{
|
||||||
float sign = (float)direction;
|
float sign = (float)direction;
|
||||||
return axis switch
|
return axis switch
|
||||||
@@ -98,19 +98,14 @@ public class SlidingDoor : MonoBehaviour
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private Vector3 GetWorldSpaceSlideVector()
|
|
||||||
{
|
|
||||||
return transform.parent != null
|
|
||||||
? transform.parent.TransformDirection(GetParentSpaceSlideVector()).normalized
|
|
||||||
: GetParentSpaceSlideVector().normalized;
|
|
||||||
}
|
|
||||||
|
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
private void OnDrawGizmos()
|
private void OnDrawGizmos()
|
||||||
{
|
{
|
||||||
Vector3 worldClosed = transform.position;
|
Vector3 worldClosed = transform.parent != null
|
||||||
|
? transform.parent.TransformPoint(transform.localPosition)
|
||||||
|
: transform.position;
|
||||||
|
|
||||||
Vector3 slideVec = GetWorldSpaceSlideVector() * slideDistance;
|
Vector3 slideVec = transform.TransformDirection(GetSlideVector()) * slideDistance;
|
||||||
Gizmos.color = Color.cyan;
|
Gizmos.color = Color.cyan;
|
||||||
Gizmos.DrawLine(worldClosed, worldClosed + slideVec);
|
Gizmos.DrawLine(worldClosed, worldClosed + slideVec);
|
||||||
Gizmos.DrawWireSphere(worldClosed + slideVec, 0.08f);
|
Gizmos.DrawWireSphere(worldClosed + slideVec, 0.08f);
|
||||||
|
|||||||
@@ -32,6 +32,8 @@ public class WallInteractButton : MonoBehaviour
|
|||||||
private Vector3 m_buttonPressedPos;
|
private Vector3 m_buttonPressedPos;
|
||||||
private bool m_isVisuallyPressed;
|
private bool m_isVisuallyPressed;
|
||||||
|
|
||||||
|
public PlayerHeadController headController;
|
||||||
|
|
||||||
private void Reset()
|
private void Reset()
|
||||||
{
|
{
|
||||||
Collider col = GetComponent<Collider>();
|
Collider col = GetComponent<Collider>();
|
||||||
@@ -49,7 +51,7 @@ public class WallInteractButton : MonoBehaviour
|
|||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
if (m_playerInRange && Keyboard.current != null && Keyboard.current[interactKey].wasPressedThisFrame)
|
if (!headController.isHoldingHead && m_playerInRange && Keyboard.current != null && Keyboard.current[interactKey].wasPressedThisFrame)
|
||||||
{
|
{
|
||||||
TryInteract();
|
TryInteract();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -144,13 +144,12 @@ public class SubtitleSequencePlayer : MonoBehaviour
|
|||||||
|
|
||||||
float typeTime = 0f;
|
float typeTime = 0f;
|
||||||
int totalChars = line.text.Length;
|
int totalChars = line.text.Length;
|
||||||
int visibleChars = 0;
|
|
||||||
if (typewriterCharsPerSecond > 0f)
|
if (typewriterCharsPerSecond > 0f)
|
||||||
{
|
{
|
||||||
while (m_currentText.Length < totalChars)
|
while (m_currentText.Length < totalChars)
|
||||||
{
|
{
|
||||||
typeTime += Time.deltaTime;
|
typeTime += Time.deltaTime;
|
||||||
visibleChars = Mathf.Clamp(Mathf.FloorToInt(typeTime * typewriterCharsPerSecond), 0, totalChars);
|
int visibleChars = Mathf.Clamp(Mathf.FloorToInt(typeTime * typewriterCharsPerSecond), 0, totalChars);
|
||||||
m_currentText = line.text.Substring(0, visibleChars);
|
m_currentText = line.text.Substring(0, visibleChars);
|
||||||
yield return null;
|
yield return null;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,16 +2,25 @@ using UnityEngine;
|
|||||||
|
|
||||||
public class PlayerHeadController : MonoBehaviour
|
public class PlayerHeadController : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
[Header("Head")]
|
||||||
public Transform Head;
|
public Transform Head;
|
||||||
public Transform CameraTransform;
|
public Transform CameraTransform;
|
||||||
|
public Transform BodyTransform;
|
||||||
|
public float ThrowForce;
|
||||||
|
public float PickupDistance;
|
||||||
|
public bool isHoldingHead;
|
||||||
|
|
||||||
public float ThrowForce = 10f;
|
[Header("Grabbable")]
|
||||||
public float PickupDistance = 3f;
|
public Transform HandTransform; // in the future hand maybe grab items but for now its an empty object
|
||||||
|
public float ItemThrowForce = 10f;
|
||||||
|
public float ItemPickupDistance = 5f;
|
||||||
|
|
||||||
public bool isHoldingHead = true;
|
private bool isHoldingItem;
|
||||||
|
private Rigidbody m_itemRigidbody;
|
||||||
|
private Collider m_itemCollider;
|
||||||
|
private Transform m_currentItem;
|
||||||
|
|
||||||
private Rigidbody m_headRigidbody;
|
private Rigidbody m_headRigidbody;
|
||||||
|
|
||||||
private Vector3 m_headInitialLocalPos;
|
private Vector3 m_headInitialLocalPos;
|
||||||
private Quaternion m_headInitialLocalRot;
|
private Quaternion m_headInitialLocalRot;
|
||||||
|
|
||||||
@@ -28,21 +37,31 @@ public class PlayerHeadController : MonoBehaviour
|
|||||||
{
|
{
|
||||||
Cursor.lockState = CursorLockMode.Locked;
|
Cursor.lockState = CursorLockMode.Locked;
|
||||||
|
|
||||||
m_headInitialLocalPos = Head.localPosition;
|
Vector3 offset = new Vector3(0f, -0.5f, 0.5f);
|
||||||
m_headInitialLocalRot = Head.localRotation;
|
m_headInitialLocalPos = BodyTransform.localPosition + offset;
|
||||||
|
m_headInitialLocalRot = BodyTransform.localRotation;
|
||||||
|
m_headRigidbody = Head.GetComponent<Rigidbody>();
|
||||||
|
|
||||||
|
Head.SetParent(null);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
if (input.HeadInteractionPressed)
|
if (input.HeadInteractionPressed)
|
||||||
{
|
|
||||||
InteractHead();
|
InteractHead();
|
||||||
}
|
|
||||||
|
|
||||||
if (input.ThrowPressed)
|
if (input.ThrowPressed && isHoldingHead)
|
||||||
{
|
|
||||||
ThrowHead();
|
ThrowHead();
|
||||||
|
|
||||||
|
if (input.InteractPressed)
|
||||||
|
{
|
||||||
|
if (!isHoldingItem)
|
||||||
|
TryPickupItem();
|
||||||
|
else
|
||||||
|
DropItem();
|
||||||
}
|
}
|
||||||
|
if (input.ThrowPressed && isHoldingItem)
|
||||||
|
ThrowItem();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void InteractHead()
|
private void InteractHead()
|
||||||
@@ -53,44 +72,12 @@ public class PlayerHeadController : MonoBehaviour
|
|||||||
DropHead();
|
DropHead();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DropHead()
|
|
||||||
{
|
|
||||||
animator.SetTrigger("Throw");
|
|
||||||
|
|
||||||
isHoldingHead = false;
|
|
||||||
|
|
||||||
Head.SetParent(null);
|
|
||||||
|
|
||||||
m_headRigidbody = Head.gameObject.AddComponent<Rigidbody>();
|
|
||||||
m_headRigidbody.mass = 1f;
|
|
||||||
|
|
||||||
m_headRigidbody.constraints =
|
|
||||||
RigidbodyConstraints.FreezeRotationX |
|
|
||||||
RigidbodyConstraints.FreezeRotationZ |
|
|
||||||
RigidbodyConstraints.FreezeRotationY;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ThrowHead()
|
|
||||||
{
|
|
||||||
if (!isHoldingHead)
|
|
||||||
return;
|
|
||||||
|
|
||||||
DropHead();
|
|
||||||
|
|
||||||
m_headRigidbody.AddForce(CameraTransform.forward * ThrowForce, ForceMode.Impulse);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void TryPickupHead()
|
private void TryPickupHead()
|
||||||
{
|
{
|
||||||
if (isHoldingHead)
|
if (isHoldingHead || isHoldingItem)
|
||||||
return;
|
return;
|
||||||
|
if (Vector3.Distance(transform.position, Head.position) <= PickupDistance)
|
||||||
float distance = Vector3.Distance(transform.position, Head.position);
|
|
||||||
|
|
||||||
if (distance <= PickupDistance)
|
|
||||||
{
|
|
||||||
PickupHead();
|
PickupHead();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void PickupHead()
|
private void PickupHead()
|
||||||
@@ -98,13 +85,71 @@ public class PlayerHeadController : MonoBehaviour
|
|||||||
isHoldingHead = true;
|
isHoldingHead = true;
|
||||||
|
|
||||||
if (m_headRigidbody != null)
|
if (m_headRigidbody != null)
|
||||||
{
|
|
||||||
Destroy(m_headRigidbody);
|
Destroy(m_headRigidbody);
|
||||||
}
|
|
||||||
|
|
||||||
Head.SetParent(transform);
|
Head.SetParent(transform);
|
||||||
|
|
||||||
Head.localPosition = m_headInitialLocalPos;
|
Head.localPosition = m_headInitialLocalPos;
|
||||||
Head.localRotation = m_headInitialLocalRot;
|
Head.localRotation = m_headInitialLocalRot;
|
||||||
}
|
}
|
||||||
|
private void DropHead()
|
||||||
|
{
|
||||||
|
animator.SetTrigger("Throw");
|
||||||
|
isHoldingHead = false;
|
||||||
|
|
||||||
|
Head.SetParent(null);
|
||||||
|
|
||||||
|
m_headRigidbody = Head.gameObject.AddComponent<Rigidbody>();
|
||||||
|
m_headRigidbody.mass = 1f;
|
||||||
|
m_headRigidbody.constraints =
|
||||||
|
RigidbodyConstraints.FreezeRotationX |
|
||||||
|
RigidbodyConstraints.FreezeRotationZ |
|
||||||
|
RigidbodyConstraints.FreezeRotationY;
|
||||||
|
}
|
||||||
|
private void ThrowHead()
|
||||||
|
{
|
||||||
|
DropHead();
|
||||||
|
m_headRigidbody.AddForce(CameraTransform.forward * ThrowForce, ForceMode.Impulse);
|
||||||
|
}
|
||||||
|
private void TryPickupItem()
|
||||||
|
{
|
||||||
|
if (isHoldingHead || isHoldingItem)
|
||||||
|
return;
|
||||||
|
int grabbableLayer = LayerMask.GetMask("Grabbable");
|
||||||
|
Collider[] hits = Physics.OverlapSphere(transform.position, ItemPickupDistance, grabbableLayer);
|
||||||
|
|
||||||
|
foreach (Collider hit in hits)
|
||||||
|
{
|
||||||
|
m_currentItem = hit.transform;
|
||||||
|
m_itemRigidbody = hit.GetComponent<Rigidbody>();
|
||||||
|
m_itemCollider = hit.GetComponent<Collider>();
|
||||||
|
PickupItem();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PickupItem()
|
||||||
|
{
|
||||||
|
isHoldingItem = true;
|
||||||
|
m_itemRigidbody.isKinematic = true;
|
||||||
|
m_itemCollider.enabled = false;
|
||||||
|
|
||||||
|
m_currentItem.SetParent(HandTransform);
|
||||||
|
m_currentItem.localPosition = Vector3.zero;
|
||||||
|
m_currentItem.localRotation = Quaternion.identity;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DropItem()
|
||||||
|
{
|
||||||
|
isHoldingItem = false;
|
||||||
|
m_currentItem.SetParent(null);
|
||||||
|
m_itemRigidbody.isKinematic = false;
|
||||||
|
m_itemCollider.enabled = true;
|
||||||
|
m_currentItem = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ThrowItem()
|
||||||
|
{
|
||||||
|
DropItem();
|
||||||
|
m_itemRigidbody.AddForce(BodyTransform.forward * ItemThrowForce, ForceMode.Impulse);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -4,22 +4,27 @@ using UnityEngine.InputSystem;
|
|||||||
public class PlayerInputController : MonoBehaviour
|
public class PlayerInputController : MonoBehaviour
|
||||||
{
|
{
|
||||||
public InputActionAsset InputActions;
|
public InputActionAsset InputActions;
|
||||||
|
public bool InputEnabled { get; private set; } = true;
|
||||||
|
|
||||||
private InputAction m_moveAction;
|
private InputAction m_moveAction;
|
||||||
private InputAction m_lookAction;
|
private InputAction m_lookAction;
|
||||||
private InputAction m_jumpAction;
|
private InputAction m_jumpAction;
|
||||||
private InputAction m_throwAction;
|
private InputAction m_throwAction;
|
||||||
private InputAction m_shiftAction;
|
private InputAction m_shiftAction;
|
||||||
|
private InputAction m_interactAction;
|
||||||
private InputAction m_headInteractAction;
|
private InputAction m_headInteractAction;
|
||||||
|
|
||||||
|
|
||||||
public Vector2 MoveAmount { get; private set; }
|
public Vector2 MoveAmount { get; private set; }
|
||||||
public Vector2 LookAmount { get; private set; }
|
public Vector2 LookAmount { get; private set; }
|
||||||
|
|
||||||
public bool JumpPressed { get; private set; }
|
public bool JumpPressed { get; private set; }
|
||||||
public bool ShiftPressed { get; private set; }
|
public bool ShiftPressed { get; private set; }
|
||||||
public bool ThrowPressed { get; private set; }
|
public bool ThrowPressed { get; private set; }
|
||||||
|
public bool InteractPressed { get; private set; }
|
||||||
public bool HeadInteractionPressed { get; private set; }
|
public bool HeadInteractionPressed { get; private set; }
|
||||||
|
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
var map = InputActions.FindActionMap("Player");
|
var map = InputActions.FindActionMap("Player");
|
||||||
@@ -29,7 +34,9 @@ public class PlayerInputController : MonoBehaviour
|
|||||||
m_jumpAction = map.FindAction("Jump");
|
m_jumpAction = map.FindAction("Jump");
|
||||||
m_shiftAction = map.FindAction("Shift");
|
m_shiftAction = map.FindAction("Shift");
|
||||||
m_throwAction = map.FindAction("Throw");
|
m_throwAction = map.FindAction("Throw");
|
||||||
|
m_interactAction = map.FindAction("Interact");
|
||||||
m_headInteractAction = map.FindAction("HeadInteract");
|
m_headInteractAction = map.FindAction("HeadInteract");
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
@@ -44,12 +51,30 @@ public class PlayerInputController : MonoBehaviour
|
|||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
|
if (!InputEnabled)
|
||||||
|
{
|
||||||
|
MoveAmount = Vector2.zero;
|
||||||
|
LookAmount = Vector2.zero;
|
||||||
|
ShiftPressed = false;
|
||||||
|
JumpPressed = false;
|
||||||
|
ThrowPressed = false;
|
||||||
|
InteractPressed = false;
|
||||||
|
HeadInteractionPressed = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
MoveAmount = m_moveAction.ReadValue<Vector2>();
|
MoveAmount = m_moveAction.ReadValue<Vector2>();
|
||||||
LookAmount = m_lookAction.ReadValue<Vector2>();
|
LookAmount = m_lookAction.ReadValue<Vector2>();
|
||||||
|
|
||||||
ShiftPressed = m_shiftAction.IsPressed();
|
ShiftPressed = m_shiftAction.IsPressed();
|
||||||
JumpPressed = m_jumpAction.WasPressedThisFrame();
|
JumpPressed = m_jumpAction.WasPressedThisFrame();
|
||||||
ThrowPressed = m_throwAction.WasPressedThisFrame();
|
ThrowPressed = m_throwAction.WasPressedThisFrame();
|
||||||
|
InteractPressed = m_interactAction.WasPressedThisFrame();
|
||||||
HeadInteractionPressed = m_headInteractAction.WasPressedThisFrame();
|
HeadInteractionPressed = m_headInteractAction.WasPressedThisFrame();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetInputEnabled(bool enabled)
|
||||||
|
{
|
||||||
|
InputEnabled = enabled;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -16,9 +16,9 @@ public class PlayerLook : MonoBehaviour
|
|||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
m_rigidbody = GetComponent<Rigidbody>();
|
m_rigidbody = GetComponent<Rigidbody>();
|
||||||
input = GetComponent<PlayerInputController>();
|
input = GetComponent<PlayerInputController>();
|
||||||
headController = GetComponent<PlayerHeadController>();
|
headController = GetComponent<PlayerHeadController>();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void FixedUpdate()
|
private void FixedUpdate()
|
||||||
|
|||||||
264
Assets/Code/Scripts/Player/RobotBootSequence.cs
Normal file
264
Assets/Code/Scripts/Player/RobotBootSequence.cs
Normal file
@@ -0,0 +1,264 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class RobotBootSequence : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header("References")]
|
||||||
|
public PlayerInputController InputController;
|
||||||
|
public Transform CameraTransform;
|
||||||
|
|
||||||
|
[Header("Timing")]
|
||||||
|
public bool PlayOnStart = true;
|
||||||
|
[Min(0.1f)] public float BootDuration = 2.4f;
|
||||||
|
[Min(0.1f)] public float CharacterPerSecond = 40f;
|
||||||
|
[Min(0f)] public float LinePause = 0.35f;
|
||||||
|
[Min(0f)] public float DelayBeforeReveal = 0.4f;
|
||||||
|
|
||||||
|
[Header("Motion")]
|
||||||
|
public Vector2 StartYawPitch = new Vector2(-30f, -20f);
|
||||||
|
public float RollWobble = 2.5f;
|
||||||
|
public float WobbleFrequency = 16f;
|
||||||
|
public AnimationCurve EaseCurve = AnimationCurve.EaseInOut(0f, 0f, 1f, 1f);
|
||||||
|
|
||||||
|
[Header("Boot Text")]
|
||||||
|
public Color BootTextColor = new Color(0.62f, 1f, 0.7f, 1f);
|
||||||
|
public string[] BootLines =
|
||||||
|
{
|
||||||
|
"UNIT SB-3954 | preparing startup . . .",
|
||||||
|
"verification of OS-5 . . . 4 . . . 3 . . . 2 . . . 1",
|
||||||
|
"system integrity: OK",
|
||||||
|
"motor bus: OK",
|
||||||
|
"vision pipeline: ONLINE",
|
||||||
|
"SYSTEM OK"
|
||||||
|
};
|
||||||
|
|
||||||
|
[Header("Optional Audio")]
|
||||||
|
public AudioSource BootAudioSource;
|
||||||
|
|
||||||
|
private bool m_IsPlaying;
|
||||||
|
|
||||||
|
private struct BootUI
|
||||||
|
{
|
||||||
|
public Canvas Canvas;
|
||||||
|
public RectTransform LeftPanel;
|
||||||
|
public RectTransform RightPanel;
|
||||||
|
public TextMeshProUGUI Text;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
if (InputController == null)
|
||||||
|
{
|
||||||
|
InputController = GetComponent<PlayerInputController>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
if (PlayOnStart)
|
||||||
|
{
|
||||||
|
StartCoroutine(PlayBootSequence());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[ContextMenu("Play Boot Sequence")]
|
||||||
|
public void PlayBootSequenceFromMenu()
|
||||||
|
{
|
||||||
|
if (!Application.isPlaying || m_IsPlaying)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
StartCoroutine(PlayBootSequence());
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerator PlayBootSequence()
|
||||||
|
{
|
||||||
|
if (m_IsPlaying)
|
||||||
|
{
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_IsPlaying = true;
|
||||||
|
|
||||||
|
if (InputController != null)
|
||||||
|
{
|
||||||
|
InputController.SetInputEnabled(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BootAudioSource != null)
|
||||||
|
{
|
||||||
|
BootAudioSource.Play();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CameraTransform == null)
|
||||||
|
{
|
||||||
|
m_IsPlaying = false;
|
||||||
|
if (InputController != null)
|
||||||
|
{
|
||||||
|
InputController.SetInputEnabled(true);
|
||||||
|
}
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
Quaternion gameplayRotation = CameraTransform.localRotation;
|
||||||
|
Quaternion fromRotation = Quaternion.Euler(StartYawPitch.y, StartYawPitch.x, 0f) * gameplayRotation;
|
||||||
|
CameraTransform.localRotation = fromRotation;
|
||||||
|
|
||||||
|
BootUI bootUI = CreateBootUI();
|
||||||
|
|
||||||
|
yield return StartCoroutine(PlayBootText(bootUI.Text));
|
||||||
|
|
||||||
|
if (DelayBeforeReveal > 0f)
|
||||||
|
{
|
||||||
|
yield return new WaitForSeconds(DelayBeforeReveal);
|
||||||
|
}
|
||||||
|
|
||||||
|
float elapsed = 0f;
|
||||||
|
while (elapsed < BootDuration)
|
||||||
|
{
|
||||||
|
elapsed += Time.deltaTime;
|
||||||
|
float t = Mathf.Clamp01(elapsed / BootDuration);
|
||||||
|
float eased = EaseCurve.Evaluate(t);
|
||||||
|
|
||||||
|
float wobbleFade = 1f - eased;
|
||||||
|
float roll = Mathf.Sin(Time.time * WobbleFrequency) * RollWobble * wobbleFade;
|
||||||
|
Quaternion wobbleRotation = Quaternion.Euler(0f, 0f, roll);
|
||||||
|
|
||||||
|
CameraTransform.localRotation = Quaternion.Slerp(fromRotation, gameplayRotation, eased) * wobbleRotation;
|
||||||
|
|
||||||
|
RectTransform rootRect = bootUI.Canvas.GetComponent<RectTransform>();
|
||||||
|
float halfWidth = rootRect.rect.width * 0.5f;
|
||||||
|
float leftTarget = -(halfWidth + 24f);
|
||||||
|
float rightTarget = halfWidth + 24f;
|
||||||
|
bootUI.LeftPanel.anchoredPosition = new Vector2(Mathf.Lerp(0f, leftTarget, eased), 0f);
|
||||||
|
bootUI.RightPanel.anchoredPosition = new Vector2(Mathf.Lerp(0f, rightTarget, eased), 0f);
|
||||||
|
|
||||||
|
Color textColor = bootUI.Text.color;
|
||||||
|
textColor.a = 1f - eased;
|
||||||
|
bootUI.Text.color = textColor;
|
||||||
|
|
||||||
|
yield return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
CameraTransform.localRotation = gameplayRotation;
|
||||||
|
|
||||||
|
if (bootUI.Canvas != null)
|
||||||
|
{
|
||||||
|
Destroy(bootUI.Canvas.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (InputController != null)
|
||||||
|
{
|
||||||
|
InputController.SetInputEnabled(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
m_IsPlaying = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerator PlayBootText(TextMeshProUGUI label)
|
||||||
|
{
|
||||||
|
if (label == null || BootLines == null || BootLines.Length == 0)
|
||||||
|
{
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
label.text = string.Empty;
|
||||||
|
float charDelay = CharacterPerSecond <= 0f ? 0f : 1f / CharacterPerSecond;
|
||||||
|
|
||||||
|
for (int i = 0; i < BootLines.Length; i++)
|
||||||
|
{
|
||||||
|
string line = BootLines[i];
|
||||||
|
for (int c = 0; c < line.Length; c++)
|
||||||
|
{
|
||||||
|
label.text += line[c];
|
||||||
|
if (charDelay > 0f)
|
||||||
|
{
|
||||||
|
yield return new WaitForSeconds(charDelay);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i < BootLines.Length - 1)
|
||||||
|
{
|
||||||
|
label.text += "\n";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (LinePause > 0f)
|
||||||
|
{
|
||||||
|
yield return new WaitForSeconds(LinePause);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private BootUI CreateBootUI()
|
||||||
|
{
|
||||||
|
BootUI ui = new BootUI();
|
||||||
|
|
||||||
|
GameObject canvasGO = new GameObject("RobotBootCanvas", typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster));
|
||||||
|
Canvas canvas = canvasGO.GetComponent<Canvas>();
|
||||||
|
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
|
||||||
|
canvas.sortingOrder = 5000;
|
||||||
|
|
||||||
|
CanvasScaler scaler = canvasGO.GetComponent<CanvasScaler>();
|
||||||
|
scaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
|
||||||
|
scaler.referenceResolution = new Vector2(1920f, 1080f);
|
||||||
|
scaler.matchWidthOrHeight = 0.5f;
|
||||||
|
|
||||||
|
RectTransform root = canvasGO.GetComponent<RectTransform>();
|
||||||
|
root.anchorMin = Vector2.zero;
|
||||||
|
root.anchorMax = Vector2.one;
|
||||||
|
root.offsetMin = Vector2.zero;
|
||||||
|
root.offsetMax = Vector2.zero;
|
||||||
|
|
||||||
|
RectTransform leftPanel = CreatePanel("LeftPanel", root, true);
|
||||||
|
RectTransform rightPanel = CreatePanel("RightPanel", root, false);
|
||||||
|
TextMeshProUGUI label = CreateBootLabel(root);
|
||||||
|
|
||||||
|
ui.Canvas = canvas;
|
||||||
|
ui.LeftPanel = leftPanel;
|
||||||
|
ui.RightPanel = rightPanel;
|
||||||
|
ui.Text = label;
|
||||||
|
|
||||||
|
return ui;
|
||||||
|
}
|
||||||
|
|
||||||
|
private RectTransform CreatePanel(string panelName, RectTransform parent, bool isLeft)
|
||||||
|
{
|
||||||
|
GameObject panelGO = new GameObject(panelName, typeof(RectTransform), typeof(Image));
|
||||||
|
RectTransform rect = panelGO.GetComponent<RectTransform>();
|
||||||
|
rect.SetParent(parent, false);
|
||||||
|
rect.anchorMin = isLeft ? new Vector2(0f, 0f) : new Vector2(0.5f, 0f);
|
||||||
|
rect.anchorMax = isLeft ? new Vector2(0.5f, 1f) : new Vector2(1f, 1f);
|
||||||
|
rect.pivot = new Vector2(0.5f, 0.5f);
|
||||||
|
rect.offsetMin = Vector2.zero;
|
||||||
|
rect.offsetMax = Vector2.zero;
|
||||||
|
rect.anchoredPosition = Vector2.zero;
|
||||||
|
|
||||||
|
Image image = panelGO.GetComponent<Image>();
|
||||||
|
image.color = Color.black;
|
||||||
|
|
||||||
|
return rect;
|
||||||
|
}
|
||||||
|
|
||||||
|
private TextMeshProUGUI CreateBootLabel(RectTransform parent)
|
||||||
|
{
|
||||||
|
GameObject textGO = new GameObject("BootText", typeof(RectTransform), typeof(TextMeshProUGUI));
|
||||||
|
RectTransform rect = textGO.GetComponent<RectTransform>();
|
||||||
|
rect.SetParent(parent, false);
|
||||||
|
rect.anchorMin = new Vector2(0.13f, 0.5f);
|
||||||
|
rect.anchorMax = new Vector2(0.13f, 0.5f);
|
||||||
|
rect.pivot = new Vector2(0f, 0.5f);
|
||||||
|
rect.sizeDelta = new Vector2(980f, 380f);
|
||||||
|
|
||||||
|
TextMeshProUGUI text = textGO.GetComponent<TextMeshProUGUI>();
|
||||||
|
text.text = string.Empty;
|
||||||
|
text.fontSize = 40f;
|
||||||
|
text.alignment = TextAlignmentOptions.Left;
|
||||||
|
text.color = BootTextColor;
|
||||||
|
text.textWrappingMode = TextWrappingModes.Normal;
|
||||||
|
|
||||||
|
return text;
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Code/Scripts/Player/RobotBootSequence.cs.meta
Normal file
11
Assets/Code/Scripts/Player/RobotBootSequence.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6ef6855cd57b4f94b47f410d47e89ff1
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Code/Scripts/Rendering.meta
Normal file
8
Assets/Code/Scripts/Rendering.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 97a4ae8015df4732ac9524441048a765
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
123
Assets/Code/Scripts/Rendering/CRTRendererFeature.cs
Normal file
123
Assets/Code/Scripts/Rendering/CRTRendererFeature.cs
Normal file
@@ -0,0 +1,123 @@
|
|||||||
|
// using UnityEngine;
|
||||||
|
// using UnityEngine.Rendering;
|
||||||
|
// using UnityEngine.Rendering.RenderGraphModule;
|
||||||
|
// using UnityEngine.Rendering.RenderGraphModule.Util;
|
||||||
|
// using UnityEngine.Rendering.Universal;
|
||||||
|
|
||||||
|
// public class CRTRendererFeature : ScriptableRendererFeature
|
||||||
|
// {
|
||||||
|
// [System.Serializable]
|
||||||
|
// public class CRTSettings
|
||||||
|
// {
|
||||||
|
// public bool EffectEnabled = true;
|
||||||
|
// public RenderPassEvent PassEvent = RenderPassEvent.AfterRenderingPostProcessing;
|
||||||
|
// public Shader CRTShader;
|
||||||
|
|
||||||
|
// [Range(0f, 1f)] public float Intensity = 0.65f;
|
||||||
|
// [Range(0f, 2f)] public float ScanlineDensity = 1.2f;
|
||||||
|
// [Range(0f, 1f)] public float ScanlineStrength = 0.18f;
|
||||||
|
// [Range(0f, 0.2f)] public float Curvature = 0.04f;
|
||||||
|
// [Range(0f, 1f)] public float VignetteStrength = 0.28f;
|
||||||
|
// [Range(0f, 0.05f)] public float ChromaticAberration = 0.004f;
|
||||||
|
// [Range(0f, 0.2f)] public float NoiseStrength = 0.03f;
|
||||||
|
// [Range(0f, 0.1f)] public float FlickerStrength = 0.015f;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// class CRTPass : ScriptableRenderPass
|
||||||
|
// {
|
||||||
|
// private Material m_Material;
|
||||||
|
// private CRTSettings m_Settings;
|
||||||
|
|
||||||
|
// public void Setup(Material material, CRTSettings settings)
|
||||||
|
// {
|
||||||
|
// m_Material = material;
|
||||||
|
// m_Settings = settings;
|
||||||
|
// renderPassEvent = settings.PassEvent;
|
||||||
|
// requiresIntermediateTexture = true;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// public override void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData)
|
||||||
|
// {
|
||||||
|
// if (m_Material == null || m_Settings == null || !m_Settings.EffectEnabled)
|
||||||
|
// {
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// UniversalResourceData resourceData = frameData.Get<UniversalResourceData>();
|
||||||
|
// if (resourceData.isActiveTargetBackBuffer)
|
||||||
|
// {
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// m_Material.SetFloat("_Intensity", m_Settings.Intensity);
|
||||||
|
// m_Material.SetFloat("_ScanlineDensity", m_Settings.ScanlineDensity);
|
||||||
|
// m_Material.SetFloat("_ScanlineStrength", m_Settings.ScanlineStrength);
|
||||||
|
// m_Material.SetFloat("_Curvature", m_Settings.Curvature);
|
||||||
|
// m_Material.SetFloat("_VignetteStrength", m_Settings.VignetteStrength);
|
||||||
|
// m_Material.SetFloat("_ChromaticAberration", m_Settings.ChromaticAberration);
|
||||||
|
// m_Material.SetFloat("_NoiseStrength", m_Settings.NoiseStrength);
|
||||||
|
// m_Material.SetFloat("_FlickerStrength", m_Settings.FlickerStrength);
|
||||||
|
|
||||||
|
// TextureHandle source = resourceData.activeColorTexture;
|
||||||
|
// TextureDesc destinationDesc = renderGraph.GetTextureDesc(source);
|
||||||
|
// destinationDesc.name = "CameraColor-CRT";
|
||||||
|
// destinationDesc.clearBuffer = false;
|
||||||
|
|
||||||
|
// TextureHandle destination = renderGraph.CreateTexture(destinationDesc);
|
||||||
|
// RenderGraphUtils.BlitMaterialParameters blitParams = new(source, destination, m_Material, 0);
|
||||||
|
// renderGraph.AddBlitPass(blitParams, "CRT Effect");
|
||||||
|
|
||||||
|
// resourceData.cameraColor = destination;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// public void Dispose()
|
||||||
|
// {
|
||||||
|
// // RenderGraph path does not allocate persistent RTHandles in this pass.
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
// public CRTSettings Settings = new();
|
||||||
|
|
||||||
|
// private CRTPass m_Pass;
|
||||||
|
// private Material m_Material;
|
||||||
|
|
||||||
|
// public override void Create()
|
||||||
|
// {
|
||||||
|
// if (Settings.CRTShader == null)
|
||||||
|
// {
|
||||||
|
// Settings.CRTShader = Shader.Find("Hidden/HeadlessHazard/CRT");
|
||||||
|
// }
|
||||||
|
|
||||||
|
// if (Settings.CRTShader != null)
|
||||||
|
// {
|
||||||
|
// m_Material = CoreUtils.CreateEngineMaterial(Settings.CRTShader);
|
||||||
|
// }
|
||||||
|
|
||||||
|
// m_Pass ??= new CRTPass();
|
||||||
|
// }
|
||||||
|
|
||||||
|
// public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData)
|
||||||
|
// {
|
||||||
|
// if (m_Material == null || !Settings.EffectEnabled)
|
||||||
|
// {
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// if (renderingData.cameraData.cameraType != CameraType.Game)
|
||||||
|
// {
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// m_Pass.Setup(m_Material, Settings);
|
||||||
|
// renderer.EnqueuePass(m_Pass);
|
||||||
|
// }
|
||||||
|
|
||||||
|
// protected override void Dispose(bool disposing)
|
||||||
|
// {
|
||||||
|
// m_Pass?.Dispose();
|
||||||
|
// m_Pass = null;
|
||||||
|
|
||||||
|
// CoreUtils.Destroy(m_Material);
|
||||||
|
// m_Material = null;
|
||||||
|
// }
|
||||||
|
// }
|
||||||
11
Assets/Code/Scripts/Rendering/CRTRendererFeature.cs.meta
Normal file
11
Assets/Code/Scripts/Rendering/CRTRendererFeature.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4f2de7a6cfbd47c8bc740d43bb991205
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Code/Scripts/UI.meta
Normal file
8
Assets/Code/Scripts/UI.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e88664529cd503644b2b92f055895969
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
379
Assets/Code/Scripts/UI/MainMenuUI.cs
Normal file
379
Assets/Code/Scripts/UI/MainMenuUI.cs
Normal file
@@ -0,0 +1,379 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using TMPro;
|
||||||
|
#if ENABLE_INPUT_SYSTEM
|
||||||
|
using UnityEngine.InputSystem.UI;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
public class RetroMainMenuUI : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Canvas m_MenuCanvas;
|
||||||
|
private bool m_MenuActive;
|
||||||
|
|
||||||
|
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
|
||||||
|
private static void Bootstrap()
|
||||||
|
{
|
||||||
|
if (Object.FindFirstObjectByType<RetroMainMenuUI>() != null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
GameObject root = new("RetroMainMenuUI");
|
||||||
|
root.AddComponent<RetroMainMenuUI>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
m_MenuActive = true;
|
||||||
|
Time.timeScale = 0f;
|
||||||
|
ApplyMenuCursorState();
|
||||||
|
|
||||||
|
BuildMenu();
|
||||||
|
EnsureEventSystem();
|
||||||
|
|
||||||
|
UnityEngine.SceneManagement.SceneManager.sceneLoaded += OnSceneLoaded;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
UnityEngine.SceneManagement.SceneManager.sceneLoaded -= OnSceneLoaded;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnSceneLoaded(UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode mode)
|
||||||
|
{
|
||||||
|
// Check again when the scene finishes loading to remove any baked-in duplicate EventSystems
|
||||||
|
EnsureEventSystem();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void LateUpdate()
|
||||||
|
{
|
||||||
|
if (!m_MenuActive)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Some gameplay scripts lock the cursor during Start/Update.
|
||||||
|
// Force menu cursor state while the menu is active.
|
||||||
|
ApplyMenuCursorState();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BuildMenu()
|
||||||
|
{
|
||||||
|
Color bgColor = HexToColor("001e26");
|
||||||
|
Color panelColor = HexToColor("517567");
|
||||||
|
Color titleColor = HexToColor("f3d58d");
|
||||||
|
Color TextNormalColor = HexToColor("eb9843");
|
||||||
|
Color textWarningColor = HexToColor("c12204");
|
||||||
|
Color shadowColor = HexToColor("520805");
|
||||||
|
|
||||||
|
GameObject canvasObject = new("MainMenuCanvas");
|
||||||
|
Canvas canvas = canvasObject.AddComponent<Canvas>();
|
||||||
|
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
|
||||||
|
canvas.sortingOrder = 10000;
|
||||||
|
m_MenuCanvas = canvas;
|
||||||
|
|
||||||
|
CanvasScaler scaler = canvasObject.AddComponent<CanvasScaler>();
|
||||||
|
scaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
|
||||||
|
scaler.referenceResolution = new Vector2(1920f, 1080f);
|
||||||
|
scaler.matchWidthOrHeight = 0.5f;
|
||||||
|
|
||||||
|
canvasObject.AddComponent<GraphicRaycaster>();
|
||||||
|
|
||||||
|
// Background
|
||||||
|
GameObject background = CreateImage("Background", canvasObject.transform, bgColor);
|
||||||
|
StretchToFull(background.GetComponent<RectTransform>());
|
||||||
|
|
||||||
|
// Decorative horizontal lines (scanline aesthetic)
|
||||||
|
CreateLine("TopLine", background.transform, new Rect(0, -60, 0, 4), panelColor, AnchorPreset.TopStretch);
|
||||||
|
CreateLine("BotLine", background.transform, new Rect(0, 60, 0, 4), panelColor, AnchorPreset.BottomStretch);
|
||||||
|
|
||||||
|
// --- LEFT PANEL ---
|
||||||
|
GameObject leftPanel = new GameObject("LeftPanel", typeof(RectTransform));
|
||||||
|
leftPanel.transform.SetParent(canvasObject.transform, false);
|
||||||
|
RectTransform leftRect = leftPanel.GetComponent<RectTransform>();
|
||||||
|
leftRect.anchorMin = new Vector2(0.08f, 0.1f);
|
||||||
|
leftRect.anchorMax = new Vector2(0.45f, 0.9f);
|
||||||
|
leftRect.offsetMin = Vector2.zero;
|
||||||
|
leftRect.offsetMax = Vector2.zero;
|
||||||
|
|
||||||
|
// Title
|
||||||
|
TextMeshProUGUI titleText = CreateTMP("Title", leftPanel.transform, "HEADLESS HAZARD", titleColor, 72, TextAlignmentOptions.BottomLeft);
|
||||||
|
RectTransform titleRect = titleText.GetComponent<RectTransform>();
|
||||||
|
titleRect.anchorMin = new Vector2(0f, 0.85f);
|
||||||
|
titleRect.anchorMax = new Vector2(1f, 1f);
|
||||||
|
titleRect.offsetMin = Vector2.zero;
|
||||||
|
titleRect.offsetMax = Vector2.zero;
|
||||||
|
titleText.fontStyle = FontStyles.Bold;
|
||||||
|
|
||||||
|
// Title Shadow
|
||||||
|
TextMeshProUGUI titleShadow = CreateTMP("TitleShadow", leftPanel.transform, "HEADLESS HAZARD", shadowColor, 72, TextAlignmentOptions.BottomLeft);
|
||||||
|
RectTransform shadowRect = titleShadow.GetComponent<RectTransform>();
|
||||||
|
shadowRect.anchorMin = new Vector2(0f, 0.85f);
|
||||||
|
shadowRect.anchorMax = new Vector2(1f, 1f);
|
||||||
|
shadowRect.offsetMin = new Vector2(4f, -4f); // apply drop shadow offset
|
||||||
|
shadowRect.offsetMax = new Vector2(4f, -4f);
|
||||||
|
titleShadow.fontStyle = FontStyles.Bold;
|
||||||
|
titleShadow.transform.SetSiblingIndex(0); // push behind title
|
||||||
|
|
||||||
|
// Subtitle / Decorative Status
|
||||||
|
TextMeshProUGUI subText = CreateTMP("Subtitle", leftPanel.transform, "SYSTEM_BOOT // OS.ACTIVE_ ", panelColor, 20, TextAlignmentOptions.TopLeft);
|
||||||
|
RectTransform subRect = subText.GetComponent<RectTransform>();
|
||||||
|
subRect.anchorMin = new Vector2(0f, 0.80f);
|
||||||
|
subRect.anchorMax = new Vector2(1f, 0.85f);
|
||||||
|
subRect.offsetMin = Vector2.zero;
|
||||||
|
subRect.offsetMax = Vector2.zero;
|
||||||
|
|
||||||
|
// Button Group
|
||||||
|
GameObject buttonGroup = new("ButtonGroup", typeof(RectTransform), typeof(VerticalLayoutGroup));
|
||||||
|
buttonGroup.transform.SetParent(leftPanel.transform, false);
|
||||||
|
RectTransform groupRect = buttonGroup.GetComponent<RectTransform>();
|
||||||
|
groupRect.anchorMin = new Vector2(0f, 0f);
|
||||||
|
groupRect.anchorMax = new Vector2(1f, 0.65f);
|
||||||
|
groupRect.offsetMin = Vector2.zero;
|
||||||
|
groupRect.offsetMax = Vector2.zero;
|
||||||
|
|
||||||
|
VerticalLayoutGroup layout = buttonGroup.GetComponent<VerticalLayoutGroup>();
|
||||||
|
layout.childAlignment = TextAnchor.UpperLeft;
|
||||||
|
layout.spacing = 16f;
|
||||||
|
layout.childControlWidth = true;
|
||||||
|
layout.childControlHeight = false;
|
||||||
|
|
||||||
|
CreateTextButton(buttonGroup.transform, "> INITIALIZE_PLAY", TextNormalColor, titleColor, () =>
|
||||||
|
{
|
||||||
|
Debug.Log("Play clicked.");
|
||||||
|
OnPlayClicked();
|
||||||
|
});
|
||||||
|
|
||||||
|
CreateTextButton(buttonGroup.transform, "> CONFIGURE_PARAMS", TextNormalColor, titleColor, () =>
|
||||||
|
{
|
||||||
|
Debug.Log("Options clicked.");
|
||||||
|
});
|
||||||
|
|
||||||
|
CreateTextButton(buttonGroup.transform, "> TERMINATE_PROCESS", TextNormalColor, textWarningColor, () =>
|
||||||
|
{
|
||||||
|
Debug.Log("Quit clicked.");
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
UnityEditor.EditorApplication.isPlaying = false;
|
||||||
|
#else
|
||||||
|
Application.Quit();
|
||||||
|
#endif
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
|
// --- RIGHT PANEL (Level Info) ---
|
||||||
|
GameObject rightPanel = new GameObject("RightPanel", typeof(RectTransform));
|
||||||
|
rightPanel.transform.SetParent(canvasObject.transform, false);
|
||||||
|
RectTransform rightRect = rightPanel.GetComponent<RectTransform>();
|
||||||
|
rightRect.anchorMin = new Vector2(0.55f, 0.4f);
|
||||||
|
rightRect.anchorMax = new Vector2(0.92f, 0.82f);
|
||||||
|
rightRect.offsetMin = Vector2.zero;
|
||||||
|
rightRect.offsetMax = Vector2.zero;
|
||||||
|
|
||||||
|
// Right side Border lines
|
||||||
|
CreateLine("R_Top", rightPanel.transform, new Rect(0, 0, 0, 2), panelColor, AnchorPreset.TopStretch);
|
||||||
|
CreateLine("R_Bot", rightPanel.transform, new Rect(0, 0, 0, 2), panelColor, AnchorPreset.BottomStretch);
|
||||||
|
CreateLine("R_Left", rightPanel.transform, new Rect(0, 0, 2, 0), panelColor, AnchorPreset.LeftStretch);
|
||||||
|
CreateLine("R_Right", rightPanel.transform, new Rect(0, 0, 2, 0), panelColor, AnchorPreset.RightStretch);
|
||||||
|
|
||||||
|
// Right Panel Headers
|
||||||
|
TextMeshProUGUI headerText = CreateTMP("LevelHeader", rightPanel.transform, "CURRENT_SECTOR", panelColor, 24, TextAlignmentOptions.TopLeft);
|
||||||
|
headerText.GetComponent<RectTransform>().anchorMin = new Vector2(0f, 1f);
|
||||||
|
headerText.GetComponent<RectTransform>().anchorMax = new Vector2(1f, 1f);
|
||||||
|
headerText.GetComponent<RectTransform>().anchoredPosition = new Vector2(20f, -20f);
|
||||||
|
|
||||||
|
// Big Level Text
|
||||||
|
TextMeshProUGUI levelText = CreateTMP("LevelNumber", rightPanel.transform, "LEVEL 01", textWarningColor, 140, TextAlignmentOptions.Center);
|
||||||
|
StretchToFull(levelText.GetComponent<RectTransform>());
|
||||||
|
levelText.fontStyle = FontStyles.Bold;
|
||||||
|
|
||||||
|
// Decorative status
|
||||||
|
TextMeshProUGUI statusText = CreateTMP("LevelStatus", rightPanel.transform, "[ STATUS: OPTIMAL ]", panelColor, 24, TextAlignmentOptions.BottomRight);
|
||||||
|
statusText.GetComponent<RectTransform>().anchorMin = new Vector2(0f, 0f);
|
||||||
|
statusText.GetComponent<RectTransform>().anchorMax = new Vector2(1f, 0f);
|
||||||
|
statusText.GetComponent<RectTransform>().anchoredPosition = new Vector2(-20f, 20f);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnPlayClicked()
|
||||||
|
{
|
||||||
|
m_MenuActive = false;
|
||||||
|
Time.timeScale = 1f;
|
||||||
|
Cursor.lockState = CursorLockMode.Locked;
|
||||||
|
Cursor.visible = false;
|
||||||
|
|
||||||
|
if (m_MenuCanvas != null)
|
||||||
|
{
|
||||||
|
Destroy(m_MenuCanvas.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static GameObject CreateTextButton(
|
||||||
|
Transform parent,
|
||||||
|
string label,
|
||||||
|
Color normalColor,
|
||||||
|
Color highlightColor,
|
||||||
|
UnityEngine.Events.UnityAction clickAction)
|
||||||
|
{
|
||||||
|
GameObject buttonObject = new(label, typeof(RectTransform), typeof(TextMeshProUGUI), typeof(Button));
|
||||||
|
buttonObject.transform.SetParent(parent, false);
|
||||||
|
|
||||||
|
RectTransform rect = buttonObject.GetComponent<RectTransform>();
|
||||||
|
rect.sizeDelta = new Vector2(0f, 60f); // Height 60, width auto-controlled by LayoutGroup
|
||||||
|
|
||||||
|
TextMeshProUGUI text = buttonObject.GetComponent<TextMeshProUGUI>();
|
||||||
|
text.text = label;
|
||||||
|
text.fontSize = 38;
|
||||||
|
text.alignment = TextAlignmentOptions.Left;
|
||||||
|
text.color = Color.white; // Button tint applies on top of white
|
||||||
|
text.textWrappingMode = TextWrappingModes.NoWrap;
|
||||||
|
|
||||||
|
Button button = buttonObject.GetComponent<Button>();
|
||||||
|
button.targetGraphic = text;
|
||||||
|
button.transition = Selectable.Transition.ColorTint;
|
||||||
|
|
||||||
|
ColorBlock colors = button.colors;
|
||||||
|
colors.normalColor = normalColor;
|
||||||
|
colors.highlightedColor = highlightColor;
|
||||||
|
colors.pressedColor = highlightColor;
|
||||||
|
colors.selectedColor = highlightColor;
|
||||||
|
colors.disabledColor = Color.gray;
|
||||||
|
colors.colorMultiplier = 1f;
|
||||||
|
colors.fadeDuration = 0.1f;
|
||||||
|
button.colors = colors;
|
||||||
|
|
||||||
|
button.onClick.AddListener(clickAction);
|
||||||
|
|
||||||
|
return buttonObject;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static TextMeshProUGUI CreateTMP(string name, Transform parent, string textStr, Color color, float size, TextAlignmentOptions align)
|
||||||
|
{
|
||||||
|
GameObject go = new GameObject(name, typeof(RectTransform), typeof(TextMeshProUGUI));
|
||||||
|
go.transform.SetParent(parent, false);
|
||||||
|
TextMeshProUGUI tmp = go.GetComponent<TextMeshProUGUI>();
|
||||||
|
tmp.text = textStr;
|
||||||
|
tmp.color = color;
|
||||||
|
tmp.fontSize = size;
|
||||||
|
tmp.alignment = align;
|
||||||
|
tmp.textWrappingMode = TextWrappingModes.NoWrap;
|
||||||
|
return tmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
enum AnchorPreset { TopStretch, BottomStretch, LeftStretch, RightStretch }
|
||||||
|
private static GameObject CreateLine(string name, Transform parent, Rect details, Color color, AnchorPreset preset)
|
||||||
|
{
|
||||||
|
GameObject line = CreateImage(name, parent, color);
|
||||||
|
RectTransform rect = line.GetComponent<RectTransform>();
|
||||||
|
|
||||||
|
switch (preset)
|
||||||
|
{
|
||||||
|
case AnchorPreset.TopStretch:
|
||||||
|
rect.anchorMin = new Vector2(0, 1);
|
||||||
|
rect.anchorMax = new Vector2(1, 1);
|
||||||
|
rect.sizeDelta = new Vector2(details.width, details.height);
|
||||||
|
rect.anchoredPosition = new Vector2(details.x, details.y);
|
||||||
|
break;
|
||||||
|
case AnchorPreset.BottomStretch:
|
||||||
|
rect.anchorMin = new Vector2(0, 0);
|
||||||
|
rect.anchorMax = new Vector2(1, 0);
|
||||||
|
rect.sizeDelta = new Vector2(details.width, details.height);
|
||||||
|
rect.anchoredPosition = new Vector2(details.x, details.y);
|
||||||
|
break;
|
||||||
|
case AnchorPreset.LeftStretch:
|
||||||
|
rect.anchorMin = new Vector2(0, 0);
|
||||||
|
rect.anchorMax = new Vector2(0, 1);
|
||||||
|
rect.sizeDelta = new Vector2(details.width, details.height);
|
||||||
|
rect.anchoredPosition = new Vector2(details.x, details.y);
|
||||||
|
break;
|
||||||
|
case AnchorPreset.RightStretch:
|
||||||
|
rect.anchorMin = new Vector2(1, 0);
|
||||||
|
rect.anchorMax = new Vector2(1, 1);
|
||||||
|
rect.sizeDelta = new Vector2(details.width, details.height);
|
||||||
|
rect.anchoredPosition = new Vector2(details.x, details.y);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return line;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static GameObject CreateImage(string name, Transform parent, Color color)
|
||||||
|
{
|
||||||
|
GameObject imageObject = new(name, typeof(RectTransform), typeof(Image));
|
||||||
|
imageObject.transform.SetParent(parent, false);
|
||||||
|
Image image = imageObject.GetComponent<Image>();
|
||||||
|
image.color = color;
|
||||||
|
return imageObject;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void StretchToFull(RectTransform rect)
|
||||||
|
{
|
||||||
|
rect.anchorMin = Vector2.zero;
|
||||||
|
rect.anchorMax = Vector2.one;
|
||||||
|
rect.offsetMin = Vector2.zero;
|
||||||
|
rect.offsetMax = Vector2.zero;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Color HexToColor(string hex)
|
||||||
|
{
|
||||||
|
if (ColorUtility.TryParseHtmlString("#" + hex, out Color color))
|
||||||
|
{
|
||||||
|
return color;
|
||||||
|
}
|
||||||
|
|
||||||
|
return Color.magenta;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void ApplyMenuCursorState()
|
||||||
|
{
|
||||||
|
Cursor.lockState = CursorLockMode.None;
|
||||||
|
Cursor.visible = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void EnsureEventSystem()
|
||||||
|
{
|
||||||
|
EventSystem[] allEventSystems = Object.FindObjectsByType<EventSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None);
|
||||||
|
EventSystem eventSystem;
|
||||||
|
if (allEventSystems.Length == 0)
|
||||||
|
{
|
||||||
|
GameObject eventSystemObject = new("EventSystem", typeof(EventSystem));
|
||||||
|
eventSystem = eventSystemObject.GetComponent<EventSystem>();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
eventSystem = allEventSystems[0];
|
||||||
|
|
||||||
|
for (int i = 1; i < allEventSystems.Length; i++)
|
||||||
|
{
|
||||||
|
if (allEventSystems[i] != null)
|
||||||
|
{
|
||||||
|
Destroy(allEventSystems[i].gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
EnsureCompatibleInputModule(eventSystem.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void EnsureCompatibleInputModule(GameObject eventSystemObject)
|
||||||
|
{
|
||||||
|
#if ENABLE_INPUT_SYSTEM
|
||||||
|
StandaloneInputModule standaloneModule = eventSystemObject.GetComponent<StandaloneInputModule>();
|
||||||
|
if (standaloneModule != null)
|
||||||
|
{
|
||||||
|
Destroy(standaloneModule);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (eventSystemObject.GetComponent<InputSystemUIInputModule>() == null)
|
||||||
|
{
|
||||||
|
eventSystemObject.AddComponent<InputSystemUIInputModule>();
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
if (eventSystemObject.GetComponent<StandaloneInputModule>() == null)
|
||||||
|
{
|
||||||
|
eventSystemObject.AddComponent<StandaloneInputModule>();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
2
Assets/Code/Scripts/UI/MainMenuUI.cs.meta
Normal file
2
Assets/Code/Scripts/UI/MainMenuUI.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 297533e46238b814989fcd5d46cf8927
|
||||||
97
Assets/Code/Shaders/CRTScreenEffect.shader
Normal file
97
Assets/Code/Shaders/CRTScreenEffect.shader
Normal file
@@ -0,0 +1,97 @@
|
|||||||
|
Shader "Hidden/HeadlessHazard/CRT"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
_Intensity ("Intensity", Range(0,1)) = 0.65
|
||||||
|
_ScanlineDensity ("Scanline Density", Range(0,2)) = 1.2
|
||||||
|
_ScanlineStrength ("Scanline Strength", Range(0,1)) = 0.18
|
||||||
|
_Curvature ("Curvature", Range(0,0.2)) = 0.04
|
||||||
|
_VignetteStrength ("Vignette Strength", Range(0,1)) = 0.28
|
||||||
|
_ChromaticAberration ("Chromatic Aberration", Range(0,0.05)) = 0.004
|
||||||
|
_NoiseStrength ("Noise Strength", Range(0,0.2)) = 0.03
|
||||||
|
_FlickerStrength ("Flicker Strength", Range(0,0.1)) = 0.015
|
||||||
|
}
|
||||||
|
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Tags { "RenderPipeline" = "UniversalPipeline" }
|
||||||
|
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
Name "CRT"
|
||||||
|
ZWrite Off
|
||||||
|
ZTest Always
|
||||||
|
Cull Off
|
||||||
|
Blend One Zero
|
||||||
|
|
||||||
|
HLSLPROGRAM
|
||||||
|
#pragma vertex Vert
|
||||||
|
#pragma fragment Frag
|
||||||
|
#pragma target 3.5
|
||||||
|
|
||||||
|
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
|
||||||
|
#include "Packages/com.unity.render-pipelines.core/Runtime/Utilities/Blit.hlsl"
|
||||||
|
|
||||||
|
float _Intensity;
|
||||||
|
float _ScanlineDensity;
|
||||||
|
float _ScanlineStrength;
|
||||||
|
float _Curvature;
|
||||||
|
float _VignetteStrength;
|
||||||
|
float _ChromaticAberration;
|
||||||
|
float _NoiseStrength;
|
||||||
|
float _FlickerStrength;
|
||||||
|
|
||||||
|
float Random01(float2 seed)
|
||||||
|
{
|
||||||
|
return frac(sin(dot(seed, float2(12.9898, 78.233))) * 43758.5453);
|
||||||
|
}
|
||||||
|
|
||||||
|
float2 DistortUV(float2 uv, float curvature)
|
||||||
|
{
|
||||||
|
float2 center = uv * 2.0 - 1.0;
|
||||||
|
float radius2 = dot(center, center);
|
||||||
|
center *= 1.0 + (radius2 * curvature);
|
||||||
|
return center * 0.5 + 0.5;
|
||||||
|
}
|
||||||
|
|
||||||
|
half4 Frag(Varyings input) : SV_Target
|
||||||
|
{
|
||||||
|
float2 uv = input.texcoord;
|
||||||
|
float2 curvedUV = DistortUV(uv, _Curvature);
|
||||||
|
|
||||||
|
if (curvedUV.x < 0.0 || curvedUV.x > 1.0 || curvedUV.y < 0.0 || curvedUV.y > 1.0)
|
||||||
|
{
|
||||||
|
return half4(0.0, 0.0, 0.0, 1.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
float2 fromCenter = curvedUV - 0.5;
|
||||||
|
float2 aberrationOffset = fromCenter * _ChromaticAberration;
|
||||||
|
|
||||||
|
half red = SAMPLE_TEXTURE2D_X(_BlitTexture, sampler_LinearClamp, curvedUV + aberrationOffset).r;
|
||||||
|
half green = SAMPLE_TEXTURE2D_X(_BlitTexture, sampler_LinearClamp, curvedUV).g;
|
||||||
|
half blue = SAMPLE_TEXTURE2D_X(_BlitTexture, sampler_LinearClamp, curvedUV - aberrationOffset).b;
|
||||||
|
half3 color = half3(red, green, blue);
|
||||||
|
|
||||||
|
float scanlineWave = sin((curvedUV.y * _ScreenParams.y * 0.5 * _ScanlineDensity) + (_Time.y * 18.0));
|
||||||
|
float scanlineMask = lerp(1.0, saturate(0.7 + 0.3 * scanlineWave), _ScanlineStrength);
|
||||||
|
color *= scanlineMask;
|
||||||
|
|
||||||
|
float noise = Random01(curvedUV * _ScreenParams.xy + _Time.yy * 37.0) - 0.5;
|
||||||
|
color += noise * _NoiseStrength;
|
||||||
|
|
||||||
|
float flicker = 1.0 - (_FlickerStrength * (0.5 + 0.5 * sin(_Time.y * 32.0)));
|
||||||
|
color *= flicker;
|
||||||
|
|
||||||
|
float2 vignetteUV = curvedUV * (1.0 - curvedUV.yx);
|
||||||
|
float vignette = saturate(pow(vignetteUV.x * vignetteUV.y * 18.0, 0.2));
|
||||||
|
color *= lerp(1.0 - _VignetteStrength, 1.0, vignette);
|
||||||
|
|
||||||
|
half3 baseColor = SAMPLE_TEXTURE2D_X(_BlitTexture, sampler_LinearClamp, uv).rgb;
|
||||||
|
half3 finalColor = lerp(baseColor, color, _Intensity);
|
||||||
|
|
||||||
|
return half4(finalColor, 1.0);
|
||||||
|
}
|
||||||
|
ENDHLSL
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
10
Assets/Code/Shaders/CRTScreenEffect.shader.meta
Normal file
10
Assets/Code/Shaders/CRTScreenEffect.shader.meta
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0a9f7eb85c2f4f9f8ec82c8565f4e8b1
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
nonModifiableTextures: []
|
||||||
|
preprocessorOverride: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
{
|
|
||||||
"lines": [
|
|
||||||
{
|
|
||||||
"speaker": "SYSTEME",
|
|
||||||
"text": "...Ici, quelque chose cloche.",
|
|
||||||
"duration": 2.5
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"speaker": "SYSTEME",
|
|
||||||
"text": "Reste calme. Observe la piece.",
|
|
||||||
"duration": 2.5
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"speaker": "SYSTEME",
|
|
||||||
"text": "Trouve une sortie.",
|
|
||||||
"duration": 2.2
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
29
Assets/Code/Subtitles/Level01_Room1.json
Normal file
29
Assets/Code/Subtitles/Level01_Room1.json
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
{
|
||||||
|
"lines": [
|
||||||
|
{
|
||||||
|
"speaker": "SYSTEME",
|
||||||
|
"text": "Hello, UNIT SB-3954. You are in a simulation for testing your ability to move and interact.",
|
||||||
|
"duration": 6.5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "SYSTEME",
|
||||||
|
"text": "Your goal is to prove that your system is working and that you can move and interact with the environment.",
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "SYSTEME",
|
||||||
|
"text": "To move, use ZQSD. To interact with objects, use \"E\".",
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "SYSTEME",
|
||||||
|
"text": "You can also use the mouse to look around, and use Left Click to launch your head.",
|
||||||
|
"duration": 3
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "SYSTEME",
|
||||||
|
"text": "Good luck, UNIT SB-3954.",
|
||||||
|
"duration": 3
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: c4b9d13b29337441dbdb06a8a45e32c3
|
guid: 1e42d860d90034c58a6600de98c72204
|
||||||
TextScriptImporter:
|
TextScriptImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
29
Assets/Code/Subtitles/Level01_Room2.json
Normal file
29
Assets/Code/Subtitles/Level01_Room2.json
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
{
|
||||||
|
"lines": [
|
||||||
|
{
|
||||||
|
"speaker": "SYSTEME",
|
||||||
|
"text": "Good job, UNIT SB-3954. You have successfully completed the first test.",
|
||||||
|
"duration": 4.5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "SYSTEME",
|
||||||
|
"text": "I see that your module of ejection of your head is still working.",
|
||||||
|
"duration": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "SYSTEME",
|
||||||
|
"text": "Now that you understand you can launch your head, use your head to see at a different angle.",
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "SYSTEME",
|
||||||
|
"text": "You lift your head and look around, for that use \"R\".",
|
||||||
|
"duration": 3
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "SYSTEME",
|
||||||
|
"text": "Use this to find the code for the door.",
|
||||||
|
"duration": 4.5
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
7
Assets/Code/Subtitles/Level01_Room2.json.meta
Normal file
7
Assets/Code/Subtitles/Level01_Room2.json.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7c5bd5fd82b7a498aa62659593ea5cef
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
354
Assets/Level/Prefabs/Dev/TestBlock.prefab
Normal file
354
Assets/Level/Prefabs/Dev/TestBlock.prefab
Normal file
@@ -0,0 +1,354 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &2408983304096713058
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8088638068924982289}
|
||||||
|
- component: {fileID: 876434215209821112}
|
||||||
|
- component: {fileID: 489735366413190748}
|
||||||
|
- component: {fileID: 6101101176935368636}
|
||||||
|
- component: {fileID: 6700426716916120764}
|
||||||
|
- component: {fileID: 7552511637356990312}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: TestBlock
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8088638068924982289
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2408983304096713058}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 7, y: 1.5, z: 1}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &876434215209821112
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2408983304096713058}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||||
|
m_MeshFormatVersion: 2
|
||||||
|
m_Faces:
|
||||||
|
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
m_SharedVertices:
|
||||||
|
- m_Vertices: 000000000d00000016000000
|
||||||
|
- m_Vertices: 010000000400000017000000
|
||||||
|
- m_Vertices: 020000000f00000010000000
|
||||||
|
- m_Vertices: 030000000600000011000000
|
||||||
|
- m_Vertices: 050000000800000015000000
|
||||||
|
- m_Vertices: 070000000a00000013000000
|
||||||
|
- m_Vertices: 090000000c00000014000000
|
||||||
|
- m_Vertices: 0b0000000e00000012000000
|
||||||
|
m_SharedTextures: []
|
||||||
|
m_Positions:
|
||||||
|
- {x: -0.25, y: -0.25, z: 0.25}
|
||||||
|
- {x: 0.25, y: -0.25, z: 0.25}
|
||||||
|
- {x: -0.25, y: 0.25, z: 0.25}
|
||||||
|
- {x: 0.25, y: 0.25, z: 0.25}
|
||||||
|
- {x: 0.25, y: -0.25, z: 0.25}
|
||||||
|
- {x: 0.25, y: -0.25, z: -0.25}
|
||||||
|
- {x: 0.25, y: 0.25, z: 0.25}
|
||||||
|
- {x: 0.25, y: 0.25, z: -0.25}
|
||||||
|
- {x: 0.25, y: -0.25, z: -0.25}
|
||||||
|
- {x: -0.25, y: -0.25, z: -0.25}
|
||||||
|
- {x: 0.25, y: 0.25, z: -0.25}
|
||||||
|
- {x: -0.25, y: 0.25, z: -0.25}
|
||||||
|
- {x: -0.25, y: -0.25, z: -0.25}
|
||||||
|
- {x: -0.25, y: -0.25, z: 0.25}
|
||||||
|
- {x: -0.25, y: 0.25, z: -0.25}
|
||||||
|
- {x: -0.25, y: 0.25, z: 0.25}
|
||||||
|
- {x: -0.25, y: 0.25, z: 0.25}
|
||||||
|
- {x: 0.25, y: 0.25, z: 0.25}
|
||||||
|
- {x: -0.25, y: 0.25, z: -0.25}
|
||||||
|
- {x: 0.25, y: 0.25, z: -0.25}
|
||||||
|
- {x: -0.25, y: -0.25, z: -0.25}
|
||||||
|
- {x: 0.25, y: -0.25, z: -0.25}
|
||||||
|
- {x: -0.25, y: -0.25, z: 0.25}
|
||||||
|
- {x: 0.25, y: -0.25, z: 0.25}
|
||||||
|
m_Textures0:
|
||||||
|
- {x: 0.5, y: 0.5}
|
||||||
|
- {x: 0, y: 0.5}
|
||||||
|
- {x: 0.5, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.5, y: 0.5}
|
||||||
|
- {x: 0, y: 0.5}
|
||||||
|
- {x: 0.5, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.5, y: 0.5}
|
||||||
|
- {x: 0, y: 0.5}
|
||||||
|
- {x: 0.5, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.5, y: 0.5}
|
||||||
|
- {x: 0, y: 0.5}
|
||||||
|
- {x: 0.5, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.5, y: 1}
|
||||||
|
- {x: 0, y: 0.5}
|
||||||
|
- {x: 0.5, y: 0.5}
|
||||||
|
- {x: 0.5, y: 0.5}
|
||||||
|
- {x: 0, y: 0.5}
|
||||||
|
- {x: 0.5, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
m_Textures2: []
|
||||||
|
m_Textures3: []
|
||||||
|
m_Tangents:
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
m_Colors: []
|
||||||
|
m_UnwrapParameters:
|
||||||
|
m_HardAngle: 88
|
||||||
|
m_PackMargin: 20
|
||||||
|
m_AngleError: 8
|
||||||
|
m_AreaError: 15
|
||||||
|
m_PreserveMeshAssetOnDestroy: 0
|
||||||
|
assetGuid:
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
m_VersionIndex: 23
|
||||||
|
m_IsSelectable: 1
|
||||||
|
m_SelectedFaces:
|
||||||
|
m_SelectedEdges: []
|
||||||
|
m_SelectedVertices:
|
||||||
|
--- !u!114 &489735366413190748
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2408983304096713058}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||||
|
m_Shape:
|
||||||
|
rid: 1325630742307537158
|
||||||
|
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_UnmodifiedMeshVersion: 23
|
||||||
|
m_Size: {x: 0.5, y: 0.5, z: 0.5}
|
||||||
|
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||||
|
references:
|
||||||
|
version: 2
|
||||||
|
RefIds:
|
||||||
|
- rid: 1325630742307537158
|
||||||
|
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||||
|
data:
|
||||||
|
--- !u!23 &6101101176935368636
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2408983304096713058}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: c22777d6e868e4f2fb421913386b154e, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &6700426716916120764
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2408983304096713058}
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!114 &7552511637356990312
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2408983304096713058}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: b93699191d7b58146b2c38540cbed40f, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::PressurePlateTestBlock
|
||||||
|
targetRenderer: {fileID: 0}
|
||||||
|
offColor: {r: 1, g: 0, b: 0, a: 1}
|
||||||
|
onColor: {r: 0, g: 1, b: 0, a: 1}
|
||||||
|
colorPropertyName: _BaseColor
|
||||||
|
pressurePlates: []
|
||||||
|
wallButtons: []
|
||||||
7
Assets/Level/Prefabs/Dev/TestBlock.prefab.meta
Normal file
7
Assets/Level/Prefabs/Dev/TestBlock.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d6c9e1e9ff9b89d8b8b14b4853ea0d15
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
377
Assets/Level/Prefabs/Interactives/BigDoor.prefab
Normal file
377
Assets/Level/Prefabs/Interactives/BigDoor.prefab
Normal file
@@ -0,0 +1,377 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &6922175388650039756
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8500599826884145603}
|
||||||
|
- component: {fileID: 5140597600133624551}
|
||||||
|
- component: {fileID: 3884605895522482221}
|
||||||
|
- component: {fileID: 16871832050785725}
|
||||||
|
- component: {fileID: 8512140229507148937}
|
||||||
|
- component: {fileID: 6921400718617286756}
|
||||||
|
- component: {fileID: 7987102888823411772}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: BigDoor
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8500599826884145603
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6922175388650039756}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||||
|
m_LocalPosition: {x: -0.82162, y: 0, z: 0.17412949}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||||
|
--- !u!114 &5140597600133624551
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6922175388650039756}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||||
|
m_MeshFormatVersion: 2
|
||||||
|
m_Faces:
|
||||||
|
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
m_SharedVertices:
|
||||||
|
- m_Vertices: 00000000020000000d000000000000000000000000000000
|
||||||
|
- m_Vertices: 010000000300000004000000000000000000000000000000
|
||||||
|
- m_Vertices: 050000000700000008000000000000000000000000000000
|
||||||
|
- m_Vertices: 090000000b0000000c000000000000000000000000000000
|
||||||
|
m_SharedTextures: []
|
||||||
|
m_Positions:
|
||||||
|
- {x: -0.05, y: -4, z: 4}
|
||||||
|
- {x: 0.05, y: -4, z: 4}
|
||||||
|
- {x: -0.05, y: 4, z: 4}
|
||||||
|
- {x: 0.05, y: 4, z: 4}
|
||||||
|
- {x: 0.05, y: -4, z: 4}
|
||||||
|
- {x: 0.05, y: -4, z: -4}
|
||||||
|
- {x: 0.05, y: 4, z: 4}
|
||||||
|
- {x: 0.05, y: 4, z: -4}
|
||||||
|
- {x: 0.05, y: -4, z: -4}
|
||||||
|
- {x: -0.05, y: -4, z: -4}
|
||||||
|
- {x: 0.05, y: 4, z: -4}
|
||||||
|
- {x: -0.05, y: 4, z: -4}
|
||||||
|
- {x: -0.05, y: -4, z: -4}
|
||||||
|
- {x: -0.05, y: -4, z: 4}
|
||||||
|
- {x: -0.05, y: 4, z: -4}
|
||||||
|
- {x: -0.05, y: 4, z: 4}
|
||||||
|
- {x: -0.05, y: 4, z: 4}
|
||||||
|
- {x: 0.05, y: 4, z: 4}
|
||||||
|
- {x: -0.05, y: 4, z: -4}
|
||||||
|
- {x: 0.05, y: 4, z: -4}
|
||||||
|
- {x: -0.05, y: -4, z: -4}
|
||||||
|
- {x: 0.05, y: -4, z: -4}
|
||||||
|
- {x: -0.05, y: -4, z: 4}
|
||||||
|
- {x: 0.05, y: -4, z: 4}
|
||||||
|
m_Textures0:
|
||||||
|
- {x: 0, y: -7}
|
||||||
|
- {x: 0.1, y: -7}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 8, y: -7}
|
||||||
|
- {x: 0, y: -7}
|
||||||
|
- {x: 8, y: 1}
|
||||||
|
- {x: 0, y: 0}
|
||||||
|
- {x: 0.1, y: -7}
|
||||||
|
- {x: 0, y: -7}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 8, y: -7}
|
||||||
|
- {x: 0, y: -7}
|
||||||
|
- {x: 8, y: 0}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: -7}
|
||||||
|
- {x: 0.1, y: -7}
|
||||||
|
- {x: 0.1, y: -7}
|
||||||
|
- {x: 0, y: -7}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
m_Textures2: []
|
||||||
|
m_Textures3: []
|
||||||
|
m_Tangents:
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: -0, y: 1, z: 0, w: 1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
m_Colors: []
|
||||||
|
m_UnwrapParameters:
|
||||||
|
m_HardAngle: 88
|
||||||
|
m_PackMargin: 20
|
||||||
|
m_AngleError: 8
|
||||||
|
m_AreaError: 15
|
||||||
|
m_PreserveMeshAssetOnDestroy: 0
|
||||||
|
assetGuid:
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
m_VersionIndex: 59
|
||||||
|
m_IsSelectable: 1
|
||||||
|
m_SelectedFaces:
|
||||||
|
m_SelectedEdges: []
|
||||||
|
m_SelectedVertices:
|
||||||
|
--- !u!114 &3884605895522482221
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6922175388650039756}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||||
|
m_Shape:
|
||||||
|
rid: 1325630791375913023
|
||||||
|
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_UnmodifiedMeshVersion: 59
|
||||||
|
m_Size: {x: 0.1, y: 8, z: 8}
|
||||||
|
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||||
|
references:
|
||||||
|
version: 2
|
||||||
|
RefIds:
|
||||||
|
- rid: 1325630791375913023
|
||||||
|
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||||
|
data:
|
||||||
|
--- !u!23 &16871832050785725
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6922175388650039756}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: bb742d83ed804da40afff0bb98de17b3, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &8512140229507148937
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6922175388650039756}
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!114 &6921400718617286756
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6922175388650039756}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 0cc6c36a261296f4c82e315da147ba93, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::SlidingDoor
|
||||||
|
axis: 1
|
||||||
|
direction: -1
|
||||||
|
slideDistance: 10
|
||||||
|
speed: 3
|
||||||
|
startOpen: 0
|
||||||
|
OnOpened:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
OnClosed:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
--- !u!65 &7987102888823411772
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6922175388650039756}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 0.1, y: 8, z: 8}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
7
Assets/Level/Prefabs/Interactives/BigDoor.prefab.meta
Normal file
7
Assets/Level/Prefabs/Interactives/BigDoor.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2f9e8e4a19f939f43a84c1c7d0a0e185
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: d6fdf4761aa22fdaca0e9d4470c7ee73
|
guid: 0eece4d381450d440a0abcb205ba126e
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|||||||
@@ -13,7 +13,7 @@ GameObject:
|
|||||||
- component: {fileID: 5853974941088398888}
|
- component: {fileID: 5853974941088398888}
|
||||||
- component: {fileID: 5042967542353382394}
|
- component: {fileID: 5042967542353382394}
|
||||||
- component: {fileID: 8480948550909164709}
|
- component: {fileID: 8480948550909164709}
|
||||||
- component: {fileID: -6766998345617383126}
|
- component: {fileID: 4852617768436622893}
|
||||||
- component: {fileID: 590849425322242843}
|
- component: {fileID: 590849425322242843}
|
||||||
- component: {fileID: 8973796063000431307}
|
- component: {fileID: 8973796063000431307}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
@@ -336,8 +336,8 @@ MeshFilter:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1261067352547520725}
|
m_GameObject: {fileID: 1261067352547520725}
|
||||||
m_Mesh: {fileID: 0}
|
m_Mesh: {fileID: 0}
|
||||||
--- !u!65 &-6766998345617383126
|
--- !u!64 &4852617768436622893
|
||||||
BoxCollider:
|
MeshCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
@@ -354,9 +354,10 @@ BoxCollider:
|
|||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 5
|
||||||
m_Size: {x: 1.5, y: 0.1, z: 1.5}
|
m_Convex: 0
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
--- !u!65 &590849425322242843
|
--- !u!65 &590849425322242843
|
||||||
BoxCollider:
|
BoxCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
182
Assets/Level/Prefabs/Interactives/ThrowableCube.prefab
Normal file
182
Assets/Level/Prefabs/Interactives/ThrowableCube.prefab
Normal file
@@ -0,0 +1,182 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &8295937476714018201
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1945301683602458784}
|
||||||
|
- component: {fileID: 7204621315108719217}
|
||||||
|
- component: {fileID: 8544167331072815505}
|
||||||
|
- component: {fileID: 1366644702000549104}
|
||||||
|
- component: {fileID: 9065033722839287093}
|
||||||
|
- component: {fileID: 5078647870528450919}
|
||||||
|
- component: {fileID: 53541677567227536}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: ThrowableCube
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1945301683602458784
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8295937476714018201}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: -39.38, y: 6.56, z: -9.27}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &7204621315108719217
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8295937476714018201}
|
||||||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &8544167331072815505
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8295937476714018201}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!65 &1366644702000549104
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8295937476714018201}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 1, y: 1, z: 1}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!54 &9065033722839287093
|
||||||
|
Rigidbody:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8295937476714018201}
|
||||||
|
serializedVersion: 5
|
||||||
|
m_Mass: 1
|
||||||
|
m_LinearDamping: 0
|
||||||
|
m_AngularDamping: 0.05
|
||||||
|
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||||
|
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||||
|
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ImplicitCom: 1
|
||||||
|
m_ImplicitTensor: 1
|
||||||
|
m_UseGravity: 1
|
||||||
|
m_IsKinematic: 0
|
||||||
|
m_Interpolate: 0
|
||||||
|
m_Constraints: 0
|
||||||
|
m_CollisionDetection: 0
|
||||||
|
--- !u!65 &5078647870528450919
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8295937476714018201}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 1, y: 1, z: 1}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &53541677567227536
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8295937476714018201}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: a36af2e55a3732eb2abc110ae2365702, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: '::'
|
||||||
|
PlayerTransform: {fileID: 0}
|
||||||
|
CameraTransform: {fileID: 0}
|
||||||
|
HandTransform: {fileID: 0}
|
||||||
|
ThrowForce: 10
|
||||||
|
PickupDistance: 2
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c786dcd5f720bb47dbf843bd97137452
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,5 +1,36 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &4437376557356260369
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3832855070939641903}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: HandlePoint
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: -5442936267250999957, guid: 0000000000000000d000000000000000, type: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &3832855070939641903
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4437376557356260369}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0.69, z: 0.527}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 7821156882341915560}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &8021212901078439068
|
--- !u!1 &8021212901078439068
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -113,31 +144,31 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 0
|
value: 0.165
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalPosition.y
|
propertyPath: m_LocalPosition.y
|
||||||
value: -0.421
|
value: -0.36
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
value: 0.475
|
value: 3.94
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalRotation.x
|
propertyPath: m_LocalRotation.x
|
||||||
value: -0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalRotation.y
|
propertyPath: m_LocalRotation.y
|
||||||
value: -0
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalRotation.z
|
propertyPath: m_LocalRotation.z
|
||||||
value: -0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
@@ -145,7 +176,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
value: 0
|
value: 180
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
@@ -159,6 +190,9 @@ PrefabInstance:
|
|||||||
- targetCorrespondingSourceObject: {fileID: 4513738306462009106, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
- targetCorrespondingSourceObject: {fileID: 4513738306462009106, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
insertIndex: -1
|
insertIndex: -1
|
||||||
addedObject: {fileID: 6096268390463610501}
|
addedObject: {fileID: 6096268390463610501}
|
||||||
|
- targetCorrespondingSourceObject: {fileID: 4513738306462009106, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
|
insertIndex: -1
|
||||||
|
addedObject: {fileID: 5755554930316629681}
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
--- !u!1 &4446703388580953019 stripped
|
--- !u!1 &4446703388580953019 stripped
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -184,8 +218,35 @@ BoxCollider:
|
|||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_Size: {x: 0.79742086, y: 0.5844476, z: 0.75984764}
|
m_Size: {x: 0.66390085, y: 0.5504439, z: 0.7120738}
|
||||||
m_Center: {x: -0.0018145442, y: 1.2922238, z: 0.060781002}
|
m_Center: {x: -0.0021908283, y: 1.2829982, z: 0.08466792}
|
||||||
|
--- !u!54 &5755554930316629681
|
||||||
|
Rigidbody:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4446703388580953019}
|
||||||
|
serializedVersion: 5
|
||||||
|
m_Mass: 1
|
||||||
|
m_LinearDamping: 0
|
||||||
|
m_AngularDamping: 0.05
|
||||||
|
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||||
|
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||||
|
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ImplicitCom: 1
|
||||||
|
m_ImplicitTensor: 1
|
||||||
|
m_UseGravity: 1
|
||||||
|
m_IsKinematic: 0
|
||||||
|
m_Interpolate: 0
|
||||||
|
m_Constraints: 112
|
||||||
|
m_CollisionDetection: 0
|
||||||
--- !u!4 &8079687630579216978 stripped
|
--- !u!4 &8079687630579216978 stripped
|
||||||
Transform:
|
Transform:
|
||||||
m_CorrespondingSourceObject: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
m_CorrespondingSourceObject: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||||
@@ -208,6 +269,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Body
|
value: Body
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||||
|
propertyPath: m_LocalScale.z
|
||||||
|
value: 1.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 0
|
value: 0
|
||||||
@@ -226,15 +291,15 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||||
propertyPath: m_LocalRotation.x
|
propertyPath: m_LocalRotation.x
|
||||||
value: -0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||||
propertyPath: m_LocalRotation.y
|
propertyPath: m_LocalRotation.y
|
||||||
value: -0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||||
propertyPath: m_LocalRotation.z
|
propertyPath: m_LocalRotation.z
|
||||||
value: -0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
@@ -564,21 +629,33 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.y
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
|
propertyPath: m_LocalScale.x
|
||||||
|
value: 4
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
|
propertyPath: m_LocalScale.y
|
||||||
|
value: 4
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
|
propertyPath: m_LocalScale.z
|
||||||
|
value: 4
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 0
|
value: -30.54
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalPosition.y
|
propertyPath: m_LocalPosition.y
|
||||||
value: 0.5
|
value: -0.00000057122224
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
value: 0
|
value: -7.51
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
|
||||||
value: 0.7071068
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalRotation.x
|
propertyPath: m_LocalRotation.x
|
||||||
@@ -586,7 +663,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalRotation.y
|
propertyPath: m_LocalRotation.y
|
||||||
value: 0.7071068
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalRotation.z
|
propertyPath: m_LocalRotation.z
|
||||||
@@ -598,7 +675,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
value: 90
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
@@ -810,6 +887,9 @@ PrefabInstance:
|
|||||||
- targetCorrespondingSourceObject: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- targetCorrespondingSourceObject: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
insertIndex: -1
|
insertIndex: -1
|
||||||
addedObject: {fileID: 6975610370707183838}
|
addedObject: {fileID: 6975610370707183838}
|
||||||
|
- targetCorrespondingSourceObject: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
|
insertIndex: -1
|
||||||
|
addedObject: {fileID: 3832855070939641903}
|
||||||
m_AddedComponents:
|
m_AddedComponents:
|
||||||
- targetCorrespondingSourceObject: {fileID: -927199367670048503, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
- targetCorrespondingSourceObject: {fileID: -927199367670048503, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||||
insertIndex: -1
|
insertIndex: -1
|
||||||
@@ -958,7 +1038,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 7f91586e8c2742341aa8f6925e597bf1, type: 3}
|
m_Script: {fileID: 11500000, guid: 7f91586e8c2742341aa8f6925e597bf1, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
|
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
|
||||||
WalkSpeed: 7.5
|
WalkSpeed: 10
|
||||||
rotationSpeed: 10
|
rotationSpeed: 10
|
||||||
animator: {fileID: 144211389547005650}
|
animator: {fileID: 144211389547005650}
|
||||||
cameraTransform: {fileID: 8258725777112540271}
|
cameraTransform: {fileID: 8258725777112540271}
|
||||||
@@ -976,9 +1056,10 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerHeadController
|
m_EditorClassIdentifier: Assembly-CSharp::PlayerHeadController
|
||||||
Head: {fileID: 8079687630579216978}
|
Head: {fileID: 8079687630579216978}
|
||||||
CameraTransform: {fileID: 8258725777112540271}
|
CameraTransform: {fileID: 8258725777112540271}
|
||||||
ThrowForce: 10
|
BodyTransform: {fileID: 6975610370707183838}
|
||||||
PickupDistance: 3
|
ThrowForce: 20
|
||||||
isHoldingHead: 1
|
PickupDistance: 10
|
||||||
|
isHoldingHead: 0
|
||||||
--- !u!114 &2936940972087595065
|
--- !u!114 &2936940972087595065
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
2261
Assets/Level/Prefabs/ROOM1.prefab
Normal file
2261
Assets/Level/Prefabs/ROOM1.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Level/Prefabs/ROOM1.prefab.meta
Normal file
7
Assets/Level/Prefabs/ROOM1.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e432ef0440d877645a18c87cd2c11379
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Level/Prefabs/World/Celings.meta
Normal file
8
Assets/Level/Prefabs/World/Celings.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 44a46a5712d0ea342ac1856a19a133a2
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
357
Assets/Level/Prefabs/World/Celings/Celing_30x30.prefab
Normal file
357
Assets/Level/Prefabs/World/Celings/Celing_30x30.prefab
Normal file
@@ -0,0 +1,357 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &9049410798787086989
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8708131862486831038}
|
||||||
|
- component: {fileID: 4771394604771365237}
|
||||||
|
- component: {fileID: 5154588589658625139}
|
||||||
|
- component: {fileID: 6925646541367125210}
|
||||||
|
- component: {fileID: 8298116807779309215}
|
||||||
|
- component: {fileID: 8583753763696649175}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Celing_30x30
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8708131862486831038
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9049410798787086989}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0.00114, y: 19.95, z: -1.25595}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &4771394604771365237
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9049410798787086989}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||||
|
m_MeshFormatVersion: 2
|
||||||
|
m_Faces:
|
||||||
|
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
m_SharedVertices:
|
||||||
|
- m_Vertices: 000000000d00000016000000
|
||||||
|
- m_Vertices: 010000000400000017000000
|
||||||
|
- m_Vertices: 020000000f00000010000000
|
||||||
|
- m_Vertices: 030000000600000011000000
|
||||||
|
- m_Vertices: 050000000800000015000000
|
||||||
|
- m_Vertices: 070000000a00000013000000
|
||||||
|
- m_Vertices: 090000000c00000014000000
|
||||||
|
- m_Vertices: 0b0000000e00000012000000
|
||||||
|
m_SharedTextures: []
|
||||||
|
m_Positions:
|
||||||
|
- {x: -15, y: -0.05, z: 15}
|
||||||
|
- {x: 15, y: -0.05, z: 15}
|
||||||
|
- {x: -15, y: 0.05, z: 15}
|
||||||
|
- {x: 15, y: 0.05, z: 15}
|
||||||
|
- {x: 15, y: -0.05, z: 15}
|
||||||
|
- {x: 15, y: -0.05, z: -15}
|
||||||
|
- {x: 15, y: 0.05, z: 15}
|
||||||
|
- {x: 15, y: 0.05, z: -15}
|
||||||
|
- {x: 15, y: -0.05, z: -15}
|
||||||
|
- {x: -15, y: -0.05, z: -15}
|
||||||
|
- {x: 15, y: 0.05, z: -15}
|
||||||
|
- {x: -15, y: 0.05, z: -15}
|
||||||
|
- {x: -15, y: -0.05, z: -15}
|
||||||
|
- {x: -15, y: -0.05, z: 15}
|
||||||
|
- {x: -15, y: 0.05, z: -15}
|
||||||
|
- {x: -15, y: 0.05, z: 15}
|
||||||
|
- {x: -15, y: 0.05, z: 15}
|
||||||
|
- {x: 15, y: 0.05, z: 15}
|
||||||
|
- {x: -15, y: 0.05, z: -15}
|
||||||
|
- {x: 15, y: 0.05, z: -15}
|
||||||
|
- {x: -15, y: -0.05, z: -15}
|
||||||
|
- {x: 15, y: -0.05, z: -15}
|
||||||
|
- {x: -15, y: -0.05, z: 15}
|
||||||
|
- {x: 15, y: -0.05, z: 15}
|
||||||
|
m_Textures0:
|
||||||
|
- {x: 30, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: -29}
|
||||||
|
- {x: 30, y: -29}
|
||||||
|
- {x: 30, y: -29}
|
||||||
|
- {x: 0, y: -29}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
m_Textures2: []
|
||||||
|
m_Textures3: []
|
||||||
|
m_Tangents:
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
m_Colors: []
|
||||||
|
m_UnwrapParameters:
|
||||||
|
m_HardAngle: 88
|
||||||
|
m_PackMargin: 20
|
||||||
|
m_AngleError: 8
|
||||||
|
m_AreaError: 15
|
||||||
|
m_PreserveMeshAssetOnDestroy: 0
|
||||||
|
assetGuid:
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
m_VersionIndex: 35
|
||||||
|
m_IsSelectable: 1
|
||||||
|
m_SelectedFaces:
|
||||||
|
m_SelectedEdges: []
|
||||||
|
m_SelectedVertices:
|
||||||
|
--- !u!114 &5154588589658625139
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9049410798787086989}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||||
|
m_Shape:
|
||||||
|
rid: 7095121286553403396
|
||||||
|
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_UnmodifiedMeshVersion: 23
|
||||||
|
m_Size: {x: 30, y: 0.1, z: 30}
|
||||||
|
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||||
|
references:
|
||||||
|
version: 2
|
||||||
|
RefIds:
|
||||||
|
- rid: 7095121286553403396
|
||||||
|
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||||
|
data:
|
||||||
|
--- !u!23 &6925646541367125210
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9049410798787086989}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: d6cbb9d7d974ade448bd811a9cec399d, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &8298116807779309215
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9049410798787086989}
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!65 &8583753763696649175
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9049410798787086989}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 30, y: 0.1, z: 30}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: eb191a6551930c04fa332b83346fc932
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Level/Prefabs/World/Floors.meta
Normal file
8
Assets/Level/Prefabs/World/Floors.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d889b29a538215b4584d8e0e3a157791
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
357
Assets/Level/Prefabs/World/Floors/Floor_30x10.prefab
Normal file
357
Assets/Level/Prefabs/World/Floors/Floor_30x10.prefab
Normal file
@@ -0,0 +1,357 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &444571239927696885
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 159547076415206343}
|
||||||
|
- component: {fileID: 2531437689613801950}
|
||||||
|
- component: {fileID: 1219615112375294122}
|
||||||
|
- component: {fileID: 4004555845952347350}
|
||||||
|
- component: {fileID: 6819672092795195988}
|
||||||
|
- component: {fileID: 567583672662238815}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Floor_30x10
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &159547076415206343
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 444571239927696885}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0.72213364, y: 9.996996, z: -14.950001}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &2531437689613801950
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 444571239927696885}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||||
|
m_MeshFormatVersion: 2
|
||||||
|
m_Faces:
|
||||||
|
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
m_SharedVertices:
|
||||||
|
- m_Vertices: 000000000d00000016000000
|
||||||
|
- m_Vertices: 010000000400000017000000
|
||||||
|
- m_Vertices: 020000000f00000010000000
|
||||||
|
- m_Vertices: 030000000600000011000000
|
||||||
|
- m_Vertices: 050000000800000015000000
|
||||||
|
- m_Vertices: 070000000a00000013000000
|
||||||
|
- m_Vertices: 090000000c00000014000000
|
||||||
|
- m_Vertices: 0b0000000e00000012000000
|
||||||
|
m_SharedTextures: []
|
||||||
|
m_Positions:
|
||||||
|
- {x: -15, y: -0.05, z: 5}
|
||||||
|
- {x: 15, y: -0.05, z: 5}
|
||||||
|
- {x: -15, y: 0.05, z: 5}
|
||||||
|
- {x: 15, y: 0.05, z: 5}
|
||||||
|
- {x: 15, y: -0.05, z: 5}
|
||||||
|
- {x: 15, y: -0.05, z: -5}
|
||||||
|
- {x: 15, y: 0.05, z: 5}
|
||||||
|
- {x: 15, y: 0.05, z: -5}
|
||||||
|
- {x: 15, y: -0.05, z: -5}
|
||||||
|
- {x: -15, y: -0.05, z: -5}
|
||||||
|
- {x: 15, y: 0.05, z: -5}
|
||||||
|
- {x: -15, y: 0.05, z: -5}
|
||||||
|
- {x: -15, y: -0.05, z: -5}
|
||||||
|
- {x: -15, y: -0.05, z: 5}
|
||||||
|
- {x: -15, y: 0.05, z: -5}
|
||||||
|
- {x: -15, y: 0.05, z: 5}
|
||||||
|
- {x: -15, y: 0.05, z: 5}
|
||||||
|
- {x: 15, y: 0.05, z: 5}
|
||||||
|
- {x: -15, y: 0.05, z: -5}
|
||||||
|
- {x: 15, y: 0.05, z: -5}
|
||||||
|
- {x: -15, y: -0.05, z: -5}
|
||||||
|
- {x: 15, y: -0.05, z: -5}
|
||||||
|
- {x: -15, y: -0.05, z: 5}
|
||||||
|
- {x: 15, y: -0.05, z: 5}
|
||||||
|
m_Textures0:
|
||||||
|
- {x: 30, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 10, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 10, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 10, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 10, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 30, y: -9}
|
||||||
|
- {x: 30, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
m_Textures2: []
|
||||||
|
m_Textures3: []
|
||||||
|
m_Tangents:
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
m_Colors: []
|
||||||
|
m_UnwrapParameters:
|
||||||
|
m_HardAngle: 88
|
||||||
|
m_PackMargin: 20
|
||||||
|
m_AngleError: 8
|
||||||
|
m_AreaError: 15
|
||||||
|
m_PreserveMeshAssetOnDestroy: 0
|
||||||
|
assetGuid:
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
m_VersionIndex: 26
|
||||||
|
m_IsSelectable: 1
|
||||||
|
m_SelectedFaces:
|
||||||
|
m_SelectedEdges: []
|
||||||
|
m_SelectedVertices:
|
||||||
|
--- !u!114 &1219615112375294122
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 444571239927696885}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||||
|
m_Shape:
|
||||||
|
rid: 7095121286553403418
|
||||||
|
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_UnmodifiedMeshVersion: 23
|
||||||
|
m_Size: {x: 30, y: 0.1, z: 10}
|
||||||
|
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||||
|
references:
|
||||||
|
version: 2
|
||||||
|
RefIds:
|
||||||
|
- rid: 7095121286553403418
|
||||||
|
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||||
|
data:
|
||||||
|
--- !u!23 &4004555845952347350
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 444571239927696885}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: d6cbb9d7d974ade448bd811a9cec399d, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &6819672092795195988
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 444571239927696885}
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!65 &567583672662238815
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 444571239927696885}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 30, y: 0.1, z: 10}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ffd9ae4ac6338e745907441b7a35d065
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
357
Assets/Level/Prefabs/World/Floors/Floor_30x30.prefab
Normal file
357
Assets/Level/Prefabs/World/Floors/Floor_30x30.prefab
Normal file
@@ -0,0 +1,357 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &3738058268798435914
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 4420703630927722544}
|
||||||
|
- component: {fileID: 8928879492298817202}
|
||||||
|
- component: {fileID: 4244181836380195824}
|
||||||
|
- component: {fileID: 739656780000968248}
|
||||||
|
- component: {fileID: 2532086036973149578}
|
||||||
|
- component: {fileID: 6776827439233849894}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Floor_30x30
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &4420703630927722544
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3738058268798435914}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &8928879492298817202
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3738058268798435914}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||||
|
m_MeshFormatVersion: 2
|
||||||
|
m_Faces:
|
||||||
|
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
m_SharedVertices:
|
||||||
|
- m_Vertices: 000000000d00000016000000
|
||||||
|
- m_Vertices: 010000000400000017000000
|
||||||
|
- m_Vertices: 020000000f00000010000000
|
||||||
|
- m_Vertices: 030000000600000011000000
|
||||||
|
- m_Vertices: 050000000800000015000000
|
||||||
|
- m_Vertices: 070000000a00000013000000
|
||||||
|
- m_Vertices: 090000000c00000014000000
|
||||||
|
- m_Vertices: 0b0000000e00000012000000
|
||||||
|
m_SharedTextures: []
|
||||||
|
m_Positions:
|
||||||
|
- {x: -15, y: -0.05, z: 15}
|
||||||
|
- {x: 15, y: -0.05, z: 15}
|
||||||
|
- {x: -15, y: 0.05, z: 15}
|
||||||
|
- {x: 15, y: 0.05, z: 15}
|
||||||
|
- {x: 15, y: -0.05, z: 15}
|
||||||
|
- {x: 15, y: -0.05, z: -15}
|
||||||
|
- {x: 15, y: 0.05, z: 15}
|
||||||
|
- {x: 15, y: 0.05, z: -15}
|
||||||
|
- {x: 15, y: -0.05, z: -15}
|
||||||
|
- {x: -15, y: -0.05, z: -15}
|
||||||
|
- {x: 15, y: 0.05, z: -15}
|
||||||
|
- {x: -15, y: 0.05, z: -15}
|
||||||
|
- {x: -15, y: -0.05, z: -15}
|
||||||
|
- {x: -15, y: -0.05, z: 15}
|
||||||
|
- {x: -15, y: 0.05, z: -15}
|
||||||
|
- {x: -15, y: 0.05, z: 15}
|
||||||
|
- {x: -15, y: 0.05, z: 15}
|
||||||
|
- {x: 15, y: 0.05, z: 15}
|
||||||
|
- {x: -15, y: 0.05, z: -15}
|
||||||
|
- {x: 15, y: 0.05, z: -15}
|
||||||
|
- {x: -15, y: -0.05, z: -15}
|
||||||
|
- {x: 15, y: -0.05, z: -15}
|
||||||
|
- {x: -15, y: -0.05, z: 15}
|
||||||
|
- {x: 15, y: -0.05, z: 15}
|
||||||
|
m_Textures0:
|
||||||
|
- {x: 30, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: 0.9}
|
||||||
|
- {x: 0, y: 0.9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: -29}
|
||||||
|
- {x: 30, y: -29}
|
||||||
|
- {x: 30, y: -29}
|
||||||
|
- {x: 0, y: -29}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
m_Textures2: []
|
||||||
|
m_Textures3: []
|
||||||
|
m_Tangents:
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
m_Colors: []
|
||||||
|
m_UnwrapParameters:
|
||||||
|
m_HardAngle: 88
|
||||||
|
m_PackMargin: 20
|
||||||
|
m_AngleError: 8
|
||||||
|
m_AreaError: 15
|
||||||
|
m_PreserveMeshAssetOnDestroy: 0
|
||||||
|
assetGuid:
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
m_VersionIndex: 35
|
||||||
|
m_IsSelectable: 1
|
||||||
|
m_SelectedFaces:
|
||||||
|
m_SelectedEdges: []
|
||||||
|
m_SelectedVertices:
|
||||||
|
--- !u!114 &4244181836380195824
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3738058268798435914}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||||
|
m_Shape:
|
||||||
|
rid: 7095121286553403396
|
||||||
|
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_UnmodifiedMeshVersion: 23
|
||||||
|
m_Size: {x: 30, y: 0.1, z: 30}
|
||||||
|
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||||
|
references:
|
||||||
|
version: 2
|
||||||
|
RefIds:
|
||||||
|
- rid: 7095121286553403396
|
||||||
|
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||||
|
data:
|
||||||
|
--- !u!23 &739656780000968248
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3738058268798435914}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: d6cbb9d7d974ade448bd811a9cec399d, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &2532086036973149578
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3738058268798435914}
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!65 &6776827439233849894
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3738058268798435914}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 30, y: 0.1, z: 30}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6ea2515fc864c3548aa8c6a6e7ca4a6b
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -15,7 +15,11 @@ GameObject:
|
|||||||
- component: {fileID: 7987102888823411772}
|
- component: {fileID: 7987102888823411772}
|
||||||
- component: {fileID: 6921400718617286756}
|
- component: {fileID: 6921400718617286756}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
|
<<<<<<<< HEAD:Assets/Level/Prefabs/World/MovingDoor.prefab
|
||||||
m_Name: MovingDoor
|
m_Name: MovingDoor
|
||||||
|
========
|
||||||
|
m_Name: BigDoor
|
||||||
|
>>>>>>>> feat/level/create-level-1:Assets/Level/Prefabs/Interactives/BigDoor.prefab
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 2f9e8e4a19f939f43a84c1c7d0a0e185
|
guid: 1c118abd03461b8bf81ae24b3410a233
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|||||||
8
Assets/Level/Prefabs/World/SlidingDoors.meta
Normal file
8
Assets/Level/Prefabs/World/SlidingDoors.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2dc8b7bd21731664d84a1245541ae7f2
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
381
Assets/Level/Prefabs/World/SlidingDoors/SlideDoor_10x10.prefab
Normal file
381
Assets/Level/Prefabs/World/SlidingDoors/SlideDoor_10x10.prefab
Normal file
@@ -0,0 +1,381 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &6382018744478682070
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1057334101171156827}
|
||||||
|
- component: {fileID: 438346000132636082}
|
||||||
|
- component: {fileID: 3990641572169219717}
|
||||||
|
- component: {fileID: 8880608636282655672}
|
||||||
|
- component: {fileID: 7594196840176792373}
|
||||||
|
- component: {fileID: 6666120553546358888}
|
||||||
|
- component: {fileID: 965393865638556869}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: SlideDoor_10x10
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1057334101171156827
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6382018744478682070}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||||
|
m_LocalPosition: {x: 0, y: 15, z: -16}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||||
|
--- !u!114 &438346000132636082
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6382018744478682070}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||||
|
m_MeshFormatVersion: 2
|
||||||
|
m_Faces:
|
||||||
|
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
m_SharedVertices:
|
||||||
|
- m_Vertices: 000000000d00000016000000
|
||||||
|
- m_Vertices: 010000000400000017000000
|
||||||
|
- m_Vertices: 020000000f00000010000000
|
||||||
|
- m_Vertices: 030000000600000011000000
|
||||||
|
- m_Vertices: 050000000800000015000000
|
||||||
|
- m_Vertices: 070000000a00000013000000
|
||||||
|
- m_Vertices: 090000000c00000014000000
|
||||||
|
- m_Vertices: 0b0000000e00000012000000
|
||||||
|
m_SharedTextures: []
|
||||||
|
m_Positions:
|
||||||
|
- {x: -0.05, y: -5, z: 5}
|
||||||
|
- {x: 0.05, y: -5, z: 5}
|
||||||
|
- {x: -0.05, y: 5, z: 5}
|
||||||
|
- {x: 0.05, y: 5, z: 5}
|
||||||
|
- {x: 0.05, y: -5, z: 5}
|
||||||
|
- {x: 0.05, y: -5, z: -5}
|
||||||
|
- {x: 0.05, y: 5, z: 5}
|
||||||
|
- {x: 0.05, y: 5, z: -5}
|
||||||
|
- {x: 0.05, y: -5, z: -5}
|
||||||
|
- {x: -0.05, y: -5, z: -5}
|
||||||
|
- {x: 0.05, y: 5, z: -5}
|
||||||
|
- {x: -0.05, y: 5, z: -5}
|
||||||
|
- {x: -0.05, y: -5, z: -5}
|
||||||
|
- {x: -0.05, y: -5, z: 5}
|
||||||
|
- {x: -0.05, y: 5, z: -5}
|
||||||
|
- {x: -0.05, y: 5, z: 5}
|
||||||
|
- {x: -0.05, y: 5, z: 5}
|
||||||
|
- {x: 0.05, y: 5, z: 5}
|
||||||
|
- {x: -0.05, y: 5, z: -5}
|
||||||
|
- {x: 0.05, y: 5, z: -5}
|
||||||
|
- {x: -0.05, y: -5, z: -5}
|
||||||
|
- {x: 0.05, y: -5, z: -5}
|
||||||
|
- {x: -0.05, y: -5, z: 5}
|
||||||
|
- {x: 0.05, y: -5, z: 5}
|
||||||
|
m_Textures0:
|
||||||
|
- {x: 0.1, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 10, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 10, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.1, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 10, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 10, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 0.1, y: -9}
|
||||||
|
- {x: 0.1, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
m_Textures2: []
|
||||||
|
m_Textures3: []
|
||||||
|
m_Tangents:
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
m_Colors: []
|
||||||
|
m_UnwrapParameters:
|
||||||
|
m_HardAngle: 88
|
||||||
|
m_PackMargin: 20
|
||||||
|
m_AngleError: 8
|
||||||
|
m_AreaError: 15
|
||||||
|
m_PreserveMeshAssetOnDestroy: 0
|
||||||
|
assetGuid:
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
m_VersionIndex: 53
|
||||||
|
m_IsSelectable: 1
|
||||||
|
m_SelectedFaces:
|
||||||
|
m_SelectedEdges: []
|
||||||
|
m_SelectedVertices:
|
||||||
|
--- !u!114 &3990641572169219717
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6382018744478682070}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||||
|
m_Shape:
|
||||||
|
rid: 7095121286553403414
|
||||||
|
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_UnmodifiedMeshVersion: 46
|
||||||
|
m_Size: {x: 0.1, y: 10, z: 10}
|
||||||
|
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||||
|
references:
|
||||||
|
version: 2
|
||||||
|
RefIds:
|
||||||
|
- rid: 7095121286553403414
|
||||||
|
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||||
|
data:
|
||||||
|
--- !u!23 &8880608636282655672
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6382018744478682070}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: bb742d83ed804da40afff0bb98de17b3, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &7594196840176792373
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6382018744478682070}
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!65 &6666120553546358888
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6382018744478682070}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 0.100000024, y: 10, z: 10.000002}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &965393865638556869
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6382018744478682070}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 0cc6c36a261296f4c82e315da147ba93, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::SlidingDoor
|
||||||
|
axis: 1
|
||||||
|
direction: -1
|
||||||
|
slideDistance: 10
|
||||||
|
speed: 3
|
||||||
|
startOpen: 0
|
||||||
|
OnOpened:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
OnClosed:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 535eaa35446558c418b3d8fd5e7409d8
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Level/Prefabs/World/Walls.meta
Normal file
8
Assets/Level/Prefabs/World/Walls.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 22e83bf039f7e3545a58262f1e9c1ef2
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
357
Assets/Level/Prefabs/World/Walls/Wall_10x10.prefab
Normal file
357
Assets/Level/Prefabs/World/Walls/Wall_10x10.prefab
Normal file
@@ -0,0 +1,357 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &8472724345066533895
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 4513680830365291663}
|
||||||
|
- component: {fileID: 2841498810835230331}
|
||||||
|
- component: {fileID: 3567635095122259492}
|
||||||
|
- component: {fileID: 6596209153739692234}
|
||||||
|
- component: {fileID: 6285121372178031579}
|
||||||
|
- component: {fileID: 977301613595550372}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Wall_10x10
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &4513680830365291663
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8472724345066533895}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||||
|
m_LocalPosition: {x: -9.99886, y: 14.9, z: -16.255949}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||||
|
--- !u!114 &2841498810835230331
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8472724345066533895}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||||
|
m_MeshFormatVersion: 2
|
||||||
|
m_Faces:
|
||||||
|
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
m_SharedVertices:
|
||||||
|
- m_Vertices: 000000000d00000016000000
|
||||||
|
- m_Vertices: 010000000400000017000000
|
||||||
|
- m_Vertices: 020000000f00000010000000
|
||||||
|
- m_Vertices: 030000000600000011000000
|
||||||
|
- m_Vertices: 050000000800000015000000
|
||||||
|
- m_Vertices: 070000000a00000013000000
|
||||||
|
- m_Vertices: 090000000c00000014000000
|
||||||
|
- m_Vertices: 0b0000000e00000012000000
|
||||||
|
m_SharedTextures: []
|
||||||
|
m_Positions:
|
||||||
|
- {x: -0.05, y: -5, z: 5}
|
||||||
|
- {x: 0.05, y: -5, z: 5}
|
||||||
|
- {x: -0.05, y: 5, z: 5}
|
||||||
|
- {x: 0.05, y: 5, z: 5}
|
||||||
|
- {x: 0.05, y: -5, z: 5}
|
||||||
|
- {x: 0.05, y: -5, z: -5}
|
||||||
|
- {x: 0.05, y: 5, z: 5}
|
||||||
|
- {x: 0.05, y: 5, z: -5}
|
||||||
|
- {x: 0.05, y: -5, z: -5}
|
||||||
|
- {x: -0.05, y: -5, z: -5}
|
||||||
|
- {x: 0.05, y: 5, z: -5}
|
||||||
|
- {x: -0.05, y: 5, z: -5}
|
||||||
|
- {x: -0.05, y: -5, z: -5}
|
||||||
|
- {x: -0.05, y: -5, z: 5}
|
||||||
|
- {x: -0.05, y: 5, z: -5}
|
||||||
|
- {x: -0.05, y: 5, z: 5}
|
||||||
|
- {x: -0.05, y: 5, z: 5}
|
||||||
|
- {x: 0.05, y: 5, z: 5}
|
||||||
|
- {x: -0.05, y: 5, z: -5}
|
||||||
|
- {x: 0.05, y: 5, z: -5}
|
||||||
|
- {x: -0.05, y: -5, z: -5}
|
||||||
|
- {x: 0.05, y: -5, z: -5}
|
||||||
|
- {x: -0.05, y: -5, z: 5}
|
||||||
|
- {x: 0.05, y: -5, z: 5}
|
||||||
|
m_Textures0:
|
||||||
|
- {x: 0.1, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 10, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 10, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.1, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 10, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 10, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 0.1, y: -9}
|
||||||
|
- {x: 0.1, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
m_Textures2: []
|
||||||
|
m_Textures3: []
|
||||||
|
m_Tangents:
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
m_Colors: []
|
||||||
|
m_UnwrapParameters:
|
||||||
|
m_HardAngle: 88
|
||||||
|
m_PackMargin: 20
|
||||||
|
m_AngleError: 8
|
||||||
|
m_AreaError: 15
|
||||||
|
m_PreserveMeshAssetOnDestroy: 0
|
||||||
|
assetGuid:
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
m_VersionIndex: 26
|
||||||
|
m_IsSelectable: 1
|
||||||
|
m_SelectedFaces:
|
||||||
|
m_SelectedEdges: []
|
||||||
|
m_SelectedVertices:
|
||||||
|
--- !u!114 &3567635095122259492
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8472724345066533895}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||||
|
m_Shape:
|
||||||
|
rid: 7095121286553403414
|
||||||
|
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_UnmodifiedMeshVersion: 23
|
||||||
|
m_Size: {x: 0.1, y: 10, z: 10}
|
||||||
|
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||||
|
references:
|
||||||
|
version: 2
|
||||||
|
RefIds:
|
||||||
|
- rid: 7095121286553403414
|
||||||
|
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||||
|
data:
|
||||||
|
--- !u!23 &6596209153739692234
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8472724345066533895}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: d6cbb9d7d974ade448bd811a9cec399d, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &6285121372178031579
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8472724345066533895}
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!65 &977301613595550372
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8472724345066533895}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 0.100000024, y: 10, z: 10.000002}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
7
Assets/Level/Prefabs/World/Walls/Wall_10x10.prefab.meta
Normal file
7
Assets/Level/Prefabs/World/Walls/Wall_10x10.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8e83a05334a30a64c87ade1f7f819095
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
357
Assets/Level/Prefabs/World/Walls/Wall_10x30.prefab
Normal file
357
Assets/Level/Prefabs/World/Walls/Wall_10x30.prefab
Normal file
@@ -0,0 +1,357 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &1470462512009516718
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1940299191617818288}
|
||||||
|
- component: {fileID: 9180646041580282826}
|
||||||
|
- component: {fileID: 8394335302418077002}
|
||||||
|
- component: {fileID: 4347951308860920222}
|
||||||
|
- component: {fileID: 5800035700657589821}
|
||||||
|
- component: {fileID: 6291037546723064482}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Wall_10x30
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1940299191617818288
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1470462512009516718}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||||
|
m_LocalPosition: {x: 0.0011398807, y: 5, z: -16.25595}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||||
|
--- !u!114 &9180646041580282826
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1470462512009516718}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||||
|
m_MeshFormatVersion: 2
|
||||||
|
m_Faces:
|
||||||
|
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
m_SharedVertices:
|
||||||
|
- m_Vertices: 000000000d00000016000000
|
||||||
|
- m_Vertices: 010000000400000017000000
|
||||||
|
- m_Vertices: 020000000f00000010000000
|
||||||
|
- m_Vertices: 030000000600000011000000
|
||||||
|
- m_Vertices: 050000000800000015000000
|
||||||
|
- m_Vertices: 070000000a00000013000000
|
||||||
|
- m_Vertices: 090000000c00000014000000
|
||||||
|
- m_Vertices: 0b0000000e00000012000000
|
||||||
|
m_SharedTextures: []
|
||||||
|
m_Positions:
|
||||||
|
- {x: -0.05, y: -5, z: 15}
|
||||||
|
- {x: 0.05, y: -5, z: 15}
|
||||||
|
- {x: -0.05, y: 5, z: 15}
|
||||||
|
- {x: 0.05, y: 5, z: 15}
|
||||||
|
- {x: 0.05, y: -5, z: 15}
|
||||||
|
- {x: 0.05, y: -5, z: -15}
|
||||||
|
- {x: 0.05, y: 5, z: 15}
|
||||||
|
- {x: 0.05, y: 5, z: -15}
|
||||||
|
- {x: 0.05, y: -5, z: -15}
|
||||||
|
- {x: -0.05, y: -5, z: -15}
|
||||||
|
- {x: 0.05, y: 5, z: -15}
|
||||||
|
- {x: -0.05, y: 5, z: -15}
|
||||||
|
- {x: -0.05, y: -5, z: -15}
|
||||||
|
- {x: -0.05, y: -5, z: 15}
|
||||||
|
- {x: -0.05, y: 5, z: -15}
|
||||||
|
- {x: -0.05, y: 5, z: 15}
|
||||||
|
- {x: -0.05, y: 5, z: 15}
|
||||||
|
- {x: 0.05, y: 5, z: 15}
|
||||||
|
- {x: -0.05, y: 5, z: -15}
|
||||||
|
- {x: 0.05, y: 5, z: -15}
|
||||||
|
- {x: -0.05, y: -5, z: -15}
|
||||||
|
- {x: 0.05, y: -5, z: -15}
|
||||||
|
- {x: -0.05, y: -5, z: 15}
|
||||||
|
- {x: 0.05, y: -5, z: 15}
|
||||||
|
m_Textures0:
|
||||||
|
- {x: 0.1, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.1, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: -9}
|
||||||
|
- {x: 0, y: -9}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: -29}
|
||||||
|
- {x: 0.1, y: -29}
|
||||||
|
- {x: 0.1, y: -29}
|
||||||
|
- {x: 0, y: -29}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
m_Textures2: []
|
||||||
|
m_Textures3: []
|
||||||
|
m_Tangents:
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
m_Colors: []
|
||||||
|
m_UnwrapParameters:
|
||||||
|
m_HardAngle: 88
|
||||||
|
m_PackMargin: 20
|
||||||
|
m_AngleError: 8
|
||||||
|
m_AreaError: 15
|
||||||
|
m_PreserveMeshAssetOnDestroy: 0
|
||||||
|
assetGuid:
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
m_VersionIndex: 26
|
||||||
|
m_IsSelectable: 1
|
||||||
|
m_SelectedFaces:
|
||||||
|
m_SelectedEdges: []
|
||||||
|
m_SelectedVertices:
|
||||||
|
--- !u!114 &8394335302418077002
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1470462512009516718}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||||
|
m_Shape:
|
||||||
|
rid: 7095121286553403410
|
||||||
|
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_UnmodifiedMeshVersion: 23
|
||||||
|
m_Size: {x: 0.1, y: 10, z: 30}
|
||||||
|
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||||
|
references:
|
||||||
|
version: 2
|
||||||
|
RefIds:
|
||||||
|
- rid: 7095121286553403410
|
||||||
|
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||||
|
data:
|
||||||
|
--- !u!23 &4347951308860920222
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1470462512009516718}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: d6cbb9d7d974ade448bd811a9cec399d, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &5800035700657589821
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1470462512009516718}
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!65 &6291037546723064482
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1470462512009516718}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 0.100000024, y: 10, z: 30}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
7
Assets/Level/Prefabs/World/Walls/Wall_10x30.prefab.meta
Normal file
7
Assets/Level/Prefabs/World/Walls/Wall_10x30.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 09bac246106760d4eb6942aee8276346
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
357
Assets/Level/Prefabs/World/Walls/Wall_20x20.prefab
Normal file
357
Assets/Level/Prefabs/World/Walls/Wall_20x20.prefab
Normal file
@@ -0,0 +1,357 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &4661870688722979362
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 4473648660872421704}
|
||||||
|
- component: {fileID: 7171632888222197461}
|
||||||
|
- component: {fileID: 8919132446416476197}
|
||||||
|
- component: {fileID: 41428191948269809}
|
||||||
|
- component: {fileID: 6573846855040029712}
|
||||||
|
- component: {fileID: 5129551515659329284}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Wall_20x20
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &4473648660872421704
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4661870688722979362}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 14.96, y: 10.000001, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &7171632888222197461
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4661870688722979362}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||||
|
m_MeshFormatVersion: 2
|
||||||
|
m_Faces:
|
||||||
|
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||||
|
m_SmoothingGroup: 0
|
||||||
|
m_Uv:
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_FlipU: 0
|
||||||
|
m_FlipV: 0
|
||||||
|
m_SwapUV: 0
|
||||||
|
m_Fill: 1
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Rotation: 0
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_SubmeshIndex: 0
|
||||||
|
m_ManualUV: 0
|
||||||
|
elementGroup: -1
|
||||||
|
m_TextureGroup: -1
|
||||||
|
m_SharedVertices:
|
||||||
|
- m_Vertices: 000000000d00000016000000
|
||||||
|
- m_Vertices: 010000000400000017000000
|
||||||
|
- m_Vertices: 020000000f00000010000000
|
||||||
|
- m_Vertices: 030000000600000011000000
|
||||||
|
- m_Vertices: 050000000800000015000000
|
||||||
|
- m_Vertices: 070000000a00000013000000
|
||||||
|
- m_Vertices: 090000000c00000014000000
|
||||||
|
- m_Vertices: 0b0000000e00000012000000
|
||||||
|
m_SharedTextures: []
|
||||||
|
m_Positions:
|
||||||
|
- {x: -0.05, y: -10, z: 15}
|
||||||
|
- {x: 0.05, y: -10, z: 15}
|
||||||
|
- {x: -0.05, y: 10, z: 15}
|
||||||
|
- {x: 0.05, y: 10, z: 15}
|
||||||
|
- {x: 0.05, y: -10, z: 15}
|
||||||
|
- {x: 0.05, y: -10, z: -15}
|
||||||
|
- {x: 0.05, y: 10, z: 15}
|
||||||
|
- {x: 0.05, y: 10, z: -15}
|
||||||
|
- {x: 0.05, y: -10, z: -15}
|
||||||
|
- {x: -0.05, y: -10, z: -15}
|
||||||
|
- {x: 0.05, y: 10, z: -15}
|
||||||
|
- {x: -0.05, y: 10, z: -15}
|
||||||
|
- {x: -0.05, y: -10, z: -15}
|
||||||
|
- {x: -0.05, y: -10, z: 15}
|
||||||
|
- {x: -0.05, y: 10, z: -15}
|
||||||
|
- {x: -0.05, y: 10, z: 15}
|
||||||
|
- {x: -0.05, y: 10, z: 15}
|
||||||
|
- {x: 0.05, y: 10, z: 15}
|
||||||
|
- {x: -0.05, y: 10, z: -15}
|
||||||
|
- {x: 0.05, y: 10, z: -15}
|
||||||
|
- {x: -0.05, y: -10, z: -15}
|
||||||
|
- {x: 0.05, y: -10, z: -15}
|
||||||
|
- {x: -0.05, y: -10, z: 15}
|
||||||
|
- {x: 0.05, y: -10, z: 15}
|
||||||
|
m_Textures0:
|
||||||
|
- {x: 0.1, y: -19}
|
||||||
|
- {x: 0, y: -19}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: -19}
|
||||||
|
- {x: 0, y: -19}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.1, y: -19}
|
||||||
|
- {x: 0, y: -19}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 30, y: -19}
|
||||||
|
- {x: 0, y: -19}
|
||||||
|
- {x: 30, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: -29}
|
||||||
|
- {x: 0.1, y: -29}
|
||||||
|
- {x: 0.1, y: -29}
|
||||||
|
- {x: 0, y: -29}
|
||||||
|
- {x: 0.1, y: 1}
|
||||||
|
- {x: 0, y: 1}
|
||||||
|
m_Textures2: []
|
||||||
|
m_Textures3: []
|
||||||
|
m_Tangents:
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: 1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 0, y: 0, z: -1, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: 1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
- {x: -1, y: 0, z: 0, w: -1}
|
||||||
|
m_Colors: []
|
||||||
|
m_UnwrapParameters:
|
||||||
|
m_HardAngle: 88
|
||||||
|
m_PackMargin: 20
|
||||||
|
m_AngleError: 8
|
||||||
|
m_AreaError: 15
|
||||||
|
m_PreserveMeshAssetOnDestroy: 0
|
||||||
|
assetGuid:
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
m_VersionIndex: 32
|
||||||
|
m_IsSelectable: 1
|
||||||
|
m_SelectedFaces:
|
||||||
|
m_SelectedEdges: []
|
||||||
|
m_SelectedVertices:
|
||||||
|
--- !u!114 &8919132446416476197
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4661870688722979362}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||||
|
m_Shape:
|
||||||
|
rid: 7095121286553403400
|
||||||
|
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_UnmodifiedMeshVersion: 23
|
||||||
|
m_Size: {x: 0.1, y: 20, z: 30}
|
||||||
|
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||||
|
references:
|
||||||
|
version: 2
|
||||||
|
RefIds:
|
||||||
|
- rid: 7095121286553403400
|
||||||
|
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||||
|
data:
|
||||||
|
--- !u!23 &41428191948269809
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4661870688722979362}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: d6cbb9d7d974ade448bd811a9cec399d, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &6573846855040029712
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4661870688722979362}
|
||||||
|
m_Mesh: {fileID: 0}
|
||||||
|
--- !u!65 &5129551515659329284
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4661870688722979362}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 0.1, y: 20, z: 30}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
7
Assets/Level/Prefabs/World/Walls/Wall_20x20.prefab.meta
Normal file
7
Assets/Level/Prefabs/World/Walls/Wall_20x20.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5dcd6288f72506c4b9496348cd9220e7
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because one or more lines are too long
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: ae8418939e8b8544591bb64fbe136fb3
|
guid: 0118bcf97d4ddfa48a9ed941a8a4c7d9
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
|||||||
@@ -1,428 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!29 &1
|
|
||||||
OcclusionCullingSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 2
|
|
||||||
m_OcclusionBakeSettings:
|
|
||||||
smallestOccluder: 5
|
|
||||||
smallestHole: 0.25
|
|
||||||
backfaceThreshold: 100
|
|
||||||
m_SceneGUID: 00000000000000000000000000000000
|
|
||||||
m_OcclusionCullingData: {fileID: 0}
|
|
||||||
--- !u!104 &2
|
|
||||||
RenderSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 10
|
|
||||||
m_Fog: 0
|
|
||||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
|
||||||
m_FogMode: 3
|
|
||||||
m_FogDensity: 0.01
|
|
||||||
m_LinearFogStart: 0
|
|
||||||
m_LinearFogEnd: 300
|
|
||||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
|
||||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
|
||||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
|
||||||
m_AmbientIntensity: 1
|
|
||||||
m_AmbientMode: 0
|
|
||||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
|
||||||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_HaloStrength: 0.5
|
|
||||||
m_FlareStrength: 1
|
|
||||||
m_FlareFadeSpeed: 3
|
|
||||||
m_HaloTexture: {fileID: 0}
|
|
||||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
m_DefaultReflectionMode: 0
|
|
||||||
m_DefaultReflectionResolution: 128
|
|
||||||
m_ReflectionBounces: 1
|
|
||||||
m_ReflectionIntensity: 1
|
|
||||||
m_CustomReflection: {fileID: 0}
|
|
||||||
m_Sun: {fileID: 0}
|
|
||||||
m_UseRadianceAmbientProbe: 0
|
|
||||||
--- !u!157 &3
|
|
||||||
LightmapSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 13
|
|
||||||
m_BakeOnSceneLoad: 0
|
|
||||||
m_GISettings:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_BounceScale: 1
|
|
||||||
m_IndirectOutputScale: 1
|
|
||||||
m_AlbedoBoost: 1
|
|
||||||
m_EnvironmentLightingMode: 0
|
|
||||||
m_EnableBakedLightmaps: 1
|
|
||||||
m_EnableRealtimeLightmaps: 0
|
|
||||||
m_LightmapEditorSettings:
|
|
||||||
serializedVersion: 12
|
|
||||||
m_Resolution: 2
|
|
||||||
m_BakeResolution: 40
|
|
||||||
m_AtlasSize: 1024
|
|
||||||
m_AO: 0
|
|
||||||
m_AOMaxDistance: 1
|
|
||||||
m_CompAOExponent: 1
|
|
||||||
m_CompAOExponentDirect: 0
|
|
||||||
m_ExtractAmbientOcclusion: 0
|
|
||||||
m_Padding: 2
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_LightmapsBakeMode: 1
|
|
||||||
m_TextureCompression: 1
|
|
||||||
m_ReflectionCompression: 2
|
|
||||||
m_MixedBakeMode: 2
|
|
||||||
m_BakeBackend: 2
|
|
||||||
m_PVRSampling: 1
|
|
||||||
m_PVRDirectSampleCount: 32
|
|
||||||
m_PVRSampleCount: 512
|
|
||||||
m_PVRBounces: 2
|
|
||||||
m_PVREnvironmentSampleCount: 256
|
|
||||||
m_PVREnvironmentReferencePointCount: 2048
|
|
||||||
m_PVRFilteringMode: 1
|
|
||||||
m_PVRDenoiserTypeDirect: 1
|
|
||||||
m_PVRDenoiserTypeIndirect: 1
|
|
||||||
m_PVRDenoiserTypeAO: 1
|
|
||||||
m_PVRFilterTypeDirect: 0
|
|
||||||
m_PVRFilterTypeIndirect: 0
|
|
||||||
m_PVRFilterTypeAO: 0
|
|
||||||
m_PVREnvironmentMIS: 1
|
|
||||||
m_PVRCulling: 1
|
|
||||||
m_PVRFilteringGaussRadiusDirect: 1
|
|
||||||
m_PVRFilteringGaussRadiusIndirect: 1
|
|
||||||
m_PVRFilteringGaussRadiusAO: 1
|
|
||||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
|
||||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
|
||||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
|
||||||
m_ExportTrainingData: 0
|
|
||||||
m_TrainingDataDestination: TrainingData
|
|
||||||
m_LightProbeSampleCountMultiplier: 4
|
|
||||||
m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_LightingSettings: {fileID: 0}
|
|
||||||
--- !u!196 &4
|
|
||||||
NavMeshSettings:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_BuildSettings:
|
|
||||||
serializedVersion: 3
|
|
||||||
agentTypeID: 0
|
|
||||||
agentRadius: 0.5
|
|
||||||
agentHeight: 2
|
|
||||||
agentSlope: 45
|
|
||||||
agentClimb: 0.4
|
|
||||||
ledgeDropHeight: 0
|
|
||||||
maxJumpAcrossDistance: 0
|
|
||||||
minRegionArea: 2
|
|
||||||
manualCellSize: 0
|
|
||||||
cellSize: 0.16666667
|
|
||||||
manualTileSize: 0
|
|
||||||
tileSize: 256
|
|
||||||
buildHeightMesh: 0
|
|
||||||
maxJobWorkers: 0
|
|
||||||
preserveTilesOutsideBounds: 0
|
|
||||||
debug:
|
|
||||||
m_Flags: 0
|
|
||||||
m_NavMeshData: {fileID: 0}
|
|
||||||
--- !u!1001 &146034592
|
|
||||||
PrefabInstance:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Modification:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TransformParent: {fileID: 0}
|
|
||||||
m_Modifications:
|
|
||||||
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.x
|
|
||||||
value: 8.9335
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: -0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: -16.64573
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
propertyPath: m_LocalRotation.w
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
propertyPath: m_LocalRotation.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
propertyPath: m_LocalRotation.y
|
|
||||||
value: -0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
propertyPath: m_LocalRotation.z
|
|
||||||
value: -0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: -8679921383154817045, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 919132149155446097, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
propertyPath: m_Name
|
|
||||||
value: Level
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
|
||||||
m_RemovedGameObjects: []
|
|
||||||
m_AddedGameObjects: []
|
|
||||||
m_AddedComponents:
|
|
||||||
- targetCorrespondingSourceObject: {fileID: -3121380241203253555, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 146034594}
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
--- !u!1 &146034593 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: -3121380241203253555, guid: cdecbcd15c5a18b409d15603630bb654, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 146034592}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!114 &146034594
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 146034593}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 0cc6c36a261296f4c82e315da147ba93, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::SlidingDoor
|
|
||||||
axis: 1
|
|
||||||
direction: -1
|
|
||||||
slideDistance: 2
|
|
||||||
speed: 3
|
|
||||||
startOpen: 0
|
|
||||||
OnOpened:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
OnClosed:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
--- !u!1001 &1044583204
|
|
||||||
PrefabInstance:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Modification:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TransformParent: {fileID: 0}
|
|
||||||
m_Modifications:
|
|
||||||
- target: {fileID: 6544026473454475707, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_Name
|
|
||||||
value: Player
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalScale.x
|
|
||||||
value: 4
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalScale.y
|
|
||||||
value: 4
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalScale.z
|
|
||||||
value: 4
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.x
|
|
||||||
value: -33.61331
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 0.0000022767708
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: -20.720806
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalRotation.w
|
|
||||||
value: 0.7071068
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalRotation.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalRotation.y
|
|
||||||
value: 0.7071068
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalRotation.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
|
||||||
value: 90
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 8079687630579216978, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalScale.x
|
|
||||||
value: 0.8
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 8079687630579216978, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_LocalScale.z
|
|
||||||
value: 0.8
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 9113767139962055966, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_Radius
|
|
||||||
value: 0.4
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 9113767139962055966, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
propertyPath: m_Center.y
|
|
||||||
value: 1.3
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
|
||||||
m_RemovedGameObjects: []
|
|
||||||
m_AddedGameObjects: []
|
|
||||||
m_AddedComponents: []
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
|
||||||
--- !u!1 &1168512180
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1168512182}
|
|
||||||
- component: {fileID: 1168512181}
|
|
||||||
- component: {fileID: 1168512183}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Directional Light
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!108 &1168512181
|
|
||||||
Light:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1168512180}
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 12
|
|
||||||
m_Type: 1
|
|
||||||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
|
||||||
m_Intensity: 1
|
|
||||||
m_Range: 10
|
|
||||||
m_SpotAngle: 30
|
|
||||||
m_InnerSpotAngle: 21.80208
|
|
||||||
m_CookieSize2D: {x: 0.5, y: 0.5}
|
|
||||||
m_Shadows:
|
|
||||||
m_Type: 2
|
|
||||||
m_Resolution: -1
|
|
||||||
m_CustomResolution: -1
|
|
||||||
m_Strength: 1
|
|
||||||
m_Bias: 0.05
|
|
||||||
m_NormalBias: 0.4
|
|
||||||
m_NearPlane: 0.2
|
|
||||||
m_CullingMatrixOverride:
|
|
||||||
e00: 1
|
|
||||||
e01: 0
|
|
||||||
e02: 0
|
|
||||||
e03: 0
|
|
||||||
e10: 0
|
|
||||||
e11: 1
|
|
||||||
e12: 0
|
|
||||||
e13: 0
|
|
||||||
e20: 0
|
|
||||||
e21: 0
|
|
||||||
e22: 1
|
|
||||||
e23: 0
|
|
||||||
e30: 0
|
|
||||||
e31: 0
|
|
||||||
e32: 0
|
|
||||||
e33: 1
|
|
||||||
m_UseCullingMatrixOverride: 0
|
|
||||||
m_Cookie: {fileID: 0}
|
|
||||||
m_DrawHalo: 0
|
|
||||||
m_Flare: {fileID: 0}
|
|
||||||
m_RenderMode: 0
|
|
||||||
m_CullingMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 4294967295
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_Lightmapping: 4
|
|
||||||
m_LightShadowCasterMode: 0
|
|
||||||
m_AreaSize: {x: 1, y: 1}
|
|
||||||
m_BounceIntensity: 1
|
|
||||||
m_ColorTemperature: 6570
|
|
||||||
m_UseColorTemperature: 0
|
|
||||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
m_UseBoundingSphereOverride: 0
|
|
||||||
m_UseViewFrustumForShadowCasterCull: 1
|
|
||||||
m_ForceVisible: 0
|
|
||||||
m_ShadowRadius: 0
|
|
||||||
m_ShadowAngle: 0
|
|
||||||
m_LightUnit: 1
|
|
||||||
m_LuxAtDistance: 1
|
|
||||||
m_EnableSpotReflector: 1
|
|
||||||
--- !u!4 &1168512182
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1168512180}
|
|
||||||
serializedVersion: 2
|
|
||||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
|
||||||
m_LocalPosition: {x: 0, y: 3, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
|
||||||
--- !u!114 &1168512183
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1168512180}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData
|
|
||||||
m_UsePipelineSettings: 1
|
|
||||||
m_AdditionalLightsShadowResolutionTier: 2
|
|
||||||
m_CustomShadowLayers: 0
|
|
||||||
m_LightCookieSize: {x: 1, y: 1}
|
|
||||||
m_LightCookieOffset: {x: 0, y: 0}
|
|
||||||
m_SoftShadowQuality: 0
|
|
||||||
m_RenderingLayersMask:
|
|
||||||
serializedVersion: 0
|
|
||||||
m_Bits: 1
|
|
||||||
m_ShadowRenderingLayersMask:
|
|
||||||
serializedVersion: 0
|
|
||||||
m_Bits: 1
|
|
||||||
m_Version: 4
|
|
||||||
m_LightLayerMask: 1
|
|
||||||
m_ShadowLayerMask: 1
|
|
||||||
m_RenderingLayers: 1
|
|
||||||
m_ShadowRenderingLayers: 1
|
|
||||||
--- !u!1660057539 &9223372036854775807
|
|
||||||
SceneRoots:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_Roots:
|
|
||||||
- {fileID: 1168512182}
|
|
||||||
- {fileID: 1044583204}
|
|
||||||
- {fileID: 146034592}
|
|
||||||
3246
Assets/Level/Scenes/Level/01/Level_01.unity
Normal file
3246
Assets/Level/Scenes/Level/01/Level_01.unity
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: c27b10b5ca850594298ef98e0486babd
|
guid: 1ba1843bc7c8a414087bf7078082c41a
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
8
Assets/Level/Scenes/Level/Proto.meta
Normal file
8
Assets/Level/Scenes/Level/Proto.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ae8418939e8b8544591bb64fbe136fb3
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
9196
Assets/Level/Scenes/Level/Proto/Level_Proto.unity
Normal file
9196
Assets/Level/Scenes/Level/Proto/Level_Proto.unity
Normal file
File diff suppressed because one or more lines are too long
2729
Assets/Level/Scenes/Level/Proto/ROOM1.prefab
Normal file
2729
Assets/Level/Scenes/Level/Proto/ROOM1.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Level/Scenes/Level/Proto/ROOM1.prefab.meta
Normal file
7
Assets/Level/Scenes/Level/Proto/ROOM1.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 93cf9d955f7e24b6aa0837b955d009e3
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because one or more lines are too long
7
Assets/Level/Scenes/Level/Proto/ROOM2.prefab.meta
Normal file
7
Assets/Level/Scenes/Level/Proto/ROOM2.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9ee323cece3dc49a8b49058b882a22f6
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
3826
Assets/Level/Scenes/Level/Proto/ROOM3.prefab
Normal file
3826
Assets/Level/Scenes/Level/Proto/ROOM3.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Level/Scenes/Level/Proto/ROOM3.prefab.meta
Normal file
7
Assets/Level/Scenes/Level/Proto/ROOM3.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 65ffd35ec8f314f94a17f8e59a783b35
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -101,16 +101,16 @@ MonoBehaviour:
|
|||||||
m_Keys: []
|
m_Keys: []
|
||||||
m_Values:
|
m_Values:
|
||||||
m_PrefilteringModeMainLightShadows: 3
|
m_PrefilteringModeMainLightShadows: 3
|
||||||
m_PrefilteringModeAdditionalLight: 4
|
m_PrefilteringModeAdditionalLight: 0
|
||||||
m_PrefilteringModeAdditionalLightShadows: 0
|
m_PrefilteringModeAdditionalLightShadows: 2
|
||||||
m_PrefilterXRKeywords: 1
|
m_PrefilterXRKeywords: 1
|
||||||
m_PrefilteringModeForwardPlus: 1
|
m_PrefilteringModeForwardPlus: 2
|
||||||
m_PrefilteringModeDeferredRendering: 0
|
m_PrefilteringModeDeferredRendering: 0
|
||||||
m_PrefilteringModeScreenSpaceOcclusion: 1
|
m_PrefilteringModeScreenSpaceOcclusion: 2
|
||||||
m_PrefilterDebugKeywords: 1
|
m_PrefilterDebugKeywords: 1
|
||||||
m_PrefilterWriteRenderingLayers: 0
|
m_PrefilterWriteRenderingLayers: 1
|
||||||
m_PrefilterHDROutput: 1
|
m_PrefilterHDROutput: 1
|
||||||
m_PrefilterAlphaOutput: 0
|
m_PrefilterAlphaOutput: 1
|
||||||
m_PrefilterSSAODepthNormals: 0
|
m_PrefilterSSAODepthNormals: 0
|
||||||
m_PrefilterSSAOSourceDepthLow: 1
|
m_PrefilterSSAOSourceDepthLow: 1
|
||||||
m_PrefilterSSAOSourceDepthMedium: 1
|
m_PrefilterSSAOSourceDepthMedium: 1
|
||||||
@@ -122,17 +122,17 @@ MonoBehaviour:
|
|||||||
m_PrefilterSSAOSampleCountHigh: 1
|
m_PrefilterSSAOSampleCountHigh: 1
|
||||||
m_PrefilterDBufferMRT1: 1
|
m_PrefilterDBufferMRT1: 1
|
||||||
m_PrefilterDBufferMRT2: 1
|
m_PrefilterDBufferMRT2: 1
|
||||||
m_PrefilterDBufferMRT3: 0
|
m_PrefilterDBufferMRT3: 1
|
||||||
m_PrefilterSoftShadowsQualityLow: 0
|
m_PrefilterSoftShadowsQualityLow: 1
|
||||||
m_PrefilterSoftShadowsQualityMedium: 0
|
m_PrefilterSoftShadowsQualityMedium: 1
|
||||||
m_PrefilterSoftShadowsQualityHigh: 0
|
m_PrefilterSoftShadowsQualityHigh: 1
|
||||||
m_PrefilterSoftShadows: 0
|
m_PrefilterSoftShadows: 0
|
||||||
m_PrefilterScreenCoord: 1
|
m_PrefilterScreenCoord: 1
|
||||||
m_PrefilterScreenSpaceIrradiance: 0
|
m_PrefilterScreenSpaceIrradiance: 1
|
||||||
m_PrefilterNativeRenderPass: 1
|
m_PrefilterNativeRenderPass: 1
|
||||||
m_PrefilterUseLegacyLightmaps: 0
|
m_PrefilterUseLegacyLightmaps: 0
|
||||||
m_PrefilterBicubicLightmapSampling: 0
|
m_PrefilterBicubicLightmapSampling: 1
|
||||||
m_PrefilterReflectionProbeRotation: 0
|
m_PrefilterReflectionProbeRotation: 1
|
||||||
m_PrefilterReflectionProbeBlending: 0
|
m_PrefilterReflectionProbeBlending: 0
|
||||||
m_PrefilterReflectionProbeBoxProjection: 0
|
m_PrefilterReflectionProbeBoxProjection: 0
|
||||||
m_PrefilterReflectionProbeAtlas: 0
|
m_PrefilterReflectionProbeAtlas: 0
|
||||||
|
|||||||
@@ -1,5 +1,30 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &-4377071725885749089
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4f2de7a6cfbd47c8bc740d43bb991205, type: 3}
|
||||||
|
m_Name: CRTRendererFeature
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::CRTRendererFeature
|
||||||
|
m_Active: 1
|
||||||
|
Settings:
|
||||||
|
EffectEnabled: 1
|
||||||
|
PassEvent: 600
|
||||||
|
CRTShader: {fileID: 4800000, guid: 0a9f7eb85c2f4f9f8ec82c8565f4e8b1, type: 3}
|
||||||
|
Intensity: 0.65
|
||||||
|
ScanlineDensity: 1.2
|
||||||
|
ScanlineStrength: 0.18
|
||||||
|
Curvature: 0.04
|
||||||
|
VignetteStrength: 0.28
|
||||||
|
ChromaticAberration: 0.004
|
||||||
|
NoiseStrength: 0.03
|
||||||
|
FlickerStrength: 0.015
|
||||||
--- !u!114 &11400000
|
--- !u!114 &11400000
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -13,32 +38,28 @@ MonoBehaviour:
|
|||||||
m_Name: PC_Renderer
|
m_Name: PC_Renderer
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
debugShaders:
|
debugShaders:
|
||||||
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
|
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
|
||||||
type: 3}
|
|
||||||
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
|
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
|
||||||
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959,
|
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
|
||||||
type: 3}
|
|
||||||
probeVolumeResources:
|
probeVolumeResources:
|
||||||
probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae,
|
probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3}
|
||||||
type: 3}
|
probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3}
|
||||||
probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607,
|
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3}
|
||||||
type: 3}
|
probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3}
|
||||||
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664,
|
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3}
|
||||||
type: 3}
|
probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3}
|
||||||
probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7,
|
probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176, type: 3}
|
||||||
type: 3}
|
|
||||||
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe,
|
|
||||||
type: 3}
|
|
||||||
probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e,
|
|
||||||
type: 3}
|
|
||||||
probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176,
|
|
||||||
type: 3}
|
|
||||||
m_RendererFeatures:
|
m_RendererFeatures:
|
||||||
- {fileID: 7833122117494664109}
|
- {fileID: 7833122117494664109}
|
||||||
m_RendererFeatureMap: ad6b866f10d7b46c
|
- {fileID: -4377071725885749089}
|
||||||
|
m_RendererFeatureMap: ad6b866f10d7b46c9f882cbe748441c3
|
||||||
m_UseNativeRenderPass: 1
|
m_UseNativeRenderPass: 1
|
||||||
|
xrSystemData: {fileID: 0}
|
||||||
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|
||||||
m_AssetVersion: 2
|
m_AssetVersion: 3
|
||||||
|
m_PrepassLayerMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
m_OpaqueLayerMask:
|
m_OpaqueLayerMask:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Bits: 4294967295
|
m_Bits: 4294967295
|
||||||
@@ -56,6 +77,8 @@ MonoBehaviour:
|
|||||||
m_RenderingMode: 2
|
m_RenderingMode: 2
|
||||||
m_DepthPrimingMode: 0
|
m_DepthPrimingMode: 0
|
||||||
m_CopyDepthMode: 0
|
m_CopyDepthMode: 0
|
||||||
|
m_DepthAttachmentFormat: 0
|
||||||
|
m_DepthTextureFormat: 0
|
||||||
m_AccurateGbufferNormals: 0
|
m_AccurateGbufferNormals: 0
|
||||||
m_IntermediateTextureMode: 0
|
m_IntermediateTextureMode: 0
|
||||||
--- !u!114 &7833122117494664109
|
--- !u!114 &7833122117494664109
|
||||||
@@ -84,12 +107,3 @@ MonoBehaviour:
|
|||||||
BlurQuality: 0
|
BlurQuality: 0
|
||||||
Falloff: 100
|
Falloff: 100
|
||||||
SampleCount: -1
|
SampleCount: -1
|
||||||
m_BlueNoise256Textures:
|
|
||||||
- {fileID: 2800000, guid: 36f118343fc974119bee3d09e2111500, type: 3}
|
|
||||||
- {fileID: 2800000, guid: 4b7b083e6b6734e8bb2838b0b50a0bc8, type: 3}
|
|
||||||
- {fileID: 2800000, guid: c06cc21c692f94f5fb5206247191eeee, type: 3}
|
|
||||||
- {fileID: 2800000, guid: cb76dd40fa7654f9587f6a344f125c9a, type: 3}
|
|
||||||
- {fileID: 2800000, guid: e32226222ff144b24bf3a5a451de54bc, type: 3}
|
|
||||||
- {fileID: 2800000, guid: 3302065f671a8450b82c9ddf07426f3a, type: 3}
|
|
||||||
- {fileID: 2800000, guid: 56a77a3e8d64f47b6afe9e3c95cb57d5, type: 3}
|
|
||||||
m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3}
|
|
||||||
|
|||||||
@@ -0,0 +1,15 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!134 &13400000
|
||||||
|
PhysicsMaterial:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: No_Frcition
|
||||||
|
serializedVersion: 2
|
||||||
|
m_DynamicFriction: 0
|
||||||
|
m_StaticFriction: 0
|
||||||
|
m_Bounciness: 0
|
||||||
|
m_FrictionCombine: 0
|
||||||
|
m_BounceCombine: 0
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f9ccf03e1da5f4a4683903447659b3d7
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 13400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 7c0881b5a8885c9f0a5954bd7ca490b4
|
guid: f7ddf8204ae4327bb84e928c9ae561d4
|
||||||
NativeFormatImporter:
|
NativeFormatImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
mainObjectFileID: 13400000
|
mainObjectFileID: 13400000
|
||||||
|
|||||||
@@ -68,7 +68,22 @@ MonoBehaviour:
|
|||||||
- rid: 3838478782704910348
|
- rid: 3838478782704910348
|
||||||
- rid: 3838478782704910349
|
- rid: 3838478782704910349
|
||||||
m_RuntimeSettings:
|
m_RuntimeSettings:
|
||||||
m_List: []
|
m_List:
|
||||||
|
- rid: 6852985685364965378
|
||||||
|
- rid: 6852985685364965379
|
||||||
|
- rid: 6852985685364965380
|
||||||
|
- rid: 6852985685364965381
|
||||||
|
- rid: 6852985685364965384
|
||||||
|
- rid: 6852985685364965385
|
||||||
|
- rid: 6852985685364965392
|
||||||
|
- rid: 6852985685364965394
|
||||||
|
- rid: 8712630790384254976
|
||||||
|
- rid: 3838478782704910337
|
||||||
|
- rid: 3838478782704910338
|
||||||
|
- rid: 3838478782704910341
|
||||||
|
- rid: 3838478782704910342
|
||||||
|
- rid: 3838478782704910347
|
||||||
|
- rid: 3838478782704910349
|
||||||
m_AssetVersion: 10
|
m_AssetVersion: 10
|
||||||
m_ObsoleteDefaultVolumeProfile: {fileID: 0}
|
m_ObsoleteDefaultVolumeProfile: {fileID: 0}
|
||||||
m_RenderingLayerNames:
|
m_RenderingLayerNames:
|
||||||
|
|||||||
398
Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset
Normal file → Executable file
398
Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset
Normal file → Executable file
File diff suppressed because one or more lines are too long
9590
Assets/_Recovery/0 (1).unity
Normal file
9590
Assets/_Recovery/0 (1).unity
Normal file
File diff suppressed because one or more lines are too long
7
Assets/_Recovery/0 (1).unity.meta
Normal file
7
Assets/_Recovery/0 (1).unity.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: eb86304f354e34c7aba1feb6c9c165c7
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,5 +1,11 @@
|
|||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.merry-yellow.code-assist": {
|
||||||
|
"version": "file:com.merry-yellow.code-assist",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "embedded",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
"com.autodesk.fbx": {
|
"com.autodesk.fbx": {
|
||||||
"version": "5.1.3",
|
"version": "5.1.3",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
@@ -7,12 +13,6 @@
|
|||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.merry-yellow.code-assist": {
|
|
||||||
"version": "file:com.merry-yellow.code-assist",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "embedded",
|
|
||||||
"dependencies": {}
|
|
||||||
},
|
|
||||||
"com.unity.ai.navigation": {
|
"com.unity.ai.navigation": {
|
||||||
"version": "2.0.10",
|
"version": "2.0.10",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
|||||||
@@ -6,8 +6,8 @@ EditorBuildSettings:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Scenes:
|
m_Scenes:
|
||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Level/Scenes/SampleScene.unity
|
path: Assets/Level/Scenes/Level/Proto/Level_Proto.unity
|
||||||
guid: 99c9720ab356a0642a771bea13969a05
|
guid: 002c7c1365eb84470a077e39ac50a31c
|
||||||
m_configObjects:
|
m_configObjects:
|
||||||
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
|
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
|
||||||
m_UseUCBPForAssetBundles: 0
|
m_UseUCBPForAssetBundles: 0
|
||||||
|
|||||||
@@ -61,6 +61,11 @@
|
|||||||
"key": "editor.autoRecalculateCollisions",
|
"key": "editor.autoRecalculateCollisions",
|
||||||
"value": "{\"m_Value\":false}"
|
"value": "{\"m_Value\":false}"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "editor.stripProBuilderScriptsOnBuild",
|
||||||
|
"value": "{\"m_Value\":true}"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "s_SelectMode",
|
"key": "s_SelectMode",
|
||||||
@@ -74,13 +79,18 @@
|
|||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Cube",
|
"key": "ShapeBuilder.LastSize.Cube",
|
||||||
"value": "{\"m_Value\":{\"x\":0.10000000149011612,\"y\":2.0,\"z\":1.0}}"
|
"value": "{\"m_Value\":{\"x\":30.0,\"y\":0.10000000149011612,\"z\":10.0}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Sphere",
|
"key": "ShapeBuilder.LastSize.Sphere",
|
||||||
"value": "{\"m_Value\":{\"x\":0.5,\"y\":0.5,\"z\":0.5}}"
|
"value": "{\"m_Value\":{\"x\":0.5,\"y\":0.5,\"z\":0.5}}"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.LastSize.Door",
|
||||||
|
"value": "{\"m_Value\":{\"x\":0.10000000149011612,\"y\":30.0,\"z\":30.0}}"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastRotation.Cube",
|
"key": "ShapeBuilder.LastRotation.Cube",
|
||||||
@@ -91,6 +101,11 @@
|
|||||||
"key": "ShapeBuilder.LastRotation.Sphere",
|
"key": "ShapeBuilder.LastRotation.Sphere",
|
||||||
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.LastRotation.Door",
|
||||||
|
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.PivotLocation.Cube",
|
"key": "ShapeBuilder.PivotLocation.Cube",
|
||||||
@@ -101,6 +116,11 @@
|
|||||||
"key": "ShapeBuilder.PivotLocation.Sphere",
|
"key": "ShapeBuilder.PivotLocation.Sphere",
|
||||||
"value": "{\"m_Value\":0}"
|
"value": "{\"m_Value\":0}"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.PivotLocation.Door",
|
||||||
|
"value": "{\"m_Value\":0}"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.Cube",
|
"key": "ShapeBuilder.Cube",
|
||||||
@@ -111,6 +131,11 @@
|
|||||||
"key": "ShapeBuilder.Sphere",
|
"key": "ShapeBuilder.Sphere",
|
||||||
"value": "{}"
|
"value": "{}"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.Door",
|
||||||
|
"value": "{}"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "mesh.shadowCastingMode",
|
"key": "mesh.shadowCastingMode",
|
||||||
|
|||||||
@@ -144,7 +144,8 @@ PlayerSettings:
|
|||||||
visionOSBundleVersion: 1.0
|
visionOSBundleVersion: 1.0
|
||||||
tvOSBundleVersion: 1.0
|
tvOSBundleVersion: 1.0
|
||||||
bundleVersion: 0.1.0
|
bundleVersion: 0.1.0
|
||||||
preloadedAssets: []
|
preloadedAssets:
|
||||||
|
- {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
m_HolographicPauseOnTrackingLoss: 1
|
m_HolographicPauseOnTrackingLoss: 1
|
||||||
@@ -524,7 +525,10 @@ PlayerSettings:
|
|||||||
m_Height: 720
|
m_Height: 720
|
||||||
m_Kind: 1
|
m_Kind: 1
|
||||||
m_SubKind:
|
m_SubKind:
|
||||||
m_BuildTargetBatching: []
|
m_BuildTargetBatching:
|
||||||
|
- m_BuildTarget: Standalone
|
||||||
|
m_StaticBatching: 1
|
||||||
|
m_DynamicBatching: 0
|
||||||
m_BuildTargetShaderSettings: []
|
m_BuildTargetShaderSettings: []
|
||||||
m_BuildTargetGraphicsJobs: []
|
m_BuildTargetGraphicsJobs: []
|
||||||
m_BuildTargetGraphicsJobMode: []
|
m_BuildTargetGraphicsJobMode: []
|
||||||
|
|||||||
@@ -13,7 +13,7 @@ TagManager:
|
|||||||
- Ground
|
- Ground
|
||||||
- Water
|
- Water
|
||||||
- UI
|
- UI
|
||||||
-
|
- Grabbable
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
UnityConnectSettings:
|
UnityConnectSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 1
|
serializedVersion: 1
|
||||||
m_Enabled: 0
|
m_Enabled: 1
|
||||||
m_TestMode: 0
|
m_TestMode: 0
|
||||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
|||||||
Reference in New Issue
Block a user