fix/dev-room #5

Merged
Antoine2507 merged 31 commits from fix/dev-room into Prototype 2026-03-17 10:49:58 +01:00

31 Commits

Author SHA1 Message Date
Antoine Papillon
d906c93460 Resolve merge conflicts using incoming branch 2026-03-16 11:32:15 +01:00
Antoine Papillon
e3852c7f60 fix: remove no_frcition due to bad spelling 2026-03-16 10:56:22 +01:00
Antoine Papillon
2dbe21ec62 refactor: initialise int before the loop 2026-03-13 11:16:25 +01:00
Antoine Papillon
ceb4c54b9d fix: unused int in RegisterAllButtons function 2026-03-13 10:58:51 +01:00
Antoine Papillon
44d3ef02a3 fix: presure plate when the head is on it and pick up 2026-03-13 09:49:50 +01:00
Antoine Papillon
0fea90a480 fix: Prefabs IndicatorBlock for showing the green or red color 2026-03-11 17:02:17 +01:00
Antoine Papillon
22764e933b fix: remove moving doors without prefabs 2026-03-11 16:52:58 +01:00
Antoine Papillon
b98c72a10d refactor: moving door with prefab 2026-03-11 16:46:23 +01:00
Thibault Pouch
de9ea88cd2 fix: update SlidingDoor to use parent space for slide vector calculations 2026-03-11 15:07:59 +01:00
Thibault Pouch
382e664b90 fix: add MeshCollider component to Button prefab 2026-03-11 11:38:05 +01:00
Thibault Pouch
200209df9a git : Merge branch 'feat/level/create-level-1' into fix/dev-room 2026-03-11 11:37:33 +01:00
Antoine Papillon
fff812bd03 fix: replace mesh collider to sphere collider from the button 2026-03-11 11:29:43 +01:00
Thibault Pouch
ffe6d73a50 fix : all box coliders 2026-03-11 10:59:35 +01:00
Thibault Pouch
303866fa6d chroe : add layer to wall and floor 2026-03-11 10:41:39 +01:00
Thibault Pouch
30085123c2 refactor : simplify the scene 2026-03-11 10:34:24 +01:00
Thibault Pouch
e6bd28ec1c fix : error of history 2026-03-11 09:50:06 +01:00
Thibault Pouch
a7320b5ec6 fix : make all object a boxcolider instead of mesh 2026-03-10 21:18:33 +01:00
Thibault Pouch
fb9e02efd6 refactor: Update prefabs for Door, TileFloor, TileGlass, and TileWall with new components and adjustments 2026-03-10 21:16:49 +01:00
Thibault Pouch
d7474f6d4a chore : move scene to approprate folder and create scenne final 2026-03-10 21:06:16 +01:00
Thibault Pouch
fbdfe808cc feat : Add Level.fbx file for model import settings and configurations 2026-03-10 21:05:41 +01:00
Thibault Pouch
3f69369438 feat : add com.unity.formats.fbx dependency to manifest and packages-lock 2026-03-10 21:03:29 +01:00
Thibault Pouch
4c6c87f0b3 chore : rename file to Level01_Work 2026-03-10 21:02:04 +01:00
Thibault Pouch
b418333d67 feat : add SubtitleSequencePlayer and SubtitleTriggerZone for managing subtitle playback 2026-03-10 14:41:42 +01:00
Thibault Pouch
6dd1c5efb8 feat : add Level01IntroSubtitles script for intro subtitle sequence 2026-03-10 13:57:51 +01:00
Thibault Pouch
4b4066fbcc feat : add door and arch shape configurations to ShapeBuilder 2026-03-10 11:11:35 +01:00
Thibault Pouch
55f71245b5 refactor : add shelf for futur puzzul in room 2 2026-03-10 11:10:14 +01:00
Thibault Pouch
4c6f8f0768 refactor : add sliding door for room 3 2026-03-10 10:34:01 +01:00
Thibault Pouch
c20993a512 refactor : add slinding door and pressure plate for room 1 2026-03-10 10:30:01 +01:00
Thibault Pouch
4a3811f72e refactor : structure for improved readability and maintainability 2026-03-10 10:23:26 +01:00
Thibault Pouch
da530e2083 feat : Add Dev_trans_grey material and its meta file 2026-03-10 09:49:41 +01:00
Thibault Pouch
f8ef2c1c0e feat : Add Level01 scene meta file to project 2026-03-10 09:49:36 +01:00