Compare commits
84 Commits
feat/throw
...
fix-compil
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
9926d6c24f | ||
| 3a758bb245 | |||
|
|
0554662c32 | ||
|
|
e42114602a | ||
|
|
f593bc2e20 | ||
|
|
cac96fd09f | ||
|
|
fcb0f813dd | ||
|
|
175162fccf | ||
|
|
cc82294cd9 | ||
|
|
280626bf6b | ||
|
|
bf59f9b2da | ||
|
|
9183a4e687 | ||
|
|
d0d5fccc37 | ||
| 66b8ea1c3f | |||
|
|
d906c93460 | ||
|
|
e3852c7f60 | ||
|
|
187c4fbf61 | ||
|
|
faf2f92521 | ||
|
|
ffa489db0d | ||
|
|
53fd617abe | ||
|
|
64b2d63799 | ||
|
|
f42463176f | ||
|
|
ab434be65f | ||
|
|
935b4c089a | ||
|
|
bf80659d7b | ||
|
|
4f19d135df | ||
|
|
2dbe21ec62 | ||
|
|
ceb4c54b9d | ||
|
|
7d7b288b4f | ||
|
|
e1d520e9fb | ||
|
|
efea27a503 | ||
|
|
4c9436ae74 | ||
|
|
44d3ef02a3 | ||
|
|
0892ac9de3 | ||
|
|
18a12a11a5 | ||
|
|
7daba4cb56 | ||
|
|
46c1094b7f | ||
|
|
43792c347e | ||
|
|
ee621dfc24 | ||
|
|
09acac00c7 | ||
|
|
e506bce879 | ||
|
|
08b051de1c | ||
|
|
8ed3a97669 | ||
|
|
4d5af9b60f | ||
|
|
66a8ca6e49 | ||
|
|
fb76786cf9 | ||
|
|
a28f6287be | ||
|
|
c3c487999d | ||
| 7a281dcb6c | |||
|
|
eee022fa5f | ||
|
|
bf59556985 | ||
|
|
4593b3714c | ||
|
|
530e9e0bd2 | ||
|
|
47dc0b3886 | ||
|
|
0fea90a480 | ||
|
|
22764e933b | ||
|
|
b98c72a10d | ||
|
|
de9ea88cd2 | ||
|
|
e92cbe1f4b | ||
|
|
421df26822 | ||
|
|
467dabc2f6 | ||
|
|
f4137c8b04 | ||
|
|
382e664b90 | ||
|
|
200209df9a | ||
|
|
fff812bd03 | ||
|
|
ffe6d73a50 | ||
|
|
303866fa6d | ||
|
|
30085123c2 | ||
|
|
e6bd28ec1c | ||
|
|
a7320b5ec6 | ||
|
|
fb9e02efd6 | ||
|
|
d7474f6d4a | ||
|
|
fbdfe808cc | ||
|
|
3f69369438 | ||
|
|
4c6c87f0b3 | ||
|
|
b418333d67 | ||
|
|
6dd1c5efb8 | ||
|
|
4b4066fbcc | ||
|
|
55f71245b5 | ||
|
|
4c6f8f0768 | ||
|
|
c20993a512 | ||
|
|
4a3811f72e | ||
|
|
da530e2083 | ||
|
|
f8ef2c1c0e |
@@ -2,7 +2,7 @@
|
||||
- Project name: HeadlessHazard
|
||||
- Unity version: Unity 6000.3.10f1
|
||||
- Active game object:
|
||||
- Name: Head
|
||||
- Name: Player
|
||||
- Tag: Player
|
||||
- Layer: Default
|
||||
<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
|
||||
8
Assets/Art/Image.meta
Normal file
8
Assets/Art/Image.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5bfad85b20c9eab4e8cdaf4afc258b3b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Art/Image/Antoine.jpg
Normal file
BIN
Assets/Art/Image/Antoine.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 82 KiB |
117
Assets/Art/Image/Antoine.jpg.meta
Normal file
117
Assets/Art/Image/Antoine.jpg.meta
Normal file
@@ -0,0 +1,117 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f44f322e7863f3f4ba77cd4ad37e90bc
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Art/Image/Clement.jpg
Normal file
BIN
Assets/Art/Image/Clement.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.4 KiB |
117
Assets/Art/Image/Clement.jpg.meta
Normal file
117
Assets/Art/Image/Clement.jpg.meta
Normal file
@@ -0,0 +1,117 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 389e71f3d946b6e4383c046d3a615b59
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Art/Image/Dany.png
Normal file
BIN
Assets/Art/Image/Dany.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 26 KiB |
117
Assets/Art/Image/Dany.png.meta
Normal file
117
Assets/Art/Image/Dany.png.meta
Normal file
@@ -0,0 +1,117 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 028264f6bf548d84ea9c180aa65dfab4
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Art/Image/Thibault.jpg
Normal file
BIN
Assets/Art/Image/Thibault.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.9 MiB |
117
Assets/Art/Image/Thibault.jpg.meta
Normal file
117
Assets/Art/Image/Thibault.jpg.meta
Normal file
@@ -0,0 +1,117 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 64c3032bd5ea939499d2fdff0e7b2c68
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Art/Image/Timote.jpg
Normal file
BIN
Assets/Art/Image/Timote.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 33 KiB |
117
Assets/Art/Image/Timote.jpg.meta
Normal file
117
Assets/Art/Image/Timote.jpg.meta
Normal file
@@ -0,0 +1,117 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 91af048793b902f4a8985bc530c3a37a
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Art/Image/pierre.jpeg
Normal file
BIN
Assets/Art/Image/pierre.jpeg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.1 MiB |
117
Assets/Art/Image/pierre.jpeg.meta
Normal file
117
Assets/Art/Image/pierre.jpeg.meta
Normal file
@@ -0,0 +1,117 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d6547a8bbee6f454694b64d2c2daa939
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
137
Assets/Art/Materials/Base.mat
Normal file
137
Assets/Art/Materials/Base.mat
Normal file
@@ -0,0 +1,137 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-7382003762351373957
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
|
||||
version: 10
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Base
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses:
|
||||
- MOTIONVECTORS
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
8
Assets/Art/Materials/Base.mat.meta
Normal file
8
Assets/Art/Materials/Base.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d1a257a00e51547a6be8f795bcdf5cae
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
143
Assets/Art/Materials/DevTex/Materials/Dev_trans_grey.mat
Normal file
143
Assets/Art/Materials/DevTex/Materials/Dev_trans_grey.mat
Normal file
@@ -0,0 +1,143 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Dev_trans_grey
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _ALPHAPREMULTIPLY_ON
|
||||
- _SURFACE_TYPE_TRANSPARENT
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 3000
|
||||
stringTagMap:
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses:
|
||||
- MOTIONVECTORS
|
||||
- DepthOnly
|
||||
- SHADOWCASTER
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: 423391cbbe5ecd94b94ef01cc234a46d, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 423391cbbe5ecd94b94ef01cc234a46d, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 10
|
||||
- _DstBlendAlpha: 10
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 1
|
||||
- _UVSec: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 0.4745098}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 0.4745098}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
--- !u!114 &2556394321436131706
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
|
||||
version: 10
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e2ff028127aed49898d5db254c679ffa
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Art/Models/Level.meta
Normal file
8
Assets/Art/Models/Level.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c06cd160cc1ea554b8ba343bd3b83845
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
189
Assets/Code/Scripts/Interaction/ButtonSequenceDoorPuzzle.cs
Normal file
189
Assets/Code/Scripts/Interaction/ButtonSequenceDoorPuzzle.cs
Normal file
@@ -0,0 +1,189 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
public class ButtonSequenceDoorPuzzle : MonoBehaviour
|
||||
{
|
||||
[Header("References")]
|
||||
[Tooltip("All available buttons for this puzzle.")]
|
||||
[SerializeField] private WallInteractButton[] buttons;
|
||||
|
||||
[Tooltip("Door to open when the sequence is correct.")]
|
||||
[SerializeField] private SlidingDoor targetDoor;
|
||||
|
||||
[Tooltip("Optional blocks controlled by this puzzle (reset with SetOff on start/wrong input).")]
|
||||
[SerializeField] private TestBlock[] puzzleBlocks;
|
||||
|
||||
[Header("Sequence")]
|
||||
[Tooltip("Button indices (from the buttons array) that must be pressed in order. Example: 2,0,3")]
|
||||
[SerializeField] private int[] requiredSequence = { 0, 1, 2 };
|
||||
|
||||
[Tooltip("If true, wrong input resets progress back to 0.")]
|
||||
[SerializeField] private bool resetOnWrongPress = true;
|
||||
|
||||
[Tooltip("If true, puzzle can only be solved once.")]
|
||||
[SerializeField] private bool lockAfterSolved = true;
|
||||
|
||||
[Header("Debug")]
|
||||
[SerializeField] private bool enableDebugLogs = true;
|
||||
|
||||
private int m_progress;
|
||||
private bool m_isSolved;
|
||||
private UnityAction[] m_cachedListeners;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
SetAllBlocksOff();
|
||||
RegisterAllButtons();
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
UnregisterAllButtons();
|
||||
}
|
||||
|
||||
private void RegisterAllButtons()
|
||||
{
|
||||
if (buttons == null)
|
||||
return;
|
||||
|
||||
m_cachedListeners = new UnityAction[buttons.Length];
|
||||
|
||||
for (int i = 0; i < buttons.Length; i++)
|
||||
{
|
||||
WallInteractButton button = buttons[i];
|
||||
if (button == null)
|
||||
continue;
|
||||
|
||||
int buttonIndex = i;
|
||||
UnityAction action = () => OnButtonPressed(buttonIndex);
|
||||
m_cachedListeners[i] = action;
|
||||
button.OnInteract.AddListener(action);
|
||||
}
|
||||
}
|
||||
|
||||
private void UnregisterAllButtons()
|
||||
{
|
||||
if (buttons == null)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < buttons.Length; i++)
|
||||
{
|
||||
WallInteractButton button = buttons[i];
|
||||
if (button == null)
|
||||
continue;
|
||||
|
||||
if (m_cachedListeners != null && i < m_cachedListeners.Length && m_cachedListeners[i] != null)
|
||||
button.OnInteract.RemoveListener(m_cachedListeners[i]);
|
||||
}
|
||||
|
||||
m_cachedListeners = null;
|
||||
m_progress = 0;
|
||||
}
|
||||
|
||||
private void OnButtonPressed(int buttonIndex)
|
||||
{
|
||||
Log($"Button pressed: index {buttonIndex}");
|
||||
|
||||
if (m_isSolved && lockAfterSolved)
|
||||
{
|
||||
Log("Puzzle already solved and locked.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsSequenceValid())
|
||||
{
|
||||
Log("Invalid sequence configuration.");
|
||||
return;
|
||||
}
|
||||
|
||||
int expectedIndex = requiredSequence[m_progress];
|
||||
Log($"Expected button index: {expectedIndex} (step {m_progress + 1}/{requiredSequence.Length})");
|
||||
|
||||
if (buttonIndex == expectedIndex)
|
||||
{
|
||||
m_progress++;
|
||||
Log($"Correct input. Progress: {m_progress}/{requiredSequence.Length}");
|
||||
|
||||
if (m_progress >= requiredSequence.Length)
|
||||
{
|
||||
SolvePuzzle();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (resetOnWrongPress)
|
||||
{
|
||||
Log("Wrong input. Resetting sequence and turning puzzle blocks OFF.");
|
||||
m_progress = 0;
|
||||
SetAllBlocksOff();
|
||||
return;
|
||||
}
|
||||
|
||||
Log("Wrong input, but resetOnWrongPress is disabled.");
|
||||
}
|
||||
|
||||
private bool IsSequenceValid()
|
||||
{
|
||||
if (requiredSequence == null || requiredSequence.Length == 0)
|
||||
return false;
|
||||
|
||||
if (buttons == null || buttons.Length == 0)
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < requiredSequence.Length; i++)
|
||||
{
|
||||
int index = requiredSequence[i];
|
||||
if (index < 0 || index >= buttons.Length)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void SolvePuzzle()
|
||||
{
|
||||
m_isSolved = true;
|
||||
m_progress = 0;
|
||||
Log("Sequence completed. Opening door.");
|
||||
|
||||
if (targetDoor != null)
|
||||
targetDoor.Open();
|
||||
}
|
||||
|
||||
private void SetAllBlocksOff()
|
||||
{
|
||||
if (puzzleBlocks == null)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < puzzleBlocks.Length; i++)
|
||||
{
|
||||
if (puzzleBlocks[i] == null)
|
||||
continue;
|
||||
|
||||
puzzleBlocks[i].SetOff();
|
||||
}
|
||||
}
|
||||
|
||||
private void Log(string message)
|
||||
{
|
||||
if (!enableDebugLogs)
|
||||
return;
|
||||
|
||||
Debug.Log($"[{nameof(ButtonSequenceDoorPuzzle)}] {message}", this);
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
private void OnValidate()
|
||||
{
|
||||
if (requiredSequence == null)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < requiredSequence.Length; i++)
|
||||
{
|
||||
requiredSequence[i] = Math.Max(0, requiredSequence[i]);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 920802292ba9a49d2bee3519a905717d
|
||||
72
Assets/Code/Scripts/Interaction/PlayerBoxController.cs
Normal file
72
Assets/Code/Scripts/Interaction/PlayerBoxController.cs
Normal file
@@ -0,0 +1,72 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class BoxPickup : MonoBehaviour
|
||||
{
|
||||
public Transform PlayerTransform;
|
||||
public Transform CameraTransform;
|
||||
public Transform HandTransform;
|
||||
public float ThrowForce = 10f;
|
||||
public float PickupDistance = 5f;
|
||||
|
||||
private bool isHeld;
|
||||
private Rigidbody m_rigidbody;
|
||||
private PlayerInputController input;
|
||||
|
||||
void Start()
|
||||
{
|
||||
m_rigidbody = GetComponent<Rigidbody>();
|
||||
input = PlayerTransform.GetComponent<PlayerInputController>();
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (input.InteractPressed)
|
||||
{
|
||||
if (!isHeld)
|
||||
TryPickup();
|
||||
else
|
||||
Drop();
|
||||
}
|
||||
|
||||
if (input.ThrowPressed)
|
||||
Throw();
|
||||
}
|
||||
|
||||
private void TryPickup()
|
||||
{
|
||||
Collider[] hits = Physics.OverlapSphere(PlayerTransform.position, PickupDistance);
|
||||
|
||||
foreach (Collider hit in hits)
|
||||
{
|
||||
if (hit.transform == transform) {
|
||||
Pickup();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Pickup()
|
||||
{
|
||||
isHeld = true;
|
||||
m_rigidbody.isKinematic = true;
|
||||
transform.SetParent(HandTransform);
|
||||
transform.localPosition = Vector3.zero;
|
||||
transform.localRotation = Quaternion.identity;
|
||||
}
|
||||
|
||||
private void Drop()
|
||||
{
|
||||
isHeld = false;
|
||||
transform.SetParent(null);
|
||||
m_rigidbody.isKinematic = false;
|
||||
}
|
||||
|
||||
private void Throw()
|
||||
{
|
||||
if (!isHeld)
|
||||
return;
|
||||
|
||||
Drop();
|
||||
m_rigidbody.AddForce(PlayerTransform.forward * ThrowForce, ForceMode.Impulse);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a36af2e55a3732eb2abc110ae2365702
|
||||
@@ -32,6 +32,8 @@ public class WallInteractButton : MonoBehaviour
|
||||
private Vector3 m_buttonPressedPos;
|
||||
private bool m_isVisuallyPressed;
|
||||
|
||||
public PlayerHeadController headController;
|
||||
|
||||
private void Reset()
|
||||
{
|
||||
Collider col = GetComponent<Collider>();
|
||||
@@ -49,7 +51,7 @@ public class WallInteractButton : MonoBehaviour
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (m_playerInRange && Keyboard.current != null && Keyboard.current[interactKey].wasPressedThisFrame)
|
||||
if (!headController.isHoldingHead && m_playerInRange && Keyboard.current != null && Keyboard.current[interactKey].wasPressedThisFrame)
|
||||
{
|
||||
TryInteract();
|
||||
}
|
||||
|
||||
8
Assets/Code/Scripts/Level.meta
Normal file
8
Assets/Code/Scripts/Level.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2e7b9c54377674993a7922f84e9cfcce
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
262
Assets/Code/Scripts/Level/SubtitleSequencePlayer.cs
Normal file
262
Assets/Code/Scripts/Level/SubtitleSequencePlayer.cs
Normal file
@@ -0,0 +1,262 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// Reusable subtitle player that renders and plays subtitle lines loaded from JSON.
|
||||
/// </summary>
|
||||
public class SubtitleSequencePlayer : MonoBehaviour
|
||||
{
|
||||
[Serializable]
|
||||
private struct SubtitleLine
|
||||
{
|
||||
public string speaker;
|
||||
public string text;
|
||||
public float duration;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
private struct SubtitleFile
|
||||
{
|
||||
public SubtitleLine[] lines;
|
||||
}
|
||||
|
||||
[Header("Optional Default Data")]
|
||||
[Tooltip("Used only if trigger zone calls PlayDefault().")]
|
||||
[SerializeField] private TextAsset defaultSubtitleJson;
|
||||
|
||||
[SerializeField] private float typewriterCharsPerSecond = 40f;
|
||||
[SerializeField] private float fadeDuration = 0.2f;
|
||||
[SerializeField] private float gapBetweenLines = 0.15f;
|
||||
|
||||
[Header("Visual")]
|
||||
[SerializeField] private int fontSize = 28;
|
||||
[SerializeField] private int speakerFontSize = 18;
|
||||
[SerializeField] private float horizontalPadding = 28f;
|
||||
[SerializeField] private float bottomOffset = 56f;
|
||||
[SerializeField] private Color textColor = new Color(1f, 1f, 1f, 1f);
|
||||
[SerializeField] private Color speakerColor = new Color(1f, 0.85f, 0.35f, 1f);
|
||||
[SerializeField] private Color backgroundColor = new Color(0f, 0f, 0f, 0.62f);
|
||||
|
||||
private string m_currentSpeaker;
|
||||
private string m_currentText;
|
||||
private GUIStyle m_textStyle;
|
||||
private GUIStyle m_speakerStyle;
|
||||
private Texture2D m_background;
|
||||
private bool m_isShowing;
|
||||
private bool m_isPlaying;
|
||||
private float m_alpha;
|
||||
private SubtitleLine[] m_runtimeLines = Array.Empty<SubtitleLine>();
|
||||
|
||||
public bool IsPlaying => m_isPlaying;
|
||||
|
||||
public bool TryPlay(TextAsset subtitleJson, float initialDelay = 0f)
|
||||
{
|
||||
if (m_isPlaying)
|
||||
return false;
|
||||
|
||||
if (!TryReadLinesFromJson(subtitleJson, out SubtitleLine[] parsedLines))
|
||||
return false;
|
||||
|
||||
m_runtimeLines = parsedLines;
|
||||
StartCoroutine(PlaySequence(initialDelay));
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool PlayDefault(float initialDelay = 0f)
|
||||
{
|
||||
return TryPlay(defaultSubtitleJson, initialDelay);
|
||||
}
|
||||
|
||||
private IEnumerator PlaySequence(float initialDelay)
|
||||
{
|
||||
m_isPlaying = true;
|
||||
|
||||
if (m_runtimeLines == null || m_runtimeLines.Length == 0)
|
||||
{
|
||||
m_isPlaying = false;
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (initialDelay > 0f)
|
||||
yield return new WaitForSeconds(initialDelay);
|
||||
|
||||
for (int i = 0; i < m_runtimeLines.Length; i++)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(m_runtimeLines[i].text) || m_runtimeLines[i].duration <= 0f)
|
||||
continue;
|
||||
|
||||
yield return StartCoroutine(ShowLine(m_runtimeLines[i]));
|
||||
|
||||
if (gapBetweenLines > 0f)
|
||||
yield return new WaitForSeconds(gapBetweenLines);
|
||||
}
|
||||
|
||||
m_currentSpeaker = string.Empty;
|
||||
m_currentText = string.Empty;
|
||||
m_isPlaying = false;
|
||||
}
|
||||
|
||||
private bool TryReadLinesFromJson(TextAsset subtitleJson, out SubtitleLine[] parsedLines)
|
||||
{
|
||||
parsedLines = Array.Empty<SubtitleLine>();
|
||||
|
||||
if (subtitleJson == null || string.IsNullOrWhiteSpace(subtitleJson.text))
|
||||
return false;
|
||||
|
||||
SubtitleFile file;
|
||||
try
|
||||
{
|
||||
file = JsonUtility.FromJson<SubtitleFile>(subtitleJson.text);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (file.lines == null || file.lines.Length == 0)
|
||||
return false;
|
||||
|
||||
parsedLines = file.lines;
|
||||
return true;
|
||||
}
|
||||
|
||||
private IEnumerator ShowLine(SubtitleLine line)
|
||||
{
|
||||
m_currentSpeaker = line.speaker;
|
||||
m_currentText = string.Empty;
|
||||
m_isShowing = true;
|
||||
|
||||
if (fadeDuration > 0f)
|
||||
{
|
||||
float fadeIn = 0f;
|
||||
while (fadeIn < fadeDuration)
|
||||
{
|
||||
fadeIn += Time.deltaTime;
|
||||
m_alpha = Mathf.Clamp01(fadeIn / fadeDuration);
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_alpha = 1f;
|
||||
}
|
||||
|
||||
float typeTime = 0f;
|
||||
int totalChars = line.text.Length;
|
||||
if (typewriterCharsPerSecond > 0f)
|
||||
{
|
||||
while (m_currentText.Length < totalChars)
|
||||
{
|
||||
typeTime += Time.deltaTime;
|
||||
int visibleChars = Mathf.Clamp(Mathf.FloorToInt(typeTime * typewriterCharsPerSecond), 0, totalChars);
|
||||
m_currentText = line.text.Substring(0, visibleChars);
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_currentText = line.text;
|
||||
}
|
||||
|
||||
float holdDuration = Mathf.Max(0f, line.duration - (typewriterCharsPerSecond > 0f ? typeTime : 0f));
|
||||
if (holdDuration > 0f)
|
||||
yield return new WaitForSeconds(holdDuration);
|
||||
|
||||
if (fadeDuration > 0f)
|
||||
{
|
||||
float fadeOut = fadeDuration;
|
||||
while (fadeOut > 0f)
|
||||
{
|
||||
fadeOut -= Time.deltaTime;
|
||||
m_alpha = Mathf.Clamp01(fadeOut / fadeDuration);
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
|
||||
m_alpha = 0f;
|
||||
m_isShowing = false;
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
if (!m_isShowing || string.IsNullOrEmpty(m_currentText))
|
||||
return;
|
||||
|
||||
EnsureStyles();
|
||||
|
||||
float maxWidth = Mathf.Min(Screen.width - 24f, 940f);
|
||||
float textWidth = maxWidth - horizontalPadding * 2f;
|
||||
float speakerHeight = string.IsNullOrEmpty(m_currentSpeaker)
|
||||
? 0f
|
||||
: m_speakerStyle.CalcHeight(new GUIContent(m_currentSpeaker), textWidth);
|
||||
float textHeight = m_textStyle.CalcHeight(new GUIContent(string.IsNullOrEmpty(m_currentText) ? " " : m_currentText), textWidth);
|
||||
|
||||
float boxWidth = maxWidth;
|
||||
float boxHeight = speakerHeight + textHeight + 28f;
|
||||
float boxX = (Screen.width - boxWidth) * 0.5f;
|
||||
float boxY = Screen.height - bottomOffset - boxHeight;
|
||||
|
||||
Rect boxRect = new Rect(boxX, boxY, boxWidth, boxHeight);
|
||||
Color previousColor = GUI.color;
|
||||
GUI.color = new Color(1f, 1f, 1f, m_alpha);
|
||||
GUI.DrawTexture(boxRect, m_background);
|
||||
|
||||
float yOffset = boxRect.y + 10f;
|
||||
if (!string.IsNullOrEmpty(m_currentSpeaker))
|
||||
{
|
||||
Rect speakerRect = new Rect(
|
||||
boxRect.x + horizontalPadding,
|
||||
yOffset,
|
||||
textWidth,
|
||||
speakerHeight);
|
||||
GUI.Label(speakerRect, m_currentSpeaker, m_speakerStyle);
|
||||
yOffset += speakerHeight + 2f;
|
||||
}
|
||||
|
||||
Rect textRect = new Rect(
|
||||
boxRect.x + horizontalPadding,
|
||||
yOffset,
|
||||
textWidth,
|
||||
textHeight);
|
||||
|
||||
GUI.Label(textRect, m_currentText, m_textStyle);
|
||||
GUI.color = previousColor;
|
||||
}
|
||||
|
||||
private void EnsureStyles()
|
||||
{
|
||||
if (m_textStyle != null)
|
||||
return;
|
||||
|
||||
m_background = new Texture2D(1, 1);
|
||||
m_background.SetPixel(0, 0, backgroundColor);
|
||||
m_background.Apply();
|
||||
|
||||
m_textStyle = new GUIStyle(GUI.skin.label)
|
||||
{
|
||||
alignment = TextAnchor.MiddleCenter,
|
||||
fontSize = fontSize,
|
||||
wordWrap = true,
|
||||
richText = false,
|
||||
clipping = TextClipping.Clip,
|
||||
};
|
||||
m_textStyle.normal.textColor = textColor;
|
||||
|
||||
m_speakerStyle = new GUIStyle(GUI.skin.label)
|
||||
{
|
||||
alignment = TextAnchor.MiddleCenter,
|
||||
fontSize = speakerFontSize,
|
||||
fontStyle = FontStyle.Bold,
|
||||
wordWrap = false,
|
||||
clipping = TextClipping.Clip,
|
||||
};
|
||||
m_speakerStyle.normal.textColor = speakerColor;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
if (m_background != null)
|
||||
Destroy(m_background);
|
||||
}
|
||||
}
|
||||
2
Assets/Code/Scripts/Level/SubtitleSequencePlayer.cs.meta
Normal file
2
Assets/Code/Scripts/Level/SubtitleSequencePlayer.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4947743d7bc9b4589b9932d429517d3a
|
||||
51
Assets/Code/Scripts/Level/SubtitleTriggerZone.cs
Normal file
51
Assets/Code/Scripts/Level/SubtitleTriggerZone.cs
Normal file
@@ -0,0 +1,51 @@
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// Trigger zone that starts a subtitle JSON sequence on a linked SubtitleSequencePlayer.
|
||||
/// Put this on the zone collider object, and link the player on your empty object.
|
||||
/// </summary>
|
||||
[RequireComponent(typeof(Collider))]
|
||||
public class SubtitleTriggerZone : MonoBehaviour
|
||||
{
|
||||
[Header("References")]
|
||||
[SerializeField] private SubtitleSequencePlayer subtitlePlayer;
|
||||
[SerializeField] private TextAsset subtitleJson;
|
||||
|
||||
[Header("Playback")]
|
||||
[SerializeField] private float initialDelay = 0f;
|
||||
[SerializeField] private bool oneShot = true;
|
||||
|
||||
private bool m_hasPlayed;
|
||||
|
||||
private void Reset()
|
||||
{
|
||||
Collider col = GetComponent<Collider>();
|
||||
col.isTrigger = true;
|
||||
}
|
||||
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if (!IsPlayer(other))
|
||||
return;
|
||||
|
||||
if (oneShot && m_hasPlayed)
|
||||
return;
|
||||
|
||||
if (subtitlePlayer == null)
|
||||
return;
|
||||
|
||||
if (subtitlePlayer.TryPlay(subtitleJson, initialDelay))
|
||||
m_hasPlayed = true;
|
||||
}
|
||||
|
||||
private bool IsPlayer(Collider other)
|
||||
{
|
||||
if (other.CompareTag("Player"))
|
||||
return true;
|
||||
|
||||
if (other.GetComponentInParent<PlayerMovement>() != null)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
2
Assets/Code/Scripts/Level/SubtitleTriggerZone.cs.meta
Normal file
2
Assets/Code/Scripts/Level/SubtitleTriggerZone.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 33a33c65f75e2443383c2e29bd6bf5f1
|
||||
@@ -2,16 +2,25 @@ using UnityEngine;
|
||||
|
||||
public class PlayerHeadController : MonoBehaviour
|
||||
{
|
||||
[Header("Head")]
|
||||
public Transform Head;
|
||||
public Transform CameraTransform;
|
||||
public Transform BodyTransform;
|
||||
public float ThrowForce;
|
||||
public float PickupDistance;
|
||||
public bool isHoldingHead;
|
||||
|
||||
public float ThrowForce = 10f;
|
||||
public float PickupDistance = 3f;
|
||||
[Header("Grabbable")]
|
||||
public Transform HandTransform; // in the future hand maybe grab items but for now its an empty object
|
||||
public float ItemThrowForce = 10f;
|
||||
public float ItemPickupDistance = 5f;
|
||||
|
||||
public bool isHoldingHead = true;
|
||||
private bool isHoldingItem;
|
||||
private Rigidbody m_itemRigidbody;
|
||||
private Collider m_itemCollider;
|
||||
private Transform m_currentItem;
|
||||
|
||||
private Rigidbody m_headRigidbody;
|
||||
|
||||
private Vector3 m_headInitialLocalPos;
|
||||
private Quaternion m_headInitialLocalRot;
|
||||
|
||||
@@ -28,21 +37,31 @@ public class PlayerHeadController : MonoBehaviour
|
||||
{
|
||||
Cursor.lockState = CursorLockMode.Locked;
|
||||
|
||||
m_headInitialLocalPos = Head.localPosition;
|
||||
m_headInitialLocalRot = Head.localRotation;
|
||||
Vector3 offset = new Vector3(0f, -0.5f, 0.5f);
|
||||
m_headInitialLocalPos = BodyTransform.localPosition + offset;
|
||||
m_headInitialLocalRot = BodyTransform.localRotation;
|
||||
m_headRigidbody = Head.GetComponent<Rigidbody>();
|
||||
|
||||
Head.SetParent(null);
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (input.HeadInteractionPressed)
|
||||
{
|
||||
InteractHead();
|
||||
}
|
||||
|
||||
if (input.ThrowPressed)
|
||||
{
|
||||
if (input.ThrowPressed && isHoldingHead)
|
||||
ThrowHead();
|
||||
|
||||
if (input.InteractPressed)
|
||||
{
|
||||
if (!isHoldingItem)
|
||||
TryPickupItem();
|
||||
else
|
||||
DropItem();
|
||||
}
|
||||
if (input.ThrowPressed && isHoldingItem)
|
||||
ThrowItem();
|
||||
}
|
||||
|
||||
private void InteractHead()
|
||||
@@ -53,58 +72,84 @@ public class PlayerHeadController : MonoBehaviour
|
||||
DropHead();
|
||||
}
|
||||
|
||||
private void DropHead()
|
||||
{
|
||||
animator.SetTrigger("Throw");
|
||||
|
||||
isHoldingHead = false;
|
||||
|
||||
Head.SetParent(null);
|
||||
|
||||
m_headRigidbody = Head.gameObject.AddComponent<Rigidbody>();
|
||||
m_headRigidbody.mass = 1f;
|
||||
|
||||
m_headRigidbody.constraints =
|
||||
RigidbodyConstraints.FreezeRotationX |
|
||||
RigidbodyConstraints.FreezeRotationZ |
|
||||
RigidbodyConstraints.FreezeRotationY;
|
||||
}
|
||||
|
||||
private void ThrowHead()
|
||||
{
|
||||
if (!isHoldingHead)
|
||||
return;
|
||||
|
||||
DropHead();
|
||||
|
||||
m_headRigidbody.AddForce(CameraTransform.forward * ThrowForce, ForceMode.Impulse);
|
||||
}
|
||||
|
||||
private void TryPickupHead()
|
||||
{
|
||||
if (isHoldingHead)
|
||||
if (isHoldingHead || isHoldingItem)
|
||||
return;
|
||||
|
||||
float distance = Vector3.Distance(transform.position, Head.position);
|
||||
|
||||
if (distance <= PickupDistance)
|
||||
{
|
||||
if (Vector3.Distance(transform.position, Head.position) <= PickupDistance)
|
||||
PickupHead();
|
||||
}
|
||||
}
|
||||
|
||||
private void PickupHead()
|
||||
{
|
||||
isHoldingHead = true;
|
||||
|
||||
if (m_headRigidbody != null)
|
||||
{
|
||||
Destroy(m_headRigidbody);
|
||||
}
|
||||
|
||||
Head.SetParent(transform);
|
||||
|
||||
Head.localPosition = m_headInitialLocalPos;
|
||||
Head.localRotation = m_headInitialLocalRot;
|
||||
}
|
||||
private void DropHead()
|
||||
{
|
||||
animator.SetTrigger("Throw");
|
||||
isHoldingHead = false;
|
||||
|
||||
Head.SetParent(null);
|
||||
|
||||
m_headRigidbody = Head.gameObject.AddComponent<Rigidbody>();
|
||||
m_headRigidbody.mass = 1f;
|
||||
m_headRigidbody.constraints =
|
||||
RigidbodyConstraints.FreezeRotationX |
|
||||
RigidbodyConstraints.FreezeRotationZ |
|
||||
RigidbodyConstraints.FreezeRotationY;
|
||||
}
|
||||
private void ThrowHead()
|
||||
{
|
||||
DropHead();
|
||||
m_headRigidbody.AddForce(CameraTransform.forward * ThrowForce, ForceMode.Impulse);
|
||||
}
|
||||
private void TryPickupItem()
|
||||
{
|
||||
if (isHoldingHead || isHoldingItem)
|
||||
return;
|
||||
int grabbableLayer = LayerMask.GetMask("Grabbable");
|
||||
Collider[] hits = Physics.OverlapSphere(transform.position, ItemPickupDistance, grabbableLayer);
|
||||
|
||||
foreach (Collider hit in hits)
|
||||
{
|
||||
m_currentItem = hit.transform;
|
||||
m_itemRigidbody = hit.GetComponent<Rigidbody>();
|
||||
m_itemCollider = hit.GetComponent<Collider>();
|
||||
PickupItem();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private void PickupItem()
|
||||
{
|
||||
isHoldingItem = true;
|
||||
m_itemRigidbody.isKinematic = true;
|
||||
m_itemCollider.enabled = false;
|
||||
|
||||
m_currentItem.SetParent(HandTransform);
|
||||
m_currentItem.localPosition = Vector3.zero;
|
||||
m_currentItem.localRotation = Quaternion.identity;
|
||||
}
|
||||
|
||||
private void DropItem()
|
||||
{
|
||||
isHoldingItem = false;
|
||||
m_currentItem.SetParent(null);
|
||||
m_itemRigidbody.isKinematic = false;
|
||||
m_itemCollider.enabled = true;
|
||||
m_currentItem = null;
|
||||
}
|
||||
|
||||
private void ThrowItem()
|
||||
{
|
||||
DropItem();
|
||||
m_itemRigidbody.AddForce(BodyTransform.forward * ItemThrowForce, ForceMode.Impulse);
|
||||
}
|
||||
}
|
||||
@@ -4,22 +4,27 @@ using UnityEngine.InputSystem;
|
||||
public class PlayerInputController : MonoBehaviour
|
||||
{
|
||||
public InputActionAsset InputActions;
|
||||
public bool InputEnabled { get; private set; } = true;
|
||||
|
||||
private InputAction m_moveAction;
|
||||
private InputAction m_lookAction;
|
||||
private InputAction m_jumpAction;
|
||||
private InputAction m_throwAction;
|
||||
private InputAction m_shiftAction;
|
||||
private InputAction m_interactAction;
|
||||
private InputAction m_headInteractAction;
|
||||
|
||||
|
||||
public Vector2 MoveAmount { get; private set; }
|
||||
public Vector2 LookAmount { get; private set; }
|
||||
|
||||
public bool JumpPressed { get; private set; }
|
||||
public bool ShiftPressed { get; private set; }
|
||||
public bool ThrowPressed { get; private set; }
|
||||
public bool InteractPressed { get; private set; }
|
||||
public bool HeadInteractionPressed { get; private set; }
|
||||
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
var map = InputActions.FindActionMap("Player");
|
||||
@@ -29,7 +34,9 @@ public class PlayerInputController : MonoBehaviour
|
||||
m_jumpAction = map.FindAction("Jump");
|
||||
m_shiftAction = map.FindAction("Shift");
|
||||
m_throwAction = map.FindAction("Throw");
|
||||
m_interactAction = map.FindAction("Interact");
|
||||
m_headInteractAction = map.FindAction("HeadInteract");
|
||||
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
@@ -44,12 +51,30 @@ public class PlayerInputController : MonoBehaviour
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (!InputEnabled)
|
||||
{
|
||||
MoveAmount = Vector2.zero;
|
||||
LookAmount = Vector2.zero;
|
||||
ShiftPressed = false;
|
||||
JumpPressed = false;
|
||||
ThrowPressed = false;
|
||||
InteractPressed = false;
|
||||
HeadInteractionPressed = false;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveAmount = m_moveAction.ReadValue<Vector2>();
|
||||
LookAmount = m_lookAction.ReadValue<Vector2>();
|
||||
|
||||
ShiftPressed = m_shiftAction.IsPressed();
|
||||
JumpPressed = m_jumpAction.WasPressedThisFrame();
|
||||
ThrowPressed = m_throwAction.WasPressedThisFrame();
|
||||
InteractPressed = m_interactAction.WasPressedThisFrame();
|
||||
HeadInteractionPressed = m_headInteractAction.WasPressedThisFrame();
|
||||
}
|
||||
|
||||
public void SetInputEnabled(bool enabled)
|
||||
{
|
||||
InputEnabled = enabled;
|
||||
}
|
||||
}
|
||||
264
Assets/Code/Scripts/Player/RobotBootSequence.cs
Normal file
264
Assets/Code/Scripts/Player/RobotBootSequence.cs
Normal file
@@ -0,0 +1,264 @@
|
||||
using System.Collections;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class RobotBootSequence : MonoBehaviour
|
||||
{
|
||||
[Header("References")]
|
||||
public PlayerInputController InputController;
|
||||
public Transform CameraTransform;
|
||||
|
||||
[Header("Timing")]
|
||||
public bool PlayOnStart = true;
|
||||
[Min(0.1f)] public float BootDuration = 2.4f;
|
||||
[Min(0.1f)] public float CharacterPerSecond = 40f;
|
||||
[Min(0f)] public float LinePause = 0.35f;
|
||||
[Min(0f)] public float DelayBeforeReveal = 0.4f;
|
||||
|
||||
[Header("Motion")]
|
||||
public Vector2 StartYawPitch = new Vector2(-30f, -20f);
|
||||
public float RollWobble = 2.5f;
|
||||
public float WobbleFrequency = 16f;
|
||||
public AnimationCurve EaseCurve = AnimationCurve.EaseInOut(0f, 0f, 1f, 1f);
|
||||
|
||||
[Header("Boot Text")]
|
||||
public Color BootTextColor = new Color(0.62f, 1f, 0.7f, 1f);
|
||||
public string[] BootLines =
|
||||
{
|
||||
"UNIT SB-3954 | preparing startup . . .",
|
||||
"verification of OS-5 . . . 4 . . . 3 . . . 2 . . . 1",
|
||||
"system integrity: OK",
|
||||
"motor bus: OK",
|
||||
"vision pipeline: ONLINE",
|
||||
"SYSTEM OK"
|
||||
};
|
||||
|
||||
[Header("Optional Audio")]
|
||||
public AudioSource BootAudioSource;
|
||||
|
||||
private bool m_IsPlaying;
|
||||
|
||||
private struct BootUI
|
||||
{
|
||||
public Canvas Canvas;
|
||||
public RectTransform LeftPanel;
|
||||
public RectTransform RightPanel;
|
||||
public TextMeshProUGUI Text;
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
if (InputController == null)
|
||||
{
|
||||
InputController = GetComponent<PlayerInputController>();
|
||||
}
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
if (PlayOnStart)
|
||||
{
|
||||
StartCoroutine(PlayBootSequence());
|
||||
}
|
||||
}
|
||||
|
||||
[ContextMenu("Play Boot Sequence")]
|
||||
public void PlayBootSequenceFromMenu()
|
||||
{
|
||||
if (!Application.isPlaying || m_IsPlaying)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
StartCoroutine(PlayBootSequence());
|
||||
}
|
||||
|
||||
public IEnumerator PlayBootSequence()
|
||||
{
|
||||
if (m_IsPlaying)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
|
||||
m_IsPlaying = true;
|
||||
|
||||
if (InputController != null)
|
||||
{
|
||||
InputController.SetInputEnabled(false);
|
||||
}
|
||||
|
||||
if (BootAudioSource != null)
|
||||
{
|
||||
BootAudioSource.Play();
|
||||
}
|
||||
|
||||
if (CameraTransform == null)
|
||||
{
|
||||
m_IsPlaying = false;
|
||||
if (InputController != null)
|
||||
{
|
||||
InputController.SetInputEnabled(true);
|
||||
}
|
||||
yield break;
|
||||
}
|
||||
|
||||
Quaternion gameplayRotation = CameraTransform.localRotation;
|
||||
Quaternion fromRotation = Quaternion.Euler(StartYawPitch.y, StartYawPitch.x, 0f) * gameplayRotation;
|
||||
CameraTransform.localRotation = fromRotation;
|
||||
|
||||
BootUI bootUI = CreateBootUI();
|
||||
|
||||
yield return StartCoroutine(PlayBootText(bootUI.Text));
|
||||
|
||||
if (DelayBeforeReveal > 0f)
|
||||
{
|
||||
yield return new WaitForSeconds(DelayBeforeReveal);
|
||||
}
|
||||
|
||||
float elapsed = 0f;
|
||||
while (elapsed < BootDuration)
|
||||
{
|
||||
elapsed += Time.deltaTime;
|
||||
float t = Mathf.Clamp01(elapsed / BootDuration);
|
||||
float eased = EaseCurve.Evaluate(t);
|
||||
|
||||
float wobbleFade = 1f - eased;
|
||||
float roll = Mathf.Sin(Time.time * WobbleFrequency) * RollWobble * wobbleFade;
|
||||
Quaternion wobbleRotation = Quaternion.Euler(0f, 0f, roll);
|
||||
|
||||
CameraTransform.localRotation = Quaternion.Slerp(fromRotation, gameplayRotation, eased) * wobbleRotation;
|
||||
|
||||
RectTransform rootRect = bootUI.Canvas.GetComponent<RectTransform>();
|
||||
float halfWidth = rootRect.rect.width * 0.5f;
|
||||
float leftTarget = -(halfWidth + 24f);
|
||||
float rightTarget = halfWidth + 24f;
|
||||
bootUI.LeftPanel.anchoredPosition = new Vector2(Mathf.Lerp(0f, leftTarget, eased), 0f);
|
||||
bootUI.RightPanel.anchoredPosition = new Vector2(Mathf.Lerp(0f, rightTarget, eased), 0f);
|
||||
|
||||
Color textColor = bootUI.Text.color;
|
||||
textColor.a = 1f - eased;
|
||||
bootUI.Text.color = textColor;
|
||||
|
||||
yield return null;
|
||||
}
|
||||
|
||||
CameraTransform.localRotation = gameplayRotation;
|
||||
|
||||
if (bootUI.Canvas != null)
|
||||
{
|
||||
Destroy(bootUI.Canvas.gameObject);
|
||||
}
|
||||
|
||||
if (InputController != null)
|
||||
{
|
||||
InputController.SetInputEnabled(true);
|
||||
}
|
||||
|
||||
m_IsPlaying = false;
|
||||
}
|
||||
|
||||
private IEnumerator PlayBootText(TextMeshProUGUI label)
|
||||
{
|
||||
if (label == null || BootLines == null || BootLines.Length == 0)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
|
||||
label.text = string.Empty;
|
||||
float charDelay = CharacterPerSecond <= 0f ? 0f : 1f / CharacterPerSecond;
|
||||
|
||||
for (int i = 0; i < BootLines.Length; i++)
|
||||
{
|
||||
string line = BootLines[i];
|
||||
for (int c = 0; c < line.Length; c++)
|
||||
{
|
||||
label.text += line[c];
|
||||
if (charDelay > 0f)
|
||||
{
|
||||
yield return new WaitForSeconds(charDelay);
|
||||
}
|
||||
}
|
||||
|
||||
if (i < BootLines.Length - 1)
|
||||
{
|
||||
label.text += "\n";
|
||||
}
|
||||
|
||||
if (LinePause > 0f)
|
||||
{
|
||||
yield return new WaitForSeconds(LinePause);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private BootUI CreateBootUI()
|
||||
{
|
||||
BootUI ui = new BootUI();
|
||||
|
||||
GameObject canvasGO = new GameObject("RobotBootCanvas", typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster));
|
||||
Canvas canvas = canvasGO.GetComponent<Canvas>();
|
||||
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
|
||||
canvas.sortingOrder = 5000;
|
||||
|
||||
CanvasScaler scaler = canvasGO.GetComponent<CanvasScaler>();
|
||||
scaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
|
||||
scaler.referenceResolution = new Vector2(1920f, 1080f);
|
||||
scaler.matchWidthOrHeight = 0.5f;
|
||||
|
||||
RectTransform root = canvasGO.GetComponent<RectTransform>();
|
||||
root.anchorMin = Vector2.zero;
|
||||
root.anchorMax = Vector2.one;
|
||||
root.offsetMin = Vector2.zero;
|
||||
root.offsetMax = Vector2.zero;
|
||||
|
||||
RectTransform leftPanel = CreatePanel("LeftPanel", root, true);
|
||||
RectTransform rightPanel = CreatePanel("RightPanel", root, false);
|
||||
TextMeshProUGUI label = CreateBootLabel(root);
|
||||
|
||||
ui.Canvas = canvas;
|
||||
ui.LeftPanel = leftPanel;
|
||||
ui.RightPanel = rightPanel;
|
||||
ui.Text = label;
|
||||
|
||||
return ui;
|
||||
}
|
||||
|
||||
private RectTransform CreatePanel(string panelName, RectTransform parent, bool isLeft)
|
||||
{
|
||||
GameObject panelGO = new GameObject(panelName, typeof(RectTransform), typeof(Image));
|
||||
RectTransform rect = panelGO.GetComponent<RectTransform>();
|
||||
rect.SetParent(parent, false);
|
||||
rect.anchorMin = isLeft ? new Vector2(0f, 0f) : new Vector2(0.5f, 0f);
|
||||
rect.anchorMax = isLeft ? new Vector2(0.5f, 1f) : new Vector2(1f, 1f);
|
||||
rect.pivot = new Vector2(0.5f, 0.5f);
|
||||
rect.offsetMin = Vector2.zero;
|
||||
rect.offsetMax = Vector2.zero;
|
||||
rect.anchoredPosition = Vector2.zero;
|
||||
|
||||
Image image = panelGO.GetComponent<Image>();
|
||||
image.color = Color.black;
|
||||
|
||||
return rect;
|
||||
}
|
||||
|
||||
private TextMeshProUGUI CreateBootLabel(RectTransform parent)
|
||||
{
|
||||
GameObject textGO = new GameObject("BootText", typeof(RectTransform), typeof(TextMeshProUGUI));
|
||||
RectTransform rect = textGO.GetComponent<RectTransform>();
|
||||
rect.SetParent(parent, false);
|
||||
rect.anchorMin = new Vector2(0.13f, 0.5f);
|
||||
rect.anchorMax = new Vector2(0.13f, 0.5f);
|
||||
rect.pivot = new Vector2(0f, 0.5f);
|
||||
rect.sizeDelta = new Vector2(980f, 380f);
|
||||
|
||||
TextMeshProUGUI text = textGO.GetComponent<TextMeshProUGUI>();
|
||||
text.text = string.Empty;
|
||||
text.fontSize = 40f;
|
||||
text.alignment = TextAlignmentOptions.Left;
|
||||
text.color = BootTextColor;
|
||||
text.textWrappingMode = TextWrappingModes.Normal;
|
||||
|
||||
return text;
|
||||
}
|
||||
}
|
||||
11
Assets/Code/Scripts/Player/RobotBootSequence.cs.meta
Normal file
11
Assets/Code/Scripts/Player/RobotBootSequence.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6ef6855cd57b4f94b47f410d47e89ff1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Code/Scripts/Rendering.meta
Normal file
8
Assets/Code/Scripts/Rendering.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 97a4ae8015df4732ac9524441048a765
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
123
Assets/Code/Scripts/Rendering/CRTRendererFeature.cs
Normal file
123
Assets/Code/Scripts/Rendering/CRTRendererFeature.cs
Normal file
@@ -0,0 +1,123 @@
|
||||
// using UnityEngine;
|
||||
// using UnityEngine.Rendering;
|
||||
// using UnityEngine.Rendering.RenderGraphModule;
|
||||
// using UnityEngine.Rendering.RenderGraphModule.Util;
|
||||
// using UnityEngine.Rendering.Universal;
|
||||
|
||||
// public class CRTRendererFeature : ScriptableRendererFeature
|
||||
// {
|
||||
// [System.Serializable]
|
||||
// public class CRTSettings
|
||||
// {
|
||||
// public bool EffectEnabled = true;
|
||||
// public RenderPassEvent PassEvent = RenderPassEvent.AfterRenderingPostProcessing;
|
||||
// public Shader CRTShader;
|
||||
|
||||
// [Range(0f, 1f)] public float Intensity = 0.65f;
|
||||
// [Range(0f, 2f)] public float ScanlineDensity = 1.2f;
|
||||
// [Range(0f, 1f)] public float ScanlineStrength = 0.18f;
|
||||
// [Range(0f, 0.2f)] public float Curvature = 0.04f;
|
||||
// [Range(0f, 1f)] public float VignetteStrength = 0.28f;
|
||||
// [Range(0f, 0.05f)] public float ChromaticAberration = 0.004f;
|
||||
// [Range(0f, 0.2f)] public float NoiseStrength = 0.03f;
|
||||
// [Range(0f, 0.1f)] public float FlickerStrength = 0.015f;
|
||||
// }
|
||||
|
||||
// class CRTPass : ScriptableRenderPass
|
||||
// {
|
||||
// private Material m_Material;
|
||||
// private CRTSettings m_Settings;
|
||||
|
||||
// public void Setup(Material material, CRTSettings settings)
|
||||
// {
|
||||
// m_Material = material;
|
||||
// m_Settings = settings;
|
||||
// renderPassEvent = settings.PassEvent;
|
||||
// requiresIntermediateTexture = true;
|
||||
// }
|
||||
|
||||
// public override void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData)
|
||||
// {
|
||||
// if (m_Material == null || m_Settings == null || !m_Settings.EffectEnabled)
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
|
||||
// UniversalResourceData resourceData = frameData.Get<UniversalResourceData>();
|
||||
// if (resourceData.isActiveTargetBackBuffer)
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
|
||||
// m_Material.SetFloat("_Intensity", m_Settings.Intensity);
|
||||
// m_Material.SetFloat("_ScanlineDensity", m_Settings.ScanlineDensity);
|
||||
// m_Material.SetFloat("_ScanlineStrength", m_Settings.ScanlineStrength);
|
||||
// m_Material.SetFloat("_Curvature", m_Settings.Curvature);
|
||||
// m_Material.SetFloat("_VignetteStrength", m_Settings.VignetteStrength);
|
||||
// m_Material.SetFloat("_ChromaticAberration", m_Settings.ChromaticAberration);
|
||||
// m_Material.SetFloat("_NoiseStrength", m_Settings.NoiseStrength);
|
||||
// m_Material.SetFloat("_FlickerStrength", m_Settings.FlickerStrength);
|
||||
|
||||
// TextureHandle source = resourceData.activeColorTexture;
|
||||
// TextureDesc destinationDesc = renderGraph.GetTextureDesc(source);
|
||||
// destinationDesc.name = "CameraColor-CRT";
|
||||
// destinationDesc.clearBuffer = false;
|
||||
|
||||
// TextureHandle destination = renderGraph.CreateTexture(destinationDesc);
|
||||
// RenderGraphUtils.BlitMaterialParameters blitParams = new(source, destination, m_Material, 0);
|
||||
// renderGraph.AddBlitPass(blitParams, "CRT Effect");
|
||||
|
||||
// resourceData.cameraColor = destination;
|
||||
// }
|
||||
|
||||
// public void Dispose()
|
||||
// {
|
||||
// // RenderGraph path does not allocate persistent RTHandles in this pass.
|
||||
// }
|
||||
// }
|
||||
|
||||
// public CRTSettings Settings = new();
|
||||
|
||||
// private CRTPass m_Pass;
|
||||
// private Material m_Material;
|
||||
|
||||
// public override void Create()
|
||||
// {
|
||||
// if (Settings.CRTShader == null)
|
||||
// {
|
||||
// Settings.CRTShader = Shader.Find("Hidden/HeadlessHazard/CRT");
|
||||
// }
|
||||
|
||||
// if (Settings.CRTShader != null)
|
||||
// {
|
||||
// m_Material = CoreUtils.CreateEngineMaterial(Settings.CRTShader);
|
||||
// }
|
||||
|
||||
// m_Pass ??= new CRTPass();
|
||||
// }
|
||||
|
||||
// public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData)
|
||||
// {
|
||||
// if (m_Material == null || !Settings.EffectEnabled)
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
|
||||
// if (renderingData.cameraData.cameraType != CameraType.Game)
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
|
||||
// m_Pass.Setup(m_Material, Settings);
|
||||
// renderer.EnqueuePass(m_Pass);
|
||||
// }
|
||||
|
||||
// protected override void Dispose(bool disposing)
|
||||
// {
|
||||
// m_Pass?.Dispose();
|
||||
// m_Pass = null;
|
||||
|
||||
// CoreUtils.Destroy(m_Material);
|
||||
// m_Material = null;
|
||||
// }
|
||||
// }
|
||||
11
Assets/Code/Scripts/Rendering/CRTRendererFeature.cs.meta
Normal file
11
Assets/Code/Scripts/Rendering/CRTRendererFeature.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f2de7a6cfbd47c8bc740d43bb991205
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Code/Scripts/UI.meta
Normal file
8
Assets/Code/Scripts/UI.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e88664529cd503644b2b92f055895969
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
379
Assets/Code/Scripts/UI/MainMenuUI.cs
Normal file
379
Assets/Code/Scripts/UI/MainMenuUI.cs
Normal file
@@ -0,0 +1,379 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
using TMPro;
|
||||
#if ENABLE_INPUT_SYSTEM
|
||||
using UnityEngine.InputSystem.UI;
|
||||
#endif
|
||||
|
||||
public class RetroMainMenuUI : MonoBehaviour
|
||||
{
|
||||
private Canvas m_MenuCanvas;
|
||||
private bool m_MenuActive;
|
||||
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
|
||||
private static void Bootstrap()
|
||||
{
|
||||
if (Object.FindFirstObjectByType<RetroMainMenuUI>() != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GameObject root = new("RetroMainMenuUI");
|
||||
root.AddComponent<RetroMainMenuUI>();
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
m_MenuActive = true;
|
||||
Time.timeScale = 0f;
|
||||
ApplyMenuCursorState();
|
||||
|
||||
BuildMenu();
|
||||
EnsureEventSystem();
|
||||
|
||||
UnityEngine.SceneManagement.SceneManager.sceneLoaded += OnSceneLoaded;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
UnityEngine.SceneManagement.SceneManager.sceneLoaded -= OnSceneLoaded;
|
||||
}
|
||||
|
||||
private void OnSceneLoaded(UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode mode)
|
||||
{
|
||||
// Check again when the scene finishes loading to remove any baked-in duplicate EventSystems
|
||||
EnsureEventSystem();
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
{
|
||||
if (!m_MenuActive)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Some gameplay scripts lock the cursor during Start/Update.
|
||||
// Force menu cursor state while the menu is active.
|
||||
ApplyMenuCursorState();
|
||||
}
|
||||
|
||||
private void BuildMenu()
|
||||
{
|
||||
Color bgColor = HexToColor("001e26");
|
||||
Color panelColor = HexToColor("517567");
|
||||
Color titleColor = HexToColor("f3d58d");
|
||||
Color TextNormalColor = HexToColor("eb9843");
|
||||
Color textWarningColor = HexToColor("c12204");
|
||||
Color shadowColor = HexToColor("520805");
|
||||
|
||||
GameObject canvasObject = new("MainMenuCanvas");
|
||||
Canvas canvas = canvasObject.AddComponent<Canvas>();
|
||||
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
|
||||
canvas.sortingOrder = 10000;
|
||||
m_MenuCanvas = canvas;
|
||||
|
||||
CanvasScaler scaler = canvasObject.AddComponent<CanvasScaler>();
|
||||
scaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
|
||||
scaler.referenceResolution = new Vector2(1920f, 1080f);
|
||||
scaler.matchWidthOrHeight = 0.5f;
|
||||
|
||||
canvasObject.AddComponent<GraphicRaycaster>();
|
||||
|
||||
// Background
|
||||
GameObject background = CreateImage("Background", canvasObject.transform, bgColor);
|
||||
StretchToFull(background.GetComponent<RectTransform>());
|
||||
|
||||
// Decorative horizontal lines (scanline aesthetic)
|
||||
CreateLine("TopLine", background.transform, new Rect(0, -60, 0, 4), panelColor, AnchorPreset.TopStretch);
|
||||
CreateLine("BotLine", background.transform, new Rect(0, 60, 0, 4), panelColor, AnchorPreset.BottomStretch);
|
||||
|
||||
// --- LEFT PANEL ---
|
||||
GameObject leftPanel = new GameObject("LeftPanel", typeof(RectTransform));
|
||||
leftPanel.transform.SetParent(canvasObject.transform, false);
|
||||
RectTransform leftRect = leftPanel.GetComponent<RectTransform>();
|
||||
leftRect.anchorMin = new Vector2(0.08f, 0.1f);
|
||||
leftRect.anchorMax = new Vector2(0.45f, 0.9f);
|
||||
leftRect.offsetMin = Vector2.zero;
|
||||
leftRect.offsetMax = Vector2.zero;
|
||||
|
||||
// Title
|
||||
TextMeshProUGUI titleText = CreateTMP("Title", leftPanel.transform, "HEADLESS HAZARD", titleColor, 72, TextAlignmentOptions.BottomLeft);
|
||||
RectTransform titleRect = titleText.GetComponent<RectTransform>();
|
||||
titleRect.anchorMin = new Vector2(0f, 0.85f);
|
||||
titleRect.anchorMax = new Vector2(1f, 1f);
|
||||
titleRect.offsetMin = Vector2.zero;
|
||||
titleRect.offsetMax = Vector2.zero;
|
||||
titleText.fontStyle = FontStyles.Bold;
|
||||
|
||||
// Title Shadow
|
||||
TextMeshProUGUI titleShadow = CreateTMP("TitleShadow", leftPanel.transform, "HEADLESS HAZARD", shadowColor, 72, TextAlignmentOptions.BottomLeft);
|
||||
RectTransform shadowRect = titleShadow.GetComponent<RectTransform>();
|
||||
shadowRect.anchorMin = new Vector2(0f, 0.85f);
|
||||
shadowRect.anchorMax = new Vector2(1f, 1f);
|
||||
shadowRect.offsetMin = new Vector2(4f, -4f); // apply drop shadow offset
|
||||
shadowRect.offsetMax = new Vector2(4f, -4f);
|
||||
titleShadow.fontStyle = FontStyles.Bold;
|
||||
titleShadow.transform.SetSiblingIndex(0); // push behind title
|
||||
|
||||
// Subtitle / Decorative Status
|
||||
TextMeshProUGUI subText = CreateTMP("Subtitle", leftPanel.transform, "SYSTEM_BOOT // OS.ACTIVE_ ", panelColor, 20, TextAlignmentOptions.TopLeft);
|
||||
RectTransform subRect = subText.GetComponent<RectTransform>();
|
||||
subRect.anchorMin = new Vector2(0f, 0.80f);
|
||||
subRect.anchorMax = new Vector2(1f, 0.85f);
|
||||
subRect.offsetMin = Vector2.zero;
|
||||
subRect.offsetMax = Vector2.zero;
|
||||
|
||||
// Button Group
|
||||
GameObject buttonGroup = new("ButtonGroup", typeof(RectTransform), typeof(VerticalLayoutGroup));
|
||||
buttonGroup.transform.SetParent(leftPanel.transform, false);
|
||||
RectTransform groupRect = buttonGroup.GetComponent<RectTransform>();
|
||||
groupRect.anchorMin = new Vector2(0f, 0f);
|
||||
groupRect.anchorMax = new Vector2(1f, 0.65f);
|
||||
groupRect.offsetMin = Vector2.zero;
|
||||
groupRect.offsetMax = Vector2.zero;
|
||||
|
||||
VerticalLayoutGroup layout = buttonGroup.GetComponent<VerticalLayoutGroup>();
|
||||
layout.childAlignment = TextAnchor.UpperLeft;
|
||||
layout.spacing = 16f;
|
||||
layout.childControlWidth = true;
|
||||
layout.childControlHeight = false;
|
||||
|
||||
CreateTextButton(buttonGroup.transform, "> INITIALIZE_PLAY", TextNormalColor, titleColor, () =>
|
||||
{
|
||||
Debug.Log("Play clicked.");
|
||||
OnPlayClicked();
|
||||
});
|
||||
|
||||
CreateTextButton(buttonGroup.transform, "> CONFIGURE_PARAMS", TextNormalColor, titleColor, () =>
|
||||
{
|
||||
Debug.Log("Options clicked.");
|
||||
});
|
||||
|
||||
CreateTextButton(buttonGroup.transform, "> TERMINATE_PROCESS", TextNormalColor, textWarningColor, () =>
|
||||
{
|
||||
Debug.Log("Quit clicked.");
|
||||
#if UNITY_EDITOR
|
||||
UnityEditor.EditorApplication.isPlaying = false;
|
||||
#else
|
||||
Application.Quit();
|
||||
#endif
|
||||
});
|
||||
|
||||
|
||||
// --- RIGHT PANEL (Level Info) ---
|
||||
GameObject rightPanel = new GameObject("RightPanel", typeof(RectTransform));
|
||||
rightPanel.transform.SetParent(canvasObject.transform, false);
|
||||
RectTransform rightRect = rightPanel.GetComponent<RectTransform>();
|
||||
rightRect.anchorMin = new Vector2(0.55f, 0.4f);
|
||||
rightRect.anchorMax = new Vector2(0.92f, 0.82f);
|
||||
rightRect.offsetMin = Vector2.zero;
|
||||
rightRect.offsetMax = Vector2.zero;
|
||||
|
||||
// Right side Border lines
|
||||
CreateLine("R_Top", rightPanel.transform, new Rect(0, 0, 0, 2), panelColor, AnchorPreset.TopStretch);
|
||||
CreateLine("R_Bot", rightPanel.transform, new Rect(0, 0, 0, 2), panelColor, AnchorPreset.BottomStretch);
|
||||
CreateLine("R_Left", rightPanel.transform, new Rect(0, 0, 2, 0), panelColor, AnchorPreset.LeftStretch);
|
||||
CreateLine("R_Right", rightPanel.transform, new Rect(0, 0, 2, 0), panelColor, AnchorPreset.RightStretch);
|
||||
|
||||
// Right Panel Headers
|
||||
TextMeshProUGUI headerText = CreateTMP("LevelHeader", rightPanel.transform, "CURRENT_SECTOR", panelColor, 24, TextAlignmentOptions.TopLeft);
|
||||
headerText.GetComponent<RectTransform>().anchorMin = new Vector2(0f, 1f);
|
||||
headerText.GetComponent<RectTransform>().anchorMax = new Vector2(1f, 1f);
|
||||
headerText.GetComponent<RectTransform>().anchoredPosition = new Vector2(20f, -20f);
|
||||
|
||||
// Big Level Text
|
||||
TextMeshProUGUI levelText = CreateTMP("LevelNumber", rightPanel.transform, "LEVEL 01", textWarningColor, 140, TextAlignmentOptions.Center);
|
||||
StretchToFull(levelText.GetComponent<RectTransform>());
|
||||
levelText.fontStyle = FontStyles.Bold;
|
||||
|
||||
// Decorative status
|
||||
TextMeshProUGUI statusText = CreateTMP("LevelStatus", rightPanel.transform, "[ STATUS: OPTIMAL ]", panelColor, 24, TextAlignmentOptions.BottomRight);
|
||||
statusText.GetComponent<RectTransform>().anchorMin = new Vector2(0f, 0f);
|
||||
statusText.GetComponent<RectTransform>().anchorMax = new Vector2(1f, 0f);
|
||||
statusText.GetComponent<RectTransform>().anchoredPosition = new Vector2(-20f, 20f);
|
||||
}
|
||||
|
||||
private void OnPlayClicked()
|
||||
{
|
||||
m_MenuActive = false;
|
||||
Time.timeScale = 1f;
|
||||
Cursor.lockState = CursorLockMode.Locked;
|
||||
Cursor.visible = false;
|
||||
|
||||
if (m_MenuCanvas != null)
|
||||
{
|
||||
Destroy(m_MenuCanvas.gameObject);
|
||||
}
|
||||
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
private static GameObject CreateTextButton(
|
||||
Transform parent,
|
||||
string label,
|
||||
Color normalColor,
|
||||
Color highlightColor,
|
||||
UnityEngine.Events.UnityAction clickAction)
|
||||
{
|
||||
GameObject buttonObject = new(label, typeof(RectTransform), typeof(TextMeshProUGUI), typeof(Button));
|
||||
buttonObject.transform.SetParent(parent, false);
|
||||
|
||||
RectTransform rect = buttonObject.GetComponent<RectTransform>();
|
||||
rect.sizeDelta = new Vector2(0f, 60f); // Height 60, width auto-controlled by LayoutGroup
|
||||
|
||||
TextMeshProUGUI text = buttonObject.GetComponent<TextMeshProUGUI>();
|
||||
text.text = label;
|
||||
text.fontSize = 38;
|
||||
text.alignment = TextAlignmentOptions.Left;
|
||||
text.color = Color.white; // Button tint applies on top of white
|
||||
text.textWrappingMode = TextWrappingModes.NoWrap;
|
||||
|
||||
Button button = buttonObject.GetComponent<Button>();
|
||||
button.targetGraphic = text;
|
||||
button.transition = Selectable.Transition.ColorTint;
|
||||
|
||||
ColorBlock colors = button.colors;
|
||||
colors.normalColor = normalColor;
|
||||
colors.highlightedColor = highlightColor;
|
||||
colors.pressedColor = highlightColor;
|
||||
colors.selectedColor = highlightColor;
|
||||
colors.disabledColor = Color.gray;
|
||||
colors.colorMultiplier = 1f;
|
||||
colors.fadeDuration = 0.1f;
|
||||
button.colors = colors;
|
||||
|
||||
button.onClick.AddListener(clickAction);
|
||||
|
||||
return buttonObject;
|
||||
}
|
||||
|
||||
private static TextMeshProUGUI CreateTMP(string name, Transform parent, string textStr, Color color, float size, TextAlignmentOptions align)
|
||||
{
|
||||
GameObject go = new GameObject(name, typeof(RectTransform), typeof(TextMeshProUGUI));
|
||||
go.transform.SetParent(parent, false);
|
||||
TextMeshProUGUI tmp = go.GetComponent<TextMeshProUGUI>();
|
||||
tmp.text = textStr;
|
||||
tmp.color = color;
|
||||
tmp.fontSize = size;
|
||||
tmp.alignment = align;
|
||||
tmp.textWrappingMode = TextWrappingModes.NoWrap;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
enum AnchorPreset { TopStretch, BottomStretch, LeftStretch, RightStretch }
|
||||
private static GameObject CreateLine(string name, Transform parent, Rect details, Color color, AnchorPreset preset)
|
||||
{
|
||||
GameObject line = CreateImage(name, parent, color);
|
||||
RectTransform rect = line.GetComponent<RectTransform>();
|
||||
|
||||
switch (preset)
|
||||
{
|
||||
case AnchorPreset.TopStretch:
|
||||
rect.anchorMin = new Vector2(0, 1);
|
||||
rect.anchorMax = new Vector2(1, 1);
|
||||
rect.sizeDelta = new Vector2(details.width, details.height);
|
||||
rect.anchoredPosition = new Vector2(details.x, details.y);
|
||||
break;
|
||||
case AnchorPreset.BottomStretch:
|
||||
rect.anchorMin = new Vector2(0, 0);
|
||||
rect.anchorMax = new Vector2(1, 0);
|
||||
rect.sizeDelta = new Vector2(details.width, details.height);
|
||||
rect.anchoredPosition = new Vector2(details.x, details.y);
|
||||
break;
|
||||
case AnchorPreset.LeftStretch:
|
||||
rect.anchorMin = new Vector2(0, 0);
|
||||
rect.anchorMax = new Vector2(0, 1);
|
||||
rect.sizeDelta = new Vector2(details.width, details.height);
|
||||
rect.anchoredPosition = new Vector2(details.x, details.y);
|
||||
break;
|
||||
case AnchorPreset.RightStretch:
|
||||
rect.anchorMin = new Vector2(1, 0);
|
||||
rect.anchorMax = new Vector2(1, 1);
|
||||
rect.sizeDelta = new Vector2(details.width, details.height);
|
||||
rect.anchoredPosition = new Vector2(details.x, details.y);
|
||||
break;
|
||||
}
|
||||
|
||||
return line;
|
||||
}
|
||||
|
||||
private static GameObject CreateImage(string name, Transform parent, Color color)
|
||||
{
|
||||
GameObject imageObject = new(name, typeof(RectTransform), typeof(Image));
|
||||
imageObject.transform.SetParent(parent, false);
|
||||
Image image = imageObject.GetComponent<Image>();
|
||||
image.color = color;
|
||||
return imageObject;
|
||||
}
|
||||
|
||||
private static void StretchToFull(RectTransform rect)
|
||||
{
|
||||
rect.anchorMin = Vector2.zero;
|
||||
rect.anchorMax = Vector2.one;
|
||||
rect.offsetMin = Vector2.zero;
|
||||
rect.offsetMax = Vector2.zero;
|
||||
}
|
||||
|
||||
private static Color HexToColor(string hex)
|
||||
{
|
||||
if (ColorUtility.TryParseHtmlString("#" + hex, out Color color))
|
||||
{
|
||||
return color;
|
||||
}
|
||||
|
||||
return Color.magenta;
|
||||
}
|
||||
|
||||
private static void ApplyMenuCursorState()
|
||||
{
|
||||
Cursor.lockState = CursorLockMode.None;
|
||||
Cursor.visible = true;
|
||||
}
|
||||
|
||||
private static void EnsureEventSystem()
|
||||
{
|
||||
EventSystem[] allEventSystems = Object.FindObjectsByType<EventSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None);
|
||||
EventSystem eventSystem;
|
||||
if (allEventSystems.Length == 0)
|
||||
{
|
||||
GameObject eventSystemObject = new("EventSystem", typeof(EventSystem));
|
||||
eventSystem = eventSystemObject.GetComponent<EventSystem>();
|
||||
}
|
||||
else
|
||||
{
|
||||
eventSystem = allEventSystems[0];
|
||||
|
||||
for (int i = 1; i < allEventSystems.Length; i++)
|
||||
{
|
||||
if (allEventSystems[i] != null)
|
||||
{
|
||||
Destroy(allEventSystems[i].gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EnsureCompatibleInputModule(eventSystem.gameObject);
|
||||
}
|
||||
|
||||
private static void EnsureCompatibleInputModule(GameObject eventSystemObject)
|
||||
{
|
||||
#if ENABLE_INPUT_SYSTEM
|
||||
StandaloneInputModule standaloneModule = eventSystemObject.GetComponent<StandaloneInputModule>();
|
||||
if (standaloneModule != null)
|
||||
{
|
||||
Destroy(standaloneModule);
|
||||
}
|
||||
|
||||
if (eventSystemObject.GetComponent<InputSystemUIInputModule>() == null)
|
||||
{
|
||||
eventSystemObject.AddComponent<InputSystemUIInputModule>();
|
||||
}
|
||||
#else
|
||||
if (eventSystemObject.GetComponent<StandaloneInputModule>() == null)
|
||||
{
|
||||
eventSystemObject.AddComponent<StandaloneInputModule>();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
2
Assets/Code/Scripts/UI/MainMenuUI.cs.meta
Normal file
2
Assets/Code/Scripts/UI/MainMenuUI.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 297533e46238b814989fcd5d46cf8927
|
||||
97
Assets/Code/Shaders/CRTScreenEffect.shader
Normal file
97
Assets/Code/Shaders/CRTScreenEffect.shader
Normal file
@@ -0,0 +1,97 @@
|
||||
Shader "Hidden/HeadlessHazard/CRT"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
_Intensity ("Intensity", Range(0,1)) = 0.65
|
||||
_ScanlineDensity ("Scanline Density", Range(0,2)) = 1.2
|
||||
_ScanlineStrength ("Scanline Strength", Range(0,1)) = 0.18
|
||||
_Curvature ("Curvature", Range(0,0.2)) = 0.04
|
||||
_VignetteStrength ("Vignette Strength", Range(0,1)) = 0.28
|
||||
_ChromaticAberration ("Chromatic Aberration", Range(0,0.05)) = 0.004
|
||||
_NoiseStrength ("Noise Strength", Range(0,0.2)) = 0.03
|
||||
_FlickerStrength ("Flicker Strength", Range(0,0.1)) = 0.015
|
||||
}
|
||||
|
||||
SubShader
|
||||
{
|
||||
Tags { "RenderPipeline" = "UniversalPipeline" }
|
||||
|
||||
Pass
|
||||
{
|
||||
Name "CRT"
|
||||
ZWrite Off
|
||||
ZTest Always
|
||||
Cull Off
|
||||
Blend One Zero
|
||||
|
||||
HLSLPROGRAM
|
||||
#pragma vertex Vert
|
||||
#pragma fragment Frag
|
||||
#pragma target 3.5
|
||||
|
||||
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
|
||||
#include "Packages/com.unity.render-pipelines.core/Runtime/Utilities/Blit.hlsl"
|
||||
|
||||
float _Intensity;
|
||||
float _ScanlineDensity;
|
||||
float _ScanlineStrength;
|
||||
float _Curvature;
|
||||
float _VignetteStrength;
|
||||
float _ChromaticAberration;
|
||||
float _NoiseStrength;
|
||||
float _FlickerStrength;
|
||||
|
||||
float Random01(float2 seed)
|
||||
{
|
||||
return frac(sin(dot(seed, float2(12.9898, 78.233))) * 43758.5453);
|
||||
}
|
||||
|
||||
float2 DistortUV(float2 uv, float curvature)
|
||||
{
|
||||
float2 center = uv * 2.0 - 1.0;
|
||||
float radius2 = dot(center, center);
|
||||
center *= 1.0 + (radius2 * curvature);
|
||||
return center * 0.5 + 0.5;
|
||||
}
|
||||
|
||||
half4 Frag(Varyings input) : SV_Target
|
||||
{
|
||||
float2 uv = input.texcoord;
|
||||
float2 curvedUV = DistortUV(uv, _Curvature);
|
||||
|
||||
if (curvedUV.x < 0.0 || curvedUV.x > 1.0 || curvedUV.y < 0.0 || curvedUV.y > 1.0)
|
||||
{
|
||||
return half4(0.0, 0.0, 0.0, 1.0);
|
||||
}
|
||||
|
||||
float2 fromCenter = curvedUV - 0.5;
|
||||
float2 aberrationOffset = fromCenter * _ChromaticAberration;
|
||||
|
||||
half red = SAMPLE_TEXTURE2D_X(_BlitTexture, sampler_LinearClamp, curvedUV + aberrationOffset).r;
|
||||
half green = SAMPLE_TEXTURE2D_X(_BlitTexture, sampler_LinearClamp, curvedUV).g;
|
||||
half blue = SAMPLE_TEXTURE2D_X(_BlitTexture, sampler_LinearClamp, curvedUV - aberrationOffset).b;
|
||||
half3 color = half3(red, green, blue);
|
||||
|
||||
float scanlineWave = sin((curvedUV.y * _ScreenParams.y * 0.5 * _ScanlineDensity) + (_Time.y * 18.0));
|
||||
float scanlineMask = lerp(1.0, saturate(0.7 + 0.3 * scanlineWave), _ScanlineStrength);
|
||||
color *= scanlineMask;
|
||||
|
||||
float noise = Random01(curvedUV * _ScreenParams.xy + _Time.yy * 37.0) - 0.5;
|
||||
color += noise * _NoiseStrength;
|
||||
|
||||
float flicker = 1.0 - (_FlickerStrength * (0.5 + 0.5 * sin(_Time.y * 32.0)));
|
||||
color *= flicker;
|
||||
|
||||
float2 vignetteUV = curvedUV * (1.0 - curvedUV.yx);
|
||||
float vignette = saturate(pow(vignetteUV.x * vignetteUV.y * 18.0, 0.2));
|
||||
color *= lerp(1.0 - _VignetteStrength, 1.0, vignette);
|
||||
|
||||
half3 baseColor = SAMPLE_TEXTURE2D_X(_BlitTexture, sampler_LinearClamp, uv).rgb;
|
||||
half3 finalColor = lerp(baseColor, color, _Intensity);
|
||||
|
||||
return half4(finalColor, 1.0);
|
||||
}
|
||||
ENDHLSL
|
||||
}
|
||||
}
|
||||
}
|
||||
10
Assets/Code/Shaders/CRTScreenEffect.shader.meta
Normal file
10
Assets/Code/Shaders/CRTScreenEffect.shader.meta
Normal file
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0a9f7eb85c2f4f9f8ec82c8565f4e8b1
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
preprocessorOverride: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Code/Subtitles.meta
Normal file
8
Assets/Code/Subtitles.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3952fe191e7e945b3ba35d76408a51a6
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
29
Assets/Code/Subtitles/Level01_Room1.json
Normal file
29
Assets/Code/Subtitles/Level01_Room1.json
Normal file
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"lines": [
|
||||
{
|
||||
"speaker": "SYSTEME",
|
||||
"text": "Hello, UNIT SB-3954. You are in a simulation for testing your ability to move and interact.",
|
||||
"duration": 6.5
|
||||
},
|
||||
{
|
||||
"speaker": "SYSTEME",
|
||||
"text": "Your goal is to prove that your system is working and that you can move and interact with the environment.",
|
||||
"duration": 5
|
||||
},
|
||||
{
|
||||
"speaker": "SYSTEME",
|
||||
"text": "To move, use ZQSD. To interact with objects, use \"E\".",
|
||||
"duration": 5
|
||||
},
|
||||
{
|
||||
"speaker": "SYSTEME",
|
||||
"text": "You can also use the mouse to look around, and use Left Click to launch your head.",
|
||||
"duration": 3
|
||||
},
|
||||
{
|
||||
"speaker": "SYSTEME",
|
||||
"text": "Good luck, UNIT SB-3954.",
|
||||
"duration": 3
|
||||
}
|
||||
]
|
||||
}
|
||||
7
Assets/Code/Subtitles/Level01_Room1.json.meta
Normal file
7
Assets/Code/Subtitles/Level01_Room1.json.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1e42d860d90034c58a6600de98c72204
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
29
Assets/Code/Subtitles/Level01_Room2.json
Normal file
29
Assets/Code/Subtitles/Level01_Room2.json
Normal file
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"lines": [
|
||||
{
|
||||
"speaker": "SYSTEME",
|
||||
"text": "Good job, UNIT SB-3954. You have successfully completed the first test.",
|
||||
"duration": 4.5
|
||||
},
|
||||
{
|
||||
"speaker": "SYSTEME",
|
||||
"text": "I see that your module of ejection of your head is still working.",
|
||||
"duration": 4
|
||||
},
|
||||
{
|
||||
"speaker": "SYSTEME",
|
||||
"text": "Now that you understand you can launch your head, use your head to see at a different angle.",
|
||||
"duration": 5
|
||||
},
|
||||
{
|
||||
"speaker": "SYSTEME",
|
||||
"text": "You lift your head and look around, for that use \"R\".",
|
||||
"duration": 3
|
||||
},
|
||||
{
|
||||
"speaker": "SYSTEME",
|
||||
"text": "Use this to find the code for the door.",
|
||||
"duration": 4.5
|
||||
}
|
||||
]
|
||||
}
|
||||
7
Assets/Code/Subtitles/Level01_Room2.json.meta
Normal file
7
Assets/Code/Subtitles/Level01_Room2.json.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7c5bd5fd82b7a498aa62659593ea5cef
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
354
Assets/Level/Prefabs/Dev/IndicatorBlock.prefab
Normal file
354
Assets/Level/Prefabs/Dev/IndicatorBlock.prefab
Normal file
@@ -0,0 +1,354 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2408983304096713058
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8088638068924982289}
|
||||
- component: {fileID: 876434215209821112}
|
||||
- component: {fileID: 489735366413190748}
|
||||
- component: {fileID: 6101101176935368636}
|
||||
- component: {fileID: 6700426716916120764}
|
||||
- component: {fileID: 7552511637356990312}
|
||||
m_Layer: 0
|
||||
m_Name: IndicatorBlock
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8088638068924982289
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2408983304096713058}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 7, y: 1.5, z: 1}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &876434215209821112
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2408983304096713058}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||
m_MeshFormatVersion: 2
|
||||
m_Faces:
|
||||
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
m_SharedVertices:
|
||||
- m_Vertices: 000000000d00000016000000
|
||||
- m_Vertices: 010000000400000017000000
|
||||
- m_Vertices: 020000000f00000010000000
|
||||
- m_Vertices: 030000000600000011000000
|
||||
- m_Vertices: 050000000800000015000000
|
||||
- m_Vertices: 070000000a00000013000000
|
||||
- m_Vertices: 090000000c00000014000000
|
||||
- m_Vertices: 0b0000000e00000012000000
|
||||
m_SharedTextures: []
|
||||
m_Positions:
|
||||
- {x: -0.25, y: -0.25, z: 0.25}
|
||||
- {x: 0.25, y: -0.25, z: 0.25}
|
||||
- {x: -0.25, y: 0.25, z: 0.25}
|
||||
- {x: 0.25, y: 0.25, z: 0.25}
|
||||
- {x: 0.25, y: -0.25, z: 0.25}
|
||||
- {x: 0.25, y: -0.25, z: -0.25}
|
||||
- {x: 0.25, y: 0.25, z: 0.25}
|
||||
- {x: 0.25, y: 0.25, z: -0.25}
|
||||
- {x: 0.25, y: -0.25, z: -0.25}
|
||||
- {x: -0.25, y: -0.25, z: -0.25}
|
||||
- {x: 0.25, y: 0.25, z: -0.25}
|
||||
- {x: -0.25, y: 0.25, z: -0.25}
|
||||
- {x: -0.25, y: -0.25, z: -0.25}
|
||||
- {x: -0.25, y: -0.25, z: 0.25}
|
||||
- {x: -0.25, y: 0.25, z: -0.25}
|
||||
- {x: -0.25, y: 0.25, z: 0.25}
|
||||
- {x: -0.25, y: 0.25, z: 0.25}
|
||||
- {x: 0.25, y: 0.25, z: 0.25}
|
||||
- {x: -0.25, y: 0.25, z: -0.25}
|
||||
- {x: 0.25, y: 0.25, z: -0.25}
|
||||
- {x: -0.25, y: -0.25, z: -0.25}
|
||||
- {x: 0.25, y: -0.25, z: -0.25}
|
||||
- {x: -0.25, y: -0.25, z: 0.25}
|
||||
- {x: 0.25, y: -0.25, z: 0.25}
|
||||
m_Textures0:
|
||||
- {x: 0.5, y: 0.5}
|
||||
- {x: 0, y: 0.5}
|
||||
- {x: 0.5, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0.5, y: 0.5}
|
||||
- {x: 0, y: 0.5}
|
||||
- {x: 0.5, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0.5, y: 0.5}
|
||||
- {x: 0, y: 0.5}
|
||||
- {x: 0.5, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0.5, y: 0.5}
|
||||
- {x: 0, y: 0.5}
|
||||
- {x: 0.5, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0.5, y: 1}
|
||||
- {x: 0, y: 0.5}
|
||||
- {x: 0.5, y: 0.5}
|
||||
- {x: 0.5, y: 0.5}
|
||||
- {x: 0, y: 0.5}
|
||||
- {x: 0.5, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
m_Textures2: []
|
||||
m_Textures3: []
|
||||
m_Tangents:
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
m_Colors: []
|
||||
m_UnwrapParameters:
|
||||
m_HardAngle: 88
|
||||
m_PackMargin: 20
|
||||
m_AngleError: 8
|
||||
m_AreaError: 15
|
||||
m_PreserveMeshAssetOnDestroy: 0
|
||||
assetGuid:
|
||||
m_Mesh: {fileID: 0}
|
||||
m_VersionIndex: 23
|
||||
m_IsSelectable: 1
|
||||
m_SelectedFaces:
|
||||
m_SelectedEdges: []
|
||||
m_SelectedVertices:
|
||||
--- !u!114 &489735366413190748
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2408983304096713058}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||
m_Shape:
|
||||
rid: 1325630742307537158
|
||||
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_UnmodifiedMeshVersion: 23
|
||||
m_Size: {x: 0.5, y: 0.5, z: 0.5}
|
||||
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 1325630742307537158
|
||||
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||
data:
|
||||
--- !u!23 &6101101176935368636
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2408983304096713058}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &6700426716916120764
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2408983304096713058}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!114 &7552511637356990312
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2408983304096713058}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b93699191d7b58146b2c38540cbed40f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PressurePlateTestBlock
|
||||
targetRenderer: {fileID: 0}
|
||||
offColor: {r: 1, g: 0, b: 0, a: 1}
|
||||
onColor: {r: 0, g: 1, b: 0, a: 1}
|
||||
colorPropertyName: _BaseColor
|
||||
pressurePlates: []
|
||||
wallButtons: []
|
||||
7
Assets/Level/Prefabs/Dev/IndicatorBlock.prefab.meta
Normal file
7
Assets/Level/Prefabs/Dev/IndicatorBlock.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c85dce46687f06f439686130ef0a647a
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -13,7 +13,6 @@ GameObject:
|
||||
- component: {fileID: 489735366413190748}
|
||||
- component: {fileID: 6101101176935368636}
|
||||
- component: {fileID: 6700426716916120764}
|
||||
- component: {fileID: 5678899781269647745}
|
||||
- component: {fileID: 7552511637356990312}
|
||||
m_Layer: 0
|
||||
m_Name: TestBlock
|
||||
@@ -335,28 +334,6 @@ MeshFilter:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2408983304096713058}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!64 &5678899781269647745
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2408983304096713058}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 0
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!114 &7552511637356990312
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c85dce46687f06f439686130ef0a647a
|
||||
guid: d6c9e1e9ff9b89d8b8b14b4853ea0d15
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
|
||||
377
Assets/Level/Prefabs/Interactives/BigDoor.prefab
Normal file
377
Assets/Level/Prefabs/Interactives/BigDoor.prefab
Normal file
@@ -0,0 +1,377 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &6922175388650039756
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8500599826884145603}
|
||||
- component: {fileID: 5140597600133624551}
|
||||
- component: {fileID: 3884605895522482221}
|
||||
- component: {fileID: 16871832050785725}
|
||||
- component: {fileID: 8512140229507148937}
|
||||
- component: {fileID: 6921400718617286756}
|
||||
- component: {fileID: 7987102888823411772}
|
||||
m_Layer: 0
|
||||
m_Name: BigDoor
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8500599826884145603
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6922175388650039756}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0.82162, y: 0, z: 0.17412949}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||
--- !u!114 &5140597600133624551
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6922175388650039756}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||
m_MeshFormatVersion: 2
|
||||
m_Faces:
|
||||
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
m_SharedVertices:
|
||||
- m_Vertices: 00000000020000000d000000000000000000000000000000
|
||||
- m_Vertices: 010000000300000004000000000000000000000000000000
|
||||
- m_Vertices: 050000000700000008000000000000000000000000000000
|
||||
- m_Vertices: 090000000b0000000c000000000000000000000000000000
|
||||
m_SharedTextures: []
|
||||
m_Positions:
|
||||
- {x: -0.05, y: -4, z: 4}
|
||||
- {x: 0.05, y: -4, z: 4}
|
||||
- {x: -0.05, y: 4, z: 4}
|
||||
- {x: 0.05, y: 4, z: 4}
|
||||
- {x: 0.05, y: -4, z: 4}
|
||||
- {x: 0.05, y: -4, z: -4}
|
||||
- {x: 0.05, y: 4, z: 4}
|
||||
- {x: 0.05, y: 4, z: -4}
|
||||
- {x: 0.05, y: -4, z: -4}
|
||||
- {x: -0.05, y: -4, z: -4}
|
||||
- {x: 0.05, y: 4, z: -4}
|
||||
- {x: -0.05, y: 4, z: -4}
|
||||
- {x: -0.05, y: -4, z: -4}
|
||||
- {x: -0.05, y: -4, z: 4}
|
||||
- {x: -0.05, y: 4, z: -4}
|
||||
- {x: -0.05, y: 4, z: 4}
|
||||
- {x: -0.05, y: 4, z: 4}
|
||||
- {x: 0.05, y: 4, z: 4}
|
||||
- {x: -0.05, y: 4, z: -4}
|
||||
- {x: 0.05, y: 4, z: -4}
|
||||
- {x: -0.05, y: -4, z: -4}
|
||||
- {x: 0.05, y: -4, z: -4}
|
||||
- {x: -0.05, y: -4, z: 4}
|
||||
- {x: 0.05, y: -4, z: 4}
|
||||
m_Textures0:
|
||||
- {x: 0, y: -7}
|
||||
- {x: 0.1, y: -7}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 8, y: -7}
|
||||
- {x: 0, y: -7}
|
||||
- {x: 8, y: 1}
|
||||
- {x: 0, y: 0}
|
||||
- {x: 0.1, y: -7}
|
||||
- {x: 0, y: -7}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 8, y: -7}
|
||||
- {x: 0, y: -7}
|
||||
- {x: 8, y: 0}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 0, y: -7}
|
||||
- {x: 0.1, y: -7}
|
||||
- {x: 0.1, y: -7}
|
||||
- {x: 0, y: -7}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
m_Textures2: []
|
||||
m_Textures3: []
|
||||
m_Tangents:
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: -0, y: 1, z: 0, w: 1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
m_Colors: []
|
||||
m_UnwrapParameters:
|
||||
m_HardAngle: 88
|
||||
m_PackMargin: 20
|
||||
m_AngleError: 8
|
||||
m_AreaError: 15
|
||||
m_PreserveMeshAssetOnDestroy: 0
|
||||
assetGuid:
|
||||
m_Mesh: {fileID: 0}
|
||||
m_VersionIndex: 59
|
||||
m_IsSelectable: 1
|
||||
m_SelectedFaces:
|
||||
m_SelectedEdges: []
|
||||
m_SelectedVertices:
|
||||
--- !u!114 &3884605895522482221
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6922175388650039756}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||
m_Shape:
|
||||
rid: 1325630791375913023
|
||||
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_UnmodifiedMeshVersion: 59
|
||||
m_Size: {x: 0.1, y: 8, z: 8}
|
||||
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 1325630791375913023
|
||||
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||
data:
|
||||
--- !u!23 &16871832050785725
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6922175388650039756}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: bb742d83ed804da40afff0bb98de17b3, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &8512140229507148937
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6922175388650039756}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!114 &6921400718617286756
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6922175388650039756}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0cc6c36a261296f4c82e315da147ba93, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SlidingDoor
|
||||
axis: 1
|
||||
direction: -1
|
||||
slideDistance: 10
|
||||
speed: 3
|
||||
startOpen: 0
|
||||
OnOpened:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnClosed:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!65 &7987102888823411772
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6922175388650039756}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.1, y: 8, z: 8}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
File diff suppressed because it is too large
Load Diff
182
Assets/Level/Prefabs/Interactives/ThrowableCube.prefab
Normal file
182
Assets/Level/Prefabs/Interactives/ThrowableCube.prefab
Normal file
@@ -0,0 +1,182 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &8295937476714018201
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1945301683602458784}
|
||||
- component: {fileID: 7204621315108719217}
|
||||
- component: {fileID: 8544167331072815505}
|
||||
- component: {fileID: 1366644702000549104}
|
||||
- component: {fileID: 9065033722839287093}
|
||||
- component: {fileID: 5078647870528450919}
|
||||
- component: {fileID: 53541677567227536}
|
||||
m_Layer: 0
|
||||
m_Name: ThrowableCube
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1945301683602458784
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8295937476714018201}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -39.38, y: 6.56, z: -9.27}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7204621315108719217
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8295937476714018201}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &8544167331072815505
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8295937476714018201}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &1366644702000549104
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8295937476714018201}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &9065033722839287093
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8295937476714018201}
|
||||
serializedVersion: 5
|
||||
m_Mass: 1
|
||||
m_LinearDamping: 0
|
||||
m_AngularDamping: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!65 &5078647870528450919
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8295937476714018201}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &53541677567227536
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8295937476714018201}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a36af2e55a3732eb2abc110ae2365702, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: '::'
|
||||
PlayerTransform: {fileID: 0}
|
||||
CameraTransform: {fileID: 0}
|
||||
HandTransform: {fileID: 0}
|
||||
ThrowForce: 10
|
||||
PickupDistance: 2
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c786dcd5f720bb47dbf843bd97137452
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,5 +1,36 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &4437376557356260369
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3832855070939641903}
|
||||
m_Layer: 0
|
||||
m_Name: HandlePoint
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: -5442936267250999957, guid: 0000000000000000d000000000000000, type: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3832855070939641903
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4437376557356260369}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.69, z: 0.527}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7821156882341915560}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &8021212901078439068
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -113,31 +144,31 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
value: 0.165
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -0.421
|
||||
value: -0.36
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0.475
|
||||
value: 3.94
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
@@ -145,7 +176,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
value: 180
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
@@ -159,6 +190,9 @@ PrefabInstance:
|
||||
- targetCorrespondingSourceObject: {fileID: 4513738306462009106, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 6096268390463610501}
|
||||
- targetCorrespondingSourceObject: {fileID: 4513738306462009106, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 5755554930316629681}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
--- !u!1 &4446703388580953019 stripped
|
||||
GameObject:
|
||||
@@ -184,8 +218,35 @@ BoxCollider:
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.79742086, y: 0.5844476, z: 0.75984764}
|
||||
m_Center: {x: -0.0018145442, y: 1.2922238, z: 0.060781002}
|
||||
m_Size: {x: 0.66390085, y: 0.5504439, z: 0.7120738}
|
||||
m_Center: {x: -0.0021908283, y: 1.2829982, z: 0.08466792}
|
||||
--- !u!54 &5755554930316629681
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4446703388580953019}
|
||||
serializedVersion: 5
|
||||
m_Mass: 1
|
||||
m_LinearDamping: 0
|
||||
m_AngularDamping: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 112
|
||||
m_CollisionDetection: 0
|
||||
--- !u!4 &8079687630579216978 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8300425658720571131, guid: 8ae6d0072edd3ef6a8e8fab748ba5098, type: 3}
|
||||
@@ -208,6 +269,10 @@ PrefabInstance:
|
||||
propertyPath: m_Name
|
||||
value: Body
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 1.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
@@ -226,15 +291,15 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8848088476524540231, guid: 459ef74c4ee79d3eb8e1ba6a0f06c9a7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
@@ -564,21 +629,33 @@ PrefabInstance:
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
value: -30.54
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.5
|
||||
value: -0.00000057122224
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
value: -7.51
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -586,7 +663,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.7071068
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
@@ -598,7 +675,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 90
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
@@ -810,6 +887,9 @@ PrefabInstance:
|
||||
- targetCorrespondingSourceObject: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 6975610370707183838}
|
||||
- targetCorrespondingSourceObject: {fileID: -4216859302048453862, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 3832855070939641903}
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: -927199367670048503, guid: 82a2914d8f86c62488456950c8330e38, type: 3}
|
||||
insertIndex: -1
|
||||
@@ -958,7 +1038,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 7f91586e8c2742341aa8f6925e597bf1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
|
||||
WalkSpeed: 7.5
|
||||
WalkSpeed: 10
|
||||
rotationSpeed: 10
|
||||
animator: {fileID: 144211389547005650}
|
||||
cameraTransform: {fileID: 8258725777112540271}
|
||||
@@ -976,9 +1056,10 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerHeadController
|
||||
Head: {fileID: 8079687630579216978}
|
||||
CameraTransform: {fileID: 8258725777112540271}
|
||||
ThrowForce: 10
|
||||
PickupDistance: 3
|
||||
isHoldingHead: 1
|
||||
BodyTransform: {fileID: 6975610370707183838}
|
||||
ThrowForce: 20
|
||||
PickupDistance: 10
|
||||
isHoldingHead: 0
|
||||
--- !u!114 &2936940972087595065
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
2261
Assets/Level/Prefabs/ROOM1.prefab
Normal file
2261
Assets/Level/Prefabs/ROOM1.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Level/Prefabs/ROOM1.prefab.meta
Normal file
7
Assets/Level/Prefabs/ROOM1.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e432ef0440d877645a18c87cd2c11379
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Level/Prefabs/World.meta
Normal file
8
Assets/Level/Prefabs/World.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f58da68f9b7cd4f1489b7b0e17c841dc
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -12,11 +12,14 @@ GameObject:
|
||||
- component: {fileID: 5140597600133624551}
|
||||
- component: {fileID: 3884605895522482221}
|
||||
- component: {fileID: 16871832050785725}
|
||||
- component: {fileID: 8512140229507148937}
|
||||
- component: {fileID: 6734862024670495346}
|
||||
- component: {fileID: 7987102888823411772}
|
||||
- component: {fileID: 6921400718617286756}
|
||||
m_Layer: 0
|
||||
m_Name: Door
|
||||
<<<<<<<< HEAD:Assets/Level/Prefabs/World/MovingDoor.prefab
|
||||
m_Name: MovingDoor
|
||||
========
|
||||
m_Name: BigDoor
|
||||
>>>>>>>> feat/level/create-level-1:Assets/Level/Prefabs/Interactives/BigDoor.prefab
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@@ -30,7 +33,7 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6922175388650039756}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
|
||||
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0.82162, y: 0, z: 0.17412949}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
@@ -249,7 +252,7 @@ MonoBehaviour:
|
||||
m_PreserveMeshAssetOnDestroy: 0
|
||||
assetGuid:
|
||||
m_Mesh: {fileID: 0}
|
||||
m_VersionIndex: 23
|
||||
m_VersionIndex: 95
|
||||
m_IsSelectable: 1
|
||||
m_SelectedFaces:
|
||||
m_SelectedEdges: []
|
||||
@@ -269,7 +272,7 @@ MonoBehaviour:
|
||||
m_Shape:
|
||||
rid: 1325630791375913023
|
||||
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_UnmodifiedMeshVersion: 23
|
||||
m_UnmodifiedMeshVersion: 95
|
||||
m_Size: {x: 0.1, y: 2, z: 1}
|
||||
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||
references:
|
||||
@@ -327,16 +330,8 @@ MeshRenderer:
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &8512140229507148937
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6922175388650039756}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!64 &6734862024670495346
|
||||
MeshCollider:
|
||||
--- !u!65 &7987102888823411772
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -353,10 +348,9 @@ MeshCollider:
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 0
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 0}
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.1, y: 2, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &6921400718617286756
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -370,7 +364,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SlidingDoor
|
||||
axis: 1
|
||||
direction: 1
|
||||
direction: -1
|
||||
slideDistance: 2
|
||||
speed: 3
|
||||
startOpen: 0
|
||||
7
Assets/Level/Prefabs/World/MovingDoor.prefab.meta
Normal file
7
Assets/Level/Prefabs/World/MovingDoor.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1c118abd03461b8bf81ae24b3410a233
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
640
Assets/Level/Prefabs/World/TileDoorFrame.prefab
Normal file
640
Assets/Level/Prefabs/World/TileDoorFrame.prefab
Normal file
@@ -0,0 +1,640 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &7358282048986567246
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 7620239766451692460, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
m_PrefabInstance: {fileID: 6073171541110751723}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6730954181803855235}
|
||||
- component: {fileID: 412118018221697532}
|
||||
- component: {fileID: 7340938401879862527}
|
||||
- component: {fileID: 7383390462390725690}
|
||||
- component: {fileID: 6002584575896669468}
|
||||
- component: {fileID: 4193616611914722518}
|
||||
m_Layer: 0
|
||||
m_Name: TileDoorFrame
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6730954181803855235
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
m_PrefabInstance: {fileID: 6073171541110751723}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7358282048986567246}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -15.4, y: 5, z: -20.000002}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||
--- !u!114 &412118018221697532
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 749139187830528030, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
m_PrefabInstance: {fileID: 6073171541110751723}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7358282048986567246}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||
m_MeshFormatVersion: 2
|
||||
m_Faces:
|
||||
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 18000000190000001a000000190000001b0000001a000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 1c0000001d0000001e0000001d0000001f0000001e000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 200000002100000022000000210000002300000022000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 240000002500000026000000250000002700000026000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 28000000290000002a000000290000002b0000002a000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 2c0000002d0000002e0000002d0000002f0000002e000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 300000003100000032000000310000003300000032000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 9
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
m_SharedVertices:
|
||||
- m_Vertices: 0000000008000000
|
||||
- m_Vertices: 01000000
|
||||
- m_Vertices: 0200000009000000100000002900000032000000
|
||||
- m_Vertices: 0300000030000000
|
||||
- m_Vertices: 040000002d000000
|
||||
- m_Vertices: 05000000
|
||||
- m_Vertices: 060000000d00000011000000280000002f000000
|
||||
- m_Vertices: 070000000f000000
|
||||
- m_Vertices: 0a000000
|
||||
- m_Vertices: 0b00000012000000
|
||||
- m_Vertices: 0c00000013000000
|
||||
- m_Vertices: 0e000000
|
||||
- m_Vertices: 140000001c000000
|
||||
- m_Vertices: 150000001e000000240000002b00000033000000
|
||||
- m_Vertices: 16000000
|
||||
- m_Vertices: 1700000031000000
|
||||
- m_Vertices: 180000002c000000
|
||||
- m_Vertices: 1900000022000000260000002a0000002e000000
|
||||
- m_Vertices: 1a000000
|
||||
- m_Vertices: 1b00000023000000
|
||||
- m_Vertices: 1d000000
|
||||
- m_Vertices: 1f00000025000000
|
||||
- m_Vertices: 2000000027000000
|
||||
- m_Vertices: 21000000
|
||||
m_SharedTextures: []
|
||||
m_Positions:
|
||||
- {x: -5, y: 3, z: 0.05}
|
||||
- {x: -5, y: -5, z: 0.05}
|
||||
- {x: -3, y: 3, z: 0.05}
|
||||
- {x: -3, y: -5, z: 0.05}
|
||||
- {x: 3, y: -5, z: 0.05}
|
||||
- {x: 5, y: -5, z: 0.05}
|
||||
- {x: 3, y: 3, z: 0.05}
|
||||
- {x: 5, y: 3, z: 0.05}
|
||||
- {x: -5, y: 3, z: 0.05}
|
||||
- {x: -3, y: 3, z: 0.05}
|
||||
- {x: -5, y: 5, z: 0.05}
|
||||
- {x: -3, y: 5, z: 0.05}
|
||||
- {x: 3, y: 5, z: 0.05}
|
||||
- {x: 3, y: 3, z: 0.05}
|
||||
- {x: 5, y: 5, z: 0.05}
|
||||
- {x: 5, y: 3, z: 0.05}
|
||||
- {x: -3, y: 3, z: 0.05}
|
||||
- {x: 3, y: 3, z: 0.05}
|
||||
- {x: -3, y: 5, z: 0.05}
|
||||
- {x: 3, y: 5, z: 0.05}
|
||||
- {x: -5, y: 3, z: -0.05}
|
||||
- {x: -3, y: 3, z: -0.05}
|
||||
- {x: -5, y: -5, z: -0.05}
|
||||
- {x: -3, y: -5, z: -0.05}
|
||||
- {x: 3, y: -5, z: -0.05}
|
||||
- {x: 3, y: 3, z: -0.05}
|
||||
- {x: 5, y: -5, z: -0.05}
|
||||
- {x: 5, y: 3, z: -0.05}
|
||||
- {x: -5, y: 3, z: -0.05}
|
||||
- {x: -5, y: 5, z: -0.05}
|
||||
- {x: -3, y: 3, z: -0.05}
|
||||
- {x: -3, y: 5, z: -0.05}
|
||||
- {x: 3, y: 5, z: -0.05}
|
||||
- {x: 5, y: 5, z: -0.05}
|
||||
- {x: 3, y: 3, z: -0.05}
|
||||
- {x: 5, y: 3, z: -0.05}
|
||||
- {x: -3, y: 3, z: -0.05}
|
||||
- {x: -3, y: 5, z: -0.05}
|
||||
- {x: 3, y: 3, z: -0.05}
|
||||
- {x: 3, y: 5, z: -0.05}
|
||||
- {x: 3, y: 3, z: 0.05}
|
||||
- {x: -3, y: 3, z: 0.05}
|
||||
- {x: 3, y: 3, z: -0.05}
|
||||
- {x: -3, y: 3, z: -0.05}
|
||||
- {x: 3, y: -5, z: -0.05}
|
||||
- {x: 3, y: -5, z: 0.05}
|
||||
- {x: 3, y: 3, z: -0.05}
|
||||
- {x: 3, y: 3, z: 0.05}
|
||||
- {x: -3, y: -5, z: 0.05}
|
||||
- {x: -3, y: -5, z: -0.05}
|
||||
- {x: -3, y: 3, z: 0.05}
|
||||
- {x: -3, y: 3, z: -0.05}
|
||||
m_Textures0:
|
||||
- {x: 5, y: 3}
|
||||
- {x: 5, y: -5}
|
||||
- {x: 3, y: 3}
|
||||
- {x: 3, y: -5}
|
||||
- {x: -3, y: -5}
|
||||
- {x: -5, y: -5}
|
||||
- {x: -3, y: 3}
|
||||
- {x: -5, y: 3}
|
||||
- {x: 5, y: 3}
|
||||
- {x: 3, y: 3}
|
||||
- {x: 5, y: 5}
|
||||
- {x: 3, y: 5}
|
||||
- {x: -3, y: 5}
|
||||
- {x: -3, y: 3}
|
||||
- {x: -5, y: 5}
|
||||
- {x: -5, y: 3}
|
||||
- {x: 3, y: 3}
|
||||
- {x: -3, y: 3}
|
||||
- {x: 3, y: 5}
|
||||
- {x: -3, y: 5}
|
||||
- {x: -5, y: 3}
|
||||
- {x: -3, y: 3}
|
||||
- {x: -5, y: -5}
|
||||
- {x: -3, y: -5}
|
||||
- {x: 3, y: -5}
|
||||
- {x: 3, y: 3}
|
||||
- {x: 5, y: -5}
|
||||
- {x: 5, y: 3}
|
||||
- {x: -5, y: 3}
|
||||
- {x: -5, y: 5}
|
||||
- {x: -3, y: 3}
|
||||
- {x: -3, y: 5}
|
||||
- {x: 3, y: 5}
|
||||
- {x: 5, y: 5}
|
||||
- {x: 3, y: 3}
|
||||
- {x: 5, y: 3}
|
||||
- {x: -3, y: 3}
|
||||
- {x: -3, y: 5}
|
||||
- {x: 3, y: 3}
|
||||
- {x: 3, y: 5}
|
||||
- {x: -3, y: 0.05}
|
||||
- {x: 3, y: 0.05}
|
||||
- {x: -3, y: -0.05}
|
||||
- {x: 3, y: -0.05}
|
||||
- {x: 0.05, y: -5}
|
||||
- {x: -0.05, y: -5}
|
||||
- {x: 0.05, y: 3}
|
||||
- {x: -0.05, y: 3}
|
||||
- {x: 0.05, y: -5}
|
||||
- {x: -0.05, y: -5}
|
||||
- {x: 0.05, y: 3}
|
||||
- {x: -0.05, y: 3}
|
||||
m_Textures2: []
|
||||
m_Textures3: []
|
||||
m_Tangents:
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
m_Colors: []
|
||||
m_UnwrapParameters:
|
||||
m_HardAngle: 88
|
||||
m_PackMargin: 20
|
||||
m_AngleError: 8
|
||||
m_AreaError: 15
|
||||
m_PreserveMeshAssetOnDestroy: 0
|
||||
assetGuid:
|
||||
m_Mesh: {fileID: 0}
|
||||
m_VersionIndex: 30
|
||||
m_IsSelectable: 1
|
||||
m_SelectedFaces:
|
||||
m_SelectedEdges: []
|
||||
m_SelectedVertices:
|
||||
--- !u!114 &7340938401879862527
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 7655303172860173597, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
m_PrefabInstance: {fileID: 6073171541110751723}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7358282048986567246}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||
m_Shape:
|
||||
rid: 1398870395349368919
|
||||
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_UnmodifiedMeshVersion: 21
|
||||
m_Size: {x: 10, y: 10, z: 0.1}
|
||||
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 1398870395349368919
|
||||
type: {class: Door, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||
data:
|
||||
m_DoorHeight: 2
|
||||
m_LegWidth: 2
|
||||
--- !u!23 &7383390462390725690
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 7613981380323352024, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
m_PrefabInstance: {fileID: 6073171541110751723}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7358282048986567246}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: d6cbb9d7d974ade448bd811a9cec399d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &6002584575896669468
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 6669883714582723838, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
m_PrefabInstance: {fileID: 6073171541110751723}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7358282048986567246}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!64 &4193616611914722518
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 3886572594434432308, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
m_PrefabInstance: {fileID: 6073171541110751723}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7358282048986567246}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 0
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!1001 &6073171541110751723
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 749139187830528030, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_VersionIndex
|
||||
value: 27
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -15.4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -20.000002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5959526825738353761, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7620239766451692460, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: TileDoorFrame
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e0e33d133c87d49df82c73bbf194cba7, type: 3}
|
||||
7
Assets/Level/Prefabs/World/TileDoorFrame.prefab.meta
Normal file
7
Assets/Level/Prefabs/World/TileDoorFrame.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5f58ef95766204095a310e56ba6b80ca
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
357
Assets/Level/Prefabs/World/TileFloor.prefab
Normal file
357
Assets/Level/Prefabs/World/TileFloor.prefab
Normal file
@@ -0,0 +1,357 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &5840335221072158843
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 495342671324507826}
|
||||
- component: {fileID: 5158937175993662519}
|
||||
- component: {fileID: 4175848428221556727}
|
||||
- component: {fileID: 6830455346839416856}
|
||||
- component: {fileID: 9192243752437355431}
|
||||
- component: {fileID: 1753047251571399430}
|
||||
m_Layer: 3
|
||||
m_Name: TileFloor
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &495342671324507826
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5840335221072158843}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &5158937175993662519
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5840335221072158843}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||
m_MeshFormatVersion: 2
|
||||
m_Faces:
|
||||
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
m_SharedVertices:
|
||||
- m_Vertices: 000000000d00000016000000
|
||||
- m_Vertices: 010000000400000017000000
|
||||
- m_Vertices: 020000000f00000010000000
|
||||
- m_Vertices: 030000000600000011000000
|
||||
- m_Vertices: 050000000800000015000000
|
||||
- m_Vertices: 070000000a00000013000000
|
||||
- m_Vertices: 090000000c00000014000000
|
||||
- m_Vertices: 0b0000000e00000012000000
|
||||
m_SharedTextures: []
|
||||
m_Positions:
|
||||
- {x: -25, y: -0.05, z: 30}
|
||||
- {x: 25, y: -0.05, z: 30}
|
||||
- {x: -25, y: 0.05, z: 30}
|
||||
- {x: 25, y: 0.05, z: 30}
|
||||
- {x: 25, y: -0.05, z: 30}
|
||||
- {x: 25, y: -0.05, z: -30}
|
||||
- {x: 25, y: 0.05, z: 30}
|
||||
- {x: 25, y: 0.05, z: -30}
|
||||
- {x: 25, y: -0.05, z: -30}
|
||||
- {x: -25, y: -0.05, z: -30}
|
||||
- {x: 25, y: 0.05, z: -30}
|
||||
- {x: -25, y: 0.05, z: -30}
|
||||
- {x: -25, y: -0.05, z: -30}
|
||||
- {x: -25, y: -0.05, z: 30}
|
||||
- {x: -25, y: 0.05, z: -30}
|
||||
- {x: -25, y: 0.05, z: 30}
|
||||
- {x: -25, y: 0.05, z: 30}
|
||||
- {x: 25, y: 0.05, z: 30}
|
||||
- {x: -25, y: 0.05, z: -30}
|
||||
- {x: 25, y: 0.05, z: -30}
|
||||
- {x: -25, y: -0.05, z: -30}
|
||||
- {x: 25, y: -0.05, z: -30}
|
||||
- {x: -25, y: -0.05, z: 30}
|
||||
- {x: 25, y: -0.05, z: 30}
|
||||
m_Textures0:
|
||||
- {x: 50, y: 0.9}
|
||||
- {x: 0, y: 0.9}
|
||||
- {x: 50, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 60, y: 0.9}
|
||||
- {x: 0, y: 0.9}
|
||||
- {x: 60, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 50, y: 0.9}
|
||||
- {x: 0, y: 0.9}
|
||||
- {x: 50, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 60, y: 0.9}
|
||||
- {x: 0, y: 0.9}
|
||||
- {x: 60, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 50, y: 1}
|
||||
- {x: 0, y: -59}
|
||||
- {x: 50, y: -59}
|
||||
- {x: 50, y: -59}
|
||||
- {x: 0, y: -59}
|
||||
- {x: 50, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
m_Textures2: []
|
||||
m_Textures3: []
|
||||
m_Tangents:
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
m_Colors: []
|
||||
m_UnwrapParameters:
|
||||
m_HardAngle: 88
|
||||
m_PackMargin: 20
|
||||
m_AngleError: 8
|
||||
m_AreaError: 15
|
||||
m_PreserveMeshAssetOnDestroy: 0
|
||||
assetGuid:
|
||||
m_Mesh: {fileID: 0}
|
||||
m_VersionIndex: 147
|
||||
m_IsSelectable: 1
|
||||
m_SelectedFaces:
|
||||
m_SelectedEdges: []
|
||||
m_SelectedVertices:
|
||||
--- !u!114 &4175848428221556727
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5840335221072158843}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||
m_Shape:
|
||||
rid: 1398870395349368895
|
||||
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_UnmodifiedMeshVersion: 147
|
||||
m_Size: {x: 50, y: 0.1, z: 60}
|
||||
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 1398870395349368895
|
||||
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||
data:
|
||||
--- !u!23 &6830455346839416856
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5840335221072158843}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: a7ae6b34c1352bd419c92ad25692fcb1, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &9192243752437355431
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5840335221072158843}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!65 &1753047251571399430
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5840335221072158843}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 10, y: 0.1, z: 10}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
7
Assets/Level/Prefabs/World/TileFloor.prefab.meta
Normal file
7
Assets/Level/Prefabs/World/TileFloor.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6c473a12ab25142ec90b284ea34213f2
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
357
Assets/Level/Prefabs/World/TileGlass.prefab
Normal file
357
Assets/Level/Prefabs/World/TileGlass.prefab
Normal file
@@ -0,0 +1,357 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &7423121966632867460
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5676916603420269486}
|
||||
- component: {fileID: 8715567582214355493}
|
||||
- component: {fileID: 8404390266503327226}
|
||||
- component: {fileID: 2553083886184869086}
|
||||
- component: {fileID: 7112311031510233378}
|
||||
- component: {fileID: 8869586897791223017}
|
||||
m_Layer: 0
|
||||
m_Name: TileGlass
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5676916603420269486
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7423121966632867460}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -20.03938, y: 5, z: -15.141106}
|
||||
m_LocalScale: {x: 1, y: 1, z: 0.5}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||
--- !u!114 &8715567582214355493
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7423121966632867460}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||
m_MeshFormatVersion: 2
|
||||
m_Faces:
|
||||
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
m_SharedVertices:
|
||||
- m_Vertices: 000000000d00000016000000
|
||||
- m_Vertices: 010000000400000017000000
|
||||
- m_Vertices: 020000000f00000010000000
|
||||
- m_Vertices: 030000000600000011000000
|
||||
- m_Vertices: 050000000800000015000000
|
||||
- m_Vertices: 070000000a00000013000000
|
||||
- m_Vertices: 090000000c00000014000000
|
||||
- m_Vertices: 0b0000000e00000012000000
|
||||
m_SharedTextures: []
|
||||
m_Positions:
|
||||
- {x: -0.05, y: -5, z: 5}
|
||||
- {x: 0.05, y: -5, z: 5}
|
||||
- {x: -0.05, y: 5, z: 5}
|
||||
- {x: 0.05, y: 5, z: 5}
|
||||
- {x: 0.05, y: -5, z: 5}
|
||||
- {x: 0.05, y: -5, z: -5}
|
||||
- {x: 0.05, y: 5, z: 5}
|
||||
- {x: 0.05, y: 5, z: -5}
|
||||
- {x: 0.05, y: -5, z: -5}
|
||||
- {x: -0.05, y: -5, z: -5}
|
||||
- {x: 0.05, y: 5, z: -5}
|
||||
- {x: -0.05, y: 5, z: -5}
|
||||
- {x: -0.05, y: -5, z: -5}
|
||||
- {x: -0.05, y: -5, z: 5}
|
||||
- {x: -0.05, y: 5, z: -5}
|
||||
- {x: -0.05, y: 5, z: 5}
|
||||
- {x: -0.05, y: 5, z: 5}
|
||||
- {x: 0.05, y: 5, z: 5}
|
||||
- {x: -0.05, y: 5, z: -5}
|
||||
- {x: 0.05, y: 5, z: -5}
|
||||
- {x: -0.05, y: -5, z: -5}
|
||||
- {x: 0.05, y: -5, z: -5}
|
||||
- {x: -0.05, y: -5, z: 5}
|
||||
- {x: 0.05, y: -5, z: 5}
|
||||
m_Textures0:
|
||||
- {x: 0.1, y: -9}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 10, y: -9}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 10, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0.1, y: -9}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 10, y: -9}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 10, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 0.1, y: -9}
|
||||
- {x: 0.1, y: -9}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
m_Textures2: []
|
||||
m_Textures3: []
|
||||
m_Tangents:
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
m_Colors: []
|
||||
m_UnwrapParameters:
|
||||
m_HardAngle: 88
|
||||
m_PackMargin: 20
|
||||
m_AngleError: 8
|
||||
m_AreaError: 15
|
||||
m_PreserveMeshAssetOnDestroy: 0
|
||||
assetGuid:
|
||||
m_Mesh: {fileID: 0}
|
||||
m_VersionIndex: 26
|
||||
m_IsSelectable: 1
|
||||
m_SelectedFaces:
|
||||
m_SelectedEdges: []
|
||||
m_SelectedVertices:
|
||||
--- !u!114 &8404390266503327226
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7423121966632867460}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||
m_Shape:
|
||||
rid: 1398870395349368904
|
||||
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_UnmodifiedMeshVersion: 23
|
||||
m_Size: {x: 0.1, y: 10, z: 10}
|
||||
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 1398870395349368904
|
||||
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||
data:
|
||||
--- !u!23 &2553083886184869086
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7423121966632867460}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: e2ff028127aed49898d5db254c679ffa, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &7112311031510233378
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7423121966632867460}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!65 &8869586897791223017
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7423121966632867460}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.100000024, y: 10, z: 10.000002}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
7
Assets/Level/Prefabs/World/TileGlass.prefab.meta
Normal file
7
Assets/Level/Prefabs/World/TileGlass.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2d24a72aa97834b4a9baff9020719d61
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
357
Assets/Level/Prefabs/World/TileWall.prefab
Normal file
357
Assets/Level/Prefabs/World/TileWall.prefab
Normal file
@@ -0,0 +1,357 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2843516741972607348
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4751072299030562733}
|
||||
- component: {fileID: 8868111042538970869}
|
||||
- component: {fileID: 4579864586410663392}
|
||||
- component: {fileID: 8458375974803422925}
|
||||
- component: {fileID: 3605484921720718291}
|
||||
- component: {fileID: 8463408000742725404}
|
||||
m_Layer: 0
|
||||
m_Name: TileWall
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4751072299030562733
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2843516741972607348}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -15, y: 5, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &8868111042538970869
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2843516741972607348}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh
|
||||
m_MeshFormatVersion: 2
|
||||
m_Faces:
|
||||
- m_Indexes: 000000000100000002000000010000000300000002000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 040000000500000006000000050000000700000006000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 100000001100000012000000110000001300000012000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
- m_Indexes: 140000001500000016000000150000001700000016000000
|
||||
m_SmoothingGroup: 0
|
||||
m_Uv:
|
||||
m_UseWorldSpace: 0
|
||||
m_FlipU: 0
|
||||
m_FlipV: 0
|
||||
m_SwapUV: 0
|
||||
m_Fill: 1
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Rotation: 0
|
||||
m_Anchor: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_SubmeshIndex: 0
|
||||
m_ManualUV: 0
|
||||
elementGroup: -1
|
||||
m_TextureGroup: -1
|
||||
m_SharedVertices:
|
||||
- m_Vertices: 000000000d00000016000000
|
||||
- m_Vertices: 010000000400000017000000
|
||||
- m_Vertices: 020000000f00000010000000
|
||||
- m_Vertices: 030000000600000011000000
|
||||
- m_Vertices: 050000000800000015000000
|
||||
- m_Vertices: 070000000a00000013000000
|
||||
- m_Vertices: 090000000c00000014000000
|
||||
- m_Vertices: 0b0000000e00000012000000
|
||||
m_SharedTextures: []
|
||||
m_Positions:
|
||||
- {x: -0.05, y: -5, z: 5}
|
||||
- {x: 0.05, y: -5, z: 5}
|
||||
- {x: -0.05, y: 5, z: 5}
|
||||
- {x: 0.05, y: 5, z: 5}
|
||||
- {x: 0.05, y: -5, z: 5}
|
||||
- {x: 0.05, y: -5, z: -5}
|
||||
- {x: 0.05, y: 5, z: 5}
|
||||
- {x: 0.05, y: 5, z: -5}
|
||||
- {x: 0.05, y: -5, z: -5}
|
||||
- {x: -0.05, y: -5, z: -5}
|
||||
- {x: 0.05, y: 5, z: -5}
|
||||
- {x: -0.05, y: 5, z: -5}
|
||||
- {x: -0.05, y: -5, z: -5}
|
||||
- {x: -0.05, y: -5, z: 5}
|
||||
- {x: -0.05, y: 5, z: -5}
|
||||
- {x: -0.05, y: 5, z: 5}
|
||||
- {x: -0.05, y: 5, z: 5}
|
||||
- {x: 0.05, y: 5, z: 5}
|
||||
- {x: -0.05, y: 5, z: -5}
|
||||
- {x: 0.05, y: 5, z: -5}
|
||||
- {x: -0.05, y: -5, z: -5}
|
||||
- {x: 0.05, y: -5, z: -5}
|
||||
- {x: -0.05, y: -5, z: 5}
|
||||
- {x: 0.05, y: -5, z: 5}
|
||||
m_Textures0:
|
||||
- {x: 0.1, y: -9}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 10, y: -9}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 10, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0.1, y: -9}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 10, y: -9}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 10, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 0.1, y: -9}
|
||||
- {x: 0.1, y: -9}
|
||||
- {x: 0, y: -9}
|
||||
- {x: 0.1, y: 1}
|
||||
- {x: 0, y: 1}
|
||||
m_Textures2: []
|
||||
m_Textures3: []
|
||||
m_Tangents:
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 0, y: 0, z: 1, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 0, y: 0, z: -1, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: 1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
- {x: -1, y: 0, z: 0, w: -1}
|
||||
m_Colors: []
|
||||
m_UnwrapParameters:
|
||||
m_HardAngle: 88
|
||||
m_PackMargin: 20
|
||||
m_AngleError: 8
|
||||
m_AreaError: 15
|
||||
m_PreserveMeshAssetOnDestroy: 0
|
||||
assetGuid:
|
||||
m_Mesh: {fileID: 0}
|
||||
m_VersionIndex: 26
|
||||
m_IsSelectable: 1
|
||||
m_SelectedFaces:
|
||||
m_SelectedEdges: []
|
||||
m_SelectedVertices:
|
||||
--- !u!114 &4579864586410663392
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2843516741972607348}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape
|
||||
m_Shape:
|
||||
rid: 1398870395349368900
|
||||
m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_UnmodifiedMeshVersion: 23
|
||||
m_Size: {x: 0.1, y: 10, z: 10}
|
||||
m_LocalCenter: {x: 0, y: 0, z: 0}
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 1398870395349368900
|
||||
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
|
||||
data:
|
||||
--- !u!23 &8458375974803422925
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2843516741972607348}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: d6cbb9d7d974ade448bd811a9cec399d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &3605484921720718291
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2843516741972607348}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!65 &8463408000742725404
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2843516741972607348}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.1, y: 10, z: 10}
|
||||
m_Center: {x: 0, y: 0.00000047683716, z: -0.00000059604645}
|
||||
7
Assets/Level/Prefabs/World/TileWall.prefab.meta
Normal file
7
Assets/Level/Prefabs/World/TileWall.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4175a5602e4244d988c11bca2debea28
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -475,24 +475,6 @@ Mesh:
|
||||
- serializedVersion: 1
|
||||
m_IndexStart: 0
|
||||
m_IndexCount: 0
|
||||
--- !u!1 &36927860 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 1446289441119343760, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
m_PrefabInstance: {fileID: 99539971}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &36927862
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 36927860}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1d8f349ed7dc088a4a6e2690ee87094a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
|
||||
InputActions: {fileID: 0}
|
||||
--- !u!114 &43211589 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 6921400718617286756, guid: 2f9e8e4a19f939f43a84c1c7d0a0e185, type: 3}
|
||||
@@ -865,73 +847,6 @@ Mesh:
|
||||
- serializedVersion: 1
|
||||
m_IndexStart: 0
|
||||
m_IndexCount: 0
|
||||
--- !u!1001 &99539971
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 4446703388580953019, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_TagString
|
||||
value: Player
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6544026473454475707, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Player
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: 4446703388580953019, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 762199654}
|
||||
- targetCorrespondingSourceObject: {fileID: 1446289441119343760, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 36927862}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
--- !u!43 &143500479
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1637,6 +1552,11 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: b93699191d7b58146b2c38540cbed40f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PressurePlateTestBlock
|
||||
--- !u!4 &432096317 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 3832855070939641903, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
m_PrefabInstance: {fileID: 1004343558}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &433548408
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1719,6 +1639,7 @@ MonoBehaviour:
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
headController: {fileID: 0}
|
||||
--- !u!135 &433548411
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -36062,6 +35983,67 @@ PrefabInstance:
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: c85dce46687f06f439686130ef0a647a, type: 3}
|
||||
--- !u!1001 &525042218
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 6.591309
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 2.5500002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -12.203602
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: ThrowableCube (2)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Layer
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
--- !u!1 &575823971
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -36832,6 +36814,67 @@ Transform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1994839082}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||
--- !u!1001 &616194330
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 7.143099
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.5499998
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -11.581879
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: ThrowableCube
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Layer
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
--- !u!43 &696562523
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -37010,38 +37053,6 @@ Mesh:
|
||||
- serializedVersion: 1
|
||||
m_IndexStart: 0
|
||||
m_IndexCount: 0
|
||||
--- !u!1 &762199651 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 4446703388580953019, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
m_PrefabInstance: {fileID: 99539971}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!54 &762199654
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 762199651}
|
||||
serializedVersion: 5
|
||||
m_Mass: 1
|
||||
m_LinearDamping: 0
|
||||
m_AngularDamping: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 0
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!1 &818197916
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -37576,6 +37587,75 @@ Mesh:
|
||||
- serializedVersion: 1
|
||||
m_IndexStart: 0
|
||||
m_IndexCount: 0
|
||||
--- !u!1001 &1004343558
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 4313489822343726709, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: HandTransform
|
||||
value:
|
||||
objectReference: {fileID: 432096317}
|
||||
- target: {fileID: 6544026473454475707, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Player
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 3.5192
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 3.66552
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0.86821
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.05000043
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 2.1638
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.8544166
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.5195886
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 62.609
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
--- !u!1 &1021798997
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -38659,6 +38739,7 @@ MonoBehaviour:
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
headController: {fileID: 0}
|
||||
--- !u!135 &1271779616
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -72855,6 +72936,7 @@ MonoBehaviour:
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
headController: {fileID: 0}
|
||||
--- !u!135 &1434828804
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -108193,6 +108275,67 @@ Transform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1021798998}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||
--- !u!1001 &1679253409
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 6.8145223
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.5500001
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -11.941306
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: ThrowableCube (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Layer
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
--- !u!43 &1713424934
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -109723,6 +109866,7 @@ MonoBehaviour:
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
headController: {fileID: 0}
|
||||
--- !u!135 &2017727401
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -144409,9 +144553,12 @@ SceneRoots:
|
||||
m_Roots:
|
||||
- {fileID: 1913408286}
|
||||
- {fileID: 1225232293}
|
||||
- {fileID: 99539971}
|
||||
- {fileID: 638812852754935428}
|
||||
- {fileID: 2009765958}
|
||||
- {fileID: 2145812611}
|
||||
- {fileID: 153565765}
|
||||
- {fileID: 581107447}
|
||||
- {fileID: 616194330}
|
||||
- {fileID: 1679253409}
|
||||
- {fileID: 525042218}
|
||||
- {fileID: 1004343558}
|
||||
|
||||
8
Assets/Level/Scenes/Level.meta
Normal file
8
Assets/Level/Scenes/Level.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 17d8e143bab382c4ca8c4e33dee4bb41
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Level/Scenes/Level/01.meta
Normal file
8
Assets/Level/Scenes/Level/01.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ae8418939e8b8544591bb64fbe136fb3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9196
Assets/Level/Scenes/Level/01/Level01.unity
Normal file
9196
Assets/Level/Scenes/Level/01/Level01.unity
Normal file
File diff suppressed because one or more lines are too long
7
Assets/Level/Scenes/Level/01/Level01.unity.meta
Normal file
7
Assets/Level/Scenes/Level/01/Level01.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 002c7c1365eb84470a077e39ac50a31c
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
2729
Assets/Level/Scenes/Level/01/ROOM1.prefab
Normal file
2729
Assets/Level/Scenes/Level/01/ROOM1.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Level/Scenes/Level/01/ROOM1.prefab.meta
Normal file
7
Assets/Level/Scenes/Level/01/ROOM1.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 93cf9d955f7e24b6aa0837b955d009e3
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9454
Assets/Level/Scenes/Level/01/ROOM2.prefab
Normal file
9454
Assets/Level/Scenes/Level/01/ROOM2.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Level/Scenes/Level/01/ROOM2.prefab.meta
Normal file
7
Assets/Level/Scenes/Level/01/ROOM2.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9ee323cece3dc49a8b49058b882a22f6
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
3826
Assets/Level/Scenes/Level/01/ROOM3.prefab
Normal file
3826
Assets/Level/Scenes/Level/01/ROOM3.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Level/Scenes/Level/01/ROOM3.prefab.meta
Normal file
7
Assets/Level/Scenes/Level/01/ROOM3.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 65ffd35ec8f314f94a17f8e59a783b35
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -101,16 +101,16 @@ MonoBehaviour:
|
||||
m_Keys: []
|
||||
m_Values:
|
||||
m_PrefilteringModeMainLightShadows: 3
|
||||
m_PrefilteringModeAdditionalLight: 4
|
||||
m_PrefilteringModeAdditionalLightShadows: 0
|
||||
m_PrefilteringModeAdditionalLight: 0
|
||||
m_PrefilteringModeAdditionalLightShadows: 2
|
||||
m_PrefilterXRKeywords: 1
|
||||
m_PrefilteringModeForwardPlus: 1
|
||||
m_PrefilteringModeForwardPlus: 2
|
||||
m_PrefilteringModeDeferredRendering: 0
|
||||
m_PrefilteringModeScreenSpaceOcclusion: 1
|
||||
m_PrefilteringModeScreenSpaceOcclusion: 2
|
||||
m_PrefilterDebugKeywords: 1
|
||||
m_PrefilterWriteRenderingLayers: 0
|
||||
m_PrefilterWriteRenderingLayers: 1
|
||||
m_PrefilterHDROutput: 1
|
||||
m_PrefilterAlphaOutput: 0
|
||||
m_PrefilterAlphaOutput: 1
|
||||
m_PrefilterSSAODepthNormals: 0
|
||||
m_PrefilterSSAOSourceDepthLow: 1
|
||||
m_PrefilterSSAOSourceDepthMedium: 1
|
||||
@@ -122,17 +122,17 @@ MonoBehaviour:
|
||||
m_PrefilterSSAOSampleCountHigh: 1
|
||||
m_PrefilterDBufferMRT1: 1
|
||||
m_PrefilterDBufferMRT2: 1
|
||||
m_PrefilterDBufferMRT3: 0
|
||||
m_PrefilterSoftShadowsQualityLow: 0
|
||||
m_PrefilterSoftShadowsQualityMedium: 0
|
||||
m_PrefilterSoftShadowsQualityHigh: 0
|
||||
m_PrefilterDBufferMRT3: 1
|
||||
m_PrefilterSoftShadowsQualityLow: 1
|
||||
m_PrefilterSoftShadowsQualityMedium: 1
|
||||
m_PrefilterSoftShadowsQualityHigh: 1
|
||||
m_PrefilterSoftShadows: 0
|
||||
m_PrefilterScreenCoord: 1
|
||||
m_PrefilterScreenSpaceIrradiance: 0
|
||||
m_PrefilterScreenSpaceIrradiance: 1
|
||||
m_PrefilterNativeRenderPass: 1
|
||||
m_PrefilterUseLegacyLightmaps: 0
|
||||
m_PrefilterBicubicLightmapSampling: 0
|
||||
m_PrefilterReflectionProbeRotation: 0
|
||||
m_PrefilterBicubicLightmapSampling: 1
|
||||
m_PrefilterReflectionProbeRotation: 1
|
||||
m_PrefilterReflectionProbeBlending: 0
|
||||
m_PrefilterReflectionProbeBoxProjection: 0
|
||||
m_PrefilterReflectionProbeAtlas: 0
|
||||
|
||||
@@ -1,5 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-4377071725885749089
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4f2de7a6cfbd47c8bc740d43bb991205, type: 3}
|
||||
m_Name: CRTRendererFeature
|
||||
m_EditorClassIdentifier: Assembly-CSharp::CRTRendererFeature
|
||||
m_Active: 1
|
||||
Settings:
|
||||
EffectEnabled: 1
|
||||
PassEvent: 600
|
||||
CRTShader: {fileID: 4800000, guid: 0a9f7eb85c2f4f9f8ec82c8565f4e8b1, type: 3}
|
||||
Intensity: 0.65
|
||||
ScanlineDensity: 1.2
|
||||
ScanlineStrength: 0.18
|
||||
Curvature: 0.04
|
||||
VignetteStrength: 0.28
|
||||
ChromaticAberration: 0.004
|
||||
NoiseStrength: 0.03
|
||||
FlickerStrength: 0.015
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -13,32 +38,27 @@ MonoBehaviour:
|
||||
m_Name: PC_Renderer
|
||||
m_EditorClassIdentifier:
|
||||
debugShaders:
|
||||
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
|
||||
type: 3}
|
||||
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
|
||||
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
|
||||
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959,
|
||||
type: 3}
|
||||
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
|
||||
probeVolumeResources:
|
||||
probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae,
|
||||
type: 3}
|
||||
probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607,
|
||||
type: 3}
|
||||
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664,
|
||||
type: 3}
|
||||
probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7,
|
||||
type: 3}
|
||||
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe,
|
||||
type: 3}
|
||||
probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e,
|
||||
type: 3}
|
||||
probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176,
|
||||
type: 3}
|
||||
probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3}
|
||||
probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3}
|
||||
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3}
|
||||
probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3}
|
||||
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3}
|
||||
probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3}
|
||||
probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176, type: 3}
|
||||
m_RendererFeatures:
|
||||
- {fileID: 7833122117494664109}
|
||||
m_RendererFeatureMap: ad6b866f10d7b46c
|
||||
m_UseNativeRenderPass: 1
|
||||
xrSystemData: {fileID: 0}
|
||||
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|
||||
m_AssetVersion: 2
|
||||
m_AssetVersion: 3
|
||||
m_PrepassLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_OpaqueLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
@@ -56,6 +76,8 @@ MonoBehaviour:
|
||||
m_RenderingMode: 2
|
||||
m_DepthPrimingMode: 0
|
||||
m_CopyDepthMode: 0
|
||||
m_DepthAttachmentFormat: 0
|
||||
m_DepthTextureFormat: 0
|
||||
m_AccurateGbufferNormals: 0
|
||||
m_IntermediateTextureMode: 0
|
||||
--- !u!114 &7833122117494664109
|
||||
@@ -84,12 +106,3 @@ MonoBehaviour:
|
||||
BlurQuality: 0
|
||||
Falloff: 100
|
||||
SampleCount: -1
|
||||
m_BlueNoise256Textures:
|
||||
- {fileID: 2800000, guid: 36f118343fc974119bee3d09e2111500, type: 3}
|
||||
- {fileID: 2800000, guid: 4b7b083e6b6734e8bb2838b0b50a0bc8, type: 3}
|
||||
- {fileID: 2800000, guid: c06cc21c692f94f5fb5206247191eeee, type: 3}
|
||||
- {fileID: 2800000, guid: cb76dd40fa7654f9587f6a344f125c9a, type: 3}
|
||||
- {fileID: 2800000, guid: e32226222ff144b24bf3a5a451de54bc, type: 3}
|
||||
- {fileID: 2800000, guid: 3302065f671a8450b82c9ddf07426f3a, type: 3}
|
||||
- {fileID: 2800000, guid: 56a77a3e8d64f47b6afe9e3c95cb57d5, type: 3}
|
||||
m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3}
|
||||
|
||||
@@ -68,7 +68,22 @@ MonoBehaviour:
|
||||
- rid: 3838478782704910348
|
||||
- rid: 3838478782704910349
|
||||
m_RuntimeSettings:
|
||||
m_List: []
|
||||
m_List:
|
||||
- rid: 6852985685364965378
|
||||
- rid: 6852985685364965379
|
||||
- rid: 6852985685364965380
|
||||
- rid: 6852985685364965381
|
||||
- rid: 6852985685364965384
|
||||
- rid: 6852985685364965385
|
||||
- rid: 6852985685364965392
|
||||
- rid: 6852985685364965394
|
||||
- rid: 8712630790384254976
|
||||
- rid: 3838478782704910337
|
||||
- rid: 3838478782704910338
|
||||
- rid: 3838478782704910341
|
||||
- rid: 3838478782704910342
|
||||
- rid: 3838478782704910347
|
||||
- rid: 3838478782704910349
|
||||
m_AssetVersion: 10
|
||||
m_ObsoleteDefaultVolumeProfile: {fileID: 0}
|
||||
m_RenderingLayerNames:
|
||||
|
||||
8
Assets/TextMesh Pro.meta
Executable file
8
Assets/TextMesh Pro.meta
Executable file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f54d1bd14bd3ca042bd867b519fee8cc
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/TextMesh Pro/Examples & Extras.meta
Executable file
8
Assets/TextMesh Pro/Examples & Extras.meta
Executable file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ce51c8e33b734b4db6086586558c53a3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/TextMesh Pro/Examples & Extras/Fonts.meta
Executable file
8
Assets/TextMesh Pro/Examples & Extras/Fonts.meta
Executable file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b63e0053080646b9819789bf3bf9fa17
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
93
Assets/TextMesh Pro/Examples & Extras/Fonts/Anton OFL.txt
Executable file
93
Assets/TextMesh Pro/Examples & Extras/Fonts/Anton OFL.txt
Executable file
@@ -0,0 +1,93 @@
|
||||
Copyright (c) 2011, Vernon Adams (vern@newtypography.co.uk),
|
||||
with Reserved Font Name Anton.
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
http://scripts.sil.org/OFL
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
8
Assets/TextMesh Pro/Examples & Extras/Fonts/Anton OFL.txt.meta
Executable file
8
Assets/TextMesh Pro/Examples & Extras/Fonts/Anton OFL.txt.meta
Executable file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 73a79399807f4e8388c2cbb5494681ca
|
||||
timeCreated: 1484172033
|
||||
licenseType: Pro
|
||||
TextScriptImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/TextMesh Pro/Examples & Extras/Fonts/Anton.ttf
Executable file
BIN
Assets/TextMesh Pro/Examples & Extras/Fonts/Anton.ttf
Executable file
Binary file not shown.
19
Assets/TextMesh Pro/Examples & Extras/Fonts/Anton.ttf.meta
Executable file
19
Assets/TextMesh Pro/Examples & Extras/Fonts/Anton.ttf.meta
Executable file
@@ -0,0 +1,19 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 997a43b767814dd0a7642ec9b78cba41
|
||||
timeCreated: 1484172033
|
||||
licenseType: Pro
|
||||
TrueTypeFontImporter:
|
||||
serializedVersion: 2
|
||||
fontSize: 16
|
||||
forceTextureCase: -2
|
||||
characterSpacing: 1
|
||||
characterPadding: 0
|
||||
includeFontData: 1
|
||||
use2xBehaviour: 0
|
||||
fontNames: []
|
||||
fallbackFontReferences: []
|
||||
customCharacters:
|
||||
fontRenderingMode: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
93
Assets/TextMesh Pro/Examples & Extras/Fonts/Bangers - OFL.txt
Executable file
93
Assets/TextMesh Pro/Examples & Extras/Fonts/Bangers - OFL.txt
Executable file
@@ -0,0 +1,93 @@
|
||||
Copyright (c) 2010 by vernon adams (vern@newtypography.co.uk),
|
||||
with Reserved Font Name Bangers.
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
http://scripts.sil.org/OFL
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
8
Assets/TextMesh Pro/Examples & Extras/Fonts/Bangers - OFL.txt.meta
Executable file
8
Assets/TextMesh Pro/Examples & Extras/Fonts/Bangers - OFL.txt.meta
Executable file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: efe0bf4ac872451e91612d1ae593f480
|
||||
timeCreated: 1484171296
|
||||
licenseType: Pro
|
||||
TextScriptImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/TextMesh Pro/Examples & Extras/Fonts/Bangers.ttf
Executable file
BIN
Assets/TextMesh Pro/Examples & Extras/Fonts/Bangers.ttf
Executable file
Binary file not shown.
19
Assets/TextMesh Pro/Examples & Extras/Fonts/Bangers.ttf.meta
Executable file
19
Assets/TextMesh Pro/Examples & Extras/Fonts/Bangers.ttf.meta
Executable file
@@ -0,0 +1,19 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5dd49b3eacc540408c98eee0de38e0f1
|
||||
timeCreated: 1484171297
|
||||
licenseType: Pro
|
||||
TrueTypeFontImporter:
|
||||
serializedVersion: 2
|
||||
fontSize: 16
|
||||
forceTextureCase: -2
|
||||
characterSpacing: 1
|
||||
characterPadding: 0
|
||||
includeFontData: 1
|
||||
use2xBehaviour: 0
|
||||
fontNames: []
|
||||
fallbackFontReferences: []
|
||||
customCharacters:
|
||||
fontRenderingMode: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/TextMesh Pro/Examples & Extras/Fonts/Electronic Highway Sign.TTF
Executable file
BIN
Assets/TextMesh Pro/Examples & Extras/Fonts/Electronic Highway Sign.TTF
Executable file
Binary file not shown.
22
Assets/TextMesh Pro/Examples & Extras/Fonts/Electronic Highway Sign.TTF.meta
Executable file
22
Assets/TextMesh Pro/Examples & Extras/Fonts/Electronic Highway Sign.TTF.meta
Executable file
@@ -0,0 +1,22 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8a2b9e2a607dd2143b58c44bc32410b4
|
||||
TrueTypeFontImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 4
|
||||
fontSize: 16
|
||||
forceTextureCase: -2
|
||||
characterSpacing: 0
|
||||
characterPadding: 1
|
||||
includeFontData: 1
|
||||
fontName: Electronic Highway Sign
|
||||
fontNames:
|
||||
- Electronic Highway Sign
|
||||
fallbackFontReferences: []
|
||||
customCharacters:
|
||||
fontRenderingMode: 0
|
||||
ascentCalculationMode: 1
|
||||
useLegacyBoundsCalculation: 0
|
||||
shouldRoundAdvanceValue: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
92
Assets/TextMesh Pro/Examples & Extras/Fonts/Oswald-Bold - OFL.txt
Executable file
92
Assets/TextMesh Pro/Examples & Extras/Fonts/Oswald-Bold - OFL.txt
Executable file
@@ -0,0 +1,92 @@
|
||||
Copyright (c) 2011-2012, Vernon Adams (vern@newtypography.co.uk), with Reserved Font Names 'Oswald'
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
http://scripts.sil.org/OFL
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
8
Assets/TextMesh Pro/Examples & Extras/Fonts/Oswald-Bold - OFL.txt.meta
Executable file
8
Assets/TextMesh Pro/Examples & Extras/Fonts/Oswald-Bold - OFL.txt.meta
Executable file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d2cf87a8a7a94aa8b80dff1c807c1178
|
||||
timeCreated: 1484171296
|
||||
licenseType: Pro
|
||||
TextScriptImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/TextMesh Pro/Examples & Extras/Fonts/Oswald-Bold.ttf
Executable file
BIN
Assets/TextMesh Pro/Examples & Extras/Fonts/Oswald-Bold.ttf
Executable file
Binary file not shown.
19
Assets/TextMesh Pro/Examples & Extras/Fonts/Oswald-Bold.ttf.meta
Executable file
19
Assets/TextMesh Pro/Examples & Extras/Fonts/Oswald-Bold.ttf.meta
Executable file
@@ -0,0 +1,19 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c9f6d0e7bc8541498c9a4799ba184ede
|
||||
timeCreated: 1484171297
|
||||
licenseType: Pro
|
||||
TrueTypeFontImporter:
|
||||
serializedVersion: 2
|
||||
fontSize: 16
|
||||
forceTextureCase: -2
|
||||
characterSpacing: 1
|
||||
characterPadding: 0
|
||||
includeFontData: 1
|
||||
use2xBehaviour: 0
|
||||
fontNames: []
|
||||
fallbackFontReferences: []
|
||||
customCharacters:
|
||||
fontRenderingMode: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user