Thibault Pouch
98ebbeda41
feat: add meta files for Celings, Floors, and Walls prefabs
2026-04-10 17:02:29 +02:00
Thibault Pouch
a9be0f924c
Add new wall prefabs: Wall_10x10, Wall_10x30, and Wall_20x20
...
- Created Wall_10x10 prefab with associated metadata.
- Created Wall_10x30 prefab with detailed mesh and components.
- Created Wall_20x20 prefab with detailed mesh and components.
- Added metadata files for all new prefabs to ensure proper asset management.
2026-04-10 17:02:19 +02:00
Thibault Pouch
beeb0830b8
feat: add Floor_30x10 and Floor_30x30 prefabs
2026-04-10 17:02:08 +02:00
Thibault Pouch
325304fd74
feat: add Celing_30x30 prefab
2026-04-10 17:02:02 +02:00
Thibault Pouch
66d901588b
feat : modeling room 1
2026-04-10 17:01:43 +02:00
Thibault Pouch
f4ae6fe47b
chore : rename old level 1 sncen to level proto
2026-04-10 16:37:35 +02:00
Pierre Ryssen
e42114602a
test: add throwable items in the dev room
2026-03-31 22:01:29 +02:00
Pierre Ryssen
f593bc2e20
perf: add a grabbable layer and set all things that can be grab in one file
2026-03-31 20:54:44 +02:00
Pierre Ryssen
cac96fd09f
feat: add throwable boxs and set it as prefab
2026-03-30 23:49:36 +02:00
Pierre Ryssen
fcb0f813dd
fix: sync the prototype
2026-03-30 18:01:33 +02:00
Pierre Ryssen
280626bf6b
merge feat/level/create-level-1 : keep the most recent
2026-03-30 17:23:31 +02:00
Antoine Papillon
d906c93460
Resolve merge conflicts using incoming branch
2026-03-16 11:32:15 +01:00
Antoine Papillon
187c4fbf61
fix: debug cube for sliding door
2026-03-15 20:52:01 +01:00
Thibault Pouch
935b4c089a
refactor : modify the box colider for invisible wall
2026-03-13 13:48:15 +01:00
timote koenig
4f19d135df
fix: can't interact with head and roof
2026-03-13 13:11:23 +01:00
Thibault Pouch
7d7b288b4f
chore : remove arrow
2026-03-13 10:25:23 +01:00
Thibault Pouch
efea27a503
build : add build file
2026-03-13 09:56:41 +01:00
Thibault Pouch
4c9436ae74
refactor : add no_frixtion for bottom shelf
2026-03-13 09:54:56 +01:00
Antoine Papillon
44d3ef02a3
fix: presure plate when the head is on it and pick up
2026-03-13 09:49:50 +01:00
Thibault Pouch
0892ac9de3
refactor : add wall for door
2026-03-13 09:36:36 +01:00
Thibault Pouch
18a12a11a5
refactor : modify the wall
2026-03-13 09:33:46 +01:00
Thibault Pouch
7daba4cb56
Refactor : remake the prefab
2026-03-13 09:31:27 +01:00
timote koenig
46c1094b7f
feat: clement image and smaller pedestal
2026-03-13 09:12:53 +01:00
timote koenig
ee621dfc24
feat: end room with Crowmate
2026-03-12 18:46:17 +01:00
timote koenig
09acac00c7
fix: save the scene
2026-03-12 16:57:48 +01:00
timote koenig
e506bce879
fix: strange raction with head, and bigger pressure plate
2026-03-12 16:55:03 +01:00
Thibault Pouch
08b051de1c
feat : create prefab of each room
2026-03-12 15:14:48 +01:00
Thibault Pouch
8ed3a97669
chore : remove final scene and rename work scene
2026-03-12 15:04:14 +01:00
Thibault Pouch
4d5af9b60f
refactor : modify startup game
2026-03-12 14:51:42 +01:00
Thibault Pouch
66a8ca6e49
refactor : make the player slitly bigger
2026-03-12 14:04:56 +01:00
Thibault Pouch
fb76786cf9
feat : add new player
2026-03-12 13:34:48 +01:00
Thibault Pouch
a28f6287be
git : Merge branch 'Prototype' into feat/level/create-level-1
2026-03-12 13:27:55 +01:00
Thibault Pouch
c3c487999d
refactor : move room 3
2026-03-12 13:20:56 +01:00
timote koenig
a9314979ad
fix: unecessary rigid body
2026-03-12 13:13:15 +01:00
timote koenig
1dbc2734f3
fix: remove useless action
2026-03-12 13:00:28 +01:00
timote koenig
67a1717b86
feat: drop head
2026-03-12 10:33:37 +01:00
Thibault Pouch
eee022fa5f
refactor : modify the shelf
2026-03-12 10:09:56 +01:00
Thibault Pouch
bf59556985
feat : add text for the code order of button
2026-03-12 09:40:49 +01:00
Thibault Pouch
4593b3714c
refactor : add number of each button
2026-03-12 09:36:26 +01:00
Thibault Pouch
47dc0b3886
feat : add subtilte for the room 1 and 2
2026-03-12 09:21:02 +01:00
Antoine Papillon
0fea90a480
fix: Prefabs IndicatorBlock for showing the green or red color
2026-03-11 17:02:17 +01:00
Antoine Papillon
22764e933b
fix: remove moving doors without prefabs
2026-03-11 16:52:58 +01:00
Antoine Papillon
b98c72a10d
refactor: moving door with prefab
2026-03-11 16:46:23 +01:00
Thibault Pouch
e92cbe1f4b
refactor : update scene
2026-03-11 14:59:28 +01:00
Thibault Pouch
421df26822
feat : add a pedestal
2026-03-11 14:57:54 +01:00
Thibault Pouch
467dabc2f6
feat : add button and puzzle logic
2026-03-11 14:48:16 +01:00
Thibault Pouch
f4137c8b04
feat: add BigDoor prefab and update references in Level01_Work scene
2026-03-11 14:10:03 +01:00
Thibault Pouch
382e664b90
fix: add MeshCollider component to Button prefab
2026-03-11 11:38:05 +01:00
Thibault Pouch
200209df9a
git : Merge branch 'feat/level/create-level-1' into fix/dev-room
2026-03-11 11:37:33 +01:00
Antoine Papillon
fff812bd03
fix: replace mesh collider to sphere collider from the button
2026-03-11 11:29:43 +01:00