Commit Graph

28 Commits

Author SHA1 Message Date
Thibault Pouch
325304fd74 feat: add Celing_30x30 prefab 2026-04-10 17:02:02 +02:00
Pierre Ryssen
cac96fd09f feat: add throwable boxs and set it as prefab 2026-03-30 23:49:36 +02:00
Pierre Ryssen
fcb0f813dd fix: sync the prototype 2026-03-30 18:01:33 +02:00
Pierre Ryssen
280626bf6b merge feat/level/create-level-1 : keep the most recent 2026-03-30 17:23:31 +02:00
Antoine Papillon
d906c93460 Resolve merge conflicts using incoming branch 2026-03-16 11:32:15 +01:00
timote koenig
09acac00c7 fix: save the scene 2026-03-12 16:57:48 +01:00
timote koenig
e506bce879 fix: strange raction with head, and bigger pressure plate 2026-03-12 16:55:03 +01:00
Thibault Pouch
a28f6287be git : Merge branch 'Prototype' into feat/level/create-level-1 2026-03-12 13:27:55 +01:00
timote koenig
a9314979ad fix: unecessary rigid body 2026-03-12 13:13:15 +01:00
timote koenig
67a1717b86 feat: drop head 2026-03-12 10:33:37 +01:00
Antoine Papillon
0fea90a480 fix: Prefabs IndicatorBlock for showing the green or red color 2026-03-11 17:02:17 +01:00
Antoine Papillon
b98c72a10d refactor: moving door with prefab 2026-03-11 16:46:23 +01:00
Thibault Pouch
f4137c8b04 feat: add BigDoor prefab and update references in Level01_Work scene 2026-03-11 14:10:03 +01:00
Thibault Pouch
382e664b90 fix: add MeshCollider component to Button prefab 2026-03-11 11:38:05 +01:00
Thibault Pouch
200209df9a git : Merge branch 'feat/level/create-level-1' into fix/dev-room 2026-03-11 11:37:33 +01:00
Antoine Papillon
fff812bd03 fix: replace mesh collider to sphere collider from the button 2026-03-11 11:29:43 +01:00
Thibault Pouch
303866fa6d chroe : add layer to wall and floor 2026-03-11 10:41:39 +01:00
Thibault Pouch
30085123c2 refactor : simplify the scene 2026-03-11 10:34:24 +01:00
Thibault Pouch
fb9e02efd6 refactor: Update prefabs for Door, TileFloor, TileGlass, and TileWall with new components and adjustments 2026-03-10 21:16:49 +01:00
timote koenig
94e44ad7af Resolve merge conflicts using incoming branch 2026-03-10 15:26:52 +01:00
timote koenig
8c4c2b372b feat: player movement 2026-03-10 15:10:05 +01:00
Thibault Pouch
4a3811f72e refactor : structure for improved readability and maintainability 2026-03-10 10:23:26 +01:00
Thibault Pouch
f8ef2c1c0e feat : Add Level01 scene meta file to project 2026-03-10 09:49:36 +01:00
Thibault Pouch
69518ab9a0 feat (prefabs) : add prefab of button, door and pressure plate 2026-03-08 20:30:03 +01:00
Thibault Pouch
322f8d1986 feat(DevRoom): add HUD prefab and DevRoomHUD script for controls display 2026-03-06 18:37:56 +01:00
Thibault Pouch
0195ac9ba8 Refactor : code structure for improved readability and maintainability 2026-03-06 18:15:28 +01:00
timote koenig
5d2cb312ea feat: Player
movement, with assets, and throwable head
2026-03-06 14:13:39 +01:00
timote koenig
9779430531 chore: folder architecture 2026-03-06 09:25:23 +01:00