Compare commits
21 Commits
cac96fd09f
...
feat/fire-
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
a4720db6a7 | ||
|
|
dc8d53a710 | ||
|
|
e9187351a6 | ||
|
|
4d4a54094e | ||
|
|
360b30370a | ||
|
|
af01c1ee76 | ||
|
|
6b3913fe2b | ||
|
|
203f3e548b | ||
|
|
94c28dca2f | ||
|
|
f120b487ec | ||
|
|
7f2c58f864 | ||
|
|
7a4f79ac6b | ||
|
|
14310f742f | ||
|
|
4a3f0ec740 | ||
|
|
2a5d8a0944 | ||
| cceee1df1b | |||
|
|
9926d6c24f | ||
| 3a758bb245 | |||
|
|
0554662c32 | ||
|
|
e42114602a | ||
|
|
f593bc2e20 |
2
.gitignore
vendored
2
.gitignore
vendored
@@ -62,3 +62,5 @@ Thumbs.db.meta
|
||||
# VS Code
|
||||
*.vscode
|
||||
.vsconfig
|
||||
|
||||
Assets/Level/Scenes/DevRoom/Perso/
|
||||
@@ -2,7 +2,7 @@
|
||||
- Project name: HeadlessHazard
|
||||
- Unity version: Unity 6000.3.10f1
|
||||
- Active game object:
|
||||
- Name: Button_3
|
||||
- Tag: Untagged
|
||||
- Name: Player
|
||||
- Tag: Player
|
||||
- Layer: Default
|
||||
<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
|
||||
8
Assets/Code/Scripts/Enemies.meta
Normal file
8
Assets/Code/Scripts/Enemies.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d82ed499bde37d2bca7590ba5952894f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Code/Scripts/Enemies/LivingRoot.meta
Normal file
8
Assets/Code/Scripts/Enemies/LivingRoot.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 91ac6bdb3a3fc30fa9e96966372092e3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Code/Scripts/Enemies/LivingRoot/RootCrawler.meta
Normal file
8
Assets/Code/Scripts/Enemies/LivingRoot/RootCrawler.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cd6d6893cb79bcda4bd1aebc58cdc64e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,56 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class RootCrawler : MonoBehaviour
|
||||
{
|
||||
public Transform target;
|
||||
public float maxHeight = 2f;
|
||||
public float crawlingSpeed = 0.4f;
|
||||
public float radius = 0.5f;
|
||||
public float rotationSpeed = 5f;
|
||||
public float noiseStrength = 0.06f;
|
||||
public float noiseFrequency = 1.5f;
|
||||
public int resolution = 80;
|
||||
|
||||
private float currentHeight = 0f;
|
||||
private float noiseOffset;
|
||||
private LineRenderer line;
|
||||
private float angleOffset = 0f;
|
||||
|
||||
void Start()
|
||||
{
|
||||
line = GetComponent<LineRenderer>();
|
||||
noiseOffset = Random.Range(0f, 100f);
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
currentHeight += Time.deltaTime * crawlingSpeed;
|
||||
currentHeight = Mathf.Clamp(currentHeight, 0f, maxHeight);
|
||||
|
||||
angleOffset += Time.deltaTime * 2f;
|
||||
|
||||
int currentResolution = Mathf.Max(2, Mathf.RoundToInt((currentHeight / maxHeight) * resolution));
|
||||
line.positionCount = currentResolution;
|
||||
|
||||
for (int i = 0; i < currentResolution; i++) {
|
||||
float t = (float)i / (currentResolution - 1);
|
||||
float h = t * currentHeight;
|
||||
float angle = t * rotationSpeed * maxHeight / crawlingSpeed + angleOffset;
|
||||
|
||||
float r = Mathf.Lerp(radius, radius * 0.5f, t);
|
||||
|
||||
float noiseX = (Mathf.PerlinNoise(noiseOffset + h * noiseFrequency, 0f) - 0.5f) * noiseStrength;
|
||||
float noiseZ = (Mathf.PerlinNoise(0f, noiseOffset + h * noiseFrequency) - 0.5f) * noiseStrength;
|
||||
|
||||
float x = Mathf.Cos(angle) * r + noiseX;
|
||||
float z = Mathf.Sin(angle) * r + noiseZ;
|
||||
|
||||
line.SetPosition(i, target.position + new Vector3(x, h - 0.8f, z));
|
||||
}
|
||||
float rotationMultiplier = 1f - (currentHeight / maxHeight);
|
||||
angleOffset += Time.deltaTime * 2f * (rotationMultiplier + 0.1f);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 32b713897b19bfd9fbc1d58800761b20
|
||||
63
Assets/Code/Scripts/Enemies/LivingRoot/SlowdownArea.cs
Normal file
63
Assets/Code/Scripts/Enemies/LivingRoot/SlowdownArea.cs
Normal file
@@ -0,0 +1,63 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class SlowdownArea : MonoBehaviour
|
||||
{
|
||||
|
||||
[Header("References")]
|
||||
public float maxSlow;
|
||||
public float slowSpeed;
|
||||
public float timer;
|
||||
public GameObject playerBody;
|
||||
|
||||
[Header("Root Crawler")]
|
||||
public GameObject rootCrawlerPrefab;
|
||||
|
||||
private float baseJump;
|
||||
private bool isInZone = false;
|
||||
private PlayerMovement player;
|
||||
private PlayerJump jump;
|
||||
private GameObject currentCrawler;
|
||||
|
||||
private void OnTriggerEnter(Collider area)
|
||||
{
|
||||
if (area.CompareTag("Player")){
|
||||
player = area.GetComponent<PlayerMovement>();
|
||||
jump = area.GetComponent<PlayerJump>();
|
||||
baseJump = 5.0f;
|
||||
jump.JumpForce = 1.5f;
|
||||
isInZone = true;
|
||||
if (currentCrawler == null) {
|
||||
currentCrawler = Instantiate(rootCrawlerPrefab, player.transform);
|
||||
RootCrawler crawler = currentCrawler.GetComponent<RootCrawler>();
|
||||
crawler.target = playerBody.transform;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnTriggerExit(Collider area)
|
||||
{
|
||||
if (area.CompareTag("Player")) {
|
||||
isInZone = false;
|
||||
timer = 0f;
|
||||
player.ApplySlow(1f);
|
||||
player.ApplyAnimationSlow(1f);
|
||||
jump.JumpForce = baseJump;
|
||||
if (currentCrawler != null) {
|
||||
Destroy(currentCrawler);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if (!isInZone || player == null)
|
||||
return;
|
||||
timer += Time.deltaTime;
|
||||
float t = Mathf.Clamp(timer * slowSpeed, 0f, 1f);
|
||||
float multiplicator = Mathf.Lerp(1f, maxSlow, t);
|
||||
player.ApplySlow(multiplicator);
|
||||
player.ApplyAnimationSlow(multiplicator);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dbfa6ebdeb68bf2f6a5c4d25311b5811
|
||||
@@ -2,18 +2,25 @@ using UnityEngine;
|
||||
|
||||
public class PlayerHeadController : MonoBehaviour
|
||||
{
|
||||
[Header("Head")]
|
||||
public Transform Head;
|
||||
public Transform CameraTransform;
|
||||
|
||||
public Transform BodyTransform;
|
||||
|
||||
|
||||
public float ThrowForce;
|
||||
public float PickupDistance;
|
||||
public bool isHoldingHead;
|
||||
|
||||
private Rigidbody m_headRigidbody;
|
||||
[Header("Grabbable")]
|
||||
public Transform HandTransform; // in the future hand maybe grab items but for now its an empty object
|
||||
public float ItemThrowForce = 10f;
|
||||
public float ItemPickupDistance = 5f;
|
||||
|
||||
private bool isHoldingItem;
|
||||
private Rigidbody m_itemRigidbody;
|
||||
private Collider m_itemCollider;
|
||||
private Transform m_currentItem;
|
||||
|
||||
private Rigidbody m_headRigidbody;
|
||||
private Vector3 m_headInitialLocalPos;
|
||||
private Quaternion m_headInitialLocalRot;
|
||||
|
||||
@@ -31,7 +38,6 @@ public class PlayerHeadController : MonoBehaviour
|
||||
Cursor.lockState = CursorLockMode.Locked;
|
||||
|
||||
Vector3 offset = new Vector3(0f, -0.5f, 0.5f);
|
||||
|
||||
m_headInitialLocalPos = BodyTransform.localPosition + offset;
|
||||
m_headInitialLocalRot = BodyTransform.localRotation;
|
||||
m_headRigidbody = Head.GetComponent<Rigidbody>();
|
||||
@@ -42,14 +48,20 @@ public class PlayerHeadController : MonoBehaviour
|
||||
void Update()
|
||||
{
|
||||
if (input.HeadInteractionPressed)
|
||||
{
|
||||
InteractHead();
|
||||
}
|
||||
|
||||
if (input.ThrowPressed)
|
||||
{
|
||||
if (input.ThrowPressed && isHoldingHead)
|
||||
ThrowHead();
|
||||
|
||||
if (input.InteractPressed)
|
||||
{
|
||||
if (!isHoldingItem)
|
||||
TryPickupItem();
|
||||
else
|
||||
DropItem();
|
||||
}
|
||||
if (input.ThrowPressed && isHoldingItem)
|
||||
ThrowItem();
|
||||
}
|
||||
|
||||
private void InteractHead()
|
||||
@@ -60,61 +72,84 @@ public class PlayerHeadController : MonoBehaviour
|
||||
DropHead();
|
||||
}
|
||||
|
||||
private void TryPickupHead()
|
||||
{
|
||||
if (isHoldingHead || isHoldingItem)
|
||||
return;
|
||||
if (Vector3.Distance(transform.position, Head.position) <= PickupDistance)
|
||||
PickupHead();
|
||||
}
|
||||
|
||||
private void PickupHead()
|
||||
{
|
||||
isHoldingHead = true;
|
||||
|
||||
if (m_headRigidbody != null)
|
||||
Destroy(m_headRigidbody);
|
||||
|
||||
Head.SetParent(transform);
|
||||
Head.localPosition = m_headInitialLocalPos;
|
||||
Head.localRotation = m_headInitialLocalRot;
|
||||
}
|
||||
private void DropHead()
|
||||
{
|
||||
Debug.Log("DropHead");
|
||||
animator.SetTrigger("Throw");
|
||||
|
||||
isHoldingHead = false;
|
||||
|
||||
Head.SetParent(null);
|
||||
|
||||
m_headRigidbody = Head.gameObject.AddComponent<Rigidbody>();
|
||||
m_headRigidbody.mass = 1f;
|
||||
|
||||
m_headRigidbody.constraints =
|
||||
RigidbodyConstraints.FreezeRotationX |
|
||||
RigidbodyConstraints.FreezeRotationZ |
|
||||
RigidbodyConstraints.FreezeRotationY;
|
||||
}
|
||||
|
||||
private void ThrowHead()
|
||||
{
|
||||
Debug.Log("ThrowHead");
|
||||
if (!isHoldingHead)
|
||||
return;
|
||||
|
||||
DropHead();
|
||||
|
||||
m_headRigidbody.AddForce(CameraTransform.forward * ThrowForce, ForceMode.Impulse);
|
||||
}
|
||||
|
||||
private void TryPickupHead()
|
||||
private void TryPickupItem()
|
||||
{
|
||||
if (isHoldingHead)
|
||||
if (isHoldingHead || isHoldingItem)
|
||||
return;
|
||||
int grabbableLayer = LayerMask.GetMask("Grabbable");
|
||||
Collider[] hits = Physics.OverlapSphere(transform.position, ItemPickupDistance, grabbableLayer);
|
||||
|
||||
float distance = Vector3.Distance(transform.position, Head.position);
|
||||
|
||||
if (distance <= PickupDistance)
|
||||
foreach (Collider hit in hits)
|
||||
{
|
||||
PickupHead();
|
||||
m_currentItem = hit.transform;
|
||||
m_itemRigidbody = hit.GetComponent<Rigidbody>();
|
||||
m_itemCollider = hit.GetComponent<Collider>();
|
||||
PickupItem();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private void PickupHead()
|
||||
private void PickupItem()
|
||||
{
|
||||
Debug.Log("PickupHead");
|
||||
isHoldingHead = true;
|
||||
isHoldingItem = true;
|
||||
m_itemRigidbody.isKinematic = true;
|
||||
m_itemCollider.enabled = false;
|
||||
|
||||
if (m_headRigidbody != null)
|
||||
m_currentItem.SetParent(HandTransform);
|
||||
m_currentItem.localPosition = Vector3.zero;
|
||||
m_currentItem.localRotation = Quaternion.identity;
|
||||
}
|
||||
|
||||
private void DropItem()
|
||||
{
|
||||
Destroy(m_headRigidbody);
|
||||
isHoldingItem = false;
|
||||
m_currentItem.SetParent(null);
|
||||
m_itemRigidbody.isKinematic = false;
|
||||
m_itemCollider.enabled = true;
|
||||
m_currentItem = null;
|
||||
}
|
||||
|
||||
Head.SetParent(transform);
|
||||
|
||||
Head.localPosition = m_headInitialLocalPos;
|
||||
Head.localRotation = m_headInitialLocalRot;
|
||||
private void ThrowItem()
|
||||
{
|
||||
DropItem();
|
||||
m_itemRigidbody.AddForce(BodyTransform.forward * ItemThrowForce, ForceMode.Impulse);
|
||||
}
|
||||
}
|
||||
@@ -14,12 +14,19 @@ public class PlayerMovement : MonoBehaviour
|
||||
|
||||
private Vector3 moveDirection;
|
||||
|
||||
// used by root enemies (area tell -> player do)
|
||||
private float baseWalkSpeed;
|
||||
private float slowMultiplier = 1.0f;
|
||||
private float animMultiplier = 1.0f;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
m_rigidbody = GetComponent<Rigidbody>();
|
||||
input = GetComponent<PlayerInputController>();
|
||||
animator = GetComponent<Animator>();
|
||||
headController = GetComponent<PlayerHeadController>();
|
||||
baseWalkSpeed = WalkSpeed;
|
||||
animator.speed = 1.0f;
|
||||
|
||||
if (m_rigidbody != null)
|
||||
{
|
||||
@@ -27,6 +34,17 @@ public class PlayerMovement : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplySlow(float multiplier)
|
||||
{
|
||||
slowMultiplier = multiplier;
|
||||
}
|
||||
|
||||
public void ApplyAnimationSlow(float multiplier)
|
||||
{
|
||||
animMultiplier = multiplier;
|
||||
animator.speed = animMultiplier;
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
Vector2 m_moveAmt = input.MoveAmount;
|
||||
@@ -48,7 +66,7 @@ public class PlayerMovement : MonoBehaviour
|
||||
if (headController.isHoldingHead)
|
||||
{
|
||||
m_rigidbody.MovePosition(
|
||||
m_rigidbody.position + Time.deltaTime * WalkSpeed * moveDirection
|
||||
m_rigidbody.position + Time.deltaTime * baseWalkSpeed * slowMultiplier * moveDirection
|
||||
);
|
||||
}
|
||||
else
|
||||
@@ -56,7 +74,7 @@ public class PlayerMovement : MonoBehaviour
|
||||
if (moveDirection.magnitude >= 0.1f)
|
||||
{
|
||||
m_rigidbody.MovePosition(
|
||||
m_rigidbody.position + Time.deltaTime * WalkSpeed * moveDirection
|
||||
m_rigidbody.position + Time.deltaTime * baseWalkSpeed * slowMultiplier * moveDirection
|
||||
);
|
||||
|
||||
Quaternion targetRotation = Quaternion.LookRotation(moveDirection);
|
||||
|
||||
8
Assets/Level/Prefabs/Enemies.meta
Normal file
8
Assets/Level/Prefabs/Enemies.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7c55dd8d2533a9affb8abf17f934af76
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Level/Prefabs/Enemies/LivingRoot.meta
Normal file
8
Assets/Level/Prefabs/Enemies/LivingRoot.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f50a662a00513985cabe01d57e553530
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
137
Assets/Level/Prefabs/Enemies/LivingRoot/RootMaterial.mat
Normal file
137
Assets/Level/Prefabs/Enemies/LivingRoot/RootMaterial.mat
Normal file
@@ -0,0 +1,137 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: RootMaterial
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses:
|
||||
- MOTIONVECTORS
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.51
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0.26895663, g: 0.2830189, b: 0.05473478, a: 1}
|
||||
- _Color: {r: 0.2689566, g: 0.28301886, b: 0.05473476, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
--- !u!114 &5536473030482320004
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
|
||||
version: 10
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 38c7fa1e1e8754643bb95c6529687ffc
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
165
Assets/Level/Prefabs/Enemies/LivingRoot/rootCrawler.prefab
Normal file
165
Assets/Level/Prefabs/Enemies/LivingRoot/rootCrawler.prefab
Normal file
@@ -0,0 +1,165 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1843330507631451878
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7919538883693841265}
|
||||
- component: {fileID: 4811596309560135411}
|
||||
- component: {fileID: 2561893503613331935}
|
||||
m_Layer: 0
|
||||
m_Name: rootCrawler
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7919538883693841265
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1843330507631451878}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -3.2, y: 9.29, z: -1.74}
|
||||
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &4811596309560135411
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1843330507631451878}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 32b713897b19bfd9fbc1d58800761b20, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: '::'
|
||||
target: {fileID: 0}
|
||||
maxHeight: 2
|
||||
crawlingSpeed: 0.5
|
||||
radius: 0.5
|
||||
rotationSpeed: 5
|
||||
noiseStrength: 0.06
|
||||
noiseFrequency: 1.5
|
||||
resolution: 80
|
||||
--- !u!120 &2561893503613331935
|
||||
LineRenderer:
|
||||
serializedVersion: 3
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1843330507631451878}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 0
|
||||
m_LightProbeUsage: 0
|
||||
m_ReflectionProbeUsage: 0
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 38c7fa1e1e8754643bb95c6529687ffc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_Positions:
|
||||
- {x: 0, y: 0, z: 0}
|
||||
- {x: 0, y: 0, z: 1}
|
||||
m_Parameters:
|
||||
serializedVersion: 3
|
||||
widthMultiplier: 1
|
||||
widthCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0.1379261
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
colorGradient:
|
||||
serializedVersion: 2
|
||||
key0: {r: 1, g: 1, b: 1, a: 1}
|
||||
key1: {r: 1, g: 1, b: 1, a: 1}
|
||||
key2: {r: 0, g: 0, b: 0, a: 0}
|
||||
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||
ctime0: 0
|
||||
ctime1: 65535
|
||||
ctime2: 0
|
||||
ctime3: 0
|
||||
ctime4: 0
|
||||
ctime5: 0
|
||||
ctime6: 0
|
||||
ctime7: 0
|
||||
atime0: 0
|
||||
atime1: 65535
|
||||
atime2: 0
|
||||
atime3: 0
|
||||
atime4: 0
|
||||
atime5: 0
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: 0
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
numCornerVertices: 0
|
||||
numCapVertices: 0
|
||||
alignment: 0
|
||||
textureMode: 0
|
||||
textureScale: {x: 1, y: 1}
|
||||
shadowBias: 0.5
|
||||
generateLightingData: 0
|
||||
m_UseWorldSpace: 1
|
||||
m_Loop: 0
|
||||
m_ApplyActiveColorSpace: 1
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6b31f01266896d3bb88e98a31080bb65
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Level/Scenes/DevRoom.meta
Normal file
8
Assets/Level/Scenes/DevRoom.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a969c937a6e399209adc938b2591a18e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -475,24 +475,6 @@ Mesh:
|
||||
- serializedVersion: 1
|
||||
m_IndexStart: 0
|
||||
m_IndexCount: 0
|
||||
--- !u!1 &36927860 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 1446289441119343760, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
m_PrefabInstance: {fileID: 99539971}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &36927862
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 36927860}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1d8f349ed7dc088a4a6e2690ee87094a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerMovement
|
||||
InputActions: {fileID: 0}
|
||||
--- !u!114 &43211589 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 6921400718617286756, guid: 2f9e8e4a19f939f43a84c1c7d0a0e185, type: 3}
|
||||
@@ -865,73 +847,6 @@ Mesh:
|
||||
- serializedVersion: 1
|
||||
m_IndexStart: 0
|
||||
m_IndexCount: 0
|
||||
--- !u!1001 &99539971
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 4446703388580953019, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_TagString
|
||||
value: Player
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6544026473454475707, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Player
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: 4446703388580953019, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 762199654}
|
||||
- targetCorrespondingSourceObject: {fileID: 1446289441119343760, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 36927862}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
--- !u!43 &143500479
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1637,6 +1552,11 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: b93699191d7b58146b2c38540cbed40f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PressurePlateTestBlock
|
||||
--- !u!4 &432096317 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 3832855070939641903, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
m_PrefabInstance: {fileID: 1004343558}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &433548408
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1719,6 +1639,7 @@ MonoBehaviour:
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
headController: {fileID: 0}
|
||||
--- !u!135 &433548411
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -36062,6 +35983,67 @@ PrefabInstance:
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: c85dce46687f06f439686130ef0a647a, type: 3}
|
||||
--- !u!1001 &525042218
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 6.591309
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 2.5500002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -12.203602
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: ThrowableCube (2)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Layer
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
--- !u!1 &575823971
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -37010,38 +36992,6 @@ Mesh:
|
||||
- serializedVersion: 1
|
||||
m_IndexStart: 0
|
||||
m_IndexCount: 0
|
||||
--- !u!1 &762199651 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 4446703388580953019, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
m_PrefabInstance: {fileID: 99539971}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!54 &762199654
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 762199651}
|
||||
serializedVersion: 5
|
||||
m_Mass: 1
|
||||
m_LinearDamping: 0
|
||||
m_AngularDamping: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 0
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!1 &818197916
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -37576,6 +37526,75 @@ Mesh:
|
||||
- serializedVersion: 1
|
||||
m_IndexStart: 0
|
||||
m_IndexCount: 0
|
||||
--- !u!1001 &1004343558
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 4313489822343726709, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: HandTransform
|
||||
value:
|
||||
objectReference: {fileID: 432096317}
|
||||
- target: {fileID: 6544026473454475707, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Player
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 3.5192
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 3.66552
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0.86821
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.05000043
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 2.1638
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.8544166
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.5195886
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 62.609
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
--- !u!1 &1021798997
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -38659,6 +38678,7 @@ MonoBehaviour:
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
headController: {fileID: 0}
|
||||
--- !u!135 &1271779616
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -72855,6 +72875,7 @@ MonoBehaviour:
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
headController: {fileID: 0}
|
||||
--- !u!135 &1434828804
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -109723,6 +109744,7 @@ MonoBehaviour:
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
headController: {fileID: 0}
|
||||
--- !u!135 &2017727401
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -144409,9 +144431,10 @@ SceneRoots:
|
||||
m_Roots:
|
||||
- {fileID: 1913408286}
|
||||
- {fileID: 1225232293}
|
||||
- {fileID: 99539971}
|
||||
- {fileID: 638812852754935428}
|
||||
- {fileID: 2009765958}
|
||||
- {fileID: 2145812611}
|
||||
- {fileID: 153565765}
|
||||
- {fileID: 581107447}
|
||||
- {fileID: 525042218}
|
||||
- {fileID: 1004343558}
|
||||
8
Assets/Level/Scenes/DevRoom/Perso.meta
Normal file
8
Assets/Level/Scenes/DevRoom/Perso.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0ade185cbfcac340bb27b3e5084f5c32
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
1361
Assets/Level/Scenes/DevRoom/Perso/PersoDevRoom.unity
Normal file
1361
Assets/Level/Scenes/DevRoom/Perso/PersoDevRoom.unity
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c90dca5ef1151259988c87df6c73a142
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -297,6 +297,11 @@ Mesh:
|
||||
- serializedVersion: 1
|
||||
m_IndexStart: 0
|
||||
m_IndexCount: 0
|
||||
--- !u!4 &53730944 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8258725777112540271, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
m_PrefabInstance: {fileID: 2031184782}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!43 &70226124
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -2443,181 +2448,6 @@ Mesh:
|
||||
- serializedVersion: 1
|
||||
m_IndexStart: 0
|
||||
m_IndexCount: 0
|
||||
--- !u!1 &830206780
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 830206784}
|
||||
- component: {fileID: 830206783}
|
||||
- component: {fileID: 830206782}
|
||||
- component: {fileID: 830206781}
|
||||
- component: {fileID: 830206786}
|
||||
- component: {fileID: 830206785}
|
||||
- component: {fileID: 830206787}
|
||||
m_Layer: 0
|
||||
m_Name: Cube
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!65 &830206781
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 830206780}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &830206782
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 830206780}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &830206783
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 830206780}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &830206784
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 830206780}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -39.38, y: 6.56, z: -9.27}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!65 &830206785
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 830206780}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &830206786
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 830206780}
|
||||
serializedVersion: 5
|
||||
m_Mass: 1
|
||||
m_LinearDamping: 0
|
||||
m_AngularDamping: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!114 &830206787
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 830206780}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a36af2e55a3732eb2abc110ae2365702, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: '::'
|
||||
--- !u!43 &883770463
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -6431,6 +6261,11 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 2da51dfecccc45b469912e3bb3f1953b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerHeadController
|
||||
--- !u!4 &1707402985 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
m_PrefabInstance: {fileID: 2031184782}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!43 &1732395164
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -7203,6 +7038,80 @@ MonoBehaviour:
|
||||
textColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
speakerColor: {r: 1, g: 0.85, b: 0.35, a: 1}
|
||||
backgroundColor: {r: 0, g: 0, b: 0, a: 0.62}
|
||||
--- !u!1001 &1902652822
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 53541677567227536, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: HandTransform
|
||||
value:
|
||||
objectReference: {fileID: 2137556223}
|
||||
- target: {fileID: 53541677567227536, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: CameraTransform
|
||||
value:
|
||||
objectReference: {fileID: 53730944}
|
||||
- target: {fileID: 53541677567227536, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: PlayerTransform
|
||||
value:
|
||||
objectReference: {fileID: 1707402985}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -35.48739
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.49999958
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 2.5272882
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: ThrowableCube (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Layer
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 53541677567227536, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
--- !u!43 &1929503721
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -7976,14 +7885,14 @@ PrefabInstance:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 4313489822343726709, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: HandTransform
|
||||
value:
|
||||
objectReference: {fileID: 2137556223}
|
||||
- target: {fileID: 6544026473454475707, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Player
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6975610370707183838, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7821156882341915560, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -30.54
|
||||
@@ -8207,6 +8116,11 @@ Mesh:
|
||||
- serializedVersion: 1
|
||||
m_IndexStart: 0
|
||||
m_IndexCount: 0
|
||||
--- !u!4 &2137556223 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 3832855070939641903, guid: d7417f9daec269d43bdfd5a35f2da89a, type: 3}
|
||||
m_PrefabInstance: {fileID: 2031184782}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &2029273738738782450
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -8749,6 +8663,80 @@ PrefabInstance:
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 93cf9d955f7e24b6aa0837b955d009e3, type: 3}
|
||||
--- !u!1001 &5783770961855197083
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 53541677567227536, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: HandTransform
|
||||
value:
|
||||
objectReference: {fileID: 2137556223}
|
||||
- target: {fileID: 53541677567227536, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: CameraTransform
|
||||
value:
|
||||
objectReference: {fileID: 53730944}
|
||||
- target: {fileID: 53541677567227536, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: PlayerTransform
|
||||
value:
|
||||
objectReference: {fileID: 1707402985}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -39.38
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 6.56
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -9.27
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1945301683602458784, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: ThrowableCube
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8295937476714018201, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
propertyPath: m_Layer
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 53541677567227536, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: c786dcd5f720bb47dbf843bd97137452, type: 3}
|
||||
--- !u!1001 &8573843940365930253
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -9204,4 +9192,5 @@ SceneRoots:
|
||||
- {fileID: 1539339757}
|
||||
- {fileID: 2031184782}
|
||||
- {fileID: 1368253247}
|
||||
- {fileID: 830206784}
|
||||
- {fileID: 5783770961855197083}
|
||||
- {fileID: 1902652822}
|
||||
|
||||
@@ -51,8 +51,7 @@ MonoBehaviour:
|
||||
probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176, type: 3}
|
||||
m_RendererFeatures:
|
||||
- {fileID: 7833122117494664109}
|
||||
- {fileID: -4377071725885749089}
|
||||
m_RendererFeatureMap: ad6b866f10d7b46c9f882cbe748441c3
|
||||
m_RendererFeatureMap: ad6b866f10d7b46c
|
||||
m_UseNativeRenderPass: 1
|
||||
xrSystemData: {fileID: 0}
|
||||
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|
||||
|
||||
1167
Assets/_Recovery/0 (2).unity
Normal file
1167
Assets/_Recovery/0 (2).unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/_Recovery/0 (2).unity.meta
Normal file
7
Assets/_Recovery/0 (2).unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c5ad68f9e2725cafd8ef4cc7d7f118a1
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -13,7 +13,7 @@ TagManager:
|
||||
- Ground
|
||||
- Water
|
||||
- UI
|
||||
-
|
||||
- Grabbable
|
||||
-
|
||||
-
|
||||
-
|
||||
|
||||
Reference in New Issue
Block a user