feat (orbiting spere): create a sphere that orbiting around thats mimic the living root behaviour

This commit is contained in:
Pierre Ryssen
2026-05-03 17:10:19 +02:00
parent af01c1ee76
commit 360b30370a
3 changed files with 47 additions and 30 deletions

View File

@@ -6,16 +6,29 @@ public class RootCrawler : MonoBehaviour
public Transform target;
public float maxHeight;
public float crawlingSpeed;
public float radius = 0.5f;
public float rotationSpeed = 5f;
private float height = 0f;
private float angle = 0f;
// Update is called once per frame
void Update()
void Update()
{
if (target == null)
if (target == null)
return;
height += Time.deltaTime * crawlingSpeed;
height = Mathf.Clamp(height, 0f, maxHeight);
transform.position = target.position + Vector3.up * height;
angle += Time.deltaTime * rotationSpeed;
float x = Mathf.Cos(angle) * radius;
float z = Mathf.Sin(angle) * radius;
Vector3 basePos = target.position;
Vector3 offset = new Vector3(x, height - 0.8f, z);
transform.position = basePos + offset;
Debug.DrawLine(target.position, transform.position, Color.red);
}
}

View File

@@ -7,6 +7,7 @@ public class SlowdownArea : MonoBehaviour
public float maxSlow;
public float slowSpeed;
public float timer;
public GameObject playerBody;
[Header("Root Crawler")]
public GameObject rootCrawlerPrefab;
@@ -26,9 +27,10 @@ public class SlowdownArea : MonoBehaviour
jump.JumpForce = 1.5f;
isInZone = true;
if (currentCrawler == null) {
currentCrawler = Instantiate(rootCrawlerPrefab, player.transform.position, Quaternion.identity);
RootCrawler crawler = currentCrawler.GetComponent<RootCrawler>();
crawler.target = player.transform;
currentCrawler = Instantiate(rootCrawlerPrefab);
RootCrawler crawler = currentCrawler.GetComponent<RootCrawler>();
crawler.target = playerBody.transform;
}
}
}

View File

@@ -9,8 +9,8 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 7919538883693841265}
- component: {fileID: 344069317130189608}
- component: {fileID: 4811596309560135411}
- component: {fileID: 8977163302937735702}
m_Layer: 0
m_Name: rootCrawler
m_TagString: Untagged
@@ -34,7 +34,24 @@ Transform:
- {fileID: 3116162970488227892}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!96 &344069317130189608
--- !u!114 &4811596309560135411
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1843330507631451878}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 32b713897b19bfd9fbc1d58800761b20, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
target: {fileID: 0}
maxHeight: 2
crawlingSpeed: 0.5
radius: 0.5
rotationSpeed: 5
--- !u!96 &8977163302937735702
TrailRenderer:
serializedVersion: 4
m_ObjectHideFlags: 0
@@ -93,7 +110,7 @@ TrailRenderer:
m_Curve:
- serializedVersion: 3
time: 0
value: 0.21667099
value: 0.13068199
inSlope: 0
outSlope: 0
tangentMode: 0
@@ -105,7 +122,7 @@ TrailRenderer:
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 0, g: 0, b: 0, a: 1}
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
@@ -113,7 +130,7 @@ TrailRenderer:
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 6554
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
@@ -130,7 +147,7 @@ TrailRenderer:
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
numCornerVertices: 0
@@ -144,21 +161,6 @@ TrailRenderer:
m_Autodestruct: 0
m_Emitting: 1
m_ApplyActiveColorSpace: 1
--- !u!114 &4811596309560135411
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1843330507631451878}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 32b713897b19bfd9fbc1d58800761b20, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
target: {fileID: 0}
maxHeight: 3
crawlingSpeed: 1
--- !u!1 &8507854225114473222
GameObject:
m_ObjectHideFlags: 0
@@ -186,7 +188,7 @@ Transform:
m_GameObject: {fileID: 8507854225114473222}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -15.4, y: 0, z: 8.3}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -207,7 +209,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8507854225114473222}
m_Enabled: 0
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1