fix: add MeshCollider component to Button prefab

This commit is contained in:
Thibault Pouch
2026-03-11 11:38:05 +01:00
parent 200209df9a
commit 382e664b90

View File

@@ -13,6 +13,7 @@ GameObject:
- component: {fileID: 7188501903215599936}
- component: {fileID: 2249752946204529007}
- component: {fileID: 8097217384448450469}
- component: {fileID: 3970929985668534253}
- component: {fileID: 9200216552899707794}
- component: {fileID: 3436190445336344638}
m_Layer: 0
@@ -48,7 +49,7 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
m_Name:
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
m_MeshFormatVersion: 2
m_Faces:
@@ -33988,13 +33989,13 @@ MonoBehaviour:
m_AngleError: 8
m_AreaError: 15
m_PreserveMeshAssetOnDestroy: 0
assetGuid:
assetGuid:
m_Mesh: {fileID: 0}
m_VersionIndex: 65
m_IsSelectable: 1
m_SelectedFaces:
m_SelectedFaces:
m_SelectedEdges: []
m_SelectedVertices:
m_SelectedVertices:
--- !u!114 &7188501903215599936
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -34005,7 +34006,7 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
m_Name:
m_Name:
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
m_Shape:
rid: 1325630782895554630
@@ -34078,6 +34079,28 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6532970485135766022}
m_Mesh: {fileID: 0}
--- !u!64 &3970929985668534253
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6532970485135766022}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 0}
--- !u!135 &9200216552899707794
SphereCollider:
m_ObjectHideFlags: 0
@@ -34109,7 +34132,7 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 96a3f628ff18ea34788167cc398180ca, type: 3}
m_Name:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WallInteractButton
interactKey: 19
oneShot: 0
@@ -34128,7 +34151,7 @@ MonoBehaviour:
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1001 &8138469848693915943
@@ -34202,5 +34225,5 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b93699191d7b58146b2c38540cbed40f, type: 3}
m_Name:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PressurePlateTestBlock