Thibault Pouch
7be5b58ccb
fix : put layer ground for all floor prefab
2026-04-10 17:32:29 +02:00
Thibault Pouch
74c63a1500
feat: add Door shape properties to ShapeBuilder settings
2026-04-10 17:28:14 +02:00
Thibault Pouch
94a899e066
feat: add Celing_30x30 prefab with updated properties and adjustments
2026-04-10 17:28:08 +02:00
Thibault Pouch
33f1e9037f
refactor : replace meshColider to boxColider
2026-04-10 17:27:48 +02:00
Thibault Pouch
98ebbeda41
feat: add meta files for Celings, Floors, and Walls prefabs
2026-04-10 17:02:29 +02:00
Thibault Pouch
a9be0f924c
Add new wall prefabs: Wall_10x10, Wall_10x30, and Wall_20x20
...
- Created Wall_10x10 prefab with associated metadata.
- Created Wall_10x30 prefab with detailed mesh and components.
- Created Wall_20x20 prefab with detailed mesh and components.
- Added metadata files for all new prefabs to ensure proper asset management.
2026-04-10 17:02:19 +02:00
Thibault Pouch
beeb0830b8
feat: add Floor_30x10 and Floor_30x30 prefabs
2026-04-10 17:02:08 +02:00
Thibault Pouch
325304fd74
feat: add Celing_30x30 prefab
2026-04-10 17:02:02 +02:00
Thibault Pouch
66d901588b
feat : modeling room 1
2026-04-10 17:01:43 +02:00
Thibault Pouch
f4ae6fe47b
chore : rename old level 1 sncen to level proto
2026-04-10 16:37:35 +02:00
3a758bb245
Merge pull request 'feat/add-throwable-items' ( #9 ) from feat/add-throwable-items into Prototype
...
Reviewed-on: #9
Reviewed-by: BoxOfPandor <thibault.pouch@crowmate.fr >
2026-04-06 21:50:27 +02:00
Pierre Ryssen
0554662c32
fix: change the typo 'teh' into 'the' in the throw script
2026-03-31 22:03:32 +02:00
Pierre Ryssen
e42114602a
test: add throwable items in the dev room
2026-03-31 22:01:29 +02:00
Pierre Ryssen
f593bc2e20
perf: add a grabbable layer and set all things that can be grab in one file
2026-03-31 20:54:44 +02:00
Pierre Ryssen
cac96fd09f
feat: add throwable boxs and set it as prefab
2026-03-30 23:49:36 +02:00
Pierre Ryssen
fcb0f813dd
fix: sync the prototype
2026-03-30 18:01:33 +02:00
Pierre Ryssen
175162fccf
Merge branch 'feat/add-juices' into Prototype
2026-03-30 17:55:17 +02:00
Pierre Ryssen
cc82294cd9
feat: add packages
2026-03-30 17:26:36 +02:00
Pierre Ryssen
280626bf6b
merge feat/level/create-level-1 : keep the most recent
2026-03-30 17:23:31 +02:00
Pierre Ryssen
bf59f9b2da
assets: mobile_RPAsset
2026-03-30 16:41:02 +02:00
Pierre Ryssen
9183a4e687
recovery: set the recovery
2026-03-30 16:40:04 +02:00
Pierre Ryssen
d0d5fccc37
feat (vision): remove the crt
2026-03-30 16:16:30 +02:00
66b8ea1c3f
git: Merge pull request 'fix/dev-room' ( #5 ) from fix/dev-room into Prototype
...
Reviewed-on: #5
Reviewed-by: BoxOfPandor <thibault.pouch@crowmate.fr >
Reviewed-by: clement <clement.augustinowick@crowmate.fr >
2026-03-17 10:49:58 +01:00
Antoine Papillon
d906c93460
Resolve merge conflicts using incoming branch
2026-03-16 11:32:15 +01:00
Antoine Papillon
e3852c7f60
fix: remove no_frcition due to bad spelling
2026-03-16 10:56:22 +01:00
Antoine Papillon
187c4fbf61
fix: debug cube for sliding door
2026-03-15 20:52:01 +01:00
Thibault Pouch
faf2f92521
feat: add editor-specific quit functionality to RetroMainMenuUI
2026-03-13 21:25:34 +01:00
Thibault Pouch
ffa489db0d
fix : error in the menu and rename files
2026-03-13 21:23:42 +01:00
Thibault Pouch
53fd617abe
feat: add RetroMainMenuUI script and associated meta file for main menu functionality
2026-03-13 19:28:19 +01:00
Thibault Pouch
64b2d63799
refactor: update text wrapping mode in RobotBootSequence and clean up CRTRendererFeature
2026-03-13 19:28:03 +01:00
Thibault Pouch
f42463176f
feat: add robot boot sequence with input control management
2026-03-13 18:58:15 +01:00
Thibault Pouch
ab434be65f
feat : add a cathodic efect on the player cam
2026-03-13 18:38:48 +01:00
Thibault Pouch
935b4c089a
refactor : modify the box colider for invisible wall
2026-03-13 13:48:15 +01:00
timote koenig
bf80659d7b
fix: center head / player
2026-03-13 13:19:35 +01:00
timote koenig
4f19d135df
fix: can't interact with head and roof
2026-03-13 13:11:23 +01:00
Antoine Papillon
2dbe21ec62
refactor: initialise int before the loop
2026-03-13 11:16:25 +01:00
Antoine Papillon
ceb4c54b9d
fix: unused int in RegisterAllButtons function
2026-03-13 10:58:51 +01:00
Thibault Pouch
7d7b288b4f
chore : remove arrow
2026-03-13 10:25:23 +01:00
Thibault Pouch
e1d520e9fb
build : remove the build files
2026-03-13 10:17:13 +01:00
Thibault Pouch
efea27a503
build : add build file
2026-03-13 09:56:41 +01:00
Thibault Pouch
4c9436ae74
refactor : add no_frixtion for bottom shelf
2026-03-13 09:54:56 +01:00
Antoine Papillon
44d3ef02a3
fix: presure plate when the head is on it and pick up
2026-03-13 09:49:50 +01:00
Thibault Pouch
0892ac9de3
refactor : add wall for door
2026-03-13 09:36:36 +01:00
Thibault Pouch
18a12a11a5
refactor : modify the wall
2026-03-13 09:33:46 +01:00
Thibault Pouch
7daba4cb56
Refactor : remake the prefab
2026-03-13 09:31:27 +01:00
timote koenig
46c1094b7f
feat: clement image and smaller pedestal
2026-03-13 09:12:53 +01:00
timote koenig
43792c347e
feat: Antoine Image
2026-03-12 18:56:22 +01:00
timote koenig
ee621dfc24
feat: end room with Crowmate
2026-03-12 18:46:17 +01:00
timote koenig
09acac00c7
fix: save the scene
2026-03-12 16:57:48 +01:00
timote koenig
e506bce879
fix: strange raction with head, and bigger pressure plate
2026-03-12 16:55:03 +01:00