fix/dev-room #5
@@ -144,12 +144,13 @@ public class SubtitleSequencePlayer : MonoBehaviour
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float typeTime = 0f;
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int totalChars = line.text.Length;
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int visibleChars = 0;
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if (typewriterCharsPerSecond > 0f)
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{
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while (m_currentText.Length < totalChars)
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{
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typeTime += Time.deltaTime;
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int visibleChars = Mathf.Clamp(Mathf.FloorToInt(typeTime * typewriterCharsPerSecond), 0, totalChars);
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visibleChars = Mathf.Clamp(Mathf.FloorToInt(typeTime * typewriterCharsPerSecond), 0, totalChars);
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m_currentText = line.text.Substring(0, visibleChars);
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yield return null;
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}
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