Pierre Ryssen
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280626bf6b
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merge feat/level/create-level-1 : keep the most recent
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2026-03-30 17:23:31 +02:00 |
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66b8ea1c3f
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git: Merge pull request 'fix/dev-room' (#5) from fix/dev-room into Prototype
Reviewed-on: #5
Reviewed-by: BoxOfPandor <thibault.pouch@crowmate.fr>
Reviewed-by: clement <clement.augustinowick@crowmate.fr>
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2026-03-17 10:49:58 +01:00 |
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Antoine Papillon
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d906c93460
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Resolve merge conflicts using incoming branch
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2026-03-16 11:32:15 +01:00 |
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Antoine Papillon
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e3852c7f60
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fix: remove no_frcition due to bad spelling
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2026-03-16 10:56:22 +01:00 |
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Antoine Papillon
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187c4fbf61
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fix: debug cube for sliding door
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2026-03-15 20:52:01 +01:00 |
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Thibault Pouch
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935b4c089a
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refactor : modify the box colider for invisible wall
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2026-03-13 13:48:15 +01:00 |
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timote koenig
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bf80659d7b
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fix: center head / player
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2026-03-13 13:19:35 +01:00 |
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timote koenig
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4f19d135df
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fix: can't interact with head and roof
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2026-03-13 13:11:23 +01:00 |
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Antoine Papillon
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2dbe21ec62
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refactor: initialise int before the loop
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2026-03-13 11:16:25 +01:00 |
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Antoine Papillon
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ceb4c54b9d
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fix: unused int in RegisterAllButtons function
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2026-03-13 10:58:51 +01:00 |
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Thibault Pouch
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7d7b288b4f
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chore : remove arrow
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2026-03-13 10:25:23 +01:00 |
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Thibault Pouch
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e1d520e9fb
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build : remove the build files
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2026-03-13 10:17:13 +01:00 |
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Thibault Pouch
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efea27a503
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build : add build file
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2026-03-13 09:56:41 +01:00 |
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Thibault Pouch
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4c9436ae74
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refactor : add no_frixtion for bottom shelf
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2026-03-13 09:54:56 +01:00 |
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Antoine Papillon
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44d3ef02a3
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fix: presure plate when the head is on it and pick up
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2026-03-13 09:49:50 +01:00 |
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Thibault Pouch
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0892ac9de3
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refactor : add wall for door
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2026-03-13 09:36:36 +01:00 |
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Thibault Pouch
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18a12a11a5
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refactor : modify the wall
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2026-03-13 09:33:46 +01:00 |
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Thibault Pouch
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7daba4cb56
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Refactor : remake the prefab
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2026-03-13 09:31:27 +01:00 |
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timote koenig
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46c1094b7f
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feat: clement image and smaller pedestal
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2026-03-13 09:12:53 +01:00 |
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timote koenig
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43792c347e
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feat: Antoine Image
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2026-03-12 18:56:22 +01:00 |
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timote koenig
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ee621dfc24
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feat: end room with Crowmate
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2026-03-12 18:46:17 +01:00 |
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timote koenig
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09acac00c7
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fix: save the scene
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2026-03-12 16:57:48 +01:00 |
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timote koenig
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e506bce879
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fix: strange raction with head, and bigger pressure plate
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2026-03-12 16:55:03 +01:00 |
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Thibault Pouch
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08b051de1c
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feat : create prefab of each room
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2026-03-12 15:14:48 +01:00 |
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Thibault Pouch
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8ed3a97669
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chore : remove final scene and rename work scene
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2026-03-12 15:04:14 +01:00 |
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Thibault Pouch
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4d5af9b60f
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refactor : modify startup game
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2026-03-12 14:51:42 +01:00 |
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Thibault Pouch
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66a8ca6e49
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refactor : make the player slitly bigger
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2026-03-12 14:04:56 +01:00 |
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Thibault Pouch
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fb76786cf9
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feat : add new player
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2026-03-12 13:34:48 +01:00 |
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Thibault Pouch
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a28f6287be
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git : Merge branch 'Prototype' into feat/level/create-level-1
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2026-03-12 13:27:55 +01:00 |
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Thibault Pouch
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c3c487999d
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refactor : move room 3
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2026-03-12 13:20:56 +01:00 |
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7a281dcb6c
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git : Merge pull request 'feat/DropHead' (#4) from feat/throwingArc into Prototype
Reviewed-on: #4
Reviewed-by: BoxOfPandor <thibault.pouch@crowmate.fr>
Reviewed-by: Pierre1901 <pierre.ryssen@crowmate.fr>
Reviewed-by: clement <clement.augustinowick@crowmate.fr>
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2026-03-12 13:19:47 +01:00 |
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timote koenig
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a9314979ad
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fix: unecessary rigid body
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2026-03-12 13:13:15 +01:00 |
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timote koenig
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1dbc2734f3
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fix: remove useless action
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2026-03-12 13:00:28 +01:00 |
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timote koenig
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67a1717b86
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feat: drop head
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2026-03-12 10:33:37 +01:00 |
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Thibault Pouch
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eee022fa5f
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refactor : modify the shelf
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2026-03-12 10:09:56 +01:00 |
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Thibault Pouch
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bf59556985
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feat : add text for the code order of button
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2026-03-12 09:40:49 +01:00 |
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Thibault Pouch
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4593b3714c
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refactor : add number of each button
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2026-03-12 09:36:26 +01:00 |
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Thibault Pouch
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530e9e0bd2
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feat : add TextMeshPro
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2026-03-12 09:36:02 +01:00 |
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Thibault Pouch
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47dc0b3886
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feat : add subtilte for the room 1 and 2
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2026-03-12 09:21:02 +01:00 |
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Antoine Papillon
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0fea90a480
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fix: Prefabs IndicatorBlock for showing the green or red color
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2026-03-11 17:02:17 +01:00 |
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Antoine Papillon
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22764e933b
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fix: remove moving doors without prefabs
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2026-03-11 16:52:58 +01:00 |
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Antoine Papillon
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b98c72a10d
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refactor: moving door with prefab
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2026-03-11 16:46:23 +01:00 |
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Thibault Pouch
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de9ea88cd2
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fix: update SlidingDoor to use parent space for slide vector calculations
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2026-03-11 15:07:59 +01:00 |
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Thibault Pouch
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e92cbe1f4b
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refactor : update scene
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2026-03-11 14:59:28 +01:00 |
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Thibault Pouch
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421df26822
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feat : add a pedestal
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2026-03-11 14:57:54 +01:00 |
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Thibault Pouch
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467dabc2f6
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feat : add button and puzzle logic
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2026-03-11 14:48:16 +01:00 |
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Thibault Pouch
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f4137c8b04
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feat: add BigDoor prefab and update references in Level01_Work scene
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2026-03-11 14:10:03 +01:00 |
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Thibault Pouch
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382e664b90
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fix: add MeshCollider component to Button prefab
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2026-03-11 11:38:05 +01:00 |
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Thibault Pouch
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200209df9a
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git : Merge branch 'feat/level/create-level-1' into fix/dev-room
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2026-03-11 11:37:33 +01:00 |
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Antoine Papillon
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fff812bd03
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fix: replace mesh collider to sphere collider from the button
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2026-03-11 11:29:43 +01:00 |
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