Pierre Ryssen
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4d4a54094e
|
feat (material): add a vine around the player and set a material on it
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2026-05-04 21:10:41 +02:00 |
|
Pierre Ryssen
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360b30370a
|
feat (orbiting spere): create a sphere that orbiting around thats mimic the living root behaviour
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2026-05-03 17:10:19 +02:00 |
|
Pierre Ryssen
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af01c1ee76
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feat (root crawler): start the vine grip around the player body when it enter in the slowdown area
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2026-05-03 15:14:29 +02:00 |
|
Pierre Ryssen
|
6b3913fe2b
|
feat (rootCrawler): create a sphere with a trailing line
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2026-05-03 14:12:07 +02:00 |
|
Pierre Ryssen
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203f3e548b
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feat (slowdown): reduce the animation speed when in the slowdown area
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2026-05-01 22:04:56 +02:00 |
|
Pierre Ryssen
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94c28dca2f
|
refactor (slowndow): create a function in movement script to apply the slowdown 'keep the logic'
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2026-05-01 21:53:19 +02:00 |
|
Pierre Ryssen
|
f120b487ec
|
feat (root enemies): entrave the jump of the player when in area
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2026-04-30 18:48:17 +02:00 |
|
Pierre Ryssen
|
7f2c58f864
|
feat (rootEnemies): create a slowdown area that slow the player
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2026-04-29 23:16:46 +02:00 |
|
Pierre Ryssen
|
7a4f79ac6b
|
feat (architecture): create an 'Enemies' directory and 'LivingRoot' directory in Script
|
2026-04-26 18:34:11 +02:00 |
|
Pierre Ryssen
|
0554662c32
|
fix: change the typo 'teh' into 'the' in the throw script
|
2026-03-31 22:03:32 +02:00 |
|
Pierre Ryssen
|
f593bc2e20
|
perf: add a grabbable layer and set all things that can be grab in one file
|
2026-03-31 20:54:44 +02:00 |
|
Pierre Ryssen
|
cac96fd09f
|
feat: add throwable boxs and set it as prefab
|
2026-03-30 23:49:36 +02:00 |
|
Pierre Ryssen
|
fcb0f813dd
|
fix: sync the prototype
|
2026-03-30 18:01:33 +02:00 |
|
Pierre Ryssen
|
175162fccf
|
Merge branch 'feat/add-juices' into Prototype
|
2026-03-30 17:55:17 +02:00 |
|
Pierre Ryssen
|
280626bf6b
|
merge feat/level/create-level-1 : keep the most recent
|
2026-03-30 17:23:31 +02:00 |
|
Pierre Ryssen
|
d0d5fccc37
|
feat (vision): remove the crt
|
2026-03-30 16:16:30 +02:00 |
|
Antoine Papillon
|
d906c93460
|
Resolve merge conflicts using incoming branch
|
2026-03-16 11:32:15 +01:00 |
|
Thibault Pouch
|
faf2f92521
|
feat: add editor-specific quit functionality to RetroMainMenuUI
|
2026-03-13 21:25:34 +01:00 |
|
Thibault Pouch
|
ffa489db0d
|
fix : error in the menu and rename files
|
2026-03-13 21:23:42 +01:00 |
|
Thibault Pouch
|
53fd617abe
|
feat: add RetroMainMenuUI script and associated meta file for main menu functionality
|
2026-03-13 19:28:19 +01:00 |
|
Thibault Pouch
|
64b2d63799
|
refactor: update text wrapping mode in RobotBootSequence and clean up CRTRendererFeature
|
2026-03-13 19:28:03 +01:00 |
|
Thibault Pouch
|
f42463176f
|
feat: add robot boot sequence with input control management
|
2026-03-13 18:58:15 +01:00 |
|
Thibault Pouch
|
ab434be65f
|
feat : add a cathodic efect on the player cam
|
2026-03-13 18:38:48 +01:00 |
|
timote koenig
|
4f19d135df
|
fix: can't interact with head and roof
|
2026-03-13 13:11:23 +01:00 |
|
Antoine Papillon
|
2dbe21ec62
|
refactor: initialise int before the loop
|
2026-03-13 11:16:25 +01:00 |
|
Antoine Papillon
|
ceb4c54b9d
|
fix: unused int in RegisterAllButtons function
|
2026-03-13 10:58:51 +01:00 |
|
Antoine Papillon
|
44d3ef02a3
|
fix: presure plate when the head is on it and pick up
|
2026-03-13 09:49:50 +01:00 |
|
timote koenig
|
e506bce879
|
fix: strange raction with head, and bigger pressure plate
|
2026-03-12 16:55:03 +01:00 |
|
Thibault Pouch
|
a28f6287be
|
git : Merge branch 'Prototype' into feat/level/create-level-1
|
2026-03-12 13:27:55 +01:00 |
|
timote koenig
|
a9314979ad
|
fix: unecessary rigid body
|
2026-03-12 13:13:15 +01:00 |
|
timote koenig
|
1dbc2734f3
|
fix: remove useless action
|
2026-03-12 13:00:28 +01:00 |
|
timote koenig
|
67a1717b86
|
feat: drop head
|
2026-03-12 10:33:37 +01:00 |
|
Thibault Pouch
|
47dc0b3886
|
feat : add subtilte for the room 1 and 2
|
2026-03-12 09:21:02 +01:00 |
|
Thibault Pouch
|
de9ea88cd2
|
fix: update SlidingDoor to use parent space for slide vector calculations
|
2026-03-11 15:07:59 +01:00 |
|
Thibault Pouch
|
200209df9a
|
git : Merge branch 'feat/level/create-level-1' into fix/dev-room
|
2026-03-11 11:37:33 +01:00 |
|
Thibault Pouch
|
e6bd28ec1c
|
fix : error of history
|
2026-03-11 09:50:06 +01:00 |
|
timote koenig
|
94e44ad7af
|
Resolve merge conflicts using incoming branch
|
2026-03-10 15:26:52 +01:00 |
|
timote koenig
|
8c4c2b372b
|
feat: player movement
|
2026-03-10 15:10:05 +01:00 |
|
Thibault Pouch
|
b418333d67
|
feat : add SubtitleSequencePlayer and SubtitleTriggerZone for managing subtitle playback
|
2026-03-10 14:41:42 +01:00 |
|
Thibault Pouch
|
6dd1c5efb8
|
feat : add Level01IntroSubtitles script for intro subtitle sequence
|
2026-03-10 13:57:51 +01:00 |
|
Thibault Pouch
|
e9ee111bce
|
feat(SlidingDoor): implement sliding door functionality with open/close events
|
2026-03-08 20:20:24 +01:00 |
|
Thibault Pouch
|
cf523f77ec
|
refactor (button) : change the script of the wall button, and ad it in the dev room
|
2026-03-08 11:27:25 +01:00 |
|
Thibault Pouch
|
322f8d1986
|
feat(DevRoom): add HUD prefab and DevRoomHUD script for controls display
|
2026-03-06 18:37:56 +01:00 |
|
Thibault Pouch
|
1402e4c7b8
|
feat(PlayerMovement): Enhance input action handling for backward compatibility
|
2026-03-06 18:15:14 +01:00 |
|
Thibault Pouch
|
d7dae868a9
|
feat (interaction): Add PressurePlateButton and WallInteractButton classes with interaction logic
|
2026-03-06 18:15:08 +01:00 |
|
timote koenig
|
5d2cb312ea
|
feat: Player
movement, with assets, and throwable head
|
2026-03-06 14:13:39 +01:00 |
|
timote koenig
|
9779430531
|
chore: folder architecture
|
2026-03-06 09:25:23 +01:00 |
|