Pierre Ryssen
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94c28dca2f
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refactor (slowndow): create a function in movement script to apply the slowdown 'keep the logic'
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2026-05-01 21:53:19 +02:00 |
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Pierre Ryssen
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f120b487ec
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feat (root enemies): entrave the jump of the player when in area
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2026-04-30 18:48:17 +02:00 |
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Pierre Ryssen
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7f2c58f864
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feat (rootEnemies): create a slowdown area that slow the player
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2026-04-29 23:16:46 +02:00 |
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Pierre Ryssen
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7a4f79ac6b
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feat (architecture): create an 'Enemies' directory and 'LivingRoot' directory in Script
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2026-04-26 18:34:11 +02:00 |
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